dump battlescripts, rename battlescripts
This commit is contained in:
170
constants/battle_constants.inc
Normal file
170
constants/battle_constants.inc
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@@ -0,0 +1,170 @@
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@ battle types
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.set BATTLE_TYPE_DOUBLE , 0x0001
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.set BATTLE_TYPE_LINK, 0x0002
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.set BATTLE_TYPE_WILD, 0x0004
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.set BATTLE_TYPE_TRAINER, 0x0008
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.set BATTLE_TYPE_FIRST_BATTLE, 0x0010
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.set BATTLE_TYPE_20, 0x0020
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.set BATTLE_TYPE_MULTI, 0x0040
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.set BATTLE_TYPE_SAFARI, 0x0080
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.set BATTLE_TYPE_BATTLE_TOWER, 0x0100
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.set BATTLE_TYPE_WALLY_TUTORIAL, 0x0200
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.set BATTLE_TYPE_ROAMER, 0x0400
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.set BATTLE_TYPE_EREADER_TRAINER, 0x0800
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.set BATTLE_TYPE_KYOGRE_GROUDON, 0x1000
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.set BATTLE_TYPE_LEGENDARY, 0x2000
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.set BATTLE_TYPE_REGI, 0x4000
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.set BATTLE_TYPE_TWO_OPPONENTS, 0x8000
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.set BATTLE_TYPE_DOME, 0x10000
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.set BATTLE_TYPE_PALACE, 0x20000
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.set BATTLE_TYPE_ARENA, 0x40000
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.set BATTLE_TYPE_FACTORY, 0x80000
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.set BATTLE_TYPE_x100000, 0x100000
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.set BATTLE_TYPE_PYRAMID, 0x200000
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.set BATTLE_TYPE_INGAME_PARTNER, 0x400000
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.set BATTLE_TYPE_x800000, 0x800000
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.set BATTLE_TYPE_RECORDED, 0x1000000
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.set BATTLE_TYPE_x2000000, 0x2000000
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.set BATTLE_TYPE_x4000000, 0x4000000
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.set BATTLE_TYPE_SECRET_BASE, 0x8000000
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.set BATTLE_TYPE_GROUDON, 0x10000000
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.set BATTLE_TYPE_KYORGE, 0x20000000
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.set BATTLE_TYPE_RAYQUAZA, 0x40000000
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.set BATTLE_TYPE_x80000000, 0x80000000
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@ battle outcomes
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.set WON, 0x1
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.set LOST, 0x2
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.set DREW, 0x3
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.set RAN, 0x4
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.set PLAYER_TELEPORTED, 0x5
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.set MON_FLED, 0x6
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.set CAUGHT, 0x7
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.set OUT_OF_BALLS, 0x8
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.set FORFEITED, 0x9
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.set OPPONENT_TELEPORTED, 0xA
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@ identities
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.set IDENTITY_PLAYER_MON1, 0
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.set IDENTITY_OPPONENT_MON1, 1
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.set IDENTITY_PLAYER_MON2, 2
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.set IDENTITY_OPPONENT_MON2, 3
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@ status 1
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.set STATUS_SLEEP, 0x7
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.set STATUS_POISON, 0x8
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.set STATUS_BURN, 0x10
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.set STATUS_FREEZE, 0x20
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.set STATUS_PARALYSIS, 0x40
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.set STATUS_TOXIC_POISON, 0x80
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.set STATUS_TOXIC_COUNTER, 0xF00
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.set STATUS_ANY, STATUS_SLEEP | STATUS_POISON | STATUS_BURN | STATUS_FREEZE | STATUS_PARALYSIS | STATUS_TOXIC_POISON
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@ status 2
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.set STATUS2_CONFUSION, 0x00000007
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.set STATUS2_FLINCHED, 0x00000008
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.set STATUS2_UPROAR, 0x00000070
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.set STATUS2_BIDE, 0x00000300
