dump battlescripts, rename battlescripts

This commit is contained in:
DizzyEggg
2017-11-25 18:42:31 +01:00
parent 1e4f12e6fa
commit 9151a6d094
24 changed files with 7812 additions and 1294 deletions
+12 -36
View File
@@ -6,6 +6,7 @@
#include "gpu_regs.h"
#include "unknown_task.h"
#include "battle_setup.h"
#include "battle_scripts.h"
#include "pokemon.h"
#include "palette.h"
#include "task.h"
@@ -178,31 +179,6 @@ extern const u8 gText_Ice[];
extern const u8 gText_Confusion[];
extern const u8 gText_Love[];
// battlescripts
extern const u8 gUnknown_082DB8BE[];
extern const u8 gUnknown_082DB881[];
extern const u8 BattleScript_ActionSelectionItemsCantBeUsed[];
extern const u8 gUnknown_082DAB11[];
extern const u8 gUnknown_082DB9BA[];
extern const u8 gUnknown_082DAAFE[];
extern const u8 gUnknown_082DAB0B[];
extern const u8 BattleScript_FocusPunchSetUp[];
extern const u8 BattleScript_LinkBattleWonOrLost[];
extern const u8 BattleScript_FrontierTrainerBattleWon[];
extern const u8 BattleScript_LocalTrainerBattleWon[];
extern const u8 BattleScript_PayDayMoneyAndPickUpItems[];
extern const u8 BattleScript_LocalBattleLost[];
extern const u8 gUnknown_082DB9C8[];
extern const u8 gUnknown_082DAA0B[];
extern const u8 gUnknown_082DB9C1[];
extern const u8 BattleScript_RanAwayUsingMonAbility[];
extern const u8 BattleScript_SmokeBallEscape[];
extern const u8 BattleScript_GotAwaySafely[];
extern const u8 BattleScript_WildMonFled[];
extern const u8 BattleScript_MoveUsedLoafingAround[];
extern const u8 BattleScript_ActionSwitch[];
extern const u8 BattleScript_PrintFailedToRunString[];
// functions
extern void dp12_8087EA4(void);
extern void sub_80356D0(void);
@@ -3704,7 +3680,7 @@ static void TryDoEventsBeforeFirstTurn(void)
if (gBattleTypeFlags & BATTLE_TYPE_ARENA)
{
StopCryAndClearCrySongs();
BattleScriptExecute(gUnknown_082DB8BE);
BattleScriptExecute(BattleScript_82DB8BE);
}
}
@@ -3792,9 +3768,9 @@ void BattleTurnPassed(void)
gRandomTurnNumber = Random();
if (gBattleTypeFlags & BATTLE_TYPE_PALACE)
BattleScriptExecute(gUnknown_082DB881);
BattleScriptExecute(BattleScript_82DB881);
else if (gBattleTypeFlags & BATTLE_TYPE_ARENA && gBattleStruct->field_DA == 0)
BattleScriptExecute(gUnknown_082DB8BE);
BattleScriptExecute(BattleScript_82DB8BE);
}
u8 IsRunningFromBattleImpossible(void)
@@ -4052,7 +4028,7 @@ static void HandleTurnActionSelectionState(void)
case ACTION_SAFARI_ZONE_BALL:
if (IsPlayerPartyAndPokemonStorageFull())
{
gBattlescriptPtrsForSelection[gActiveBank] = gUnknown_082DAB11;
gBattlescriptPtrsForSelection[gActiveBank] = BattleScript_82DAB11;
gBattleCommunication[gActiveBank] = STATE_SELECTION_SCRIPT;
*(gBattleStruct->selectionScriptFinished + gActiveBank) = FALSE;
*(gBattleStruct->stateIdAfterSelScript + gActiveBank) = STATE_BEFORE_ACTION_CHOSEN;
@@ -4107,7 +4083,7 @@ static void HandleTurnActionSelectionState(void)
&& gBattleTypeFlags & (BATTLE_TYPE_FRONTIER | BATTLE_TYPE_x4000000)
&& gBattleBufferB[gActiveBank][1] == ACTION_RUN)
{
gBattlescriptPtrsForSelection[gActiveBank] = gUnknown_082DB9BA;
gBattlescriptPtrsForSelection[gActiveBank] = BattleScript_82DB9BA;
gBattleCommunication[gActiveBank] = 8;
*(gBattleStruct->selectionScriptFinished + gActiveBank) = FALSE;
*(gBattleStruct->stateIdAfterSelScript + gActiveBank) = STATE_BEFORE_ACTION_CHOSEN;
@@ -4117,13 +4093,13 @@ static void HandleTurnActionSelectionState(void)
&& !(gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000))
&& gBattleBufferB[gActiveBank][1] == ACTION_RUN)
{
BattleScriptExecute(gUnknown_082DAAFE);
BattleScriptExecute(BattleScript_82DAAFE);
gBattleCommunication[gActiveBank] = 1;
}
else if (IsRunningFromBattleImpossible() != 0
&& gBattleBufferB[gActiveBank][1] == ACTION_RUN)
{
gBattlescriptPtrsForSelection[gActiveBank] = gUnknown_082DAB0B;
gBattlescriptPtrsForSelection[gActiveBank] = BattleScript_82DAB0B;
gBattleCommunication[gActiveBank] = STATE_SELECTION_SCRIPT;
*(gBattleStruct->selectionScriptFinished + gActiveBank) = FALSE;
*(gBattleStruct->stateIdAfterSelScript + gActiveBank) = STATE_BEFORE_ACTION_CHOSEN;
@@ -4811,13 +4787,13 @@ static void HandleEndTurn_BattleLost(void)
{
if (gBattleOutcome & BATTLE_OUTCOME_BIT_x80)
{
gBattlescriptCurrInstr = gUnknown_082DB9C8;
gBattlescriptCurrInstr = BattleScript_82DB9C8;
gBattleOutcome &= ~(BATTLE_OUTCOME_BIT_x80);
gSaveBlock2Ptr->field_CA9_b = 1;
}
else
{
gBattlescriptCurrInstr = gUnknown_082DAA0B;
gBattlescriptCurrInstr = BattleScript_82DAA0B;
gBattleOutcome &= ~(BATTLE_OUTCOME_BIT_x80);
}
}
@@ -4843,13 +4819,13 @@ static void HandleEndTurn_RanFromBattle(void)
if (gBattleTypeFlags & BATTLE_TYPE_FRONTIER && gBattleTypeFlags & BATTLE_TYPE_TRAINER)
{
gBattlescriptCurrInstr = gUnknown_082DB9C1;
gBattlescriptCurrInstr = BattleScript_82DB9C1;
gBattleOutcome = BATTLE_FORFEITED;
gSaveBlock2Ptr->field_CA9_b = 1;
}
else if (gBattleTypeFlags & BATTLE_TYPE_x4000000)
{
gBattlescriptCurrInstr = gUnknown_082DB9C1;
gBattlescriptCurrInstr = BattleScript_82DB9C1;
gBattleOutcome = BATTLE_FORFEITED;
}
else