Use movement type constants in object_event macros

This commit is contained in:
Marcus Huderle
2018-07-10 18:04:51 -05:00
parent d675b7578c
commit 8ffd7a70fc
429 changed files with 2777 additions and 2776 deletions
+13 -13
View File
@@ -1,17 +1,17 @@
PetalburgWoods_EventObjects: @ 85345E4
object_event 1, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 19, 10, 3, 1, 0, 0, 0, 0, PetalburgWoods_EventScript_2906BB, 17
object_event 2, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 19, 11, 3, 1, 0, 0, 0, 0, PetalburgWoods_EventScript_2906BB, 18
object_event 3, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 26, 17, 3, 10, 0, 0, 0, 0, 0x0, 725
object_event 4, EVENT_OBJ_GFX_MAN_2, 0, 26, 20, 3, 1, 0, 0, 0, 0, 0x0, 724
object_event 5, EVENT_OBJ_GFX_ITEM_BALL, 0, 45, 7, 3, 8, 0, 0, 0, 0, PetalburgWoods_EventScript_29110F, 1056
object_event 6, EVENT_OBJ_GFX_ITEM_BALL, 0, 35, 20, 3, 8, 0, 0, 0, 0, PetalburgWoods_EventScript_291102, 1055
object_event 7, EVENT_OBJ_GFX_ITEM_BALL, 0, 4, 8, 3, 1, 0, 0, 0, 0, PetalburgWoods_EventScript_29111C, 1058
object_event 8, EVENT_OBJ_GFX_BOY_2, 0, 15, 19, 3, 3, 1, 2, 0, 0, PetalburgWoods_EventScript_22E210, 0
object_event 9, EVENT_OBJ_GFX_BUG_CATCHER, 0, 7, 32, 3, 22, 0, 0, 1, 3, PetalburgWoods_EventScript_22E26D, 0
object_event 10, EVENT_OBJ_GFX_BUG_CATCHER, 0, 4, 14, 3, 20, 0, 0, 1, 3, PetalburgWoods_EventScript_22E284, 0
object_event 11, EVENT_OBJ_GFX_BOY_3, 0, 30, 34, 3, 2, 2, 1, 0, 0, PetalburgWoods_EventScript_22E219, 0
object_event 12, EVENT_OBJ_GFX_ITEM_BALL, 0, 4, 26, 3, 1, 1, 1, 0, 0, PetalburgWoods_EventScript_291129, 1117
object_event 13, EVENT_OBJ_GFX_GIRL_2, 0, 33, 5, 3, 1, 1, 1, 0, 0, PetalburgWoods_EventScript_22E222, 0
object_event 1, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 19, 10, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, PetalburgWoods_EventScript_2906BB, 17
object_event 2, EVENT_OBJ_GFX_CUTTABLE_TREE, 0, 19, 11, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, PetalburgWoods_EventScript_2906BB, 18
object_event 3, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 26, 17, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, 0x0, 725
object_event 4, EVENT_OBJ_GFX_MAN_2, 0, 26, 20, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, 724
object_event 5, EVENT_OBJ_GFX_ITEM_BALL, 0, 45, 7, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, PetalburgWoods_EventScript_29110F, 1056
object_event 6, EVENT_OBJ_GFX_ITEM_BALL, 0, 35, 20, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, PetalburgWoods_EventScript_291102, 1055
object_event 7, EVENT_OBJ_GFX_ITEM_BALL, 0, 4, 8, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, PetalburgWoods_EventScript_29111C, 1058
object_event 8, EVENT_OBJ_GFX_BOY_2, 0, 15, 19, 3, MOVEMENT_TYPE_WANDER_UP_AND_DOWN, 1, 2, 0, 0, PetalburgWoods_EventScript_22E210, 0
object_event 9, EVENT_OBJ_GFX_BUG_CATCHER, 0, 7, 32, 3, MOVEMENT_TYPE_FACE_DOWN_LEFT_AND_RIGHT, 0, 0, 1, 3, PetalburgWoods_EventScript_22E26D, 0
object_event 10, EVENT_OBJ_GFX_BUG_CATCHER, 0, 4, 14, 3, MOVEMENT_TYPE_FACE_DOWN_UP_AND_RIGHT, 0, 0, 1, 3, PetalburgWoods_EventScript_22E284, 0
object_event 11, EVENT_OBJ_GFX_BOY_3, 0, 30, 34, 3, MOVEMENT_TYPE_WANDER_AROUND, 2, 1, 0, 0, PetalburgWoods_EventScript_22E219, 0
object_event 12, EVENT_OBJ_GFX_ITEM_BALL, 0, 4, 26, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, PetalburgWoods_EventScript_291129, 1117
object_event 13, EVENT_OBJ_GFX_GIRL_2, 0, 33, 5, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, PetalburgWoods_EventScript_22E222, 0
PetalburgWoods_MapWarps: @ 853471C
warp_def 14, 5, 0, 2, MAP_ROUTE104