Merge branch 'master' into battle_frontier_2
This commit is contained in:
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
+2035
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,791 @@
|
||||
.include "asm/macros.inc"
|
||||
.include "constants/constants.inc"
|
||||
|
||||
.syntax unified
|
||||
|
||||
.text
|
||||
|
||||
thumb_func_start sub_8110368
|
||||
sub_8110368: @ 8110368
|
||||
push {r4-r6,lr}
|
||||
adds r6, r0, 0
|
||||
bl IsContest
|
||||
lsls r0, 24
|
||||
cmp r0, 0
|
||||
beq _08110394
|
||||
adds r0, r6, 0
|
||||
movs r1, 0x2
|
||||
bl StartSpriteAffineAnim
|
||||
ldr r0, =gBattleAnimArgs
|
||||
ldrh r1, [r0, 0x4]
|
||||
negs r1, r1
|
||||
strh r1, [r0, 0x4]
|
||||
ldrh r1, [r0]
|
||||
negs r1, r1
|
||||
strh r1, [r0]
|
||||
b _081103C4
|
||||
.pool
|
||||
_08110394:
|
||||
ldr r0, =gBattleAnimTarget
|
||||
ldrb r0, [r0]
|
||||
bl GetBattlerSide
|
||||
lsls r0, 24
|
||||
cmp r0, 0
|
||||
bne _081103C4
|
||||
adds r0, r6, 0
|
||||
movs r1, 0x1
|
||||
bl StartSpriteAffineAnim
|
||||
ldr r1, =gBattleAnimArgs
|
||||
ldrh r0, [r1, 0x2]
|
||||
negs r0, r0
|
||||
strh r0, [r1, 0x2]
|
||||
ldrh r0, [r1, 0x4]
|
||||
negs r0, r0
|
||||
strh r0, [r1, 0x4]
|
||||
ldrh r0, [r1, 0x6]
|
||||
negs r0, r0
|
||||
strh r0, [r1, 0x6]
|
||||
ldrh r0, [r1]
|
||||
negs r0, r0
|
||||
strh r0, [r1]
|
||||
_081103C4:
|
||||
ldr r5, =gBattleAnimTarget
|
||||
ldrb r0, [r5]
|
||||
movs r1, 0x2
|
||||
bl GetBattlerSpriteCoord2
|
||||
lsls r0, 24
|
||||
ldr r4, =gBattleAnimArgs
|
||||
lsrs r0, 24
|
||||
ldrh r1, [r4]
|
||||
adds r0, r1
|
||||
strh r0, [r6, 0x20]
|
||||
ldrb r0, [r5]
|
||||
movs r1, 0x3
|
||||
bl GetBattlerSpriteCoord2
|
||||
lsls r0, 24
|
||||
lsrs r0, 24
|
||||
ldrh r1, [r4, 0x2]
|
||||
adds r0, r1
|
||||
strh r0, [r6, 0x22]
|
||||
ldrh r0, [r4, 0x8]
|
||||
strh r0, [r6, 0x2E]
|
||||
ldrb r0, [r5]
|
||||
movs r1, 0x2
|
||||
bl GetBattlerSpriteCoord
|
||||
lsls r0, 24
|
||||
lsrs r0, 24
|
||||
ldrh r1, [r4, 0x4]
|
||||
adds r0, r1
|
||||
strh r0, [r6, 0x32]
|
||||
ldrb r0, [r5]
|
||||
movs r1, 0x3
|
||||
bl GetBattlerSpriteCoord
|
||||
lsls r0, 24
|
||||
lsrs r0, 24
|
||||
ldrh r4, [r4, 0x6]
|
||||
adds r0, r4
|
||||
strh r0, [r6, 0x36]
|
||||
ldr r0, =sub_80A6EEC
|
||||
str r0, [r6, 0x1C]
|
||||
ldr r1, =DestroyAnimSprite
|
||||
adds r0, r6, 0
|
||||
bl StoreSpriteCallbackInData6
|
||||
pop {r4-r6}
|
||||
pop {r0}
|
||||
bx r0
|
||||
.pool
|
||||
thumb_func_end sub_8110368
|
||||
|
||||
thumb_func_start sub_8110438
|
||||
sub_8110438: @ 8110438
|
||||
push {r4-r6,lr}
|
||||
adds r6, r0, 0
|
||||
bl IsContest
|
||||
lsls r0, 24
|
||||
cmp r0, 0
|
||||
beq _0811045C
|
||||
ldr r1, =gBattleAnimArgs
|
||||
ldrh r0, [r1]
|
||||
negs r0, r0
|
||||
strh r0, [r1]
|
||||
adds r0, r6, 0
|
||||
movs r1, 0x2
|
||||
bl StartSpriteAffineAnim
|
||||
b _08110478
|
||||
.pool
|
||||
_0811045C:
|
||||
ldr r0, =gBattleAnimTarget
|
||||
ldrb r0, [r0]
|
||||
bl GetBattlerSide
|
||||
lsls r0, 24
|
||||
cmp r0, 0
|
||||
bne _08110478
|
||||
ldr r0, =gBattleAnimArgs
|
||||
ldrh r1, [r0, 0x2]
|
||||
negs r1, r1
|
||||
strh r1, [r0, 0x2]
|
||||
ldrh r1, [r0]
|
||||
negs r1, r1
|
||||
strh r1, [r0]
|
||||
_08110478:
|
||||
ldr r5, =gBattleAnimTarget
|
||||
ldrb r0, [r5]
|
||||
movs r1, 0x2
|
||||
bl GetBattlerSpriteCoord2
|
||||
lsls r0, 24
|
||||
ldr r4, =gBattleAnimArgs
|
||||
lsrs r0, 24
|
||||
ldrh r1, [r4]
|
||||
adds r0, r1
|
||||
strh r0, [r6, 0x20]
|
||||
ldrb r0, [r5]
|
||||
movs r1, 0x3
|
||||
bl GetBattlerSpriteCoord2
|
||||
lsls r0, 24
|
||||
lsrs r0, 24
|
||||
ldrh r1, [r4, 0x2]
|
||||
adds r0, r1
|
||||
strh r0, [r6, 0x22]
|
||||
ldrh r0, [r4, 0x4]
|
||||
strh r0, [r6, 0x2E]
|
||||
ldrb r0, [r5]
|
||||
movs r1, 0x2
|
||||
bl GetBattlerSpriteCoord
|
||||
lsls r0, 24
|
||||
lsrs r0, 24
|
||||
strh r0, [r6, 0x32]
|
||||
ldrb r0, [r5]
|
||||
movs r1, 0x3
|
||||
bl GetBattlerSpriteCoord
|
||||
lsls r0, 24
|
||||
lsrs r0, 24
|
||||
strh r0, [r6, 0x36]
|
||||
ldr r0, =sub_80A6EEC
|
||||
str r0, [r6, 0x1C]
|
||||
ldr r1, =DestroyAnimSprite
|
||||
adds r0, r6, 0
|
||||
bl StoreSpriteCallbackInData6
|
||||
pop {r4-r6}
|
||||
pop {r0}
|
||||
bx r0
|
||||
.pool
|
||||
thumb_func_end sub_8110438
|
||||
|
||||
thumb_func_start sub_81104E4
|
||||
sub_81104E4: @ 81104E4
|
||||
push {r4,r5,lr}
|
||||
adds r5, r0, 0
|
||||
bl IsContest
|
||||
lsls r0, 24
|
||||
cmp r0, 0
|
||||
beq _08110500
|
||||
ldr r0, =gBattleAnimArgs
|
||||
movs r2, 0x4
|
||||
ldrsh r1, [r0, r2]
|
||||
lsrs r2, r1, 31
|
||||
adds r1, r2
|
||||
asrs r1, 1
|
||||
strh r1, [r0, 0x4]
|
||||
_08110500:
|
||||
adds r0, r5, 0
|
||||
movs r1, 0x1
|
||||
bl sub_80A69CC
|
||||
ldr r1, =gBattleAnimArgs
|
||||
ldrh r0, [r1, 0x4]
|
||||
strh r0, [r5, 0x2E]
|
||||
ldrh r0, [r5, 0x20]
|
||||
strh r0, [r5, 0x30]
|
||||
ldrh r0, [r5, 0x22]
|
||||
strh r0, [r5, 0x34]
|
||||
movs r2, 0x8
|
||||
ldrsh r0, [r1, r2]
|
||||
cmp r0, 0
|
||||
bne _08110548
|
||||
ldr r4, =gBattleAnimTarget
|
||||
ldrb r0, [r4]
|
||||
movs r1, 0x2
|
||||
bl GetBattlerSpriteCoord
|
||||
lsls r0, 24
|
||||
lsrs r0, 24
|
||||
strh r0, [r5, 0x32]
|
||||
ldrb r0, [r4]
|
||||
movs r1, 0x3
|
||||
bl GetBattlerSpriteCoord
|
||||
lsls r0, 24
|
||||
lsrs r0, 24
|
||||
strh r0, [r5, 0x36]
|
||||
b _0811055A
|
||||
.pool
|
||||
_08110548:
|
||||
ldr r0, =gBattleAnimTarget
|
||||
ldrb r0, [r0]
|
||||
adds r2, r5, 0
|
||||
adds r2, 0x32
|
||||
adds r3, r5, 0
|
||||
adds r3, 0x36
|
||||
movs r1, 0x1
|
||||
bl SetAverageBattlerPositions
