dump battlescripts, rename battlescripts

This commit is contained in:
DizzyEggg
2017-11-25 18:42:31 +01:00
parent 1e4f12e6fa
commit 9151a6d094
24 changed files with 7812 additions and 1294 deletions

View File

@@ -6,6 +6,7 @@
#include "gpu_regs.h"
#include "unknown_task.h"
#include "battle_setup.h"
#include "battle_scripts.h"
#include "pokemon.h"
#include "palette.h"
#include "task.h"
@@ -178,31 +179,6 @@ extern const u8 gText_Ice[];
extern const u8 gText_Confusion[];
extern const u8 gText_Love[];
// battlescripts
extern const u8 gUnknown_082DB8BE[];
extern const u8 gUnknown_082DB881[];
extern const u8 BattleScript_ActionSelectionItemsCantBeUsed[];
extern const u8 gUnknown_082DAB11[];
extern const u8 gUnknown_082DB9BA[];
extern const u8 gUnknown_082DAAFE[];
extern const u8 gUnknown_082DAB0B[];
extern const u8 BattleScript_FocusPunchSetUp[];
extern const u8 BattleScript_LinkBattleWonOrLost[];
extern const u8 BattleScript_FrontierTrainerBattleWon[];
extern const u8 BattleScript_LocalTrainerBattleWon[];
extern const u8 BattleScript_PayDayMoneyAndPickUpItems[];
extern const u8 BattleScript_LocalBattleLost[];
extern const u8 gUnknown_082DB9C8[];
extern const u8 gUnknown_082DAA0B[];
extern const u8 gUnknown_082DB9C1[];
extern const u8 BattleScript_RanAwayUsingMonAbility[];
extern const u8 BattleScript_SmokeBallEscape[];
extern const u8 BattleScript_GotAwaySafely[];
extern const u8 BattleScript_WildMonFled[];
extern const u8 BattleScript_MoveUsedLoafingAround[];
extern const u8 BattleScript_ActionSwitch[];
extern const u8 BattleScript_PrintFailedToRunString[];
// functions
extern void dp12_8087EA4(void);
extern void sub_80356D0(void);
@@ -3704,7 +3680,7 @@ static void TryDoEventsBeforeFirstTurn(void)
if (gBattleTypeFlags & BATTLE_TYPE_ARENA)
{
StopCryAndClearCrySongs();
BattleScriptExecute(gUnknown_082DB8BE);
BattleScriptExecute(BattleScript_82DB8BE);
}
}
@@ -3792,9 +3768,9 @@ void BattleTurnPassed(void)
gRandomTurnNumber = Random();
if (gBattleTypeFlags & BATTLE_TYPE_PALACE)
BattleScriptExecute(gUnknown_082DB881);
BattleScriptExecute(BattleScript_82DB881);
else if (gBattleTypeFlags & BATTLE_TYPE_ARENA && gBattleStruct->field_DA == 0)
BattleScriptExecute(gUnknown_082DB8BE);
BattleScriptExecute(BattleScript_82DB8BE);
}
u8 IsRunningFromBattleImpossible(void)
@@ -4052,7 +4028,7 @@ static void HandleTurnActionSelectionState(void)
case ACTION_SAFARI_ZONE_BALL:
if (IsPlayerPartyAndPokemonStorageFull())
{
gBattlescriptPtrsForSelection[gActiveBank] = gUnknown_082DAB11;
gBattlescriptPtrsForSelection[gActiveBank] = BattleScript_82DAB11;
gBattleCommunication[gActiveBank] = STATE_SELECTION_SCRIPT;
*(gBattleStruct->selectionScriptFinished + gActiveBank) = FALSE;
*(gBattleStruct->stateIdAfterSelScript + gActiveBank) = STATE_BEFORE_ACTION_CHOSEN;
@@ -4107,7 +4083,7 @@ static void HandleTurnActionSelectionState(void)
&& gBattleTypeFlags & (BATTLE_TYPE_FRONTIER | BATTLE_TYPE_x4000000)
&& gBattleBufferB[gActiveBank][1] == ACTION_RUN)
{
gBattlescriptPtrsForSelection[gActiveBank] = gUnknown_082DB9BA;
gBattlescriptPtrsForSelection[gActiveBank] = BattleScript_82DB9BA;
gBattleCommunication[gActiveBank] = 8;
*(gBattleStruct->selectionScriptFinished + gActiveBank) = FALSE;
*(gBattleStruct->stateIdAfterSelScript + gActiveBank) = STATE_BEFORE_ACTION_CHOSEN;
@@ -4117,13 +4093,13 @@ static void HandleTurnActionSelectionState(void)
&& !(gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000))
&& gBattleBufferB[gActiveBank][1] == ACTION_RUN)
{
BattleScriptExecute(gUnknown_082DAAFE);
BattleScriptExecute(BattleScript_82DAAFE);
gBattleCommunication[gActiveBank] = 1;
}
else if (IsRunningFromBattleImpossible() != 0
&& gBattleBufferB[gActiveBank][1] == ACTION_RUN)
{
gBattlescriptPtrsForSelection[gActiveBank] = gUnknown_082DAB0B;
gBattlescriptPtrsForSelection[gActiveBank] = BattleScript_82DAB0B;
gBattleCommunication[gActiveBank] = STATE_SELECTION_SCRIPT;
*(gBattleStruct->selectionScriptFinished + gActiveBank) = FALSE;
*(gBattleStruct->stateIdAfterSelScript + gActiveBank) = STATE_BEFORE_ACTION_CHOSEN;
@@ -4811,13 +4787,13 @@ static void HandleEndTurn_BattleLost(void)
{
if (gBattleOutcome & BATTLE_OUTCOME_BIT_x80)
{
gBattlescriptCurrInstr = gUnknown_082DB9C8;
gBattlescriptCurrInstr = BattleScript_82DB9C8;
gBattleOutcome &= ~(BATTLE_OUTCOME_BIT_x80);
gSaveBlock2Ptr->field_CA9_b = 1;
}
else
{
gBattlescriptCurrInstr = gUnknown_082DAA0B;
gBattlescriptCurrInstr = BattleScript_82DAA0B;
gBattleOutcome &= ~(BATTLE_OUTCOME_BIT_x80);
}
}
@@ -4843,13 +4819,13 @@ static void HandleEndTurn_RanFromBattle(void)
if (gBattleTypeFlags & BATTLE_TYPE_FRONTIER && gBattleTypeFlags & BATTLE_TYPE_TRAINER)
{
gBattlescriptCurrInstr = gUnknown_082DB9C1;
gBattlescriptCurrInstr = BattleScript_82DB9C1;
gBattleOutcome = BATTLE_FORFEITED;
gSaveBlock2Ptr->field_CA9_b = 1;
}
else if (gBattleTypeFlags & BATTLE_TYPE_x4000000)
{
gBattlescriptCurrInstr = gUnknown_082DB9C1;
gBattlescriptCurrInstr = BattleScript_82DB9C1;
gBattleOutcome = BATTLE_FORFEITED;
}
else

