Merge pull request #1777 from AsparagusEduardo/pret/pr/trailingWhitespace
Cleaned trailing whitespace
This commit is contained in:
@@ -495,7 +495,7 @@ static void TranslateSpriteInLissajousCurve(struct Sprite *sprite)
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sprite->y2 = Cos(sprite->sCirclePosY, sprite->sAmplitude);
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sprite->sCirclePosX += sprite->sCircleSpeedX;
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sprite->sCirclePosY += sprite->sCircleSpeedY;
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if (sprite->sCirclePosX >= 0x100)
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sprite->sCirclePosX -= 0x100;
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else if (sprite->sCirclePosX < 0)
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@@ -2429,7 +2429,7 @@ void AnimTask_AttackerPunchWithTrace(u8 taskId)
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dest = (task->tPaletteNum + 16) * 16;
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src = (gSprites[task->tBattlerSpriteId].oam.paletteNum + 0x10) * 0x10;
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// Set trace's priority based on battler's subpriority
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task->tPriority = GetBattlerSpriteSubpriority(gBattleAnimAttacker);
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if (task->tPriority == 20 || task->tPriority == 40)
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@@ -6368,7 +6368,7 @@ static void Cmd_various(void)
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break;
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case VARIOUS_ARENA_JUDGMENT_WINDOW:
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i = BattleArena_ShowJudgmentWindow(&gBattleCommunication[0]);
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// BattleArena_ShowJudgmentWindow's last state was an intermediate step.
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// Return without advancing the current instruction so that it will be called again.
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if (i == ARENA_RESULT_RUNNING)
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@@ -390,7 +390,7 @@ static void GenerateOpponentMons(void)
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while (i != FRONTIER_PARTY_SIZE)
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{
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sRandMonId = monSet[Random() % numMons];
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// Ensure none of the opponent's pokemon are the same as the potential rental pokemon for the player
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for (j = 0; j < (int)ARRAY_COUNT(gSaveBlock2Ptr->frontier.rentalMons); j++)
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{
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@@ -2434,7 +2434,7 @@ static bool8 Mugshot_WaitStartPlayerSlide(struct Task *task)
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{
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sTransitionData->BG0HOFS_Lower -= 8;
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sTransitionData->BG0HOFS_Upper += 8;
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// Start player's slide in once the opponent is finished
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if (IsTrainerPicSlideDone(task->tOpponentSpriteId))
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{
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@@ -2770,7 +2770,7 @@ static bool8 Slice_Main(struct Task *task)
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{
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u16 *storeLoc1 = &gScanlineEffectRegBuffers[0][i];
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u16 *storeLoc2 = &gScanlineEffectRegBuffers[0][i + DISPLAY_HEIGHT];
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// Alternate rows
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if (i % 2)
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{
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@@ -3251,7 +3251,7 @@ static bool8 RectangularSpiral_Main(struct Task *task)
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// The line moved to a new position, draw the tile.
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done = FALSE;
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position = sRectangularSpiralLines[j].position;
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// Invert position for the two lines that start at the bottom.
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if ((j % 2) == 1)
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position = 637 - position;
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@@ -3281,7 +3281,7 @@ static bool8 RectangularSpiral_End(struct Task *task)
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static bool16 UpdateRectangularSpiralLine(const s16 * const *moveDataTable, struct RectangularSpiralLine *line)
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{
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const s16 *moveData = moveDataTable[line->state];
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// Has spiral finished?
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// Note that most move data arrays endsin SPIRAL_END but it is
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// only ever reached on the final array of spiraling outward.
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@@ -3294,9 +3294,9 @@ static bool16 UpdateRectangularSpiralLine(const s16 * const *moveDataTable, stru
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sDebug_RectangularSpiralData = moveData[2];
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sDebug_RectangularSpiralData = moveData[3];
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// Note that for the two lines originating at the bottom the
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// Note that for the two lines originating at the bottom the
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// position is inverted, so the directions are flipped.
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// i.e. position += 1 is right for the top lines and left
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// i.e. position += 1 is right for the top lines and left
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// for their inverted partners on the bottom.
