Use movement type constants in object_event macros

This commit is contained in:
Marcus Huderle
2018-07-10 18:04:51 -05:00
parent d675b7578c
commit 8ffd7a70fc
429 changed files with 2777 additions and 2776 deletions
+8 -8
View File
@@ -1,12 +1,12 @@
SlateportCity_Harbor_EventObjects: @ 852FA68
object_event 1, EVENT_OBJ_GFX_BEAUTY, 0, 8, 10, 3, 8, 0, 0, 0, 0, SlateportCity_Harbor_EventScript_20CAF1, 905
object_event 2, EVENT_OBJ_GFX_SAILOR, 0, 4, 12, 3, 9, 0, 0, 0, 0, SlateportCity_Harbor_EventScript_20CC52, 905
object_event 3, EVENT_OBJ_GFX_FAT_MAN, 0, 1, 12, 3, 10, 0, 0, 0, 0, SlateportCity_Harbor_EventScript_20CC99, 905
object_event 4, EVENT_OBJ_GFX_SCIENTIST_1, 0, 6, 13, 3, 1, 0, 0, 0, 0, SlateportCity_Harbor_EventScript_20CCA2, 841
object_event 5, EVENT_OBJ_GFX_SS_TIDAL, 0, 8, 9, 1, 10, 0, 0, 0, 0, 0x0, 860
object_event 6, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 7, 10, 3, 10, 0, 0, 0, 0, 0x0, 845
object_event 7, EVENT_OBJ_GFX_ARCHIE, 0, 8, 10, 3, 9, 0, 0, 0, 0, 0x0, 846
object_event 8, EVENT_OBJ_GFX_SUBMARINE_SHADOW, 0, 7, 9, 1, 10, 0, 0, 0, 0, 0x0, 848
object_event 1, EVENT_OBJ_GFX_BEAUTY, 0, 8, 10, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SlateportCity_Harbor_EventScript_20CAF1, 905
object_event 2, EVENT_OBJ_GFX_SAILOR, 0, 4, 12, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, SlateportCity_Harbor_EventScript_20CC52, 905
object_event 3, EVENT_OBJ_GFX_FAT_MAN, 0, 1, 12, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, SlateportCity_Harbor_EventScript_20CC99, 905
object_event 4, EVENT_OBJ_GFX_SCIENTIST_1, 0, 6, 13, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, SlateportCity_Harbor_EventScript_20CCA2, 841
object_event 5, EVENT_OBJ_GFX_SS_TIDAL, 0, 8, 9, 1, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, 0x0, 860
object_event 6, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 7, 10, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, 0x0, 845
object_event 7, EVENT_OBJ_GFX_ARCHIE, 0, 8, 10, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, 0x0, 846
object_event 8, EVENT_OBJ_GFX_SUBMARINE_SHADOW, 0, 7, 9, 1, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, 0x0, 848
SlateportCity_Harbor_MapWarps: @ 852FB28
warp_def 11, 14, 0, 8, MAP_SLATEPORT_CITY