View File

@@ -82,7 +82,7 @@ static void LinkOpponentHandleBallThrowAnim(void);
static void LinkOpponentHandlePause(void);
static void LinkOpponentHandleMoveAnimation(void);
static void LinkOpponentHandlePrintString(void);
static void LinkOpponentHandlePrintStringPlayerOnly(void);
static void LinkOpponentHandlePrintSelectionString(void);
static void LinkOpponentHandleChooseAction(void);
static void LinkOpponentHandleUnknownYesNoBox(void);
static void LinkOpponentHandleChooseMove(void);
@@ -108,7 +108,7 @@ static void LinkOpponentHandleCmd39(void);
static void LinkOpponentHandleCmd40(void);
static void LinkOpponentHandleHitAnimation(void);
static void LinkOpponentHandleCmd42(void);
static void LinkOpponentHandleEffectivenessSound(void);
static void LinkOpponentHandlePlaySE(void);
static void LinkOpponentHandlePlayFanfareOrBGM(void);
static void LinkOpponentHandleFaintingCry(void);
static void LinkOpponentHandleIntroSlide(void);
@@ -154,7 +154,7 @@ static void (*const sLinkOpponentBufferCommands[CONTROLLER_CMDS_COUNT])(void) =
LinkOpponentHandlePause,
LinkOpponentHandleMoveAnimation,
LinkOpponentHandlePrintString,
LinkOpponentHandlePrintStringPlayerOnly,
LinkOpponentHandlePrintSelectionString,
LinkOpponentHandleChooseAction,
LinkOpponentHandleUnknownYesNoBox,
LinkOpponentHandleChooseMove,
@@ -180,7 +180,7 @@ static void (*const sLinkOpponentBufferCommands[CONTROLLER_CMDS_COUNT])(void) =
LinkOpponentHandleCmd40,
LinkOpponentHandleHitAnimation,
LinkOpponentHandleCmd42,
LinkOpponentHandleEffectivenessSound,
LinkOpponentHandlePlaySE,
LinkOpponentHandlePlayFanfareOrBGM,
LinkOpponentHandleFaintingCry,
LinkOpponentHandleIntroSlide,
@@ -1505,7 +1505,7 @@ static void LinkOpponentHandlePrintString(void)
sub_817C95C(*stringId);
}
static void LinkOpponentHandlePrintStringPlayerOnly(void)
static void LinkOpponentHandlePrintSelectionString(void)
{
LinkOpponentBufferExecCompleted();
}
@@ -1681,7 +1681,7 @@ static void LinkOpponentHandleCmd42(void)
LinkOpponentBufferExecCompleted();
}
static void LinkOpponentHandleEffectivenessSound(void)
static void LinkOpponentHandlePlaySE(void)
{
s8 pan;

View File

@@ -78,7 +78,7 @@ static void LinkPartnerHandleBallThrowAnim(void);
static void LinkPartnerHandlePause(void);
static void LinkPartnerHandleMoveAnimation(void);
static void LinkPartnerHandlePrintString(void);
static void LinkPartnerHandlePrintStringPlayerOnly(void);
static void LinkPartnerHandlePrintSelectionString(void);
static void LinkPartnerHandleChooseAction(void);
static void LinkPartnerHandleUnknownYesNoBox(void);
static void LinkPartnerHandleChooseMove(void);
@@ -104,7 +104,7 @@ static void LinkPartnerHandleCmd39(void);
static void LinkPartnerHandleCmd40(void);
static void LinkPartnerHandleHitAnimation(void);
static void LinkPartnerHandleCmd42(void);
static void LinkPartnerHandleEffectivenessSound(void);
static void LinkPartnerHandlePlaySE(void);
static void LinkPartnerHandlePlayFanfareOrBGM(void);
static void LinkPartnerHandleFaintingCry(void);
static void LinkPartnerHandleIntroSlide(void);
@@ -149,7 +149,7 @@ static void (*const sLinkPartnerBufferCommands[CONTROLLER_CMDS_COUNT])(void) =
LinkPartnerHandlePause,
LinkPartnerHandleMoveAnimation,
LinkPartnerHandlePrintString,
LinkPartnerHandlePrintStringPlayerOnly,
LinkPartnerHandlePrintSelectionString,
LinkPartnerHandleChooseAction,
LinkPartnerHandleUnknownYesNoBox,
LinkPartnerHandleChooseMove,
@@ -175,7 +175,7 @@ static void (*const sLinkPartnerBufferCommands[CONTROLLER_CMDS_COUNT])(void) =
LinkPartnerHandleCmd40,
LinkPartnerHandleHitAnimation,
LinkPartnerHandleCmd42,
LinkPartnerHandleEffectivenessSound,
LinkPartnerHandlePlaySE,
LinkPartnerHandlePlayFanfareOrBGM,
LinkPartnerHandleFaintingCry,
LinkPartnerHandleIntroSlide,
@@ -1327,7 +1327,7 @@ static void LinkPartnerHandlePrintString(void)
sub_817C95C(*stringId);
}
static void LinkPartnerHandlePrintStringPlayerOnly(void)
static void LinkPartnerHandlePrintSelectionString(void)
{
LinkPartnerBufferExecCompleted();
}
@@ -1503,7 +1503,7 @@ static void LinkPartnerHandleCmd42(void)
LinkPartnerBufferExecCompleted();
}
static void LinkPartnerHandleEffectivenessSound(void)
static void LinkPartnerHandlePlaySE(void)
{
s8 pan;