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.set STATUS2_LOCK_CONFUSE, 0x00000C00
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.set STATUS2_MULTIPLETURNS, 0x00001000
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.set STATUS2_WRAPPED, 0x0000E000
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.set STATUS2_INFATUATION, 0x000F0000
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.set STATUS2_FOCUS_ENERGY, 0x00100000
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.set STATUS2_TRANSFORMED, 0x00200000
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.set STATUS2_RECHARGE, 0x00400000
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.set STATUS2_RAGE, 0x00800000
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.set STATUS2_SUBSTITUTE, 0x01000000
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.set STATUS2_DESTINY_BOND, 0x02000000
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.set STATUS2_ESCAPE_PREVENTION, 0x04000000
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.set STATUS2_NIGHTMARE, 0x08000000
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.set STATUS2_CURSED, 0x10000000
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.set STATUS2_FORESIGHT, 0x20000000
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.set STATUS2_DEFENSE_CURL, 0x40000000
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.set STATUS2_TORMENT, 0x80000000
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@ status 3
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.set STATUS3_LEECHSEED_BANK, 0x3
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.set STATUS3_LEECHSEED, 0x4
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.set STATUS3_ALWAYS_HITS, 0x18
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.set STATUS3_PERISH_SONG, 0x20
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.set STATUS3_ON_AIR, 0x40
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.set STATUS3_UNDERGROUND, 0x80
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.set STATUS3_MINIMIZED, 0x100
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.set STATUS3_ROOTED, 0x400
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.set STATUS3_CHARGED_UP, 0x200
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.set STATUS3_YAWN, 0x1800
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.set STATUS3_IMPRISONED_OTHERS, 0x2000
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.set STATUS3_GRUDGE, 0x4000
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.set STATUS3_CANT_SCORE_A_CRIT, 0x8000
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.set STATUS3_MUDSPORT, 0x10000
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.set STATUS3_WATERSPORT, 0x20000
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.set STATUS3_UNDERWATER, 0x40000
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.set STATUS3_INTIMIDATE_POKES, 0x80000
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.set STATUS3_TRACE, 0x100000
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@ side status
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.set SIDE_STATUS_REFLECT, 0x1
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.set SIDE_STATUS_LIGHTSCREEN, 0x2
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.set SIDE_STATUS_X4, 0x4
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.set SIDE_STATUS_SPIKES, 0x10
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.set SIDE_STATUS_SAFEGUARD, 0x20
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.set SIDE_STATUS_FUTUREATTACK, 0x40
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.set SIDE_STATUS_MIST, 0x100
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.set SIDE_STATUS_SPIKES_DAMAGED, 0x200
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@ stats
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.set HP, 0x0
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.set ATK, 0x1
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.set DEF, 0x2
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.set SPEED, 0x3
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.set SPATK, 0x4
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.set SPDEF, 0x5
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.set ACC, 0x6
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.set EVASION, 0x7
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@ weather flags
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.set WEATHER_RAIN_TEMPORARY, 0x01
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.set WEATHER_RAIN_DOWNPOUR, 0x02
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.set WEATHER_RAIN_PERMANENT, 0x04
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.set WEATHER_SANDSTORM_TEMPORARY, 0x08
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.set WEATHER_SANDSTORM_PERMANENT, 0x10
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.set WEATHER_SUN_TEMPORARY, 0x20
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.set WEATHER_SUN_PERMANENT, 0x40
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.set WEATHER_HAIL, 0x80
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@ hitmarker
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.set HITMARKER_x10, 0x00000010
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.set HITMARKER_x20, 0x00000020
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.set HITMARKER_DESTINYBOND, 0x00000040
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.set HITMARKER_NO_ANIMATIONS, 0x00000080
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.set HITMARKER_IGNORE_SUBSTITUTE, 0x00000100