|
||||
_0811055A:
|
||||
adds r0, r5, 0
|
||||
bl sub_80A6FD4
|
||||
ldr r0, =gBattleAnimArgs
|
||||
ldrh r0, [r0, 0x6]
|
||||
strh r0, [r5, 0x38]
|
||||
ldr r0, =sub_811057C
|
||||
str r0, [r5, 0x1C]
|
||||
pop {r4,r5}
|
||||
pop {r0}
|
||||
bx r0
|
||||
.pool
|
||||
thumb_func_end sub_81104E4
|
||||
|
||||
thumb_func_start sub_811057C
|
||||
sub_811057C: @ 811057C
|
||||
push {r4,lr}
|
||||
adds r4, r0, 0
|
||||
bl TranslateAnimLinear
|
||||
lsls r0, 24
|
||||
cmp r0, 0
|
||||
beq _08110592
|
||||
adds r0, r4, 0
|
||||
bl DestroyAnimSprite
|
||||
b _081105AE
|
||||
_08110592:
|
||||
movs r1, 0x3A
|
||||
ldrsh r0, [r4, r1]
|
||||
movs r2, 0x38
|
||||
ldrsh r1, [r4, r2]
|
||||
bl Sin
|
||||
ldrh r1, [r4, 0x24]
|
||||
adds r0, r1
|
||||
strh r0, [r4, 0x24]
|
||||
ldrh r0, [r4, 0x3A]
|
||||
adds r0, 0xD
|
||||
movs r1, 0xFF
|
||||
ands r0, r1
|
||||
strh r0, [r4, 0x3A]
|
||||
_081105AE:
|
||||
pop {r4}
|
||||
pop {r0}
|
||||
bx r0
|
||||
thumb_func_end sub_811057C
|
||||
|
||||
thumb_func_start sub_81105B4
|
||||
sub_81105B4: @ 81105B4
|
||||
push {r4,lr}
|
||||
adds r4, r0, 0
|
||||
ldr r0, =gBattleAnimTarget
|
||||
ldrb r0, [r0]
|
||||
adds r2, r4, 0
|
||||
adds r2, 0x20
|
||||
adds r3, r4, 0
|
||||
adds r3, 0x22
|
||||
movs r1, 0
|
||||
bl SetAverageBattlerPositions
|
||||
ldr r0, =gBattleAnimAttacker
|
||||
ldrb r0, [r0]
|
||||
bl GetBattlerSide
|
||||
lsls r0, 24
|
||||
cmp r0, 0
|
||||
beq _081105F0
|
||||
ldr r0, =gBattleAnimArgs
|
||||
ldrh r1, [r4, 0x20]
|
||||
ldrh r2, [r0]
|
||||
subs r1, r2
|
||||
strh r1, [r4, 0x20]
|
||||
b _081105FC
|
||||
.pool
|
||||
_081105F0:
|
||||
ldr r1, =gBattleAnimArgs
|
||||
ldrh r0, [r1]
|
||||
ldrh r2, [r4, 0x20]
|
||||
adds r0, r2
|
||||
strh r0, [r4, 0x20]
|
||||
adds r0, r1, 0
|
||||
_081105FC:
|
||||
ldrh r0, [r0, 0x2]
|
||||
ldrh r1, [r4, 0x22]
|
||||
adds r0, r1
|
||||
strh r0, [r4, 0x22]
|
||||
ldr r0, =gBattleAnimTarget
|
||||
ldrb r0, [r0]
|
||||
bl GetBattlerSide
|
||||
lsls r0, 24
|
||||
cmp r0, 0
|
||||
bne _08110618
|
||||
ldrh r0, [r4, 0x22]
|
||||
adds r0, 0x8
|
||||
strh r0, [r4, 0x22]
|
||||
_08110618:
|
||||
ldr r0, =sub_8110630
|
||||
str r0, [r4, 0x1C]
|
||||
pop {r4}
|
||||
pop {r0}
|
||||
bx r0
|
||||
.pool
|
||||
thumb_func_end sub_81105B4
|
||||
|
||||
thumb_func_start sub_8110630
|
||||
sub_8110630: @ 8110630
|
||||
push {lr}
|
||||
adds r3, r0, 0
|
||||
ldrh r0, [r3, 0x2E]
|
||||
adds r0, 0x1
|
||||
strh r0, [r3, 0x2E]
|
||||
lsls r0, 16
|
||||
asrs r0, 16
|
||||
cmp r0, 0x3
|
||||
bne _08110664
|
||||
movs r0, 0
|
||||
strh r0, [r3, 0x2E]
|
||||
movs r0, 0x3E
|
||||
adds r0, r3
|
||||
mov r12, r0
|
||||
ldrb r2, [r0]
|
||||
lsls r0, r2, 29
|
||||
lsrs r0, 31
|
||||
movs r1, 0x1
|
||||
eors r1, r0
|
||||
lsls r1, 2
|
||||
movs r0, 0x5
|
||||
negs r0, r0
|
||||
ands r0, r2
|
||||
orrs r0, r1
|
||||
mov r1, r12
|
||||
strb r0, [r1]
|
||||
_08110664:
|
||||
ldrh r0, [r3, 0x30]
|
||||
adds r0, 0x1
|
||||
strh r0, [r3, 0x30]
|
||||
lsls r0, 16
|
||||
asrs r0, 16
|
||||
cmp r0, 0x33
|
||||
bne _08110678
|
||||
adds r0, r3, 0
|
||||
bl DestroyAnimSprite
|
||||
_08110678:
|
||||
pop {r0}
|
||||
bx r0
|
||||
thumb_func_end sub_8110630
|
||||
|
||||
thumb_func_start sub_811067C
|
||||
sub_811067C: @ 811067C
|
||||
push {r4,lr}
|
||||
adds r4, r0, 0
|
||||
movs r1, 0xFD
|
||||
lsls r1, 6
|
||||
movs r0, 0x50
|
||||
bl SetGpuReg
|
||||
movs r0, 0x52
|
||||
movs r1, 0x10
|
||||
bl SetGpuReg
|
||||
movs r0, 0x10
|
||||
strh r0, [r4, 0x2E]
|
||||
ldr r0, =sub_81106A4
|
||||
str r0, [r4, 0x1C]
|
||||
pop {r4}
|
||||
pop {r0}
|
||||
bx r0
|
||||
.pool
|
||||
thumb_func_end sub_811067C
|
||||
|
||||
thumb_func_start sub_81106A4
|
||||
sub_81106A4: @ 81106A4
|
||||
push {r4,lr}
|
||||
adds r4, r0, 0
|
||||
ldrh r1, [r4, 0x32]
|
||||
movs r2, 0x32
|
||||
ldrsh r0, [r4, r2]
|
||||
cmp r0, 0x13
|
||||
bgt _081106B8
|
||||
adds r0, r1, 0x1
|
||||
strh r0, [r4, 0x32]
|
||||
b _081106F6
|
||||
_081106B8:
|
||||
ldrh r1, [r4, 0x30]
|
||||
adds r0, r1, 0x1
|
||||
strh r0, [r4, 0x30]
|
||||
movs r0, 0x1
|
||||
ands r0, r1
|
||||
cmp r0, 0
|
||||
beq _081106F6
|
||||
ldrh r1, [r4, 0x2E]
|
||||
subs r1, 0x1
|
||||
strh r1, [r4, 0x2E]
|
||||
movs r0, 0x10
|
||||
subs r0, r1
|
||||
lsls r0, 8
|
||||
orrs r1, r0
|
||||
lsls r1, 16
|
||||
lsrs r1, 16
|
||||
movs r0, 0x52
|
||||
bl SetGpuReg
|
||||
movs r1, 0x2E
|
||||
ldrsh r0, [r4, r1]
|
||||
cmp r0, 0
|
||||
bne _081106F6
|
||||
adds r2, r4, 0
|
||||
adds r2, 0x3E
|
||||
ldrb r0, [r2]
|
||||
movs r1, 0x4
|
||||
orrs r0, r1
|
||||
strb r0, [r2]
|
||||
ldr r0, =sub_8110700
|
||||
str r0, [r4, 0x1C]
|
||||
_081106F6:
|
||||
pop {r4}
|
||||
pop {r0}
|
||||
bx r0
|
||||
.pool
|
||||
thumb_func_end sub_81106A4
|
||||
|
||||
thumb_func_start sub_8110700
|
||||
sub_8110700: @ 8110700
|
||||
push {r4,lr}
|
||||
adds r4, r0, 0
|
||||
movs r0, 0x50
|
||||
movs r1, 0
|
||||
bl SetGpuReg
|
||||
movs r0, 0x52
|
||||
movs r1, 0
|
||||
bl SetGpuReg
|
||||
adds r0, r4, 0
|
||||
bl DestroyAnimSprite
|
||||
pop {r4}
|
||||
pop {r0}
|
||||
bx r0
|
||||
thumb_func_end sub_8110700
|
||||
|
||||
thumb_func_start sub_8110720
|
||||
sub_8110720: @ 8110720
|
||||
push {r4-r7,lr}
|
||||
sub sp, 0x4
|
||||
adds r7, r0, 0
|
||||
bl IsContest
|
||||
lsls r0, 24
|
||||
cmp r0, 0
|
||||
beq _08110740
|
||||
ldr r1, =gBattleAnimArgs
|
||||
ldrh r0, [r1, 0x4]
|
||||
negs r0, r0
|
||||
strh r0, [r1, 0x4]
|
||||
b _08110762
|
||||
.pool
|
||||
_08110740:
|
||||