View File

@@ -83,7 +83,7 @@ static void OpponentHandleBallThrow(void);
static void OpponentHandlePause(void);
static void OpponentHandleMoveAnimation(void);
static void OpponentHandlePrintString(void);
static void OpponentHandlePrintStringPlayerOnly(void);
static void OpponentHandlePrintSelectionString(void);
static void OpponentHandleChooseAction(void);
static void OpponentHandleUnknownYesNoBox(void);
static void OpponentHandleChooseMove(void);
@@ -109,7 +109,7 @@ static void OpponentHandleCmd39(void);
static void OpponentHandleCmd40(void);
static void OpponentHandleHitAnimation(void);
static void OpponentHandleCmd42(void);
static void OpponentHandleEffectivenessSound(void);
static void OpponentHandlePlaySE(void);
static void OpponentHandlePlayFanfareOrBGM(void);
static void OpponentHandleFaintingCry(void);
static void OpponentHandleIntroSlide(void);
@@ -155,7 +155,7 @@ static void (*const sOpponentBufferCommands[CONTROLLER_CMDS_COUNT])(void) =
OpponentHandlePause,
OpponentHandleMoveAnimation,
OpponentHandlePrintString,
OpponentHandlePrintStringPlayerOnly,
OpponentHandlePrintSelectionString,
OpponentHandleChooseAction,
OpponentHandleUnknownYesNoBox,
OpponentHandleChooseMove,
@@ -181,7 +181,7 @@ static void (*const sOpponentBufferCommands[CONTROLLER_CMDS_COUNT])(void) =
OpponentHandleCmd40,
OpponentHandleHitAnimation,
OpponentHandleCmd42,
OpponentHandleEffectivenessSound,
OpponentHandlePlaySE,
OpponentHandlePlayFanfareOrBGM,
OpponentHandleFaintingCry,
OpponentHandleIntroSlide,
@@ -1537,7 +1537,7 @@ static void OpponentHandlePrintString(void)
sub_81A57E4(gActiveBank, *stringId);
}
static void OpponentHandlePrintStringPlayerOnly(void)
static void OpponentHandlePrintSelectionString(void)
{
OpponentBufferExecCompleted();
}
@@ -1826,7 +1826,7 @@ static void OpponentHandleCmd42(void)
OpponentBufferExecCompleted();
}
static void OpponentHandleEffectivenessSound(void)
static void OpponentHandlePlaySE(void)
{
s8 pan;

View File

@@ -102,7 +102,7 @@ static void PlayerHandleBallThrowAnim(void);
static void PlayerHandlePause(void);
static void PlayerHandleMoveAnimation(void);
static void PlayerHandlePrintString(void);
static void PlayerHandlePrintStringPlayerOnly(void);
static void PlayerHandlePrintSelectionString(void);
static void PlayerHandleChooseAction(void);
static void PlayerHandleUnknownYesNoBox(void);
static void PlayerHandleChooseMove(void);
@@ -128,7 +128,7 @@ static void PlayerHandleCmd39(void);
static void PlayerHandleCmd40(void);
static void PlayerHandleHitAnimation(void);
static void PlayerHandleCmd42(void);
static void PlayerHandleEffectivenessSound(void);
static void PlayerHandlePlaySE(void);
static void PlayerHandlePlayFanfareOrBGM(void);
static void PlayerHandleFaintingCry(void);
static void PlayerHandleIntroSlide(void);
@@ -189,7 +189,7 @@ static void (*const sPlayerBufferCommands[CONTROLLER_CMDS_COUNT])(void) =
PlayerHandlePause,
PlayerHandleMoveAnimation,
PlayerHandlePrintString,
PlayerHandlePrintStringPlayerOnly,
PlayerHandlePrintSelectionString,
PlayerHandleChooseAction,
PlayerHandleUnknownYesNoBox,
PlayerHandleChooseMove,
@@ -215,7 +215,7 @@ static void (*const sPlayerBufferCommands[CONTROLLER_CMDS_COUNT])(void) =
PlayerHandleCmd40,
PlayerHandleHitAnimation,
PlayerHandleCmd42,
PlayerHandleEffectivenessSound,
PlayerHandlePlaySE,
PlayerHandlePlayFanfareOrBGM,
PlayerHandleFaintingCry,
PlayerHandleIntroSlide,
@@ -2576,7 +2576,7 @@ static void PlayerHandlePrintString(void)
sub_81A57E4(gActiveBank, *stringId);
}
static void PlayerHandlePrintStringPlayerOnly(void)
static void PlayerHandlePrintSelectionString(void)
{
if (GetBankSide(gActiveBank) == SIDE_PLAYER)
PlayerHandlePrintString();
@@ -2913,7 +2913,7 @@ static void PlayerHandleCmd42(void)
PlayerBufferExecCompleted();
}
static void PlayerHandleEffectivenessSound(void)
static void PlayerHandlePlaySE(void)
{
s8 pan;

View File

@@ -78,7 +78,7 @@ static void PlayerPartnerHandleBallThrowAnim(void);
static void PlayerPartnerHandlePause(void);
static void PlayerPartnerHandleMoveAnimation(void);
static void PlayerPartnerHandlePrintString(void);
static void PlayerPartnerHandlePrintStringPlayerOnly(void);
static void PlayerPartnerHandlePrintSelectionString(void);
static void PlayerPartnerHandleChooseAction(void);
static void PlayerPartnerHandleUnknownYesNoBox(void);
static void PlayerPartnerHandleChooseMove(void);
@@ -104,7 +104,7 @@ static void PlayerPartnerHandleCmd39(void);
static void PlayerPartnerHandleCmd40(void);
static void PlayerPartnerHandleHitAnimation(void);
static void PlayerPartnerHandleCmd42(void);
static void PlayerPartnerHandleEffectivenessSound(void);
static void PlayerPartnerHandlePlaySE(void);
static void PlayerPartnerHandlePlayFanfareOrBGM(void);
static void PlayerPartnerHandleFaintingCry(void);
static void PlayerPartnerHandleIntroSlide(void);
@@ -155,7 +155,7 @@ static void (*const sPlayerPartnerBufferCommands[CONTROLLER_CMDS_COUNT])(void) =
PlayerPartnerHandlePause,
PlayerPartnerHandleMoveAnimation,
PlayerPartnerHandlePrintString,
PlayerPartnerHandlePrintStringPlayerOnly,
PlayerPartnerHandlePrintSelectionString,
PlayerPartnerHandleChooseAction,
PlayerPartnerHandleUnknownYesNoBox,
PlayerPartnerHandleChooseMove,
@@ -181,7 +181,7 @@ static void (*const sPlayerPartnerBufferCommands[CONTROLLER_CMDS_COUNT])(void) =
PlayerPartnerHandleCmd40,
PlayerPartnerHandleHitAnimation,
PlayerPartnerHandleCmd42,
PlayerPartnerHandleEffectivenessSound,
PlayerPartnerHandlePlaySE,
PlayerPartnerHandlePlayFanfareOrBGM,
PlayerPartnerHandleFaintingCry,
PlayerPartnerHandleIntroSlide,
@@ -1519,7 +1519,7 @@ static void PlayerPartnerHandlePrintString(void)
gBattleBankFunc[gActiveBank] = CompleteOnInactiveTextPrinter2;
}
static void PlayerPartnerHandlePrintStringPlayerOnly(void)
static void PlayerPartnerHandlePrintSelectionString(void)
{
PlayerPartnerBufferExecCompleted();
}
@@ -1756,7 +1756,7 @@ static void PlayerPartnerHandleCmd42(void)
PlayerPartnerBufferExecCompleted();
}
static void PlayerPartnerHandleEffectivenessSound(void)
static void PlayerPartnerHandlePlaySE(void)
{
s8 pan;