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.set HITMARKER_NO_ATTACKSTRING, 0x00000200
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.set HITMARKER_ATTACKSTRING_PRINTED, 0x00000400
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.set HITMARKER_NO_PPDEDUCT, 0x00000800
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.set HITMARKER_PURSUIT_TRAP, 0x00001000
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.set HITMARKER_IGNORE_SAFEGUARD, 0x00002000
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.set HITMARKER_SYNCHRONISE_EFFECT, 0x00004000
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.set HITMARKER_RUN, 0x00008000
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.set HITMARKER_IGNORE_ON_AIR, 0x00010000
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.set HITMARKER_IGNORE_UNDERGROUND, 0x00020000
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.set HITMARKER_IGNORE_UNDERWATER, 0x00040000
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.set HITMARKER_UNABLE_TO_USE_MOVE, 0x00080000
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.set HITMARKER_x100000, 0x00100000
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.set HITMARKER_x200000, 0x00200000
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.set HITMARKER_x400000, 0x00400000
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.set HITMARKER_x800000, 0x00800000
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.set HITMARKER_GRUDGE, 0x01000000
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.set HITMARKER_OBEYS, 0x02000000
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.set HITMARKER_x4000000, 0x04000000
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.set HITMARKER_x8000000, 0x08000000
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@ move flags
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.set MOVESTATUS_MISSED, 0x1
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.set MOVESTATUS_SUPEREFFECTIVE, 0x2
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.set MOVESTATUS_NOTVERYEFFECTIVE, 0x4
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.set MOVESTATUS_NOTAFFECTED, 0x8
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.set MOVESTATUS_ONEHITKO, 0x10
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.set MOVESTATUS_FAILED, 0x20
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.set MOVESTATUS_ENDURED, 0x40
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.set MOVESTATUS_HUNGON, 0x80
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170
constants/battle_script_constants.inc
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170
constants/battle_script_constants.inc
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@@ -0,0 +1,170 @@
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@ animation ids
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.set ANIM_CASTFORM_CHANGE, 0x0
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.set ANIM_STATS_CHANGE, 0x1
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.set ANIM_SUBSTITUTE_FADE, 0x2
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.set ANIM_SUBSTITUTE_APPEAR, 0x3
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.set ANIM_x4, 0x4
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.set ANIM_ITEM_KNOCKOFF, 0x5
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.set ANIM_TURN_TRAP, 0x6
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.set ANIM_ITEM_EFFECT, 0x7
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.set ANIM_SMOKEBALL_ESCAPE, 0x8
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.set ANIM_HANGED_ON, 0x9
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.set ANIM_RAIN_CONTINUES, 0xA
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.set ANIM_SUN_CONTINUES, 0xB
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.set ANIM_SANDSTORM_CONTINUES, 0xC
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.set ANIM_HAIL_CONTINUES, 0xD
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.set ANIM_LEECH_SEED_DRAIN, 0xE
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.set ANIM_MON_HIT, 0xF
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.set ANIM_ITEM_STEAL, 0x10
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.set ANIM_SNATCH_MOVE, 0x11
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.set ANIM_FUTURE_SIGHT_HIT, 0x12
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.set ANIM_x13, 0x13
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.set ANIM_x14, 0x14
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.set ANIM_INGRAIN_HEAL, 0x15
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.set ANIM_WISH_HEAL, 0x16
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@ atk 80
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.set ATK80_DMG_CHANGE_SIGN, 0x0
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.set ATK80_DMG_HALF_BY_TWO_NOT_MORE_THAN_HALF_MAX_HP, 0x1
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.set ATK80_DMG_DOUBLED, 0x2
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@ compare operands
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.set EQUAL, 0x0
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.set NOT_EQUAL, 0x1
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.set GREATER_THAN, 0x2
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.set LESS_THAN, 0x3
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.set COMMON_BITS, 0x4
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.set NO_COMMON_BITS, 0x5
