correct move target defines
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@@ -28,7 +28,6 @@ extern struct MusicPlayerInfo gMPlayInfo_SE1;
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extern struct MusicPlayerInfo gMPlayInfo_SE2;
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extern struct MusicPlayerInfo gMPlayInfo_BGM;
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extern const struct BattleMove gBattleMoves[];
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extern const u8 gUnknown_0831C604[];
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extern const u8 * const gBattleAnims_VariousTable[];
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extern const u8 * const gBattleAnims_Special[];
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@@ -237,7 +236,7 @@ u16 ChooseMoveAndTargetInBattlePalace(void)
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if (moveInfo->moves[chosenMoveId] == MOVE_CURSE)
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{
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if (moveInfo->monType1 != TYPE_GHOST && moveInfo->monType2 != TYPE_GHOST)
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var1 = MOVE_TARGET_x10;
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var1 = MOVE_TARGET_USER;
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else
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var1 = MOVE_TARGET_SELECTED;
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}
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@@ -246,7 +245,7 @@ u16 ChooseMoveAndTargetInBattlePalace(void)
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var1 = gBattleMoves[moveInfo->moves[chosenMoveId]].target;
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}
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if (var1 & MOVE_TARGET_x10)
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if (var1 & MOVE_TARGET_USER)
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chosenMoveId |= (gActiveBattler << 8);
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else if (var1 == MOVE_TARGET_SELECTED)
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chosenMoveId |= (BattlePalaceGetTargetRetValue());
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@@ -261,7 +260,7 @@ static u8 sub_805D4A8(u16 move)
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switch (gBattleMoves[move].target)
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{
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case MOVE_TARGET_SELECTED:
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case MOVE_TARGET_USER:
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case MOVE_TARGET_USER_OR_SELECTED:
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case MOVE_TARGET_RANDOM:
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case MOVE_TARGET_BOTH:
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case MOVE_TARGET_FOES_AND_ALLY:
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@@ -273,7 +272,7 @@ static u8 sub_805D4A8(u16 move)
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case MOVE_TARGET_DEPENDS:
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case MOVE_TARGET_OPPONENTS_FIELD:
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return 2;
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case MOVE_TARGET_x10:
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case MOVE_TARGET_USER:
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return 1;
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default:
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return 0;
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