View File

@@ -81,7 +81,7 @@ static void RecordedOpponentHandleBallThrowAnim(void);
static void RecordedOpponentHandlePause(void);
static void RecordedOpponentHandleMoveAnimation(void);
static void RecordedOpponentHandlePrintString(void);
static void RecordedOpponentHandlePrintStringPlayerOnly(void);
static void RecordedOpponentHandlePrintSelectionString(void);
static void RecordedOpponentHandleChooseAction(void);
static void RecordedOpponentHandleUnknownYesNoBox(void);
static void RecordedOpponentHandleChooseMove(void);
@@ -107,7 +107,7 @@ static void RecordedOpponentHandleCmd39(void);
static void RecordedOpponentHandleCmd40(void);
static void RecordedOpponentHandleHitAnimation(void);
static void RecordedOpponentHandleCmd42(void);
static void RecordedOpponentHandleEffectivenessSound(void);
static void RecordedOpponentHandlePlaySE(void);
static void RecordedOpponentHandlePlayFanfareOrBGM(void);
static void RecordedOpponentHandleFaintingCry(void);
static void RecordedOpponentHandleIntroSlide(void);
@@ -153,7 +153,7 @@ static void (*const sRecordedOpponentBufferCommands[CONTROLLER_CMDS_COUNT])(void
RecordedOpponentHandlePause,
RecordedOpponentHandleMoveAnimation,
RecordedOpponentHandlePrintString,
RecordedOpponentHandlePrintStringPlayerOnly,
RecordedOpponentHandlePrintSelectionString,
RecordedOpponentHandleChooseAction,
RecordedOpponentHandleUnknownYesNoBox,
RecordedOpponentHandleChooseMove,
@@ -179,7 +179,7 @@ static void (*const sRecordedOpponentBufferCommands[CONTROLLER_CMDS_COUNT])(void
RecordedOpponentHandleCmd40,
RecordedOpponentHandleHitAnimation,
RecordedOpponentHandleCmd42,
RecordedOpponentHandleEffectivenessSound,
RecordedOpponentHandlePlaySE,
RecordedOpponentHandlePlayFanfareOrBGM,
RecordedOpponentHandleFaintingCry,
RecordedOpponentHandleIntroSlide,
@@ -1435,7 +1435,7 @@ static void RecordedOpponentHandlePrintString(void)
gBattleBankFunc[gActiveBank] = CompleteOnInactiveTextPrinter;
}
static void RecordedOpponentHandlePrintStringPlayerOnly(void)
static void RecordedOpponentHandlePrintSelectionString(void)
{
RecordedOpponentBufferExecCompleted();
}
@@ -1625,7 +1625,7 @@ static void RecordedOpponentHandleCmd42(void)
RecordedOpponentBufferExecCompleted();
}
static void RecordedOpponentHandleEffectivenessSound(void)
static void RecordedOpponentHandlePlaySE(void)
{
s8 pan;

View File

@@ -81,7 +81,7 @@ static void RecordedPlayerHandleBallThrowAnim(void);
static void RecordedPlayerHandlePause(void);
static void RecordedPlayerHandleMoveAnimation(void);
static void RecordedPlayerHandlePrintString(void);
static void RecordedPlayerHandlePrintStringPlayerOnly(void);
static void RecordedPlayerHandlePrintSelectionString(void);
static void RecordedPlayerHandleChooseAction(void);
static void RecordedPlayerHandleUnknownYesNoBox(void);
static void RecordedPlayerHandleChooseMove(void);
@@ -107,7 +107,7 @@ static void RecordedPlayerHandleCmd39(void);
static void RecordedPlayerHandleCmd40(void);
static void RecordedPlayerHandleHitAnimation(void);
static void RecordedPlayerHandleCmd42(void);
static void RecordedPlayerHandleEffectivenessSound(void);
static void RecordedPlayerHandlePlaySE(void);
static void RecordedPlayerHandlePlayFanfareOrBGM(void);
static void RecordedPlayerHandleFaintingCry(void);
static void RecordedPlayerHandleIntroSlide(void);
@@ -152,7 +152,7 @@ static void (*const sRecordedPlayerBufferCommands[CONTROLLER_CMDS_COUNT])(void)
RecordedPlayerHandlePause,
RecordedPlayerHandleMoveAnimation,
RecordedPlayerHandlePrintString,
RecordedPlayerHandlePrintStringPlayerOnly,
RecordedPlayerHandlePrintSelectionString,
RecordedPlayerHandleChooseAction,
RecordedPlayerHandleUnknownYesNoBox,
RecordedPlayerHandleChooseMove,
@@ -178,7 +178,7 @@ static void (*const sRecordedPlayerBufferCommands[CONTROLLER_CMDS_COUNT])(void)
RecordedPlayerHandleCmd40,
RecordedPlayerHandleHitAnimation,
RecordedPlayerHandleCmd42,
RecordedPlayerHandleEffectivenessSound,
RecordedPlayerHandlePlaySE,
RecordedPlayerHandlePlayFanfareOrBGM,
RecordedPlayerHandleFaintingCry,
RecordedPlayerHandleIntroSlide,
@@ -1437,7 +1437,7 @@ static void RecordedPlayerHandlePrintString(void)
gBattleBankFunc[gActiveBank] = CompleteOnInactiveTextPrinter;
}
static void RecordedPlayerHandlePrintStringPlayerOnly(void)
static void RecordedPlayerHandlePrintSelectionString(void)
{
RecordedPlayerBufferExecCompleted();
}
@@ -1644,7 +1644,7 @@ static void RecordedPlayerHandleCmd42(void)
RecordedPlayerBufferExecCompleted();
}
static void RecordedPlayerHandleEffectivenessSound(void)
static void RecordedPlayerHandlePlaySE(void)
{
s8 pan;

View File

@@ -66,7 +66,7 @@ static void SafariHandleBallThrowAnim(void);
static void SafariHandlePause(void);
static void SafariHandleMoveAnimation(void);
static void SafariHandlePrintString(void);
static void SafariHandlePrintStringPlayerOnly(void);
static void SafariHandlePrintSelectionString(void);
static void SafariHandleChooseAction(void);
static void SafariHandleUnknownYesNoBox(void);
static void SafariHandleChooseMove(void);
@@ -92,7 +92,7 @@ static void SafariHandleCmd39(void);
static void SafariHandleCmd40(void);
static void SafariHandleHitAnimation(void);
static void SafariHandleCmd42(void);
static void SafariHandleEffectivenessSound(void);
static void SafariHandlePlaySE(void);
static void SafariHandlePlayFanfareOrBGM(void);
static void SafariHandleFaintingCry(void);
static void SafariHandleIntroSlide(void);
@@ -130,7 +130,7 @@ static void (*const sSafariBufferCommands[CONTROLLER_CMDS_COUNT])(void) =
SafariHandlePause,
SafariHandleMoveAnimation,
SafariHandlePrintString,
SafariHandlePrintStringPlayerOnly,
SafariHandlePrintSelectionString,
SafariHandleChooseAction,
SafariHandleUnknownYesNoBox,
SafariHandleChooseMove,
@@ -156,7 +156,7 @@ static void (*const sSafariBufferCommands[CONTROLLER_CMDS_COUNT])(void) =
SafariHandleCmd40,
SafariHandleHitAnimation,
SafariHandleCmd42,
SafariHandleEffectivenessSound,
SafariHandlePlaySE,
SafariHandlePlayFanfareOrBGM,
SafariHandleFaintingCry,
SafariHandleIntroSlide,
@@ -449,7 +449,7 @@ static void SafariHandlePrintString(void)
gBattleBankFunc[gActiveBank] = CompleteOnInactiveTextPrinter;
}
static void SafariHandlePrintStringPlayerOnly(void)
static void SafariHandlePrintSelectionString(void)
{
if (GetBankSide(gActiveBank) == SIDE_PLAYER)
SafariHandlePrintString();
@@ -607,7 +607,7 @@ static void SafariHandleCmd42(void)
SafariBufferExecCompleted();
}
static void SafariHandleEffectivenessSound(void)
static void SafariHandlePlaySE(void)
{
s8 pan;