ldr r0, =gBattleAnimAttacker
|
||||
ldrb r0, [r0]
|
||||
bl GetBattlerSide
|
||||
lsls r0, 24
|
||||
cmp r0, 0
|
||||
beq _08110762
|
||||
ldr r1, =gBattleAnimArgs
|
||||
ldrh r0, [r1, 0x4]
|
||||
negs r0, r0
|
||||
strh r0, [r1, 0x4]
|
||||
ldrh r0, [r1, 0x2]
|
||||
negs r0, r0
|
||||
strh r0, [r1, 0x2]
|
||||
ldrh r0, [r1, 0x6]
|
||||
negs r0, r0
|
||||
strh r0, [r1, 0x6]
|
||||
_08110762:
|
||||
bl IsContest
|
||||
lsls r0, 24
|
||||
cmp r0, 0
|
||||
bne _081107B2
|
||||
ldr r0, =gBattleAnimAttacker
|
||||
ldrb r0, [r0]
|
||||
bl GetBattlerSide
|
||||
adds r4, r0, 0
|
||||
ldr r5, =gBattleAnimTarget
|
||||
ldrb r0, [r5]
|
||||
bl GetBattlerSide
|
||||
lsls r4, 24
|
||||
lsls r0, 24
|
||||
cmp r4, r0
|
||||
bne _081107B2
|
||||
ldrb r0, [r5]
|
||||
bl GetBattlerPosition
|
||||
lsls r0, 24
|
||||
cmp r0, 0
|
||||
beq _081107A0
|
||||
ldrb r0, [r5]
|
||||
bl GetBattlerPosition
|
||||
lsls r0, 24
|
||||
lsrs r0, 24
|
||||
cmp r0, 0x1
|
||||
bne _081107B2
|
||||
_081107A0:
|
||||
ldr r0, =gBattleAnimArgs
|
||||
movs r2, 0x4
|
||||
ldrsh r1, [r0, r2]
|
||||
negs r1, r1
|
||||
strh r1, [r0, 0x4]
|
||||
movs r2, 0
|
||||
ldrsh r1, [r0, r2]
|
||||
negs r1, r1
|
||||
strh r1, [r0]
|
||||
_081107B2:
|
||||
adds r0, r7, 0
|
||||
movs r1, 0x1
|
||||
bl sub_80A69CC
|
||||
ldr r5, =gBattleAnimTarget
|
||||
ldrb r0, [r5]
|
||||
movs r1, 0x2
|
||||
bl GetBattlerSpriteCoord
|
||||
adds r4, r0, 0
|
||||
lsls r4, 24
|
||||
ldr r6, =gBattleAnimArgs
|
||||
lsrs r4, 24
|
||||
ldrh r0, [r6, 0x4]
|
||||
adds r4, r0
|
||||
lsls r4, 16
|
||||
lsrs r4, 16
|
||||
ldrb r0, [r5]
|
||||
movs r1, 0x3
|
||||
bl GetBattlerSpriteCoord
|
||||
adds r1, r0, 0
|
||||
lsls r1, 24
|
||||
lsrs r1, 24
|
||||
ldrh r2, [r6, 0x6]
|
||||
adds r1, r2
|
||||
lsls r1, 16
|
||||
ldrh r2, [r7, 0x20]
|
||||
lsls r0, r4, 16
|
||||
asrs r0, 16
|
||||
subs r0, r2
|
||||
lsls r0, 16
|
||||
asrs r0, 16
|
||||
ldrh r2, [r7, 0x22]
|
||||
lsrs r5, r1, 16
|
||||
asrs r1, 16
|
||||
subs r1, r2
|
||||
lsls r1, 16
|
||||
asrs r1, 16
|
||||
bl ArcTan2Neg
|
||||
lsls r0, 16
|
||||
movs r1, 0xC0
|
||||
lsls r1, 24
|
||||
adds r0, r1
|
||||
lsrs r0, 16
|
||||
movs r3, 0x80
|
||||
lsls r3, 1
|
||||
str r0, [sp]
|
||||
adds r0, r7, 0
|
||||
movs r1, 0
|
||||
adds r2, r3, 0
|
||||
bl sub_80A73E0
|
||||
ldrh r0, [r6, 0x8]
|
||||
strh r0, [r7, 0x2E]
|
||||
strh r4, [r7, 0x32]
|
||||
strh r5, [r7, 0x36]
|
||||
ldr r0, =sub_80A6EEC
|
||||
str r0, [r7, 0x1C]
|
||||
ldr r1, =DestroyAnimSprite
|
||||
adds r0, r7, 0
|
||||
bl StoreSpriteCallbackInData6
|
||||
add sp, 0x4
|
||||
pop {r4-r7}
|
||||
pop {r0}
|
||||
bx r0
|
||||
.pool
|
||||
thumb_func_end sub_8110720
|
||||
|
||||
thumb_func_start sub_8110850
|
||||
sub_8110850: @ 8110850
|
||||
push {r4-r6,lr}
|
||||
adds r6, r0, 0
|
||||
movs r1, 0x1
|
||||
bl sub_80A69CC
|
||||
ldr r0, =gBattleAnimAttacker
|
||||
ldrb r0, [r0]
|
||||
bl GetBattlerSide
|
||||
lsls r0, 24
|
||||
cmp r0, 0
|
||||
beq _08110870
|
||||
ldr r1, =gBattleAnimArgs
|
||||
ldrh r0, [r1, 0x4]
|
||||
negs r0, r0
|
||||
strh r0, [r1, 0x4]
|
||||
_08110870:
|
||||
ldr r4, =gBattleAnimArgs
|
||||
ldrh r0, [r4, 0x8]
|
||||
strh r0, [r6, 0x2E]
|
||||
ldr r5, =gBattleAnimTarget
|
||||
ldrb r0, [r5]
|
||||
movs r1, 0x2
|
||||
bl GetBattlerSpriteCoord
|
||||
lsls r0, 24
|
||||
lsrs r0, 24
|
||||
ldrh r1, [r4, 0x4]
|
||||
adds r0, r1
|
||||
strh r0, [r6, 0x32]
|
||||
ldrb r0, [r5]
|
||||
movs r1, 0x3
|
||||
bl GetBattlerSpriteCoord
|
||||
lsls r0, 24
|
||||
lsrs r0, 24
|
||||
ldrh r1, [r4, 0x6]
|
||||
adds r0, r1
|
||||
strh r0, [r6, 0x36]
|
||||
ldrh r0, [r4, 0xA]
|
||||
strh r0, [r6, 0x38]
|
||||
adds r0, r6, 0
|
||||
bl sub_80A68D4
|
||||
ldr r0, =sub_81108CC
|
||||
str r0, [r6, 0x1C]
|
||||
adds r2, r6, 0
|
||||
adds r2, 0x3E
|
||||
ldrb r0, [r2]
|
||||
movs r1, 0x4
|
||||
orrs r0, r1
|
||||
strb r0, [r2]
|
||||
pop {r4-r6}
|
||||
pop {r0}
|
||||
bx r0
|
||||
.pool
|
||||
thumb_func_end sub_8110850
|
||||
|
||||
thumb_func_start sub_81108CC
|
||||
sub_81108CC: @ 81108CC
|
||||
push {r4-r7,lr}
|
||||
mov r7, r8
|
||||
push {r7}
|
||||
sub sp, 0x14
|
||||
adds r4, r0, 0
|
||||
adds r2, r4, 0
|
||||
adds r2, 0x3E
|
||||
ldrb r0, [r2]
|
||||
movs r1, 0x5
|
||||
negs r1, r1
|
||||
ands r1, r0
|
||||
strb r1, [r2]
|
||||
adds r0, r4, 0
|
||||
bl TranslateAnimArc
|
||||
lsls r0, 24
|
||||
cmp r0, 0
|
||||
beq _081108F8
|
||||
adds r0, r4, 0
|
||||
bl DestroyAnimSprite
|
||||
b _08110988
|
||||
_081108F8:
|
||||
movs r0, 0x2E
|
||||
adds r0, r4
|
||||
mov r8, r0
|
||||
ldrh r7, [r4, 0x20]
|
||||
ldrh r5, [r4, 0x24]
|
||||
ldrh r1, [r4, 0x22]
|
||||
mov r12, r1
|
||||
ldrh r6, [r4, 0x26]
|
||||
mov r2, r8
|
||||
add r1, sp, 0x4
|
||||
movs r3, 0x7
|
||||
_0811090E:
|
||||
ldrh r0, [r2]
|
||||
strh r0, [r1]
|
||||
adds r2, 0x2
|
||||
adds r1, 0x2
|
||||
subs r3, 0x1
|
||||
cmp r3, 0
|
||||
bge _0811090E
|
||||
adds r0, r7, r5
|
||||
lsls r0, 16
|
||||
lsrs r5, r0, 16
|
||||
mov r2, r12
|
||||
adds r0, r2, r6
|
||||
lsls r0, 16
|
||||
lsrs r6, r0, 16
|
||||
adds r0, r4, 0
|
||||
bl TranslateAnimArc
|
||||
lsls r0, 24
|
||||
cmp r0, 0
|
||||
bne _08110988
|
||||
ldrh r0, [r4, 0x24]
|
||||
ldrh r1, [r4, 0x20]
|
||||
adds r0, r1
|
||||
lsls r1, r5, 16
|
||||
asrs r1, 16
|
||||
subs r0, r1
|
||||
lsls r0, 16
|
||||
asrs r0, 16
|
||||
ldrh r1, [r4, 0x26]
|
||||
ldrh r2, [r4, 0x22]
|
||||
adds r1, r2
|
||||
lsls r2, r6, 16
|
||||
asrs r2, 16
|
||||
subs r1, r2
|
||||
lsls r1, 16
|
||||
asrs r1, 16
|
||||
bl ArcTan2Neg
|
