Use movement type constants in object_event macros

This commit is contained in:
Marcus Huderle
2018-07-10 18:04:51 -05:00
parent d675b7578c
commit 8ffd7a70fc
429 changed files with 2777 additions and 2776 deletions

View File

@@ -1,6 +1,6 @@
Route123_BerryMastersHouse_EventObjects: @ 853EACC
object_event 1, EVENT_OBJ_GFX_OLD_MAN_1, 0, 4, 4, 3, 8, 0, 0, 0, 0, Route123_BerryMastersHouse_EventScript_26F845, 0
object_event 2, EVENT_OBJ_GFX_OLD_WOMAN_2, 0, 7, 4, 3, 8, 0, 0, 0, 0, Route123_BerryMastersHouse_EventScript_26F8C0, 0
object_event 1, EVENT_OBJ_GFX_OLD_MAN_1, 0, 4, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, Route123_BerryMastersHouse_EventScript_26F845, 0
object_event 2, EVENT_OBJ_GFX_OLD_WOMAN_2, 0, 7, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, Route123_BerryMastersHouse_EventScript_26F8C0, 0
Route123_BerryMastersHouse_MapWarps: @ 853EAFC
warp_def 3, 7, 0, 0, MAP_ROUTE123