View File

@@ -86,7 +86,7 @@ static void WallyHandleBallThrowAnim(void);
static void WallyHandlePause(void);
static void WallyHandleMoveAnimation(void);
static void WallyHandlePrintString(void);
static void WallyHandlePrintStringPlayerOnly(void);
static void WallyHandlePrintSelectionString(void);
static void WallyHandleChooseAction(void);
static void WallyHandleUnknownYesNoBox(void);
static void WallyHandleChooseMove(void);
@@ -112,7 +112,7 @@ static void WallyHandleCmd39(void);
static void WallyHandleCmd40(void);
static void WallyHandleHitAnimation(void);
static void WallyHandleCmd42(void);
static void WallyHandleEffectivenessSound(void);
static void WallyHandlePlaySE(void);
static void WallyHandlePlayFanfareOrBGM(void);
static void WallyHandleFaintingCry(void);
static void WallyHandleIntroSlide(void);
@@ -155,7 +155,7 @@ static void (*const sWallyBufferCommands[CONTROLLER_CMDS_COUNT])(void) =
WallyHandlePause,
WallyHandleMoveAnimation,
WallyHandlePrintString,
WallyHandlePrintStringPlayerOnly,
WallyHandlePrintSelectionString,
WallyHandleChooseAction,
WallyHandleUnknownYesNoBox,
WallyHandleChooseMove,
@@ -181,7 +181,7 @@ static void (*const sWallyBufferCommands[CONTROLLER_CMDS_COUNT])(void) =
WallyHandleCmd40,
WallyHandleHitAnimation,
WallyHandleCmd42,
WallyHandleEffectivenessSound,
WallyHandlePlaySE,
WallyHandlePlayFanfareOrBGM,
WallyHandleFaintingCry,
WallyHandleIntroSlide,
@@ -1211,7 +1211,7 @@ static void WallyHandlePrintString(void)
gBattleBankFunc[gActiveBank] = CompleteOnInactiveTextPrinter;
}
static void WallyHandlePrintStringPlayerOnly(void)
static void WallyHandlePrintSelectionString(void)
{
if (GetBankSide(gActiveBank) == SIDE_PLAYER)
WallyHandlePrintString();
@@ -1419,7 +1419,7 @@ static void WallyHandleCmd42(void)
WallyBufferExecCompleted();
}
static void WallyHandleEffectivenessSound(void)
static void WallyHandlePlaySE(void)
{
PlaySE(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8));
WallyBufferExecCompleted();

View File

@@ -1140,10 +1140,10 @@ void EmitPrintString(u8 bufferId, u16 stringID)
PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, sizeof(struct StringInfoBattle) + 4);
}
void EmitPrintStringPlayerOnly(u8 bufferId, u16 stringID)
void EmitPrintSelectionString(u8 bufferId, u16 stringID)
{
s32 i;
struct StringInfoBattle* stringInfo;
struct StringInfoBattle *stringInfo;
gBattleBuffersTransferData[0] = CONTROLLER_PRINTSTRINGPLAYERONLY;
gBattleBuffersTransferData[1] = CONTROLLER_PRINTSTRINGPLAYERONLY;
@@ -1427,7 +1427,7 @@ void EmitCmd42(u8 bufferId)
PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 4);
}
void EmitEffectivenessSound(u8 bufferId, u16 songId)
void EmitPlaySE(u8 bufferId, u16 songId)
{
gBattleBuffersTransferData[0] = CONTROLLER_EFFECTIVENESSSOUND;
gBattleBuffersTransferData[1] = songId;