||||
lsls r0, 16
|
||||
movs r1, 0xC0
|
||||
lsls r1, 24
|
||||
adds r0, r1
|
||||
lsrs r0, 16
|
||||
movs r3, 0x80
|
||||
lsls r3, 1
|
||||
str r0, [sp]
|
||||
adds r0, r4, 0
|
||||
movs r1, 0
|
||||
adds r2, r3, 0
|
||||
bl sub_80A73E0
|
||||
add r2, sp, 0x4
|
||||
mov r1, r8
|
||||
movs r3, 0x7
|
||||
_0811097A:
|
||||
ldrh r0, [r2]
|
||||
strh r0, [r1]
|
||||
adds r2, 0x2
|
||||
adds r1, 0x2
|
||||
subs r3, 0x1
|
||||
cmp r3, 0
|
||||
bge _0811097A
|
||||
_08110988:
|
||||
add sp, 0x14
|
||||
pop {r3}
|
||||
mov r8, r3
|
||||
pop {r4-r7}
|
||||
pop {r0}
|
||||
bx r0
|
||||
thumb_func_end sub_81108CC
|
||||
|
||||
thumb_func_start sub_8110994
|
||||
sub_8110994: @ 8110994
|
||||
push {r4,r5,lr}
|
||||
adds r5, r0, 0
|
||||
ldr r0, =gBattleAnimArgs
|
||||
movs r1, 0
|
||||
ldrsh r0, [r0, r1]
|
||||
cmp r0, 0
|
||||
bne _081109B0
|
||||
ldr r4, =gBattleAnimAttacker
|
||||
b _081109B2
|
||||
.pool
|
||||
_081109B0:
|
||||
ldr r4, =gBattleAnimTarget
|
||||
_081109B2:
|
||||
ldrb r0, [r4]
|
||||
movs r1, 0x2
|
||||
bl GetBattlerSpriteCoord
|
||||
lsls r0, 24
|
||||
lsrs r0, 24
|
||||
strh r0, [r5, 0x20]
|
||||
ldrb r0, [r4]
|
||||
movs r1, 0x3
|
||||
bl GetBattlerSpriteCoord
|
||||
lsls r0, 24
|
||||
lsrs r0, 24
|
||||
adds r0, 0x12
|
||||
strh r0, [r5, 0x22]
|
||||
ldr r1, =move_anim_8074EE0
|
||||
adds r0, r5, 0
|
||||
bl StoreSpriteCallbackInData6
|
||||
ldr r0, =sub_80A67BC
|
||||
str r0, [r5, 0x1C]
|
||||
pop {r4,r5}
|
||||
pop {r0}
|
||||
bx r0
|
||||
.pool
|
||||
thumb_func_end sub_8110994
|
||||
|
||||
.align 2, 0
|
||||
+2199
File diff suppressed because it is too large
Load Diff
+793
@@ -0,0 +1,793 @@
|
||||
.include "asm/macros.inc"
|
||||
.include "constants/constants.inc"
|
||||
|
||||
.syntax unified
|
||||
|
||||
.text
|
||||
|
||||
thumb_func_start sub_8113064
|
||||
sub_8113064: @ 8113064
|
||||
push {r4,r5,lr}
|
||||
adds r5, r0, 0
|
||||
ldr r4, =gBattleAnimAttacker
|
||||
ldrb r0, [r4]
|
||||
movs r1, 0x2
|
||||
bl GetBattlerSpriteCoord
|
||||
lsls r0, 24
|
||||
lsrs r0, 24
|
||||
strh r0, [r5, 0x20]
|
||||
ldrb r0, [r4]
|
||||
movs r1, 0x3
|
||||
bl GetBattlerSpriteCoord
|
||||
lsls r0, 24
|
||||
lsrs r0, 24
|
||||
strh r0, [r5, 0x22]
|
||||
ldrb r0, [r4]
|
||||
bl GetBattlerSide
|
||||
lsls r0, 24
|
||||
cmp r0, 0
|
||||
beq _081130B4
|
||||
ldr r2, =gBattleAnimArgs
|
||||
ldrh r0, [r5, 0x20]
|
||||
ldrh r1, [r2]
|
||||
subs r0, r1
|
||||
strh r0, [r5, 0x20]
|
||||
ldrh r0, [r2, 0x6]
|
||||
negs r0, r0
|
||||
strh r0, [r2, 0x6]
|
||||
ldrh r0, [r2, 0x8]
|
||||
negs r0, r0
|
||||
strh r0, [r2, 0x8]
|
||||
adds r1, r2, 0
|
||||
b _081130BE
|
||||
.pool
|
||||
_081130B4:
|
||||
ldr r1, =gBattleAnimArgs
|
||||
ldrh r0, [r1]
|
||||
ldrh r2, [r5, 0x20]
|
||||
adds r0, r2
|
||||
strh r0, [r5, 0x20]
|
||||
_081130BE:
|
||||
ldrh r0, [r1, 0x2]
|
||||
ldrh r2, [r5, 0x22]
|
||||
adds r0, r2
|
||||
strh r0, [r5, 0x22]
|
||||
ldrh r0, [r1, 0x4]
|
||||
strh r0, [r5, 0x2E]
|
||||
ldrh r0, [r1, 0x6]
|
||||
strh r0, [r5, 0x30]
|
||||
ldrh r0, [r1, 0x8]
|
||||
strh r0, [r5, 0x34]
|
||||
ldrh r0, [r1, 0xA]
|
||||
strh r0, [r5, 0x38]
|
||||
adds r2, r5, 0
|
||||
adds r2, 0x3E
|
||||
ldrb r0, [r2]
|
||||
movs r1, 0x4
|
||||
orrs r0, r1
|
||||
strb r0, [r2]
|
||||
ldr r1, =move_anim_8074EE0
|
||||
adds r0, r5, 0
|
||||
bl StoreSpriteCallbackInData6
|
||||
ldr r0, =sub_80A66DC
|
||||
str r0, [r5, 0x1C]
|
||||
pop {r4,r5}
|
||||
pop {r0}
|
||||
bx r0
|
||||
.pool
|
||||
thumb_func_end sub_8113064
|
||||
|
||||
thumb_func_start sub_8113100
|
||||
sub_8113100: @ 8113100
|
||||
push {r4,r5,lr}
|
||||
adds r5, r0, 0
|
||||
bl sub_80A6838
|
||||
ldr r4, =gBattleAnimTarget
|
||||
ldrb r0, [r4]
|
||||
movs r1, 0x2
|
||||
bl GetBattlerSpriteCoord
|
||||
lsls r0, 24
|
||||
lsrs r0, 24
|
||||
strh r0, [r5, 0x32]
|
||||
ldrb r0, [r4]
|
||||
movs r1, 0x3
|
||||
bl GetBattlerSpriteCoord
|
||||
lsls r0, 24
|
||||
lsrs r0, 24
|
||||
strh r0, [r5, 0x36]
|
||||
ldr r0, =gBattleAnimAttacker
|
||||
ldrb r0, [r0]
|
||||
bl GetBattlerSide
|
||||
lsls r0, 24
|
||||
cmp r0, 0
|
||||
beq _08113164
|
||||
ldr r2, =gBattleAnimArgs
|
||||
ldrh r0, [r5, 0x20]
|
||||
ldrh r1, [r2, 0x2]
|
||||
subs r0, r1
|
||||
strh r0, [r5, 0x20]
|
||||
ldrh r0, [r5, 0x22]
|
||||
adds r1, r0
|
||||
strh r1, [r5, 0x22]
|
||||
ldrh r0, [r5, 0x32]
|
||||
ldrh r1, [r2, 0x4]
|
||||
subs r0, r1
|
||||
strh r0, [r5, 0x32]
|
||||
ldrh r0, [r2, 0x6]
|
||||
ldrh r1, [r5, 0x36]
|
||||
adds r0, r1
|
||||
strh r0, [r5, 0x36]
|
||||
b _0811318E
|
||||
.pool
|
||||
_08113164:
|
||||
ldr r1, =gBattleAnimArgs
|
||||
ldrh r0, [r1]
|
||||
ldrh r2, [r5, 0x20]
|
||||
adds r0, r2
|
||||
strh r0, [r5, 0x20]
|
||||
ldrh r0, [r1, 0x2]
|
||||
ldrh r2, [r5, 0x22]
|
||||
adds r0, r2
|
||||
strh r0, [r5, 0x22]
|
||||
ldrh r0, [r1, 0x4]
|
||||
ldrh r2, [r5, 0x32]
|
||||
adds r0, r2
|
||||
strh r0, [r5, 0x32]
|
||||
ldrh r0, [r1, 0x6]
|
||||
ldrh r1, [r5, 0x36]
|
||||
adds r0, r1
|
||||
strh r0, [r5, 0x36]
|
||||
adds r0, r5, 0
|
||||
movs r1, 0x1
|
||||
bl StartSpriteAnim
|
||||
_0811318E:
|
||||
ldr r0, =gBattleAnimArgs
|
||||
ldrh r0, [r0, 0x8]
|
||||
strh r0, [r5, 0x2E]
|
||||
ldr r0, =sub_80A6EEC
|
||||
str r0, [r5, 0x1C]
|
||||
ldr r1, =move_anim_8074EE0
|
||||
adds r0, r5, 0
|
||||
bl StoreSpriteCallbackInData6
|
||||
pop {r4,r5}
|
||||
pop {r0}
|
||||
bx r0
|
||||
.pool
|
||||
thumb_func_end sub_8113100
|
||||
|
||||
thumb_func_start sub_81131B4
|
||||
sub_81131B4: @ 81131B4
|
||||
push {r4,r5,lr}
|
