Use movement type constants in object_event macros

This commit is contained in:
Marcus Huderle
2018-07-10 18:04:51 -05:00
parent d675b7578c
commit 8ffd7a70fc
429 changed files with 2777 additions and 2776 deletions

View File

@@ -1,5 +1,5 @@
ScorchedSlab_EventObjects: @ 8536F88
object_event 1, EVENT_OBJ_GFX_ITEM_BALL, 0, 7, 5, 3, 1, 0, 0, 0, 0, ScorchedSlab_EventScript_2912AF, 1079
object_event 1, EVENT_OBJ_GFX_ITEM_BALL, 0, 7, 5, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, ScorchedSlab_EventScript_2912AF, 1079
ScorchedSlab_MapWarps: @ 8536FA0
warp_def 7, 16, 1, 1, MAP_ROUTE120