File diff suppressed because it is too large Load Diff

View File

@@ -9,6 +9,7 @@
#include "items.h"
#include "util.h"
#include "battle_move_effects.h"
#include "battle_scripts.h"
#include "rng.h"
#include "text.h"
#include "string_util.h"
@@ -60,119 +61,6 @@ extern u8 gSentPokesToOpponent[2];
extern const struct BattleMove gBattleMoves[];
// scripts
extern const u8 gUnknown_082DAE2A[];
extern const u8 gUnknown_082DAE1F[];
extern const u8 gUnknown_082DB089[];
extern const u8 gUnknown_082DB098[];
extern const u8 gUnknown_082DB0AF[];
extern const u8 gUnknown_082DB0A0[];
extern const u8 gUnknown_082DB185[];
extern const u8 gUnknown_082DB181[];
extern const u8 gUnknown_082DB812[];
extern const u8 gUnknown_082DB076[];
extern const u8 BattleScript_NoMovesLeft[];
extern const u8 gUnknown_082DACFA[];
extern const u8 gUnknown_082DAD0B[];
extern const u8 gUnknown_082DACC9[];
extern const u8 gUnknown_082DAC47[];
extern const u8 gUnknown_082DACE0[];
extern const u8 gUnknown_082DACD2[];
extern const u8 BattleScript_WishComesTrue[];
extern const u8 gUnknown_082DACC9[];
extern const u8 gUnknown_082DAC2C[];
extern const u8 BattleScript_IngrainTurnHeal[];
extern const u8 BattleScript_LeechSeedTurnDrain[];
extern const u8 BattleScript_PoisonTurnDmg[];
extern const u8 BattleScript_BurnTurnDmg[];
extern const u8 BattleScript_NightmareTurnDmg[];
extern const u8 BattleScript_CurseTurnDmg[];
extern const u8 BattleScript_WrapTurnDmg[];
extern const u8 BattleScript_WrapEnds[];
extern const u8 gUnknown_082DB234[];
extern const u8 gUnknown_082DB2A6[];
extern const u8 BattleScript_ThrashConfuses[];
extern const u8 BattleScript_DisabledNoMore[];
extern const u8 BattleScript_EncoredNoMore[];
extern const u8 BattleScript_YawnMakesAsleep[];
extern const u8 gUnknown_082DAFE4[];
extern const u8 gUnknown_082DB8F3[];
extern const u8 gUnknown_082DAF05[];
extern const u8 gUnknown_082DAF20[];
extern const u8 gUnknown_082DA7C4[];
extern const u8 gUnknown_082DA7CD[];
extern const u8 BattleScript_MoveUsedWokeUp[];
extern const u8 BattleScript_MoveUsedIsAsleep[];
extern const u8 BattleScript_MoveUsedIsFrozen[];
extern const u8 BattleScript_MoveUsedUnfroze[];
extern const u8 BattleScript_MoveUsedLoafingAround[];
extern const u8 BattleScript_MoveUsedMustRecharge[];
extern const u8 BattleScript_MoveUsedFlinched[];
extern const u8 BattleScript_MoveUsedIsDisabled[];
extern const u8 BattleScript_MoveUsedIsTaunted[];
extern const u8 BattleScript_MoveUsedIsImprisoned[];
extern const u8 BattleScript_MoveUsedIsConfused[];
extern const u8 BattleScript_MoveUsedIsConfusedNoMore[];
extern const u8 BattleScript_MoveUsedIsParalyzed[];
extern const u8 BattleScript_MoveUsedIsParalyzedCantAttack[];
extern const u8 BattleScript_MoveUsedIsInLove[];
extern const u8 BattleScript_BideStoringEnergy[];
extern const u8 BattleScript_BideAttack[];
extern const u8 BattleScript_BideNoEnergyToAttack[];
extern const u8 gUnknown_082DACE7[];
extern const u8 BattleScript_DrizzleActivates[];
extern const u8 BattleScript_SandstreamActivates[];
extern const u8 BattleScript_DroughtActivates[];
extern const u8 BattleScript_CastformChange[];
extern const u8 BattleScript_RainDishActivates[];
extern const u8 BattleScript_ShedSkinActivates[];
extern const u8 BattleScript_SpeedBoostActivates[];
extern const u8 BattleScript_SoundproofProtected[];
extern const u8 BattleScript_MoveHPDrain[];
extern const u8 BattleScript_MoveHPDrain_PPLoss[];
extern const u8 BattleScript_FlashFireBoost[];
extern const u8 BattleScript_FlashFireBoost_PPLoss[];
extern const u8 gUnknown_082DB592[];
extern const u8 gUnknown_082DB591[];
extern const u8 BattleScript_ColorChangeActivates[];
extern const u8 BattleScript_RoughSkinActivates[];
extern const u8 BattleScript_ApplySecondaryEffect[];
extern const u8 BattleScript_CuteCharmActivates[];
extern const u8 gUnknown_082DB68C[];
extern const u8 BattleScript_SynchronizeActivates[];
extern const u8 gUnknown_082DB4B8[];
extern const u8 gUnknown_082DB4C1[];
extern const u8 BattleScript_TraceActivates[];
extern const u8 BattleScript_WhiteHerbEnd2[];
extern const u8 BattleScript_WhiteHerbRet[];
extern const u8 BattleScript_ItemHealHP_RemoveItem[];
extern const u8 BattleScript_BerryPPHealEnd2[];
extern const u8 BattleScript_ItemHealHP_End2[];
extern const u8 BattleScript_BerryConfuseHealEnd2[];
extern const u8 BattleScript_BerryStatRaiseEnd2[];
extern const u8 BattleScript_BerryFocusEnergyEnd2[];
extern const u8 BattleScript_BerryCurePrlzEnd2[];
extern const u8 BattleScript_BerryCurePsnEnd2[];
extern const u8 BattleScript_BerryCureBrnEnd2[];
extern const u8 BattleScript_BerryCureFrzEnd2[];
extern const u8 BattleScript_BerryCureSlpEnd2[];
extern const u8 BattleScript_BerryCureConfusionEnd2[];
extern const u8 BattleScript_BerryCureChosenStatusEnd2[];
extern const u8 BattleScript_BerryCureParRet[];
extern const u8 BattleScript_BerryCurePsnRet[];
extern const u8 BattleScript_BerryCureBrnRet[];
extern const u8 BattleScript_BerryCureFrzRet[];
extern const u8 BattleScript_BerryCureSlpRet[];
extern const u8 BattleScript_BerryCureConfusionRet[];
extern const u8 BattleScript_BerryCureChosenStatusRet[];
extern const u8 BattleScript_ItemHealHP_Ret[];
extern const u8 gUnknown_082DB695[]; //disobedient while asleep
extern const u8 gUnknown_082DB6A5[]; //disobedient, uses a random move
extern const u8 gUnknown_082DB6D9[]; //disobedient, went to sleep