||||
adds r5, r0, 0
|
||||
ldr r0, =gBattleAnimArgs
|
||||
movs r1, 0
|
||||
ldrsh r0, [r0, r1]
|
||||
cmp r0, 0
|
||||
bne _081131D0
|
||||
ldr r4, =gBattleAnimAttacker
|
||||
b _081131D2
|
||||
.pool
|
||||
_081131D0:
|
||||
ldr r4, =gBattleAnimTarget
|
||||
_081131D2:
|
||||
ldrb r0, [r4]
|
||||
movs r1, 0
|
||||
bl GetBattlerSpriteCoord
|
||||
lsls r0, 24
|
||||
lsrs r0, 24
|
||||
strh r0, [r5, 0x20]
|
||||
ldrb r0, [r4]
|
||||
movs r1, 0x1
|
||||
bl GetBattlerSpriteCoord
|
||||
lsls r0, 24
|
||||
lsrs r0, 24
|
||||
strh r0, [r5, 0x22]
|
||||
ldr r4, =gBattleAnimArgs
|
||||
movs r0, 0x2
|
||||
ldrsh r1, [r4, r0]
|
||||
adds r0, r5, 0
|
||||
bl sub_80A6864
|
||||
ldrh r0, [r4, 0x4]
|
||||
ldrh r1, [r5, 0x22]
|
||||
adds r0, r1
|
||||
strh r0, [r5, 0x22]
|
||||
ldr r0, =sub_80A67D8
|
||||
str r0, [r5, 0x1C]
|
||||
ldr r1, =move_anim_8074EE0
|
||||
adds r0, r5, 0
|
||||
bl StoreSpriteCallbackInData6
|
||||
pop {r4,r5}
|
||||
pop {r0}
|
||||
bx r0
|
||||
.pool
|
||||
thumb_func_end sub_81131B4
|
||||
|
||||
thumb_func_start sub_8113224
|
||||
sub_8113224: @ 8113224
|
||||
push {r4,lr}
|
||||
adds r4, r0, 0
|
||||
ldr r0, =gBattleAnimAttacker
|
||||
ldrb r0, [r0]
|
||||
bl GetBattlerSide
|
||||
lsls r0, 24
|
||||
cmp r0, 0
|
||||
beq _0811323E
|
||||
adds r0, r4, 0
|
||||
movs r1, 0x1
|
||||
bl StartSpriteAffineAnim
|
||||
_0811323E:
|
||||
adds r0, r4, 0
|
||||
bl sub_8113100
|
||||
pop {r4}
|
||||
pop {r0}
|
||||
bx r0
|
||||
.pool
|
||||
thumb_func_end sub_8113224
|
||||
|
||||
thumb_func_start sub_8113250
|
||||
sub_8113250: @ 8113250
|
||||
push {r4-r7,lr}
|
||||
adds r6, r0, 0
|
||||
ldr r4, =gBattleAnimAttacker
|
||||
ldrb r0, [r4]
|
||||
movs r1, 0x2
|
||||
bl GetBattlerSpriteCoord
|
||||
lsls r0, 24
|
||||
lsrs r0, 24
|
||||
movs r5, 0
|
||||
strh r0, [r6, 0x20]
|
||||
ldrb r0, [r4]
|
||||
movs r1, 0x3
|
||||
bl GetBattlerSpriteCoord
|
||||
lsls r0, 24
|
||||
lsrs r0, 24
|
||||
strh r0, [r6, 0x22]
|
||||
strh r5, [r6, 0x36]
|
||||
movs r0, 0x1
|
||||
strh r0, [r6, 0x38]
|
||||
ldr r0, =gBattleAnimArgs
|
||||
ldrh r0, [r0]
|
||||
strh r0, [r6, 0x3A]
|
||||
ldr r4, =gBattlerAttacker
|
||||
ldrb r0, [r4]
|
||||
movs r1, 0
|
||||
bl sub_80A861C
|
||||
lsls r7, r0, 16
|
||||
lsrs r5, r7, 16
|
||||
ldrb r0, [r4]
|
||||
movs r1, 0x1
|
||||
bl sub_80A861C
|
||||
lsls r1, r0, 16
|
||||
lsrs r0, r1, 16
|
||||
cmp r5, r0
|
||||
bls _081132B0
|
||||
lsrs r0, r7, 17
|
||||
b _081132B2
|
||||
.pool
|
||||
_081132B0:
|
||||
lsrs r0, r1, 17
|
||||
_081132B2:
|
||||
strh r0, [r6, 0x3C]
|
||||
movs r1, 0x3A
|
||||
ldrsh r0, [r6, r1]
|
||||
movs r2, 0x3C
|
||||
ldrsh r1, [r6, r2]
|
||||
bl Cos
|
||||
strh r0, [r6, 0x24]
|
||||
movs r1, 0x3A
|
||||
ldrsh r0, [r6, r1]
|
||||
movs r2, 0x3C
|
||||
ldrsh r1, [r6, r2]
|
||||
bl Sin
|
||||
strh r0, [r6, 0x26]
|
||||
ldr r0, =sub_81132E0
|
||||
str r0, [r6, 0x1C]
|
||||
pop {r4-r7}
|
||||
pop {r0}
|
||||
bx r0
|
||||
.pool
|
||||
thumb_func_end sub_8113250
|
||||
|
||||
thumb_func_start sub_81132E0
|
||||
sub_81132E0: @ 81132E0
|
||||
push {r4,r5,lr}
|
||||
adds r4, r0, 0
|
||||
movs r0, 0x2E
|
||||
ldrsh r5, [r4, r0]
|
||||
cmp r5, 0
|
||||
beq _081132F2
|
||||
cmp r5, 0x1
|
||||
beq _0811335E
|
||||
b _081133E2
|
||||
_081132F2:
|
||||
ldrh r0, [r4, 0x3A]
|
||||
ldrh r1, [r4, 0x38]
|
||||
subs r0, r1
|
||||
movs r1, 0xFF
|
||||
ands r0, r1
|
||||
strh r0, [r4, 0x3A]
|
||||
movs r1, 0x3A
|
||||
ldrsh r0, [r4, r1]
|
||||
movs r2, 0x3C
|
||||
ldrsh r1, [r4, r2]
|
||||
bl Cos
|
||||
strh r0, [r4, 0x24]
|
||||
movs r1, 0x3A
|
||||
ldrsh r0, [r4, r1]
|
||||
movs r2, 0x3C
|
||||
ldrsh r1, [r4, r2]
|
||||
bl Sin
|
||||
strh r0, [r4, 0x26]
|
||||
ldrh r0, [r4, 0x36]
|
||||
adds r0, 0x1
|
||||
strh r0, [r4, 0x36]
|
||||
lsls r0, 16
|
||||
asrs r0, 16
|
||||
cmp r0, 0x5
|
||||
ble _08113344
|
||||
strh r5, [r4, 0x36]
|
||||
ldrh r1, [r4, 0x38]
|
||||
movs r2, 0x38
|
||||
ldrsh r0, [r4, r2]
|
||||
cmp r0, 0xF
|
||||
bgt _08113344
|
||||
adds r0, r1, 0x1
|
||||
strh r0, [r4, 0x38]
|
||||
lsls r0, 16
|
||||
asrs r0, 16
|
||||
cmp r0, 0xF
|
||||
ble _08113344
|
||||
movs r0, 0x10
|
||||
strh r0, [r4, 0x38]
|
||||
_08113344:
|
||||
ldrh r0, [r4, 0x34]
|
||||
adds r0, 0x1
|
||||
strh r0, [r4, 0x34]
|
||||
lsls r0, 16
|
||||
asrs r0, 16
|
||||
cmp r0, 0x3C
|
||||
ble _081133E2
|
||||
movs r0, 0
|
||||
strh r0, [r4, 0x34]
|
||||
ldrh r0, [r4, 0x2E]
|
||||
adds r0, 0x1
|
||||
strh r0, [r4, 0x2E]
|
||||
b _081133E2
|
||||
_0811335E:
|
||||
ldrh r0, [r4, 0x3A]
|
||||
ldrh r1, [r4, 0x38]
|
||||
subs r0, r1
|
||||
movs r1, 0xFF
|
||||
ands r0, r1
|
||||
strh r0, [r4, 0x3A]
|
||||
ldrh r1, [r4, 0x3C]
|
||||
movs r2, 0x3C
|
||||
ldrsh r0, [r4, r2]
|
||||
cmp r0, 0x95
|
||||
bgt _08113386
|
||||
adds r0, r1, 0
|
||||
adds r0, 0x8
|
||||
strh r0, [r4, 0x3C]
|
||||
lsls r0, 16
|
||||
asrs r0, 16
|
||||
cmp r0, 0x95
|
||||
ble _08113386
|
||||
movs r0, 0x96
|
||||
strh r0, [r4, 0x3C]
|
||||
_08113386:
|
||||
movs r1, 0x3A
|
||||
ldrsh r0, [r4, r1]
|
||||
movs r2, 0x3C
|
||||
ldrsh r1, [r4, r2]
|
||||
bl Cos
|
||||
strh r0, [r4, 0x24]
|
||||
movs r1, 0x3A
|
||||
ldrsh r0, [r4, r1]
|
||||
movs r2, 0x3C
|
||||
ldrsh r1, [r4, r2]
|
||||
bl Sin
|
||||
strh r0, [r4, 0x26]
|
||||
ldrh r0, [r4, 0x36]
|
||||
adds r0, 0x1
|
||||
strh r0, [r4, 0x36]
|
||||
lsls r0, 16
|
||||
asrs r0, 16
|
||||
cmp r0, 0x5
|
||||
ble _081133CE
|
||||
movs r0, 0
|
||||
strh r0, [r4, 0x36]
|
||||
ldrh r1, [r4, 0x38]
|
||||
movs r2, 0x38
|
||||
ldrsh r0, [r4, r2]