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@ move effects
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.set EFFECT_SLEEP, 0x1
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.set EFFECT_POISON, 0x2
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.set EFFECT_BURN, 0x3
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.set EFFECT_FREEZE, 0x4
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.set EFFECT_PARALYSIS, 0x5
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.set EFFECT_TOXIC, 0x6
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.set EFFECT_CONFUSION, 0x7
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.set EFFECT_FLINCH, 0x8
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.set EFFECT_TRI_ATTACK, 0x9
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.set EFFECT_UPROAR, 0xA
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.set EFFECT_PAYDAY, 0xB
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.set EFFECT_CHARGING, 0xC
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.set EFFECT_WRAP, 0xD
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.set EFFECT_RECOIL_25, 0xE
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.set EFFECT_ATK_PLUS_1, 0xF
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.set EFFECT_DEF_PLUS_1, 0x10
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.set EFFECT_SPD_PLUS_1, 0x11
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.set EFFECT_SP_ATK_PLUS_1, 0x12
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.set EFFECT_SP_DEF_PLUS_1, 0x13
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.set EFFECT_ACC_PLUS_1, 0x14
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.set EFFECT_EVS_PLUS_1, 0x15
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.set EFFECT_ATK_MINUS_1, 0x16
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.set EFFECT_DEF_MINUS_1, 0x17
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.set EFFECT_SPD_MINUS_1, 0x18
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.set EFFECT_SP_ATK_MINUS_1, 0x19
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.set EFFECT_SP_DEF_MINUS_1, 0x1A
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.set EFFECT_ACC_MINUS_1, 0x1B
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.set EFFECT_EVS_MINUS_1, 0x1C
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.set EFFECT_RECHARGE, 0x1D
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.set EFFECT_RAGE, 0x1E
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.set EFFECT_STEAL_ITEM, 0x1F
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.set EFFECT_PREVENT_ESCAPE, 0x20
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.set EFFECT_NIGHTMARE, 0x21
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.set EFFECT_ALL_STATS_UP, 0x22
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.set EFFECT_RAPIDSPIN, 0x23
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.set EFFECT_REMOVE_PARALYSIS, 0x24
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.set EFFECT_ATK_DEF_DOWN, 0x25
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.set EFFECT_RECOIL_33_PARALYSIS, 0x26
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.set EFFECT_ATK_PLUS_2, 0x27
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.set EFFECT_DEF_PLUS_2, 0x28
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.set EFFECT_SPD_PLUS_2, 0x29
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.set EFFECT_SP_ATK_PLUS_2, 0x2A
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.set EFFECT_SP_DEF_PLUS_2, 0x2B
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.set EFFECT_ACC_PLUS_2, 0x2C
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.set EFFECT_EVS_PLUS_2, 0x2D
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.set EFFECT_ATK_MINUS_2, 0x2E
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.set EFFECT_DEF_MINUS_2, 0x2F
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.set EFFECT_SPD_MINUS_2, 0x30
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.set EFFECT_SP_ATK_MINUS_2, 0x31
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.set EFFECT_SP_DEF_MINUS_2, 0x32
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.set EFFECT_ACC_MINUS_2, 0x33
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.set EFFECT_EVS_MINUS_2, 0x34
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.set EFFECT_THRASH, 0x35
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.set EFFECT_KNOCK_OFF, 0x36
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.set EFFECT_NOTHING_37, 0x37
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.set EFFECT_NOTHING_38, 0x38
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.set EFFECT_NOTHING_39, 0x39
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.set EFFECT_NOTHING_3A, 0x3A
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.set EFFECT_SP_ATK_TWO_DOWN, 0x3B
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.set EFFECT_NOTHING_3C, 0x3C
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.set EFFECT_NOTHING_3D, 0x3D
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.set EFFECT_NOTHING_3E, 0x3E
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.set EFFECT_NOTHING_3F, 0x3F
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.set AFFECTS_USER, 0x40
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.set CERTAIN, 0x80
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@ accuracy calc
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.set NO_ACC_CALC, 0xFFFE
