Use movement type constants in object_event macros

This commit is contained in:
Marcus Huderle
2018-07-10 18:04:51 -05:00
parent d675b7578c
commit 8ffd7a70fc
429 changed files with 2777 additions and 2776 deletions
+1 -1
View File
@@ -1,5 +1,5 @@
SeafloorCavern_Entrance_EventObjects: @ 85356BC
object_event 1, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 10, 2, 3, 7, 1, 1, 0, 0, SeafloorCavern_Entrance_EventScript_234485, 941
object_event 1, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 10, 2, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, SeafloorCavern_Entrance_EventScript_234485, 941
SeafloorCavern_Entrance_MapWarps: @ 85356D4
warp_def 10, 18, 3, 0, MAP_UNDERWATER4