Use movement type constants in object_event macros

This commit is contained in:
Marcus Huderle
2018-07-10 18:04:51 -05:00
parent d675b7578c
commit 8ffd7a70fc
429 changed files with 2777 additions and 2776 deletions

View File

@@ -1,6 +1,6 @@
SSTidalLowerDeck_EventObjects: @ 853A2BC
object_event 1, EVENT_OBJ_GFX_SAILOR, 0, 10, 4, 3, 46, 4, 4, 1, 3, SSTidalLowerDeck_EventScript_23C819, 0
object_event 2, EVENT_OBJ_GFX_SAILOR, 0, 7, 4, 3, 50, 7, 4, 1, 3, SSTidalLowerDeck_EventScript_23C830, 0
object_event 1, EVENT_OBJ_GFX_SAILOR, 0, 10, 4, 3, MOVEMENT_TYPE_WALK_SEQUENCE_DOWN_RIGHT_UP_LEFT, 4, 4, 1, 3, SSTidalLowerDeck_EventScript_23C819, 0
object_event 2, EVENT_OBJ_GFX_SAILOR, 0, 7, 4, 3, MOVEMENT_TYPE_WALK_SEQUENCE_DOWN_LEFT_UP_RIGHT, 7, 4, 1, 3, SSTidalLowerDeck_EventScript_23C830, 0
SSTidalLowerDeck_MapWarps: @ 853A2EC
warp_def 15, 2, 3, 8, MAP_SS_TIDAL_CORRIDOR