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.set NO_ACC_CALC_CHECK_LOCK_ON, 0xFFFF
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.set ACC_CURR_MOVE, 0x0
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@ bank values
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.set TARGET, 0x0
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.set ATTACKER, 0x1
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.set EFFECT_BANK, 0x2
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.set GBANK_1, 0x3
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.set ATTACKER_WITH_PARTNER, 0x4 @ only for cmd98
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.set BANK0, 0x7
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.set SCRIPTING_BANK, 0xA
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.set OPPONENT1, 0xC
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@ various
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.set VARIOUS_CANCEL_MULTI_TURN_MOVES, 0
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.set VARIOUS_SET_MAGIC_COAT_TARGET, 1
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.set VARIOUS_IS_RUNNING_IMPOSSIBLE, 2
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.set VARIOUS_GET_MOVE_TARGET, 3
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.set VARIOUS_RESET_INTIMIDATE_TRACE_BITS, 5
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.set VARIOUS_UPDATE_CHOICE_MOVE_ON_LVL_UP, 6
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.set VARIOUS_EMIT_YESNOBOX, 13
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.set VARIOUS_WAIT_CRY, 18
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.set VARIOUS_RETURN_OPPONENT_MON1, 19
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.set VARIOUS_RETURN_OPPONENT_MON2, 20
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.set VARIOUS_SET_TELEPORT_OUTCOME, 25
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.set VARIOUS_PLAY_TRAINER_DEFEATED_MUSIC, 26
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@ jumpifcant switch flag argument
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.set ATK4F_DONT_CHECK_STATUSES, 0x80
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@ battle scripting struct
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.equiv sPAINSPLIT_HP, gBattleScripting
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.equiv sBIDE_DMG, gBattleScripting + 4
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.equiv sMULTIHIT_STRING, gBattleScripting + 8
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.equiv sDMG_MULTIPLIER, gBattleScripting + 0xE
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.equiv sFIELD_F, gBattleScripting + 0xF
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.equiv sANIM_ARG1, gBattleScripting + 0x10
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.equiv sANIM_ARG2, gBattleScripting + 0x11
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.equiv sTRIPLE_KICK_POWER, gBattleScripting + 0x12
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.equiv sFIELD_13, gBattleScripting + 0x13
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.equiv sMOVEEND_STATE, gBattleScripting + 0x14
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.equiv sFIELD_15, gBattleScripting + 0x15
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.equiv sFIELD_16, gBattleScripting + 0x16
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.equiv sBANK, gBattleScripting + 0x17
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.equiv sANIM_TURN, gBattleScripting + 0x18
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.equiv sANIM_TARGETS_HIT, gBattleScripting + 0x19
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.equiv sSTATCHANGER, gBattleScripting + 0x1A
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.equiv sFIELD_1B, gBattleScripting + 0x1B
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.equiv sGIVEEXP_STATE, gBattleScripting + 0x1C
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.equiv sBATTLE_STYLE, gBattleScripting + 0x1D
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.equiv sLVLBOX_STATE, gBattleScripting + 0x1E
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.equiv sLEARNMOVE_STATE, gBattleScripting + 0x1F
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.equiv sFIELD_20, gBattleScripting + 0x20
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.equiv sRESHOW_MAIN_STATE, gBattleScripting + 0x21
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.equiv sRESHOW_HELPER_STATE, gBattleScripting + 0x22
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.equiv sFIELD_23, gBattleScripting + 0x23
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.equiv sFIELD_24, gBattleScripting + 0x24
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.equiv sMULTIPLAYER_ID, gBattleScripting + 0x25
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@ battle communication struct
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.equiv cEFFECT_CHOOSER, gBattleCommunication + 3
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.equiv cMULTISTRING_CHOOSER, gBattleCommunication + 5
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375
constants/battle_text.inc
Normal file
375
constants/battle_text.inc
Normal file
@@ -0,0 +1,375 @@
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.set STRINGID_INTROMSG, 0
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.set STRINGID_INTROSENDOUT, 1
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.set STRINGID_RETURNMON, 2
