Use movement type constants in object_event macros

This commit is contained in:
Marcus Huderle
2018-07-10 18:04:51 -05:00
parent d675b7578c
commit 8ffd7a70fc
429 changed files with 2777 additions and 2776 deletions

View File

@@ -1,7 +1,7 @@
SafariZone_RestHouse_EventObjects: @ 853B8FC
object_event 1, EVENT_OBJ_GFX_YOUNGSTER, 0, 7, 4, 0, 10, 1, 1, 0, 0, SafariZone_RestHouse_EventScript_242BE7, 0
object_event 2, EVENT_OBJ_GFX_PSYCHIC_M, 0, 8, 4, 0, 9, 1, 1, 0, 0, SafariZone_RestHouse_EventScript_242BF0, 0
object_event 3, EVENT_OBJ_GFX_FAT_MAN, 0, 2, 5, 3, 10, 1, 1, 0, 0, SafariZone_RestHouse_EventScript_242BF9, 0
object_event 1, EVENT_OBJ_GFX_YOUNGSTER, 0, 7, 4, 0, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, SafariZone_RestHouse_EventScript_242BE7, 0
object_event 2, EVENT_OBJ_GFX_PSYCHIC_M, 0, 8, 4, 0, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 0, 0, SafariZone_RestHouse_EventScript_242BF0, 0
object_event 3, EVENT_OBJ_GFX_FAT_MAN, 0, 2, 5, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, SafariZone_RestHouse_EventScript_242BF9, 0
SafariZone_RestHouse_MapWarps: @ 853B944
warp_def 3, 8, 0, 0, MAP_SAFARI_ZONE_SOUTHWEST