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switch (moveData[0])
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{
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@@ -4170,13 +4170,13 @@ static void InitBlackWipe(s16 *data, s16 startX, s16 startY, s16 endX, s16 endY,
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static bool8 UpdateBlackWipe(s16 *data, bool8 xExact, bool8 yExact)
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{
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u8 numFinished;
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if (tWipeXDist > tWipeYDist)
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{
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// X has further to move, move it first
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tWipeCurrX += tWipeXMove;
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// If it has been far enough since Y's
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// If it has been far enough since Y's
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// last move then move it too
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tWipeTemp += tWipeYDist;
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if (tWipeTemp > tWipeXDist)
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@@ -4190,7 +4190,7 @@ static bool8 UpdateBlackWipe(s16 *data, bool8 xExact, bool8 yExact)
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// Y has further to move, move it first
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tWipeCurrY += tWipeYMove;
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// If it has been far enough since X's
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// If it has been far enough since X's
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// last move then move it too
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tWipeTemp += tWipeXDist;
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if (tWipeTemp > tWipeYDist)
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@@ -4201,9 +4201,9 @@ static bool8 UpdateBlackWipe(s16 *data, bool8 xExact, bool8 yExact)
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}
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numFinished = 0;
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// Has X coord reached end?
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if ((tWipeXMove > 0 && tWipeCurrX >= tWipeEndX)
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if ((tWipeXMove > 0 && tWipeCurrX >= tWipeEndX)
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|| (tWipeXMove < 0 && tWipeCurrX <= tWipeEndX))
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{
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numFinished++;
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@@ -4212,7 +4212,7 @@ static bool8 UpdateBlackWipe(s16 *data, bool8 xExact, bool8 yExact)
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}
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// Has Y coord reached end?
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if ((tWipeYMove > 0 && tWipeCurrY >= tWipeEndY)
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if ((tWipeYMove > 0 && tWipeCurrY >= tWipeEndY)
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|| (tWipeYMove < 0 && tWipeCurrY <= tWipeEndY))
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{
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numFinished++;
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@@ -1147,7 +1147,7 @@ static const union AnimCmd *const sAnimTable_AshPuff[] =
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sAnim_AshPuff,
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};
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const struct SpriteTemplate gFieldEffectObjectTemplate_AshPuff =
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const struct SpriteTemplate gFieldEffectObjectTemplate_AshPuff =
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{
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.tileTag = TAG_NONE,
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.paletteTag = FLDEFF_PAL_TAG_ASH,
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@@ -1211,7 +1211,7 @@ static void ShowDecorationOnMap_(u16 mapX, u16 mapY, u8 decWidth, u8 decHeight,
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{
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x = mapX + i;
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attributes = GetMetatileAttributesById(NUM_TILES_IN_PRIMARY + gDecorations[decoration].tiles[j * decWidth + i]);
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if (MetatileBehavior_IsSecretBaseImpassable(attributes & METATILE_ATTR_BEHAVIOR_MASK) == TRUE
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if (MetatileBehavior_IsSecretBaseImpassable(attributes & METATILE_ATTR_BEHAVIOR_MASK) == TRUE
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|| (gDecorations[decoration].permission != DECORPERM_PASS_FLOOR && (attributes >> METATILE_ATTR_LAYER_SHIFT) != METATILE_LAYER_TYPE_NORMAL))
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impassableFlag = MAPGRID_COLLISION_MASK;
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else
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@@ -1482,7 +1482,7 @@ static bool8 IsSecretBaseTrainerSpot(u8 behaviorAt, u16 layerType)
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// Can't place decoration where the player was standing when they interacted with the PC
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static bool8 IsntInitialPosition(u8 taskId, s16 x, s16 y, u16 layerType)
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{
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if (x == gTasks[taskId].tInitialX + MAP_OFFSET
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if (x == gTasks[taskId].tInitialX + MAP_OFFSET
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&& y == gTasks[taskId].tInitialY + MAP_OFFSET
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&& layerType != METATILE_LAYER_TYPE_NORMAL)
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return FALSE;
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@@ -112,7 +112,7 @@ static bool32 ValidateEReaderConnection(void)
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REG_IME = 0;
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*(u64 *)handshakes = *(u64 *)gLink.handshakeBuffer;
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REG_IME = backupIME;
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// Validate that we are player 1, the EReader is player 2,
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// and that players 3 and 4 are empty.
