re-match Cmd_unknown_24 (from #1140)
changes to data structs are necessary. other things that look unnecessary, like the order of operands, are also necessary. fuck this function.
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-9
@@ -132,14 +132,14 @@ struct ProtectStruct
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struct SpecialStatus
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{
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u8 statLowered:1;
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u8 lightningRodRedirected:1;
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u8 restoredBattlerSprite: 1;
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u8 intimidatedMon:1;
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u8 traced:1;
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u8 ppNotAffectedByPressure:1;
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u8 flag40:1;
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u8 focusBanded:1;
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u32 statLowered:1;
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u32 lightningRodRedirected:1;
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u32 restoredBattlerSprite: 1;
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u32 intimidatedMon:1;
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u32 traced:1;
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u32 ppNotAffectedByPressure:1;
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u32 flag40:1;
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u32 focusBanded:1;
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s32 dmg;
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s32 physicalDmg;
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s32 specialDmg;
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@@ -254,7 +254,7 @@ struct BattleResults
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u16 playerMon2Species; // 0x26
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u16 caughtMonSpecies; // 0x28
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u8 caughtMonNick[POKEMON_NAME_LENGTH + 1]; // 0x2A
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u8 filler35[1]; // 0x35
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u8 filler35; // 0x35
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u8 catchAttempts[11]; // 0x36
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};
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