Use movement type constants in object_event macros

This commit is contained in:
Marcus Huderle
2018-07-10 18:04:51 -05:00
parent d675b7578c
commit 8ffd7a70fc
429 changed files with 2777 additions and 2776 deletions
+8 -8
View File
@@ -1,12 +1,12 @@
RustboroCity_Flat1_2F_EventObjects: @ 85308EC
object_event 1, EVENT_OBJ_GFX_WOMAN_2, 0, 4, 6, 3, 5, 3, 1, 0, 0, RustboroCity_Flat1_2F_EventScript_21523D, 0
object_event 2, EVENT_OBJ_GFX_LITTLE_GIRL_1, 0, 9, 5, 3, 8, 1, 1, 0, 0, 0x0, 0
object_event 3, EVENT_OBJ_GFX_SKITTY_DOLL, 0, 9, 4, 3, 1, 1, 1, 0, 0, RustboroCity_Flat1_2F_EventScript_215246, 0
object_event 4, EVENT_OBJ_GFX_TREECKO_DOLL, 0, 10, 5, 3, 1, 1, 1, 0, 0, RustboroCity_Flat1_2F_EventScript_215246, 0
object_event 5, EVENT_OBJ_GFX_TORCHIC_DOLL, 0, 10, 6, 3, 1, 1, 1, 0, 0, RustboroCity_Flat1_2F_EventScript_215246, 0
object_event 6, EVENT_OBJ_GFX_MAN_1, 0, 8, 5, 3, 10, 1, 1, 0, 0, RustboroCity_Flat1_2F_EventScript_21513A, 0
object_event 7, EVENT_OBJ_GFX_MUDKIP_DOLL, 0, 8, 6, 3, 1, 1, 1, 0, 0, RustboroCity_Flat1_2F_EventScript_215246, 0
object_event 8, EVENT_OBJ_GFX_PIKACHU_DOLL, 0, 9, 7, 3, 1, 1, 1, 0, 0, RustboroCity_Flat1_2F_EventScript_215246, 0
object_event 1, EVENT_OBJ_GFX_WOMAN_2, 0, 4, 6, 3, MOVEMENT_TYPE_WANDER_LEFT_AND_RIGHT, 3, 1, 0, 0, RustboroCity_Flat1_2F_EventScript_21523D, 0
object_event 2, EVENT_OBJ_GFX_LITTLE_GIRL_1, 0, 9, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, 0x0, 0
object_event 3, EVENT_OBJ_GFX_SKITTY_DOLL, 0, 9, 4, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, RustboroCity_Flat1_2F_EventScript_215246, 0
object_event 4, EVENT_OBJ_GFX_TREECKO_DOLL, 0, 10, 5, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, RustboroCity_Flat1_2F_EventScript_215246, 0
object_event 5, EVENT_OBJ_GFX_TORCHIC_DOLL, 0, 10, 6, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, RustboroCity_Flat1_2F_EventScript_215246, 0
object_event 6, EVENT_OBJ_GFX_MAN_1, 0, 8, 5, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, RustboroCity_Flat1_2F_EventScript_21513A, 0
object_event 7, EVENT_OBJ_GFX_MUDKIP_DOLL, 0, 8, 6, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, RustboroCity_Flat1_2F_EventScript_215246, 0
object_event 8, EVENT_OBJ_GFX_PIKACHU_DOLL, 0, 9, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, RustboroCity_Flat1_2F_EventScript_215246, 0
RustboroCity_Flat1_2F_MapWarps: @ 85309AC
warp_def 2, 1, 0, 2, MAP_RUSTBORO_CITY_FLAT1_1F