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if (handshakes[0] == SLAVE_HANDSHAKE && handshakes[1] == EREADER_HANDSHAKE
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@@ -154,8 +154,8 @@ enum {
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static u32 TryReceiveCard(u8 *state, u16 *timer)
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{
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if (*state >= RECV_STATE_EXCHANGE
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&& *state <= RECV_STATE_WAIT_DISCONNECT
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if (*state >= RECV_STATE_EXCHANGE
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&& *state <= RECV_STATE_WAIT_DISCONNECT
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&& HasLinkErrorOccurred())
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{
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// Return error status if an error occurs
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@@ -2623,7 +2623,7 @@ bool8 ObjectEventIsTrainerAndCloseToPlayer(struct ObjectEvent *objectEvent)
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minY = objY - objectEvent->trainerRange_berryTreeId;
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maxX = objX + objectEvent->trainerRange_berryTreeId;
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maxY = objY + objectEvent->trainerRange_berryTreeId;
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if (minX > playerX || maxX < playerX
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if (minX > playerX || maxX < playerX
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|| minY > playerY || maxY < playerY)
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return FALSE;
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@@ -251,7 +251,7 @@ static const struct PacifidlogMetatileOffsets *GetPacifidlogBridgeMetatileOffset
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static void TrySetPacifidlogBridgeMetatiles(const struct PacifidlogMetatileOffsets *offsets, s16 x, s16 y, bool32 redrawMap)
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{
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offsets = GetPacifidlogBridgeMetatileOffsets(offsets, MapGridGetMetatileBehaviorAt(x, y));
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// If offsets is NULL, position is not a log (don't set it)
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if (offsets)
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{
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@@ -301,7 +301,7 @@ static bool32 ShouldRaisePacifidlogLogs(s16 newX, s16 newY, s16 oldX, s16 oldY)
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}
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else if (MetatileBehavior_IsPacifidlogHorizontalLogLeft(oldBehavior))
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{
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// Still on same one if moved from left to right
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// Still on same one if moved from left to right
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if (newX > oldX)
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return FALSE;
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}
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@@ -340,13 +340,13 @@ static bool32 ShouldSinkPacifidlogLogs(s16 newX, s16 newY, s16 oldX, s16 oldY)
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}
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else if (MetatileBehavior_IsPacifidlogHorizontalLogLeft(newBehavior))
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{
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// Still on same one if moved from right to left
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// Still on same one if moved from right to left
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if (newX < oldX)
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return FALSE;
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}
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else if (MetatileBehavior_IsPacifidlogHorizontalLogRight(newBehavior))
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{
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// Still on same one if moved from left to right
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// Still on same one if moved from left to right
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if (newX > oldX)
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return FALSE;
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}
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@@ -371,7 +371,7 @@ static void PacifidlogBridgePerStepCallback(u8 taskId)
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case 0:
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tPrevX = x;
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tPrevY = y;
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// If player is already standing on a log when the callback
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// is set then immediately set it to submerged
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TrySetLogBridgeFullySubmerged(x, y, TRUE);
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@@ -424,7 +424,7 @@ static void PacifidlogBridgePerStepCallback(u8 taskId)
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{
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// If player's current position is a log submerge it fully.
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TrySetLogBridgeFullySubmerged(x, y, TRUE);
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// Player's previous position is not the other end of a log
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// they're standing on, try to raise their previous position.
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if (tToRaiseX != -1 && tToRaiseY != -1)
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@@ -499,7 +499,7 @@ static void FortreeBridgePerStepCallback(u8 taskId)
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case 0:
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tPrevX = x;
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tPrevY = y;
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// If player is already on bridge when callback is set then lower it immediately.
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if (MetatileBehavior_IsFortreeBridge(MapGridGetMetatileBehaviorAt(x, y)))
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{
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@@ -518,7 +518,7 @@ static void FortreeBridgePerStepCallback(u8 taskId)
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isFortreeBridgeCur = MetatileBehavior_IsFortreeBridge(MapGridGetMetatileBehaviorAt(x, y));
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isFortreeBridgePrev = MetatileBehavior_IsFortreeBridge(MapGridGetMetatileBehaviorAt(prevX, prevY));
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// Make sure player isn't below bridge
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elevation = PlayerGetElevation();
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onBridgeElevation = FALSE;