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.set STRINGID_SWITCHINMON, 3
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.set STRINGID_USEDMOVE, 4
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.set STRINGID_BATTLEEND, 5
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.set STRINGID_TRAINER1LOSETEXT, 12
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.set STRINGID_PKMNGAINEDEXP, 13
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.set STRINGID_PKMNGREWTOLV, 14
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.set STRINGID_PKMNLEARNEDMOVE, 15
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.set STRINGID_TRYTOLEARNMOVE1, 16
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.set STRINGID_TRYTOLEARNMOVE2, 17
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.set STRINGID_TRYTOLEARNMOVE3, 18
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.set STRINGID_PKMNFORGOTMOVE, 19
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.set STRINGID_STOPLEARNINGMOVE, 20
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.set STRINGID_DIDNOTLEARNMOVE, 21
|
||||
.set STRINGID_PKMNLEARNEDMOVE2, 22
|
||||
.set STRINGID_ATTACKMISSED, 23
|
||||
.set STRINGID_PKMNPROTECTEDITSELF, 24
|
||||
.set STRINGID_STATSWONTINCREASE2, 25
|
||||
.set STRINGID_AVOIDEDDAMAGE, 26
|
||||
.set STRINGID_ITDOESNTAFFECT, 27
|
||||
.set STRINGID_ATTACKERFAINTED, 28
|
||||
.set STRINGID_TARGETFAINTED, 29
|
||||
.set STRINGID_PLAYERGOTMONEY, 30
|
||||
.set STRINGID_PLAYERWHITEOUT, 31
|
||||
.set STRINGID_PLAYERWHITEOUT2, 32
|
||||
.set STRINGID_PREVENTSESCAPE, 33
|
||||
.set STRINGID_HITXTIMES, 34
|
||||
.set STRINGID_PKMNFELLASLEEP, 35
|
||||
.set STRINGID_PKMNMADESLEEP, 36
|
||||
.set STRINGID_PKMNALREADYASLEEP, 37
|
||||
.set STRINGID_PKMNALREADYASLEEP2, 38
|
||||
.set STRINGID_PKMNWASNTAFFECTED, 39
|
||||
.set STRINGID_PKMNWASPOISONED, 40
|
||||
.set STRINGID_PKMNPOISONEDBY, 41
|
||||
.set STRINGID_PKMNHURTBYPOISON, 42
|
||||
.set STRINGID_PKMNALREADYPOISONED, 43
|
||||
.set STRINGID_PKMNBADLYPOISONED, 44
|
||||
.set STRINGID_PKMNENERGYDRAINED, 45
|
||||
.set STRINGID_PKMNWASBURNED, 46
|
||||
.set STRINGID_PKMNBURNEDBY, 47
|
||||
.set STRINGID_PKMNHURTBYBURN, 48
|
||||
.set STRINGID_PKMNWASFROZEN, 49
|
||||
.set STRINGID_PKMNFROZENBY, 50
|
||||
.set STRINGID_PKMNISFROZEN, 51
|
||||
.set STRINGID_PKMNWASDEFROSTED, 52
|
||||
.set STRINGID_PKMNWASDEFROSTED2, 53
|
||||
.set STRINGID_PKMNWASDEFROSTEDBY, 54
|
||||
.set STRINGID_PKMNWASPARALYZED, 55
|
||||
.set STRINGID_PKMNWASPARALYZEDBY, 56
|
||||
.set STRINGID_PKMNISPARALYZED, 57
|
||||
.set STRINGID_PKMNISALREADYPARALYZED, 58
|
||||
.set STRINGID_PKMNHEALEDPARALYSIS, 59
|
||||
.set STRINGID_PKMNDREAMEATEN, 60
|
||||
.set STRINGID_STATSWONTINCREASE, 61
|
||||
.set STRINGID_STATSWONTDECREASE, 62
|
||||
.set STRINGID_TEAMSTOPPEDWORKING, 63
|
||||
.set STRINGID_FOESTOPPEDWORKING, 64
|
||||
.set STRINGID_PKMNISCONFUSED, 65
|
||||
.set STRINGID_PKMNHEALEDCONFUSION, 66
|
||||
.set STRINGID_PKMNWASCONFUSED, 67
|
||||
.set STRINGID_PKMNALREADYCONFUSED, 68
|
||||
.set STRINGID_PKMNFELLINLOVE, 69
|
||||
.set STRINGID_PKMNINLOVE, 70
|
||||
.set STRINGID_PKMNIMMOBILIZEDBYLOVE, 71
|
||||
.set STRINGID_PKMNBLOWNAWAY, 72
|
||||
.set STRINGID_PKMNCHANGEDTYPE, 73
|
||||
.set STRINGID_PKMNFLINCHED, 74
|
||||
.set STRINGID_PKMNREGAINEDHEALTH, 75
|
||||
.set STRINGID_PKMNHPFULL, 76
|
||||
.set STRINGID_PKMNRAISEDSPDEF, 77
|
||||
.set STRINGID_PKMNRAISEDDEF, 78
|
||||
.set STRINGID_PKMNCOVEREDBYVEIL, 79
|
||||
.set STRINGID_PKMNUSEDSAFEGUARD, 80
|
||||
.set STRINGID_PKMNSAFEGUARDEXPIRED, 81
|
||||
.set STRINGID_PKMNWENTTOSLEEP, 82
|
||||
.set STRINGID_PKMNSLEPTHEALTHY, 83
|
||||
.set STRINGID_PKMNWHIPPEDWHIRLWIND, 84
|
||||
.set STRINGID_PKMNTOOKSUNLIGHT, 85
|
||||
.set STRINGID_PKMNLOWEREDHEAD, 86
|
||||
.set STRINGID_PKMNISGLOWING, 87
|
||||
.set STRINGID_PKMNFLEWHIGH, 88
|
||||
.set STRINGID_PKMNDUGHOLE, 89
|
||||
.set STRINGID_PKMNSQUEEZEDBYBIND, 90
|
||||
.set STRINGID_PKMNTRAPPEDINVORTEX, 91
|
||||
.set STRINGID_PKMNWRAPPEDBY, 92
|
||||
.set STRINGID_PKMNCLAMPED, 93
|
||||
.set STRINGID_PKMNHURTBY, 94
|
||||
.set STRINGID_PKMNFREEDFROM, 95
|
||||
.set STRINGID_PKMNCRASHED, 96
|
||||
.set STRINGID_PKMNSHROUDEDINMIST, 97
|
||||
.set STRINGID_PKMNPROTECTEDBYMIST, 98
|
||||
.set STRINGID_PKMNGETTINGPUMPED, 99
|
||||
.set STRINGID_PKMNHITWITHRECOIL, 100
|
||||
.set STRINGID_PKMNPROTECTEDITSELF2, 101
|
||||
.set STRINGID_PKMNBUFFETEDBYSANDSTORM, 102
|
||||
.set STRINGID_PKMNPELTEDBYHAIL, 103
|
||||
.set STRINGID_PKMNSEEDED, 104
|
||||
.set STRINGID_PKMNEVADEDATTACK, 105
|
||||
.set STRINGID_PKMNSAPPEDBYLEECHSEED, 106
|
||||
.set STRINGID_PKMNFASTASLEEP, 107
|
||||
.set STRINGID_PKMNWOKEUP, 108
|
||||
.set STRINGID_PKMNUPROARKEPTAWAKE, 109
|
||||
.set STRINGID_PKMNWOKEUPINUPROAR, 110
|
||||
.set STRINGID_PKMNCAUSEDUPROAR, 111
|
||||
.set STRINGID_PKMNMAKINGUPROAR, 112
|
||||
.set STRINGID_PKMNCALMEDDOWN, 113
|
||||
.set STRINGID_PKMNCANTSLEEPINUPROAR, 114
|
||||
.set STRINGID_PKMNSTOCKPILED, 115
|
||||
.set STRINGID_PKMNCANTSTOCKPILE, 116
|
||||
.set STRINGID_PKMNCANTSLEEPINUPROAR2, 117
|
||||
.set STRINGID_UPROARKEPTPKMNAWAKE, 118
|
||||
.set STRINGID_PKMNSTAYEDAWAKEUSING, 119
|
||||
.set STRINGID_PKMNSTORINGENERGY, 120
|
||||
.set STRINGID_PKMNUNLEASHEDENERGY, 121
|
||||
.set STRINGID_PKMNFATIGUECONFUSION, 122
|
||||
.set STRINGID_PKMNPICKEDUPITEM, 123
|
||||
.set STRINGID_PKMNUNAFFECTED, 124
|
||||
.set STRINGID_PKMNTRANSFORMEDINTO, 125
|
||||
.set STRINGID_PKMNMADESUBSTITUTE, 126
|