|
||||
cmp r0, 0xF
|
||||
bgt _081133CE
|
||||
adds r0, r1, 0x1
|
||||
strh r0, [r4, 0x38]
|
||||
lsls r0, 16
|
||||
asrs r0, 16
|
||||
cmp r0, 0xF
|
||||
ble _081133CE
|
||||
movs r0, 0x10
|
||||
strh r0, [r4, 0x38]
|
||||
_081133CE:
|
||||
ldrh r0, [r4, 0x34]
|
||||
adds r0, 0x1
|
||||
strh r0, [r4, 0x34]
|
||||
lsls r0, 16
|
||||
asrs r0, 16
|
||||
cmp r0, 0x14
|
||||
ble _081133E2
|
||||
adds r0, r4, 0
|
||||
bl DestroyAnimSprite
|
||||
_081133E2:
|
||||
pop {r4,r5}
|
||||
pop {r0}
|
||||
bx r0
|
||||
thumb_func_end sub_81132E0
|
||||
|
||||
thumb_func_start sub_81133E8
|
||||
sub_81133E8: @ 81133E8
|
||||
push {r4-r6,lr}
|
||||
sub sp, 0xC
|
||||
lsls r0, 24
|
||||
lsrs r0, 24
|
||||
lsls r1, r0, 2
|
||||
adds r1, r0
|
||||
lsls r1, 3
|
||||
ldr r0, =gTasks
|
||||
adds r4, r1, r0
|
||||
ldr r0, =gBattleAnimAttacker
|
||||
ldrb r0, [r0]
|
||||
bl sub_80A8364
|
||||
lsls r0, 24
|
||||
lsrs r0, 24
|
||||
cmp r0, 0x1
|
||||
bne _08113424
|
||||
ldr r0, =0x04000014
|
||||
str r0, [sp]
|
||||
ldr r0, =gBattle_BG1_X
|
||||
b _0811342A
|
||||
.pool
|
||||
_08113424:
|
||||
ldr r0, =0x04000018
|
||||
str r0, [sp]
|
||||
ldr r0, =gBattle_BG2_X
|
||||
_0811342A:
|
||||
ldrh r0, [r0]
|
||||
strh r0, [r4, 0xC]
|
||||
ldr r0, =0xa2600001
|
||||
str r0, [sp, 0x4]
|
||||
mov r1, sp
|
||||
movs r5, 0
|
||||
movs r0, 0x1
|
||||
strb r0, [r1, 0x8]
|
||||
mov r0, sp
|
||||
strb r5, [r0, 0x9]
|
||||
ldr r0, =gBattleAnimAttacker
|
||||
ldrb r0, [r0]
|
||||
bl GetBattlerYCoordWithElevation
|
||||
lsls r0, 24
|
||||
lsrs r0, 24
|
||||
adds r1, r0, 0
|
||||
subs r1, 0x20
|
||||
strh r1, [r4, 0xE]
|
||||
adds r0, 0x20
|
||||
strh r0, [r4, 0x10]
|
||||
cmp r1, 0
|
||||
bge _0811345A
|
||||
strh r5, [r4, 0xE]
|
||||
_0811345A:
|
||||
ldrh r3, [r4, 0xE]
|
||||
movs r1, 0x10
|
||||
ldrsh r0, [r4, r1]
|
||||
cmp r3, r0
|
||||
bgt _08113488
|
||||
ldr r5, =gScanlineEffectRegBuffers
|
||||
movs r0, 0xF0
|
||||
lsls r0, 3
|
||||
adds r6, r5, r0
|
||||
_0811346C:
|
||||
lsls r1, r3, 1
|
||||
adds r2, r1, r5
|
||||
ldrh r0, [r4, 0xC]
|
||||
strh r0, [r2]
|
||||
adds r1, r6
|
||||
ldrh r0, [r4, 0xC]
|
||||
strh r0, [r1]
|
||||
adds r0, r3, 0x1
|
||||
lsls r0, 16
|
||||
lsrs r3, r0, 16
|
||||
movs r1, 0x10
|
||||
ldrsh r0, [r4, r1]
|
||||
cmp r3, r0
|
||||
ble _0811346C
|
||||
_08113488:
|
||||
ldr r0, [sp]
|
||||
ldr r1, [sp, 0x4]
|
||||
ldr r2, [sp, 0x8]
|
||||
bl ScanlineEffect_SetParams
|
||||
ldr r0, =sub_81134B8
|
||||
str r0, [r4]
|
||||
add sp, 0xC
|
||||
pop {r4-r6}
|
||||
pop {r0}
|
||||
bx r0
|
||||
.pool
|
||||
thumb_func_end sub_81133E8
|
||||
|
||||
thumb_func_start sub_81134B8
|
||||
sub_81134B8: @ 81134B8
|
||||
push {lr}
|
||||
lsls r0, 24
|
||||
lsrs r3, r0, 24
|
||||
lsls r0, r3, 2
|
||||
adds r0, r3
|
||||
lsls r0, 3
|
||||
ldr r1, =gTasks
|
||||
adds r2, r0, r1
|
||||
movs r1, 0x8
|
||||
ldrsh r0, [r2, r1]
|
||||
cmp r0, 0x4
|
||||
bhi _0811356E
|
||||
lsls r0, 2
|
||||
ldr r1, =_081134E4
|
||||
adds r0, r1
|
||||
ldr r0, [r0]
|
||||
mov pc, r0
|
||||
.pool
|
||||
.align 2, 0
|
||||
_081134E4:
|
||||
.4byte _081134F8
|
||||
.4byte _0811351A
|
||||
.4byte _0811352A
|
||||
.4byte _08113556
|
||||
.4byte _08113568
|
||||
_081134F8:
|
||||
ldrh r0, [r2, 0x16]
|
||||
adds r0, 0x1
|
||||
strh r0, [r2, 0x16]
|
||||
lsls r0, 16
|
||||
asrs r0, 16
|
||||
cmp r0, 0x1
|
||||
ble _0811354E
|
||||
movs r0, 0
|
||||
strh r0, [r2, 0x16]
|
||||
ldrh r0, [r2, 0x14]
|
||||
adds r0, 0x1
|
||||
strh r0, [r2, 0x14]
|
||||
lsls r0, 16
|
||||
asrs r0, 16
|
||||
cmp r0, 0x3
|
||||
bne _0811354E
|
||||
b _08113548
|
||||
_0811351A:
|
||||
ldrh r0, [r2, 0xA]
|
||||
adds r0, 0x1
|
||||
strh r0, [r2, 0xA]
|
||||
lsls r0, 16
|
||||
asrs r0, 16
|
||||
cmp r0, 0x3C
|
||||
ble _0811354E
|
||||
b _08113548
|
||||
_0811352A:
|
||||
ldrh r0, [r2, 0x16]
|
||||
adds r0, 0x1
|
||||
strh r0, [r2, 0x16]
|
||||
lsls r0, 16
|
||||
asrs r0, 16
|
||||
cmp r0, 0x1
|
||||
ble _0811354E
|
||||
movs r0, 0
|
||||
strh r0, [r2, 0x16]
|
||||
ldrh r0, [r2, 0x14]
|
||||
subs r0, 0x1
|
||||
strh r0, [r2, 0x14]
|
||||
lsls r0, 16
|
||||
cmp r0, 0
|
||||
bne _0811354E
|
||||
_08113548:
|
||||
ldrh r0, [r2, 0x8]
|
||||
adds r0, 0x1
|
||||
strh r0, [r2, 0x8]
|
||||
_0811354E:
|
||||
adds r0, r2, 0
|
||||
bl sub_8113574
|
||||
b _0811356E
|
||||
_08113556:
|
||||
ldr r1, =gScanlineEffect
|
||||
movs r0, 0x3
|
||||
strb r0, [r1, 0x15]
|
||||
ldrh r0, [r2, 0x8]
|
||||
adds r0, 0x1
|
||||
strh r0, [r2, 0x8]
|
||||
b _0811356E
|
||||
.pool
|
||||
_08113568:
|
||||
adds r0, r3, 0
|
||||
bl DestroyAnimVisualTask
|
||||
_0811356E:
|
||||
pop {r0}
|
||||
bx r0
|
||||
thumb_func_end sub_81134B8
|
||||
|
||||
thumb_func_start sub_8113574
|
||||
sub_8113574: @ 8113574
|
||||
push {r4-r7,lr}
|
||||
mov r7, r8
|
||||
push {r7}
|
||||
adds r5, r0, 0
|
||||
ldrh r3, [r5, 0x12]
|
||||
ldrh r4, [r5, 0xE]
|
||||
movs r1, 0x10
|
||||
ldrsh r0, [r5, r1]
|
||||
cmp r4, r0
|
||||
bgt _081135CA
|
||||
ldr r7, =gScanlineEffectRegBuffers
|
||||
mov r12, r7
|
||||
ldr r0, =gSineTable
|
||||
mov r8, r0
|
||||
ldr r6, =gScanlineEffect
|
||||
_08113592:
|
||||
lsls r2, r4, 1
|
||||
ldrb r1, [r6, 0x14]
|
||||
lsls r0, r1, 4
|
||||
subs r0, r1
|
||||
lsls r0, 7
|
||||
adds r2, r0
|
||||
add r2, r12
|
||||
lsls r0, r3, 1
|
||||
add r0, r8
|
||||
movs r7, 0
|
||||
ldrsh r1, [r0, r7]
|
||||
movs r7, 0x14
|
||||
ldrsh r0, [r5, r7]
|
||||
muls r0, r1
|
||||
asrs r0, 7
|
||||
ldrh r1, [r5, 0xC]
|
||||
adds r0, r1
|
||||
strh r0, [r2]
