Use movement type constants in object_event macros

This commit is contained in:
Marcus Huderle
2018-07-10 18:04:51 -05:00
parent d675b7578c
commit 8ffd7a70fc
429 changed files with 2777 additions and 2776 deletions

View File

@@ -1,5 +1,5 @@
TrainerHill_Elevator_EventObjects: @ 853DD84
object_event 1, EVENT_OBJ_GFX_TEALA, 0, 0, 6, 3, 8, 1, 1, 0, 0, TrainerHill_Elevator_EventScript_26935F, 0
object_event 1, EVENT_OBJ_GFX_TEALA, 0, 0, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, TrainerHill_Elevator_EventScript_26935F, 0
TrainerHill_Elevator_MapWarps: @ 853DD9C
warp_def 1, 6, 3, 1, MAP_TRAINER_HILL_ROOF