Use movement type constants in object_event macros

This commit is contained in:
Marcus Huderle
2018-07-10 18:04:51 -05:00
parent d675b7578c
commit 8ffd7a70fc
429 changed files with 2777 additions and 2776 deletions
+6 -6
View File
@@ -1,10 +1,10 @@
SeafloorCavern_Room5_EventObjects: @ 85359F8
object_event 1, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 3, 11, 3, 1, 0, 0, 0, 0, SeafloorCavern_Room5_EventScript_2908BA, 17
object_event 2, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 4, 11, 3, 1, 0, 0, 0, 0, SeafloorCavern_Room5_EventScript_2908BA, 18
object_event 3, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 11, 7, 3, 1, 0, 0, 0, 0, SeafloorCavern_Room5_EventScript_2908BA, 19
object_event 4, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 3, 13, 3, 1, 0, 0, 0, 0, SeafloorCavern_Room5_EventScript_2907A6, 21
object_event 5, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 13, 8, 3, 1, 0, 0, 0, 0, SeafloorCavern_Room5_EventScript_2907A6, 22
object_event 6, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 12, 8, 3, 1, 0, 0, 0, 0, SeafloorCavern_Room5_EventScript_2908BA, 20
object_event 1, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 3, 11, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room5_EventScript_2908BA, 17
object_event 2, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 4, 11, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room5_EventScript_2908BA, 18
object_event 3, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 11, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room5_EventScript_2908BA, 19
object_event 4, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 3, 13, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room5_EventScript_2907A6, 21
object_event 5, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 13, 8, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room5_EventScript_2907A6, 22
object_event 6, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 12, 8, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SeafloorCavern_Room5_EventScript_2908BA, 20
SeafloorCavern_Room5_MapWarps: @ 8535A88
warp_def 4, 1, 3, 1, MAP_SEAFLOOR_CAVERN_ROOM1