|
||||
adds r3, 0x8
|
||||
movs r0, 0xFF
|
||||
ands r3, r0
|
||||
adds r0, r4, 0x1
|
||||
lsls r0, 16
|
||||
lsrs r4, r0, 16
|
||||
movs r7, 0x10
|
||||
ldrsh r0, [r5, r7]
|
||||
cmp r4, r0
|
||||
ble _08113592
|
||||
_081135CA:
|
||||
ldrh r0, [r5, 0x12]
|
||||
adds r0, 0x9
|
||||
movs r1, 0xFF
|
||||
ands r0, r1
|
||||
strh r0, [r5, 0x12]
|
||||
pop {r3}
|
||||
mov r8, r3
|
||||
pop {r4-r7}
|
||||
pop {r0}
|
||||
bx r0
|
||||
.pool
|
||||
thumb_func_end sub_8113574
|
||||
|
||||
thumb_func_start sub_81135EC
|
||||
sub_81135EC: @ 81135EC
|
||||
push {r4-r6,lr}
|
||||
mov r6, r8
|
||||
push {r6}
|
||||
adds r4, r0, 0
|
||||
ldr r5, =gBattleAnimArgs
|
||||
movs r0, 0x4
|
||||
ldrsh r1, [r5, r0]
|
||||
lsls r0, r1, 1
|
||||
adds r0, r1
|
||||
movs r1, 0x5
|
||||
bl __divsi3
|
||||
adds r6, r0, 0
|
||||
ldr r1, =gBattleAnimAttacker
|
||||
mov r8, r1
|
||||
ldrb r0, [r1]
|
||||
movs r1, 0x2
|
||||
bl GetBattlerSpriteCoord
|
||||
lsls r0, 24
|
||||
lsrs r0, 24
|
||||
strh r0, [r4, 0x20]
|
||||
mov r2, r8
|
||||
ldrb r0, [r2]
|
||||
movs r1, 0x3
|
||||
bl GetBattlerSpriteCoord
|
||||
lsls r0, 24
|
||||
lsrs r0, 24
|
||||
ldrh r3, [r5, 0x8]
|
||||
adds r0, r3
|
||||
strh r0, [r4, 0x22]
|
||||
movs r1, 0x2
|
||||
ldrsh r0, [r5, r1]
|
||||
movs r2, 0x4
|
||||
ldrsh r1, [r5, r2]
|
||||
bl Cos
|
||||
strh r0, [r4, 0x30]
|
||||
movs r3, 0x2
|
||||
ldrsh r0, [r5, r3]
|
||||
lsls r6, 16
|
||||
asrs r6, 16
|
||||
adds r1, r6, 0
|
||||
bl Sin
|
||||
strh r0, [r4, 0x32]
|
||||
ldrh r1, [r4, 0x30]
|
||||
ldrh r2, [r5]
|
||||
adds r3, r2, 0
|
||||
muls r3, r1
|
||||
adds r1, r3, 0
|
||||
ldrh r3, [r4, 0x20]
|
||||
adds r1, r3
|
||||
strh r1, [r4, 0x20]
|
||||
adds r1, r2, 0
|
||||
muls r1, r0
|
||||
adds r0, r1, 0
|
||||
ldrh r2, [r4, 0x22]
|
||||
adds r0, r2
|
||||
strh r0, [r4, 0x22]
|
||||
ldrh r0, [r5, 0x6]
|
||||
strh r0, [r4, 0x34]
|
||||
ldr r0, =sub_811369C
|
||||
str r0, [r4, 0x1C]
|
||||
adds r4, 0x2E
|
||||
ldr r2, =gUnknown_0203A100
|
||||
movs r1, 0x6
|
||||
_08113674:
|
||||
ldrh r0, [r4]
|
||||
strh r0, [r2]
|
||||
adds r4, 0x2
|
||||
adds r2, 0x2
|
||||
subs r1, 0x1
|
||||
cmp r1, 0
|
||||
bge _08113674
|
||||
pop {r3}
|
||||
mov r8, r3
|
||||
pop {r4-r6}
|
||||
pop {r0}
|
||||
bx r0
|
||||
.pool
|
||||
thumb_func_end sub_81135EC
|
||||
|
||||
thumb_func_start sub_811369C
|
||||
sub_811369C: @ 811369C
|
||||
push {r4,lr}
|
||||
adds r4, r0, 0
|
||||
ldrh r0, [r4, 0x30]
|
||||
ldrh r1, [r4, 0x36]
|
||||
adds r0, r1
|
||||
strh r0, [r4, 0x36]
|
||||
ldrh r0, [r4, 0x32]
|
||||
ldrh r2, [r4, 0x38]
|
||||
adds r0, r2
|
||||
strh r0, [r4, 0x38]
|
||||
movs r1, 0x36
|
||||
ldrsh r0, [r4, r1]
|
||||
movs r1, 0xA
|
||||
bl __divsi3
|
||||
strh r0, [r4, 0x24]
|
||||
movs r2, 0x38
|
||||
ldrsh r0, [r4, r2]
|
||||
movs r1, 0xA
|
||||
bl __divsi3
|
||||
strh r0, [r4, 0x26]
|
||||
ldrh r0, [r4, 0x2E]
|
||||
adds r0, 0x1
|
||||
strh r0, [r4, 0x2E]
|
||||
lsls r0, 16
|
||||
asrs r0, 16
|
||||
movs r2, 0x34
|
||||
ldrsh r1, [r4, r2]
|
||||
cmp r0, r1
|
||||
ble _081136E0
|
||||
adds r0, r4, 0
|
||||
bl DestroyAnimSprite
|
||||
_081136E0:
|
||||
pop {r4}
|
||||
pop {r0}
|
||||
bx r0
|
||||
thumb_func_end sub_811369C
|
||||
|
||||
.align 2, 0
|
||||
+2547
File diff suppressed because it is too large
Load Diff
+1649
File diff suppressed because it is too large
Load Diff
+2397
File diff suppressed because it is too large
Load Diff
+2551
File diff suppressed because it is too large
Load Diff
+3251
File diff suppressed because it is too large
Load Diff
+1675
File diff suppressed because it is too large
Load Diff
+1876
File diff suppressed because it is too large
Load Diff
+306
@@ -0,0 +1,306 @@
|
||||
.include "asm/macros.inc"
|
||||
.include "constants/constants.inc"
|
||||
|
||||
.syntax unified
|
||||
|
||||
.text
|
||||
|
||||
thumb_func_start sub_810DBAC
|
||||
sub_810DBAC: @ 810DBAC
|
||||
push {r4,r5,lr}
|
||||
adds r5, r0, 0
|
||||
ldr r4, =gBattleAnimArgs
|
||||
movs r1, 0x6
|
||||
ldrsh r0, [r4, r1]
|
||||
cmp r0, 0
|
||||
bne _0810DBC2
|
||||
adds r0, r5, 0
|
||||
movs r1, 0x2
|
||||
bl StartSpriteAnim
|
||||
_0810DBC2:
|
||||
adds r0, r5, 0
|
||||
movs r1, 0x1
|
||||
bl sub_80A69CC
|
||||
ldrh r0, [r4, 0x4]
|
||||
strh r0, [r5, 0x2E]
|
||||
ldr r4, =gBattleAnimTarget
|
||||
ldrb r0, [r4]
|
||||
movs r1, 0x2
|
||||
bl GetBattlerSpriteCoord
|
||||
lsls r0, 24
|
||||
lsrs r0, 24
|
||||
strh r0, [r5, 0x32]
|
||||
ldrb r0, [r4]
|
||||
movs r1, 0x3
|
||||
bl GetBattlerSpriteCoord
|
||||
lsls r0, 24
|
||||
lsrs r0, 24
|
||||
strh r0, [r5, 0x36]
|
||||
ldr r0, =0x0000ffe2
|
||||
strh r0, [r5, 0x38]
|
||||
adds r0, r5, 0
|
||||
bl sub_80A68D4
|
||||
ldr r0, =sub_810DC10
|
||||
str r0, [r5, 0x1C]
|
||||
pop {r4,r5}
|
||||
pop {r0}
|
||||
bx r0
|
||||
.pool
|
||||
thumb_func_end sub_810DBAC
|
||||
|
||||
thumb_func_start sub_810DC10
|
||||
sub_810DC10: @ 810DC10
|
||||
push {r4,lr}
|
||||
adds r4, r0, 0
|
||||
bl TranslateAnimArc
|
||||
lsls r0, 24
|
||||
cmp r0, 0
|
||||
beq _0810DC24
|
||||
adds r0, r4, 0
|
||||
bl DestroyAnimSprite
|
||||
_0810DC24:
|
||||
pop {r4}
|
||||
pop {r0}
|
||||
bx r0
|
||||
thumb_func_end sub_810DC10
|
||||
|
||||
thumb_func_start sub_810DC2C
|
||||
sub_810DC2C: @ 810DC2C
|
||||
push {r4-r6,lr}
|
||||
sub sp, 0x4
|
||||
adds r4, r0, 0
|
||||
ldr r5, =gBattleAnimArgs
|
||||
movs r1, 0x6
|
||||
ldrsh r0, [r5, r1]
|
||||
cmp r0, 0
|
||||
bne _0810DC44
|
||||
adds r0, r4, 0
|
||||
movs r1, 0x2
|
||||
bl StartSpriteAnim
|