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@@ -672,7 +672,7 @@ static void SootopolisGymIcePerStepCallback(u8 taskId)
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// End if player hasn't moved
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if (x == tPrevX && y == tPrevY)
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return;
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tPrevX = x;
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tPrevY = y;
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tileBehavior = MapGridGetMetatileBehaviorAt(x, y);
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@@ -61,7 +61,7 @@ struct SioInfo
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u8 filler[92];
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};
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// Struct is mostly empty, presumably because usage of
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// Struct is mostly empty, presumably because usage of
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// its fields was largely removed before release
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struct RfuDebug
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{
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@@ -1643,7 +1643,7 @@ bool32 RfuTryDisconnectLeavingChildren(void)
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{
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u8 childrenLeaving = 0;
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s32 i;
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// Check all children, get those waiting to be disconnected
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for (i = 0; i < RFU_CHILD_MAX; i++)
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{
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@@ -2123,7 +2123,7 @@ void SetUnionRoomChatPlayerData(u32 numPlayers)
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// Only trainerId is shifted by the number of children, so the active flag and gender
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// are only ever set for the first child
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partnerInfo |= ((PINFO_ACTIVE_FLAG
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| ((gLinkPlayers[gRfu.linkPlayerIdx[i]].gender & 1) << PINFO_GENDER_SHIFT)
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| ((gLinkPlayers[gRfu.linkPlayerIdx[i]].gender & 1) << PINFO_GENDER_SHIFT)
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| (gLinkPlayers[gRfu.linkPlayerIdx[i]].trainerId & PINFO_TID_MASK)) << (numConnectedChildren * 8));
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numConnectedChildren++;
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if (numConnectedChildren == numPlayers - 1)
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@@ -2477,7 +2477,7 @@ static void LinkManagerCB_UnionRoom(u8 msg, u8 paramCount)
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rfu_LMAN_stopManager(FALSE);
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}
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if (gRfuLinkStatus->parentChild == MODE_NEUTRAL
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if (gRfuLinkStatus->parentChild == MODE_NEUTRAL
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&& !lman.pcswitch_flag
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&& FuncIsActiveTask(Task_UnionRoomListen) == TRUE)
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gRfu.state = RFUSTATE_UR_CONNECT;
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@@ -2816,7 +2816,7 @@ static bool32 IsPartnerActivityIncompatible(s16 activity, struct RfuGameData *pa
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}
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else if (activity == (ACTIVITY_TRADE | IN_UNION_ROOM))
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{
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// Verify that the trade offered hasn't changed
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// Verify that the trade offered hasn't changed
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struct RfuGameData *original = &gRfu.parent;
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if (original->tradeSpecies == SPECIES_EGG)
|
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{
|
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|
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@@ -824,7 +824,7 @@ void UpdateWirelessStatusIndicatorSprite(void)
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struct Sprite *sprite = &gSprites[gWirelessStatusIndicatorSpriteId];
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u8 signalStrength = RFU_LINK_ICON_LEVEL4_MAX;
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u8 i = 0;
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|
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// Get weakest signal strength
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if (gRfuLinkStatus->parentChild == MODE_PARENT)
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{
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@@ -795,7 +795,7 @@ u8 MetatileBehavior_GetBridgeType(u8 metatileBehavior)
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&& metatileBehavior <= MB_BRIDGE_OVER_POND_HIGH)
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return metatileBehavior - MB_BRIDGE_OVER_OCEAN;
|
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|
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if (metatileBehavior >= MB_BRIDGE_OVER_POND_MED_EDGE_1
|
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if (metatileBehavior >= MB_BRIDGE_OVER_POND_MED_EDGE_1
|
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&& metatileBehavior <= MB_BRIDGE_OVER_POND_MED_EDGE_2)
|
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return BRIDGE_TYPE_POND_MED;
|
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|
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|
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@@ -171,8 +171,8 @@ static bool32 ValidateWonderCard(const struct WonderCard *card)
|
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return FALSE;
|
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if (card->type >= CARD_TYPE_COUNT)
|
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return FALSE;
|
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if (!(card->sendType == SEND_TYPE_DISALLOWED
|
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|| card->sendType == SEND_TYPE_ALLOWED
|
||||
if (!(card->sendType == SEND_TYPE_DISALLOWED
|
||||
|| card->sendType == SEND_TYPE_ALLOWED
|
||||
|| card->sendType == SEND_TYPE_ALLOWED_ALWAYS))
|
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return FALSE;
|
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if (card->bgType >= NUM_WONDER_BGS)
|
||||
@@ -429,7 +429,7 @@ u32 MysteryGift_CompareCardFlags(const u16 *flagId, const struct MysteryGiftLink
|
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u32 MysteryGift_CheckStamps(const u16 *stamp, const struct MysteryGiftLinkGameData *data, const void *unused)
|
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{
|
||||
int stampsMissing = data->maxStamps - GetNumStampsInMetadata(&data->cardMetadata, data->maxStamps);
|
||||
|
||||
|
||||
// Has full stamp card?
