recorded player controller is done
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@@ -236,7 +236,6 @@ SECTIONS {
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asm/recorded_battle.o(.text);
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asm/battle_controller_recorded_opponent.o(.text);
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src/battle_controller_recorded_player.o(.text);
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asm/battle_controller_recorded_player.o(.text);
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src/battle_dome_cards.o(.text);
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src/lilycove_lady.o(.text);
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asm/battle_frontier_1.o(.text);
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