||||
.set STRINGID_PKMNHASSUBSTITUTE, 127
|
||||
.set STRINGID_SUBSTITUTEDAMAGED, 128
|
||||
.set STRINGID_PKMNSUBSTITUTEFADED, 129
|
||||
.set STRINGID_PKMNMUSTRECHARGE, 130
|
||||
.set STRINGID_PKMNRAGEBUILDING, 131
|
||||
.set STRINGID_PKMNMOVEWASDISABLED, 132
|
||||
.set STRINGID_PKMNMOVEISDISABLED, 133
|
||||
.set STRINGID_PKMNMOVEDISABLEDNOMORE, 134
|
||||
.set STRINGID_PKMNGOTENCORE, 135
|
||||
.set STRINGID_PKMNENCOREENDED, 136
|
||||
.set STRINGID_PKMNTOOKAIM, 137
|
||||
.set STRINGID_PKMNSKETCHEDMOVE, 138
|
||||
.set STRINGID_PKMNTRYINGTOTAKEFOE, 139
|
||||
.set STRINGID_PKMNTOOKFOE, 140
|
||||
.set STRINGID_PKMNREDUCEDPP, 141
|
||||
.set STRINGID_PKMNSTOLEITEM, 142
|
||||
.set STRINGID_TARGETCANTESCAPENOW, 143
|
||||
.set STRINGID_PKMNFELLINTONIGHTMARE, 144
|
||||
.set STRINGID_PKMNLOCKEDINNIGHTMARE, 145
|
||||
.set STRINGID_PKMNLAIDCURSE, 146
|
||||
.set STRINGID_PKMNAFFLICTEDBYCURSE, 147
|
||||
.set STRINGID_SPIKESSCATTERED, 148
|
||||
.set STRINGID_PKMNHURTBYSPIKES, 149
|
||||
.set STRINGID_PKMNIDENTIFIED, 150
|
||||
.set STRINGID_PKMNPERISHCOUNTFELL, 151
|
||||
.set STRINGID_PKMNBRACEDITSELF, 152
|
||||
.set STRINGID_PKMNENDUREDHIT, 153
|
||||
.set STRINGID_MAGNITUDESTRENGTH, 154
|
||||
.set STRINGID_PKMNCUTHPMAXEDATTACK, 155
|
||||
.set STRINGID_PKMNCOPIEDSTATCHANGES, 156
|
||||
.set STRINGID_PKMNGOTFREE, 157
|
||||
.set STRINGID_PKMNSHEDLEECHSEED, 158
|
||||
.set STRINGID_PKMNBLEWAWAYSPIKES, 159
|
||||
.set STRINGID_PKMNFLEDFROMBATTLE, 160
|
||||
.set STRINGID_PKMNFORESAWATTACK, 161
|
||||
.set STRINGID_PKMNTOOKATTACK, 162
|
||||
.set STRINGID_PKMNATTACK, 163
|
||||
.set STRINGID_PKMNCENTERATTENTION, 164
|
||||
.set STRINGID_PKMNCHARGINGPOWER, 165
|
||||
.set STRINGID_NATUREPOWERTURNEDINTO, 166
|
||||
.set STRINGID_PKMNSTATUSNORMAL, 167
|
||||
.set STRINGID_PKMNHASNOMOVESLEFT, 168
|
||||
.set STRINGID_PKMNSUBJECTEDTOTORMENT, 169
|
||||
.set STRINGID_PKMNCANTUSEMOVETORMENT, 170
|
||||
.set STRINGID_PKMNTIGHTENINGFOCUS, 171
|
||||
.set STRINGID_PKMNFELLFORTAUNT, 172
|
||||
.set STRINGID_PKMNCANTUSEMOVETAUNT, 173
|
||||
.set STRINGID_PKMNREADYTOHELP, 174
|
||||
.set STRINGID_PKMNSWITCHEDITEMS, 175
|
||||
.set STRINGID_PKMNCOPIEDFOE, 176
|
||||
.set STRINGID_PKMNMADEWISH, 177
|
||||
.set STRINGID_PKMNWISHCAMETRUE, 178
|
||||
.set STRINGID_PKMNPLANTEDROOTS, 179
|
||||
.set STRINGID_PKMNABSORBEDNUTRIENTS, 180
|
||||
.set STRINGID_PKMNANCHOREDITSELF, 181
|
||||
.set STRINGID_PKMNWASMADEDROWSY, 182
|
||||
.set STRINGID_PKMNKNOCKEDOFF, 183
|
||||
.set STRINGID_PKMNSWAPPEDABILITIES, 184
|
||||
.set STRINGID_PKMNSEALEDOPPONENTMOVE, 185
|
||||
.set STRINGID_PKMNCANTUSEMOVESEALED, 186
|
||||
.set STRINGID_PKMNWANTSGRUDGE, 187
|
||||
.set STRINGID_PKMNLOSTPPGRUDGE, 188
|
||||
.set STRINGID_PKMNSHROUDEDITSELF, 189
|
||||
.set STRINGID_PKMNMOVEBOUNCED, 190
|
||||
.set STRINGID_PKMNWAITSFORTARGET, 191
|
||||
.set STRINGID_PKMNSNATCHEDMOVE, 192
|
||||
.set STRINGID_PKMNMADEITRAIN, 193
|
||||
.set STRINGID_PKMNRAISEDSPEED, 194
|
||||
.set STRINGID_PKMNPROTECTEDBY, 195
|
||||
.set STRINGID_PKMNPREVENTSUSAGE, 196
|
||||
.set STRINGID_PKMNRESTOREDHPUSING, 197
|
||||
.set STRINGID_PKMNCHANGEDTYPEWITH, 198
|
||||
.set STRINGID_PKMNPREVENTSPARALYSISWITH, 199
|
||||
.set STRINGID_PKMNPREVENTSROMANCEWITH, 200
|
||||
.set STRINGID_PKMNPREVENTSPOISONINGWITH, 201
|
||||
.set STRINGID_PKMNPREVENTSCONFUSIONWITH, 202
|
||||
.set STRINGID_PKMNRAISEDFIREPOWERWITH, 203
|
||||
.set STRINGID_PKMNANCHORSITSELFWITH, 204
|
||||
.set STRINGID_PKMNCUTSATTACKWITH, 205
|
||||
.set STRINGID_PKMNPREVENTSSTATLOSSWITH, 206
|
||||
.set STRINGID_PKMNHURTSWITH, 207
|
||||
.set STRINGID_PKMNTRACED, 208
|
||||
.set STRINGID_STATSHARPLY, 209
|
||||
.set STRINGID_STATROSE, 210
|
||||
.set STRINGID_STATHARSHLY, 211
|
||||
.set STRINGID_STATFELL, 212
|
||||
.set STRINGID_PKMNSSTATCHANGED, 213
|
||||
.set STRINGID_PKMNSSTATCHANGED2, 214
|
||||
.set STRINGID_PKMNSSTATCHANGED3, 215
|
||||
.set STRINGID_PKMNSSTATCHANGED4, 216
|
||||
.set STRINGID_CRITICALHIT, 217
|
||||
.set STRINGID_ONEHITKO, 218
|
||||
.set STRINGID_123POOF, 219
|
||||
.set STRINGID_ANDELLIPSIS, 220
|
||||
.set STRINGID_NOTVERYEFFECTIVE, 221
|
||||
.set STRINGID_SUPEREFFECTIVE, 222
|
||||
.set STRINGID_GOTAWAYSAFELY, 223
|
||||
.set STRINGID_WILDPKMNFLED, 224
|
||||
.set STRINGID_NORUNNINGFROMTRAINERS, 225
|
||||
.set STRINGID_CANTESCAPE, 226
|
||||
.set STRINGID_DONTLEAVEBIRCH, 227
|
||||
.set STRINGID_BUTNOTHINGHAPPENED, 228
|
||||
.set STRINGID_BUTITFAILED, 229
|
||||
.set STRINGID_ITHURTCONFUSION, 230
|
||||
.set STRINGID_MIRRORMOVEFAILED, 231
|
||||
.set STRINGID_STARTEDTORAIN, 232
|
||||
.set STRINGID_DOWNPOURSTARTED, 233
|
||||
.set STRINGID_RAINCONTINUES, 234
|
||||
.set STRINGID_DOWNPOURCONTINUES, 235
|
||||
.set STRINGID_RAINSTOPPED, 236
|
||||
.set STRINGID_SANDSTORMBREWED, 237
|
||||
.set STRINGID_SANDSTORMRAGES, 238
|
||||
.set STRINGID_SANDSTORMSUBSIDED, 239
|
||||
.set STRINGID_SUNLIGHTGOTBRIGHT, 240
|
||||
.set STRINGID_SUNLIGHTSTRONG, 241
|
||||
.set STRINGID_SUNLIGHTFADED, 242
|
||||
.set STRINGID_STARTEDHAIL, 243
|
||||
.set STRINGID_HAILCONTINUES, 244
|
||||
.set STRINGID_HAILSTOPPED, 245
|
||||
.set STRINGID_FAILEDTOSPITUP, 246
|
||||
.set STRINGID_FAILEDTOSWALLOW, 247
|
||||
.set STRINGID_WINDBECAMEHEATWAVE, 248
|
||||
.set STRINGID_STATCHANGESGONE, 249
|
||||
.set STRINGID_COINSSCATTERED, 250
|
||||
.set STRINGID_TOOWEAKFORSUBSTITUTE, 251
|
||||
.set STRINGID_SHAREDPAIN, 252
|
||||
.set STRINGID_BELLCHIMED, 253
|
||||
.set STRINGID_FAINTINTHREE, 254
|
||||
.set STRINGID_NOPPLEFT, 255
|
||||
