Use movement type constants in object_event macros
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@@ -1,6 +1,6 @@
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MtPyre_Exterior_EventObjects: @ 85350DC
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object_event 1, EVENT_OBJ_GFX_ITEM_BALL, 0, 27, 15, 3, 1, 0, 0, 0, 0, MtPyre_Exterior_EventScript_29133E, 1073
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object_event 2, EVENT_OBJ_GFX_ITEM_BALL, 0, 19, 40, 3, 1, 0, 0, 0, 0, MtPyre_Exterior_EventScript_29134B, 1074
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object_event 1, EVENT_OBJ_GFX_ITEM_BALL, 0, 27, 15, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, MtPyre_Exterior_EventScript_29133E, 1073
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object_event 2, EVENT_OBJ_GFX_ITEM_BALL, 0, 19, 40, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, MtPyre_Exterior_EventScript_29134B, 1074
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MtPyre_Exterior_MapWarps: @ 853510C
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warp_def 10, 42, 3, 1, MAP_MT_PYRE_1F
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