Use movement type constants in object_event macros

This commit is contained in:
Marcus Huderle
2018-07-10 18:04:51 -05:00
parent d675b7578c
commit 8ffd7a70fc
429 changed files with 2777 additions and 2776 deletions
+1 -1
View File
@@ -1,5 +1,5 @@
Route110_TrickHouseEnd_EventObjects: @ 853DEFC
object_event 1, EVENT_OBJ_GFX_MAN_1, 0, 4, 5, 3, 10, 0, 0, 0, 0, Route110_TrickHouseEnd_EventScript_26AD17, 899
object_event 1, EVENT_OBJ_GFX_MAN_1, 0, 4, 5, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, Route110_TrickHouseEnd_EventScript_26AD17, 899
Route110_TrickHouseEnd_MapWarps: @ 853DF14
warp_def 10, 1, 3, 2, MAP_ROUTE110_TRICK_HOUSE_PUZZLE1