.set STRINGID_BUTNOPPLEFT, 256
|
||||
.set STRINGID_PLAYERUSEDITEM, 257
|
||||
.set STRINGID_WALLYUSEDITEM, 258
|
||||
.set STRINGID_TRAINERBLOCKEDBALL, 259
|
||||
.set STRINGID_DONTBEATHIEF, 260
|
||||
.set STRINGID_ITDODGEDBALL, 261
|
||||
.set STRINGID_YOUMISSEDPKMN, 262
|
||||
.set STRINGID_PKMNBROKEFREE, 263
|
||||
.set STRINGID_ITAPPEAREDCAUGHT, 264
|
||||
.set STRINGID_AARGHALMOSTHADIT, 265
|
||||
.set STRINGID_SHOOTSOCLOSE, 266
|
||||
.set STRINGID_GOTCHAPKMNCAUGHT, 267
|
||||
.set STRINGID_GOTCHAPKMNCAUGHT2, 268
|
||||
.set STRINGID_GIVENICKNAMECAPTURED, 269
|
||||
.set STRINGID_PKMNSENTTOPC, 270
|
||||
.set STRINGID_PKMNDATAADDEDTODEX, 271
|
||||
.set STRINGID_ITISRAINING, 272
|
||||
.set STRINGID_SANDSTORMISRAGING, 273
|
||||
.set STRINGID_CANTESCAPE2, 274
|
||||
.set STRINGID_PKMNIGNORESASLEEP, 275
|
||||
.set STRINGID_PKMNIGNOREDORDERS, 276
|
||||
.set STRINGID_PKMNBEGANTONAP, 277
|
||||
.set STRINGID_PKMNLOAFING, 278
|
||||
.set STRINGID_PKMNWONTOBEY, 279
|
||||
.set STRINGID_PKMNTURNEDAWAY, 280
|
||||
.set STRINGID_PKMNPRETENDNOTNOTICE, 281
|
||||
.set STRINGID_ENEMYABOUTTOSWITCHPKMN, 282
|
||||
.set STRINGID_CREPTCLOSER, 283
|
||||
.set STRINGID_CANTGETCLOSER, 284
|
||||
.set STRINGID_PKMNWATCHINGCAREFULLY, 285
|
||||
.set STRINGID_PKMNCURIOUSABOUTX, 286
|
||||
.set STRINGID_PKMNENTHRALLEDBYX, 287
|
||||
.set STRINGID_PKMNIGNOREDX, 288
|
||||
.set STRINGID_THREWPOKEBLOCKATPKMN, 289
|
||||
.set STRINGID_OUTOFSAFARIBALLS, 290
|
||||
.set STRINGID_PKMNSITEMCUREDPARALYSIS, 291
|
||||
.set STRINGID_PKMNSITEMCUREDPOISON, 292
|
||||
.set STRINGID_PKMNSITEMHEALEDBURN, 293
|
||||
.set STRINGID_PKMNSITEMDEFROSTEDIT, 294
|
||||
.set STRINGID_PKMNSITEMWOKEIT, 295
|
||||
.set STRINGID_PKMNSITEMSNAPPEDOUT, 296
|
||||
.set STRINGID_PKMNSITEMCUREDPROBLEM, 297
|
||||
.set STRINGID_PKMNSITEMRESTOREDHEALTH, 298
|
||||
.set STRINGID_PKMNSITEMRESTOREDPP, 299
|
||||
.set STRINGID_PKMNSITEMRESTOREDSTATUS, 300
|
||||
.set STRINGID_PKMNSITEMRESTOREDHPALITTLE, 301
|
||||
.set STRINGID_ITEMALLOWSONLYYMOVE, 302
|
||||
.set STRINGID_PKMNHUNGONWITHX, 303
|
||||
.set STRINGID_EMPTYSTRING3, 304
|
||||
.set STRINGID_PKMNSXPREVENTSBURNS, 305
|
||||
.set STRINGID_PKMNSXBLOCKSY, 306
|
||||
.set STRINGID_PKMNSXRESTOREDHPALITTLE2, 307
|
||||
.set STRINGID_PKMNSXWHIPPEDUPSANDSTORM, 308
|
||||
.set STRINGID_PKMNSXPREVENTSYLOSS, 309
|
||||
.set STRINGID_PKMNSXINFATUATEDY, 310
|
||||
.set STRINGID_PKMNSXMADEYINEFFECTIVE, 311
|
||||
.set STRINGID_PKMNSXCUREDYPROBLEM, 312
|
||||
.set STRINGID_ITSUCKEDLIQUIDOOZE, 313
|
||||
.set STRINGID_PKMNTRANSFORMED, 314
|
||||
.set STRINGID_ELECTRICITYWEAKENED, 315
|
||||
.set STRINGID_FIREWEAKENED, 316
|
||||
.set STRINGID_PKMNHIDUNDERWATER, 317
|
||||
.set STRINGID_PKMNSPRANGUP, 318
|
||||
.set STRINGID_HMMOVESCANTBEFORGOTTEN, 319
|
||||
.set STRINGID_XFOUNDONEY, 320
|
||||
.set STRINGID_PLAYERDEFEATEDTRAINER1, 321
|
||||
.set STRINGID_SOOTHINGAROMA, 322
|
||||
.set STRINGID_ITEMSCANTBEUSEDNOW, 323
|
||||
.set STRINGID_FORXCOMMAYZ, 324
|
||||
.set STRINGID_USINGXTHEYOFZN, 325
|
||||
.set STRINGID_PKMNUSEDXTOGETPUMPED, 326
|
||||
.set STRINGID_PKMNSXMADEYUSELESS, 327
|
||||
.set STRINGID_PKMNTRAPPEDBYSANDTOMB, 328
|
||||
.set STRINGID_EMPTYSTRING4, 329
|
||||
.set STRINGID_ABOOSTED, 330
|
||||
.set STRINGID_PKMNSXINTENSIFIEDSUN, 331
|
||||
.set STRINGID_PKMNMAKESGROUNDMISS, 332
|
||||
.set STRINGID_YOUTHROWABALLNOWRIGHT, 333
|
||||
.set STRINGID_PKMNSXTOOKATTACK, 334
|
||||
.set STRINGID_PKMNCHOSEXASDESTINY, 335
|
||||
.set STRINGID_PKMNLOSTFOCUS, 336
|
||||
.set STRINGID_USENEXTPKMN, 337
|
||||
.set STRINGID_PKMNFLEDUSINGITS, 338
|
||||
.set STRINGID_PKMNFLEDUSING, 339
|
||||
.set STRINGID_PKMNWASDRAGGEDOUT, 340
|
||||
.set STRINGID_PREVENTEDFROMWORKING, 341
|
||||
.set STRINGID_PKMNSITEMNORMALIZEDSTATUS, 342
|
||||
.set STRINGID_TRAINER1USEDITEM, 343
|
||||
.set STRINGID_BOXISFULL, 344
|
||||
.set STRINGID_PKMNAVOIDEDATTACK, 345
|
||||
.set STRINGID_PKMNSXMADEITINEFFECTIVE, 346
|
||||
.set STRINGID_PKMNSXPREVENTSFLINCHING, 347
|
||||
.set STRINGID_PKMNALREADYHASBURN, 348
|
||||
.set STRINGID_STATSWONTDECREASE2, 349
|
||||
.set STRINGID_PKMNSXBLOCKSY2, 350
|
||||
.set STRINGID_PKMNSXWOREOFF, 351
|
||||
.set STRINGID_PKMNRAISEDDEFALITTLE, 352
|
||||
.set STRINGID_PKMNRAISEDSPDEFALITTLE, 353
|
||||
.set STRINGID_THEWALLSHATTERED, 354
|
||||
.set STRINGID_PKMNSXPREVENTSYSZ, 355
|
||||
.set STRINGID_PKMNSXCUREDITSYPROBLEM, 356
|
||||
.set STRINGID_ATTACKERCANTESCAPE, 357
|
||||
.set STRINGID_PKMNOBTAINEDX, 358
|
||||
.set STRINGID_PKMNOBTAINEDX2, 359
|
||||
.set STRINGID_PKMNOBTAINEDXYOBTAINEDZ, 360
|
||||
.set STRINGID_BUTNOEFFECT, 361
|
||||
.set STRINGID_PKMNSXHADNOEFFECTONY, 362
|
||||
.set STRINGID_TWOENEMIESDEFEATED, 363
|
||||
.set STRINGID_TRAINER2LOSETEXT, 364
|
||||
.set STRINGID_PKMNINCAPABLEOFPOWER, 365
|
||||
.set STRINGID_GLINTAPPEARSINEYE, 366
|
||||
.set STRINGID_PKMNGETTINGINTOPOSITION, 367
|
||||
.set STRINGID_PKMNBEGANGROWLINGDEEPLY, 368
|
||||
.set STRINGID_PKMNEAGERFORMORE, 369
|
||||
.set STRINGID_DEFEATEDOPPONENTBYREFEREE, 370
|
||||
.set STRINGID_LOSTTOOPPONENTBYREFEREE, 371
|
||||
.set STRINGID_TIEDOPPONENTBYREFEREE, 372
|
||||
.set STRINGID_QUESTIONFORFEITMATCH, 373
|
||||
.set STRINGID_FORFEITEDMATCH, 374
|
||||
.set STRINGID_PKMNTRANSFERREDSOMEONESPC, 375
|
||||
.set STRINGID_PKMNTRANSFERREDLANETTESPC, 376
|
||||
.set STRINGID_PKMNBOXSOMEONESPCFULL, 377
|
||||
.set STRINGID_PKMNBOXLANETTESPCFULL, 378
|
||||
.set STRINGID_TRAINER1WINTEXT, 379
|
||||
.set STRINGID_TRAINER2WINTEXT, 380
|
||||
Reference in New Issue
Block a user