extern const u8 gUnknown_082DB6F0[]; //disobedient, hits itself
extern u8 weather_get_current(void);
// rom const data
@@ -196,13 +84,13 @@ u8 GetBattleBank(u8 caseId)
case BS_GET_EFFECT_BANK:
ret = gEffectBank;
break;
case 7:
case BS_GET_BANK_0:
ret = 0;
break;
case BS_GET_SCRIPTING_BANK:
ret = gBattleScripting.bank;
break;
case 3:
case BS_GET_gBank1:
ret = gBank1;
break;
case 5:
@@ -474,12 +362,12 @@ u8 TrySetCantSelectMoveBattleScript(void)
gCurrentMove = move;
if (gBattleTypeFlags & BATTLE_TYPE_PALACE)
{
gUnknown_02024230[gActiveBank] = gUnknown_082DAE2A;
gUnknown_02024230[gActiveBank] = BattleScript_82DAE2A;
gProtectStructs[gActiveBank].flag_x10 = 1;
}
else
{
gBattlescriptPtrsForSelection[gActiveBank] = gUnknown_082DAE1F;
gBattlescriptPtrsForSelection[gActiveBank] = BattleScript_82DAE1F;
limitations = 1;
}
}
@@ -489,12 +377,12 @@ u8 TrySetCantSelectMoveBattleScript(void)
CancelMultiTurnMoves(gActiveBank);
if (gBattleTypeFlags & BATTLE_TYPE_PALACE)
{
gUnknown_02024230[gActiveBank] = gUnknown_082DB098;
gUnknown_02024230[gActiveBank] = BattleScript_82DB098;
gProtectStructs[gActiveBank].flag_x10 = 1;
}
else
{
gBattlescriptPtrsForSelection[gActiveBank] = gUnknown_082DB089;
gBattlescriptPtrsForSelection[gActiveBank] = BattleScript_82DB089;
limitations++;
}
}
@@ -504,12 +392,12 @@ u8 TrySetCantSelectMoveBattleScript(void)
gCurrentMove = move;
if (gBattleTypeFlags & BATTLE_TYPE_PALACE)
{
gUnknown_02024230[gActiveBank] = gUnknown_082DB0AF;
gUnknown_02024230[gActiveBank] = BattleScript_82DB0AF;
gProtectStructs[gActiveBank].flag_x10 = 1;
}
else
{
gBattlescriptPtrsForSelection[gActiveBank] = gUnknown_082DB0A0;
gBattlescriptPtrsForSelection[gActiveBank] = BattleScript_82DB0A0;
limitations++;
}
}
@@ -519,12 +407,12 @@ u8 TrySetCantSelectMoveBattleScript(void)
gCurrentMove = move;
if (gBattleTypeFlags & BATTLE_TYPE_PALACE)
{
gUnknown_02024230[gActiveBank] = gUnknown_082DB185;
gUnknown_02024230[gActiveBank] = BattleScript_82DB185;
gProtectStructs[gActiveBank].flag_x10 = 1;
}
else
{
gBattlescriptPtrsForSelection[gActiveBank] = gUnknown_082DB181;
gBattlescriptPtrsForSelection[gActiveBank] = BattleScript_82DB181;
limitations++;
}
}
@@ -546,7 +434,7 @@ u8 TrySetCantSelectMoveBattleScript(void)
}
else
{
gBattlescriptPtrsForSelection[gActiveBank] = gUnknown_082DB812;
gBattlescriptPtrsForSelection[gActiveBank] = BattleScript_82DB812;
limitations++;
}
}
@@ -559,7 +447,7 @@ u8 TrySetCantSelectMoveBattleScript(void)
}
else
{
gBattlescriptPtrsForSelection[gActiveBank] = gUnknown_082DB076;
gBattlescriptPtrsForSelection[gActiveBank] = BattleScript_82DB076;
limitations++;
}
}
@@ -694,7 +582,7 @@ u8 UpdateTurnCounters(void)
if (--gSideTimers[sideBank].reflectTimer == 0)
{
gSideAffecting[sideBank] &= ~SIDE_STATUS_REFLECT;
BattleScriptExecute(gUnknown_082DACFA);
BattleScriptExecute(BattleScript_82DACFA);
gBattleTextBuff1[0] = 0xFD;
gBattleTextBuff1[1] = 2;
gBattleTextBuff1[2] = MOVE_REFLECT;
@@ -723,7 +611,7 @@ u8 UpdateTurnCounters(void)
if (--gSideTimers[sideBank].lightscreenTimer == 0)
{
gSideAffecting[sideBank] &= ~SIDE_STATUS_LIGHTSCREEN;
BattleScriptExecute(gUnknown_082DACFA);
BattleScriptExecute(BattleScript_82DACFA);
gBattleCommunication[MULTISTRING_CHOOSER] = sideBank;
gBattleTextBuff1[0] = 0xFD;
gBattleTextBuff1[1] = 2;
@@ -752,7 +640,7 @@ u8 UpdateTurnCounters(void)
&& --gSideTimers[sideBank].mistTimer == 0)
{
gSideAffecting[sideBank] &= ~SIDE_STATUS_MIST;
BattleScriptExecute(gUnknown_082DACFA);
BattleScriptExecute(BattleScript_82DACFA);
gBattleCommunication[MULTISTRING_CHOOSER] = sideBank;
gBattleTextBuff1[0] = 0xFD;
gBattleTextBuff1[1] = 2;
@@ -781,7 +669,7 @@ u8 UpdateTurnCounters(void)
if (--gSideTimers[sideBank].safeguardTimer == 0)
{
gSideAffecting[sideBank] &= ~SIDE_STATUS_SAFEGUARD;
BattleScriptExecute(gUnknown_082DAD0B);
BattleScriptExecute(BattleScript_82DAD0B);
effect++;
}
}
@@ -836,7 +724,7 @@ u8 UpdateTurnCounters(void)
gBattleCommunication[MULTISTRING_CHOOSER] = 1;
else
gBattleCommunication[MULTISTRING_CHOOSER] = 0;
BattleScriptExecute(gUnknown_082DAC2C);
BattleScriptExecute(BattleScript_82DAC2C);
effect++;
}
gBattleStruct->turncountersTracker++;
@@ -847,10 +735,10 @@ u8 UpdateTurnCounters(void)
if (!(gBattleWeather & WEATHER_SANDSTORM_PERMANENT) && --gWishFutureKnock.weatherDuration == 0)
{
gBattleWeather &= ~WEATHER_SANDSTORM_TEMPORARY;
gBattlescriptCurrInstr = gUnknown_082DACC9;
gBattlescriptCurrInstr = BattleScript_82DACC9;
}
else
gBattlescriptCurrInstr = gUnknown_082DAC47;
gBattlescriptCurrInstr = BattleScript_82DAC47;
gBattleScripting.animArg1 = 0xC;
gBattleCommunication[MULTISTRING_CHOOSER] = 0;
@@ -865,10 +753,10 @@ u8 UpdateTurnCounters(void)
if (!(gBattleWeather & WEATHER_SUN_PERMANENT) && --gWishFutureKnock.weatherDuration == 0)
{
gBattleWeather &= ~WEATHER_SUN_TEMPORARY;
gBattlescriptCurrInstr = gUnknown_082DACE0;
gBattlescriptCurrInstr = BattleScript_82DACE0;
}
else
gBattlescriptCurrInstr = gUnknown_082DACD2;
gBattlescriptCurrInstr = BattleScript_82DACD2;
BattleScriptExecute(gBattlescriptCurrInstr);
effect++;
@@ -881,10 +769,10 @@ u8 UpdateTurnCounters(void)
if (--gWishFutureKnock.weatherDuration == 0)
{
gBattleWeather &= ~WEATHER_HAIL;
gBattlescriptCurrInstr = gUnknown_082DACC9;
gBattlescriptCurrInstr = BattleScript_82DACC9;
}
else
gBattlescriptCurrInstr = gUnknown_082DAC47;
gBattlescriptCurrInstr = BattleScript_82DAC47;
gBattleScripting.animArg1 = 0xD;
gBattleCommunication[MULTISTRING_CHOOSER] = 1;