||||
_0810DC44:
|
||||
adds r0, r4, 0
|
||||
movs r1, 0x1
|
||||
bl sub_80A69CC
|
||||
ldr r0, =gBattleAnimTarget
|
||||
ldrb r0, [r0]
|
||||
mov r6, sp
|
||||
adds r6, 0x2
|
||||
movs r1, 0x1
|
||||
mov r2, sp
|
||||
adds r3, r6, 0
|
||||
bl SetAverageBattlerPositions
|
||||
ldr r0, =gBattleAnimAttacker
|
||||
ldrb r0, [r0]
|
||||
bl GetBattlerSide
|
||||
lsls r0, 24
|
||||
cmp r0, 0
|
||||
beq _0810DC72
|
||||
ldrh r0, [r5, 0x8]
|
||||
negs r0, r0
|
||||
strh r0, [r5, 0x8]
|
||||
_0810DC72:
|
||||
ldrh r0, [r5, 0x4]
|
||||
strh r0, [r4, 0x2E]
|
||||
mov r1, sp
|
||||
ldrh r0, [r5, 0x8]
|
||||
ldrh r1, [r1]
|
||||
adds r0, r1
|
||||
strh r0, [r4, 0x32]
|
||||
ldrh r0, [r5, 0xA]
|
||||
ldrh r6, [r6]
|
||||
adds r0, r6
|
||||
strh r0, [r4, 0x36]
|
||||
ldr r0, =0x0000ffe2
|
||||
strh r0, [r4, 0x38]
|
||||
adds r0, r4, 0
|
||||
bl sub_80A68D4
|
||||
ldr r0, =sub_810DCB4
|
||||
str r0, [r4, 0x1C]
|
||||
add sp, 0x4
|
||||
pop {r4-r6}
|
||||
pop {r0}
|
||||
bx r0
|
||||
.pool
|
||||
thumb_func_end sub_810DC2C
|
||||
|
||||
thumb_func_start sub_810DCB4
|
||||
sub_810DCB4: @ 810DCB4
|
||||
push {r4,lr}
|
||||
adds r4, r0, 0
|
||||
bl TranslateAnimArc
|
||||
lsls r0, 24
|
||||
cmp r0, 0
|
||||
beq _0810DCC8
|
||||
adds r0, r4, 0
|
||||
bl DestroyAnimSprite
|
||||
_0810DCC8:
|
||||
pop {r4}
|
||||
pop {r0}
|
||||
bx r0
|
||||
thumb_func_end sub_810DCB4
|
||||
|
||||
thumb_func_start sub_810DCD0
|
||||
sub_810DCD0: @ 810DCD0
|
||||
push {r4,r5,lr}
|
||||
adds r4, r0, 0
|
||||
ldr r5, =gBattleAnimArgs
|
||||
ldrh r0, [r5, 0x4]
|
||||
strh r0, [r4, 0x2E]
|
||||
ldrh r0, [r4, 0x20]
|
||||
strh r0, [r4, 0x30]
|
||||
ldrh r1, [r5]
|
||||
adds r0, r1
|
||||
strh r0, [r4, 0x32]
|
||||
ldrh r0, [r4, 0x22]
|
||||
strh r0, [r4, 0x34]
|
||||
ldrh r1, [r5, 0x2]
|
||||
adds r0, r1
|
||||
strh r0, [r4, 0x36]
|
||||
adds r0, r4, 0
|
||||
bl sub_80A6E14
|
||||
movs r1, 0x30
|
||||
ldrsh r0, [r4, r1]
|
||||
movs r2, 0x4
|
||||
ldrsh r1, [r5, r2]
|
||||
bl __divsi3
|
||||
strh r0, [r4, 0x38]
|
||||
movs r1, 0x32
|
||||
ldrsh r0, [r4, r1]
|
||||
movs r2, 0x4
|
||||
ldrsh r1, [r5, r2]
|
||||
bl __divsi3
|
||||
strh r0, [r4, 0x3A]
|
||||
ldr r0, =sub_810DD24
|
||||
str r0, [r4, 0x1C]
|
||||
pop {r4,r5}
|
||||
pop {r0}
|
||||
bx r0
|
||||
.pool
|
||||
thumb_func_end sub_810DCD0
|
||||
|
||||
thumb_func_start sub_810DD24
|
||||
sub_810DD24: @ 810DD24
|
||||
push {r4,lr}
|
||||
adds r4, r0, 0
|
||||
bl sub_80A656C
|
||||
ldrh r0, [r4, 0x30]
|
||||
ldrh r1, [r4, 0x38]
|
||||
subs r0, r1
|
||||
strh r0, [r4, 0x30]
|
||||
ldrh r0, [r4, 0x32]
|
||||
ldrh r1, [r4, 0x3A]
|
||||
subs r0, r1
|
||||
strh r0, [r4, 0x32]
|
||||
movs r1, 0x2E
|
||||
ldrsh r0, [r4, r1]
|
||||
cmp r0, 0
|
||||
bne _0810DD4A
|
||||
adds r0, r4, 0
|
||||
bl DestroyAnimSprite
|
||||
_0810DD4A:
|
||||
pop {r4}
|
||||
pop {r0}
|
||||
bx r0
|
||||
thumb_func_end sub_810DD24
|
||||
|
||||
thumb_func_start sub_810DD50
|
||||
sub_810DD50: @ 810DD50
|
||||
push {r4,lr}
|
||||
adds r4, r0, 0
|
||||
ldr r0, =gBattleAnimTarget
|
||||
ldrb r0, [r0]
|
||||
adds r2, r4, 0
|
||||
adds r2, 0x20
|
||||
adds r3, r4, 0
|
||||
adds r3, 0x22
|
||||
movs r1, 0x1
|
||||
bl SetAverageBattlerPositions
|
||||
ldr r0, =gBattleAnimAttacker
|
||||
ldrb r0, [r0]
|
||||
bl GetBattlerSide
|
||||
lsls r0, 24
|
||||
cmp r0, 0
|
||||
beq _0810DD7C
|
||||
ldr r1, =gBattleAnimArgs
|
||||
ldrh r0, [r1]
|
||||
negs r0, r0
|
||||
strh r0, [r1]
|
||||
_0810DD7C:
|
||||
ldr r0, =gBattleAnimArgs
|
||||
ldrh r2, [r0]
|
||||
ldrh r1, [r4, 0x20]
|
||||
adds r2, r1
|
||||
strh r2, [r4, 0x20]
|
||||
ldrh r1, [r0, 0x2]
|
||||
ldrh r3, [r4, 0x22]
|
||||
adds r1, r3
|
||||
strh r1, [r4, 0x22]
|
||||
ldrh r3, [r0, 0x8]
|
||||
strh r3, [r4, 0x2E]
|
||||
ldrh r0, [r0, 0x4]
|
||||
adds r2, r0
|
||||
strh r2, [r4, 0x32]
|
||||
adds r1, r3
|
||||
strh r1, [r4, 0x36]
|
||||
ldr r0, =sub_80A6EEC
|
||||
str r0, [r4, 0x1C]
|
||||
ldr r1, =DestroyAnimSprite
|
||||
adds r0, r4, 0
|
||||
bl StoreSpriteCallbackInData6
|
||||
pop {r4}
|
||||
pop {r0}
|
||||
bx r0
|
||||
.pool
|
||||
thumb_func_end sub_810DD50
|
||||
|
||||
thumb_func_start sub_810DDC4
|
||||
sub_810DDC4: @ 810DDC4
|
||||
push {r4,r5,lr}
|
||||
adds r4, r0, 0
|
||||
ldr r5, =gBattleAnimArgs
|
||||
movs r1, 0x4
|
||||
ldrsh r0, [r5, r1]
|
||||
cmp r0, 0
|
||||
bne _0810DDE0
|
||||
adds r0, r4, 0
|
||||
movs r1, 0x1
|
||||
bl sub_80A6980
|
||||
b _0810DE16
|
||||
.pool
|
||||
_0810DDE0:
|
||||
ldr r0, =gBattleAnimTarget
|
||||
ldrb r0, [r0]
|
||||
adds r2, r4, 0
|
||||
adds r2, 0x20
|
||||
adds r3, r4, 0
|
||||
adds r3, 0x22
|
||||
movs r1, 0x1
|
||||
bl SetAverageBattlerPositions
|
||||
ldr r0, =gBattleAnimAttacker
|
||||
ldrb r0, [r0]
|
||||
bl GetBattlerSide
|
||||
lsls r0, 24
|
||||
cmp r0, 0
|
||||
beq _0810DE06
|
||||
ldrh r0, [r5]
|
||||
negs r0, r0
|
||||
strh r0, [r5]
|
||||
_0810DE06:
|
||||
ldrh r0, [r5]
|
||||
ldrh r1, [r4, 0x20]
|
||||
adds r0, r1
|
||||
strh r0, [r4, 0x20]
|
||||
ldrh r0, [r5, 0x2]
|
||||
ldrh r1, [r4, 0x22]
|
||||
adds r0, r1
|
||||
strh r0, [r4, 0x22]
|
||||
_0810DE16:
|
||||
ldr r0, =sub_810DE2C
|
||||
str r0, [r4, 0x1C]
|
||||
pop {r4,r5}
|
||||
pop {r0}
|
||||
bx r0
|
||||
.pool
|
||||
thumb_func_end sub_810DDC4
|
||||
|
||||
.align 2, 0
|
||||
+2172
File diff suppressed because it is too large
Load Diff
+1469
File diff suppressed because it is too large
Load Diff
+3607
File diff suppressed because it is too large
Load Diff
Reference in New Issue
Block a user