Use movement type constants in object_event macros

This commit is contained in:
Marcus Huderle
2018-07-10 18:04:51 -05:00
parent d675b7578c
commit 8ffd7a70fc
429 changed files with 2777 additions and 2776 deletions

View File

@@ -1,6 +1,6 @@
SouthernIsland_Interior_EventObjects: @ 853B89C
object_event 1, EVENT_OBJ_GFX_HIPSTER, 0, 13, 12, 3, 7, 0, 0, 0, 0, 0x0, 910
object_event 2, EVENT_OBJ_GFX_TRADER, 0, 13, 2, 0, 8, 0, 0, 0, 0, 0x0, 911
object_event 1, EVENT_OBJ_GFX_HIPSTER, 0, 13, 12, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, 0x0, 910
object_event 2, EVENT_OBJ_GFX_TRADER, 0, 13, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 911
SouthernIsland_Interior_MapWarps: @ 853B8CC
warp_def 13, 18, 3, 0, MAP_SOUTHERN_ISLAND_EXTERIOR