@@ -1075,7 +963,7 @@ u8 TurnBasedEffects(void)
gBattleMons[gBankAttacker].status1 &= ~(STATUS_SLEEP);
gBattleMons[gBankAttacker].status2 &= ~(STATUS2_NIGHTMARE);
gBattleCommunication[MULTISTRING_CHOOSER] = 1;
BattleScriptExecute(gUnknown_082DB234);
BattleScriptExecute(BattleScript_82DB234);
gActiveBank = gBankAttacker;
EmitSetMonData(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gActiveBank].status1);
MarkBufferBankForExecution(gActiveBank);
@@ -1106,7 +994,7 @@ u8 TurnBasedEffects(void)
gBattleCommunication[MULTISTRING_CHOOSER] = 1;
CancelMultiTurnMoves(gActiveBank);
}
BattleScriptExecute(gUnknown_082DB2A6);
BattleScriptExecute(BattleScript_82DB2A6);
effect = 1;
}
}
@@ -1259,7 +1147,7 @@ bool8 sub_8041364(void)
gBankAttacker = gWishFutureKnock.futureSightAttacker[gActiveBank];
gBattleMoveDamage = gWishFutureKnock.futureSightDmg[gActiveBank];
gSpecialStatuses[gBankTarget].moveturnLostHP = 0xFFFF;
BattleScriptExecute(gUnknown_082DAFE4);
BattleScriptExecute(BattleScript_82DAFE4);
if (gWishFutureKnock.futureSightCounter[gActiveBank] == 0
&& gWishFutureKnock.futureSightCounter[gActiveBank ^ 2] == 0)
@@ -1298,12 +1186,12 @@ bool8 sub_8041364(void)
{
gStatuses3[gActiveBank] &= ~STATUS3_PERISH_SONG;
gBattleMoveDamage = gBattleMons[gActiveBank].hp;
gBattlescriptCurrInstr = gUnknown_082DAF05;
gBattlescriptCurrInstr = BattleScript_82DAF05;
}
else
{
gDisableStructs[gActiveBank].perishSongTimer1--;
gBattlescriptCurrInstr = gUnknown_082DAF20;
gBattlescriptCurrInstr = BattleScript_82DAF20;
}
BattleScriptExecute(gBattlescriptCurrInstr);
return 1;
@@ -1326,8 +1214,8 @@ bool8 sub_8041364(void)
for (i = 0; i < 2; i++)
CancelMultiTurnMoves(i);
gBattlescriptCurrInstr = gUnknown_082DB8F3;
BattleScriptExecute(gUnknown_082DB8F3);
gBattlescriptCurrInstr = BattleScript_82DB8F3;
BattleScriptExecute(BattleScript_82DB8F3);
gBattleStruct->field_1A0++;
return 1;
}
@@ -1367,7 +1255,7 @@ bool8 sub_8041728(void)
&& !(gBattleStruct->field_DF & gBitTable[gBattlePartyID[gBattleStruct->field_4E]])
&& !(gAbsentBankFlags & gBitTable[gBattleStruct->field_4E]))
{
BattleScriptExecute(gUnknown_082DA7C4);
BattleScriptExecute(BattleScript_82DA7C4);
gBattleStruct->field_4D = 2;
return TRUE;
}
@@ -1392,7 +1280,7 @@ bool8 sub_8041728(void)
if (gBattleMons[gBattleStruct->field_4E].hp == 0
&& !(gAbsentBankFlags & gBitTable[gBattleStruct->field_4E]))
{
BattleScriptExecute(gUnknown_082DA7CD);
BattleScriptExecute(BattleScript_82DA7CD);
gBattleStruct->field_4D = 5;
return TRUE;
}
@@ -1961,7 +1849,7 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
if (effect)
{
gBattleCommunication[MULTISTRING_CHOOSER] = weather_get_current();
BattleScriptPushCursorAndCallback(gUnknown_082DACE7);
BattleScriptPushCursorAndCallback(BattleScript_82DACE7);
}
break;
case ABILITY_DRIZZLE:
@@ -2167,9 +2055,9 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
if (gBattleMons[bank].maxHP == gBattleMons[bank].hp)
{
if ((gProtectStructs[gBankAttacker].notFirstStrike))
gBattlescriptCurrInstr = gUnknown_082DB592;
gBattlescriptCurrInstr = BattleScript_82DB592;
else
gBattlescriptCurrInstr = gUnknown_082DB591;
gBattlescriptCurrInstr = BattleScript_82DB591;
}
else
{
@@ -2380,7 +2268,7 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
}
BattleScriptPushCursor();
gBattlescriptCurrInstr = gUnknown_082DB68C;
gBattlescriptCurrInstr = BattleScript_82DB68C;
gBattleScripting.bank = bank;
gActiveBank = bank;
EmitSetMonData(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gActiveBank].status1);
@@ -2445,7 +2333,7 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
{
gLastUsedAbility = ABILITY_INTIMIDATE;
gStatuses3[i] &= ~(STATUS3_INTIMIDATE_POKES);
BattleScriptPushCursorAndCallback(gUnknown_082DB4B8);
BattleScriptPushCursorAndCallback(BattleScript_82DB4B8);
gBattleStruct->intimidateBank = i;
effect++;
break;
@@ -2517,7 +2405,7 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
gLastUsedAbility = ABILITY_INTIMIDATE;
gStatuses3[i] &= ~(STATUS3_INTIMIDATE_POKES);
BattleScriptPushCursor();
gBattlescriptCurrInstr = gUnknown_082DB4C1;
gBattlescriptCurrInstr = BattleScript_82DB4C1;
gBattleStruct->intimidateBank = i;
effect++;
break;
@@ -3536,7 +3424,7 @@ u8 IsPokeDisobedient(void)
gBattleMons[gBankAttacker].status2 &= ~(STATUS2_RAGE);
if (gBattleMons[gBankAttacker].status1 & STATUS_SLEEP && (gCurrentMove == MOVE_SNORE || gCurrentMove == MOVE_SLEEP_TALK))
{
gBattlescriptCurrInstr = gUnknown_082DB695;
gBattlescriptCurrInstr = BattleScript_82DB695;
return 1;
}
@@ -3559,7 +3447,7 @@ u8 IsPokeDisobedient(void)
} while (gBitTable[gCurrMovePos] & calc);
gRandomMove = gBattleMons[gBankAttacker].moves[gCurrMovePos];
gBattlescriptCurrInstr = gUnknown_082DB6A5;
gBattlescriptCurrInstr = BattleScript_82DB6A5;
gBankTarget = GetMoveTarget(gRandomMove, 0);
gHitMarker |= HITMARKER_x200000;
return 2;
@@ -3581,7 +3469,7 @@ u8 IsPokeDisobedient(void)
}
if (i == gNoOfAllBanks)
{
gBattlescriptCurrInstr = gUnknown_082DB6D9;
gBattlescriptCurrInstr = BattleScript_82DB6D9;
return 1;
}
}
@@ -3590,7 +3478,7 @@ u8 IsPokeDisobedient(void)
{
gBattleMoveDamage = CalculateBaseDamage(&gBattleMons[gBankAttacker], &gBattleMons[gBankAttacker], MOVE_POUND, 0, 40, 0, gBankAttacker, gBankAttacker);
gBankTarget = gBankAttacker;
gBattlescriptCurrInstr = gUnknown_082DB6F0;
gBattlescriptCurrInstr = BattleScript_82DB6F0;
gHitMarker |= HITMARKER_UNABLE_TO_USE_MOVE;
return 2;
}