|
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if (stampsMissing == 0)
|
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return 1;
|
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@@ -598,7 +598,7 @@ void MysteryGift_TryIncrementStat(u32 stat, u32 trainerId)
|
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switch (stat)
|
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{
|
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case CARD_STAT_NUM_TRADES:
|
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IncrementCardStatForNewTrainer(CARD_STAT_NUM_TRADES,
|
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IncrementCardStatForNewTrainer(CARD_STAT_NUM_TRADES,
|
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trainerId,
|
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gSaveBlock1Ptr->mysteryGift.trainerIds[1],
|
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ARRAY_COUNT(gSaveBlock1Ptr->mysteryGift.trainerIds[1]));
|
||||
|
||||
@@ -1240,7 +1240,7 @@ static void Task_MysteryGift(u8 taskId)
|
||||
}
|
||||
else if (gSpecialVar_Result == LINKUP_FAILED)
|
||||
{
|
||||
// Link failed, return to link start menu
|
||||
// Link failed, return to link start menu
|
||||
ClearScreenInBg0(TRUE);
|
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data->state = MG_STATE_SOURCE_PROMPT;
|
||||
}
|
||||
|
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@@ -340,7 +340,7 @@ static void BufferCardText(void)
|
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if (sWonderCardData->card.idNumber > 999999)
|
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sWonderCardData->card.idNumber = 999999;
|
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ConvertIntToDecimalStringN(sWonderCardData->idNumberText, sWonderCardData->card.idNumber, STR_CONV_MODE_LEFT_ALIGN, 6);
|
||||
|
||||
|
||||
// Copy body text
|
||||
for (i = 0; i < WONDER_CARD_BODY_TEXT_LINES; i++)
|
||||
{
|
||||
@@ -364,12 +364,12 @@ static void BufferCardText(void)
|
||||
break;
|
||||
case CARD_TYPE_LINK_STAT:
|
||||
sWonderCardData->giftText[0] = EOS;
|
||||
|
||||
|
||||
// Load stats
|
||||
stats[0] = sWonderCardData->cardMetadata.battlesWon < MAX_WONDER_CARD_STAT ? sWonderCardData->cardMetadata.battlesWon : MAX_WONDER_CARD_STAT;
|
||||
stats[1] = sWonderCardData->cardMetadata.battlesLost < MAX_WONDER_CARD_STAT ? sWonderCardData->cardMetadata.battlesLost : MAX_WONDER_CARD_STAT;
|
||||
stats[2] = sWonderCardData->cardMetadata.numTrades < MAX_WONDER_CARD_STAT ? sWonderCardData->cardMetadata.numTrades : MAX_WONDER_CARD_STAT;
|
||||
|
||||
|
||||
// Init stat text arrays
|
||||
for (i = 0; i < ARRAY_COUNT(sWonderCardData->statTextData); i++)
|
||||
{
|
||||
@@ -446,7 +446,7 @@ static void DrawCardWindow(u8 whichWindow)
|
||||
sCard_FooterTextOffsets[sWonderCardData->card.type],
|
||||
sCard_TextColorTable[sWonderCardData->gfx->footerTextPal],
|
||||
0, sWonderCardData->footerLine1Text);
|
||||
|
||||
|
||||
// Print footer line 2
|
||||
if (sWonderCardData->card.type != CARD_TYPE_LINK_STAT)
|
||||
{
|
||||
@@ -486,7 +486,7 @@ static void CreateCardSprites(void)
|
||||
{
|
||||
u8 i = 0;
|
||||
sWonderCardData->monIconSpriteId = SPRITE_NONE;
|
||||
|
||||
|
||||
// Create icon sprite
|
||||
if (sWonderCardData->cardMetadata.iconSpecies != SPECIES_NONE)
|
||||
{
|
||||
@@ -505,7 +505,7 @@ static void CreateCardSprites(void)
|
||||
sWonderCardData->stampSpriteIds[i][1] = SPRITE_NONE;
|
||||
sWonderCardData->stampSpriteIds[i][0] = CreateSprite(&sSpriteTemplate_StampShadow, 216 - 32 * i, 144, 8);
|
||||
if (sWonderCardData->cardMetadata.stampData[STAMP_SPECIES][i] != SPECIES_NONE)
|
||||
sWonderCardData->stampSpriteIds[i][1] = CreateMonIconNoPersonality(GetIconSpeciesNoPersonality(sWonderCardData->cardMetadata.stampData[STAMP_SPECIES][i]),
|
||||
sWonderCardData->stampSpriteIds[i][1] = CreateMonIconNoPersonality(GetIconSpeciesNoPersonality(sWonderCardData->cardMetadata.stampData[STAMP_SPECIES][i]),
|
||||
SpriteCallbackDummy,
|
||||
216 - 32 * i,
|
||||
136, 0, 0);
|
||||
@@ -520,7 +520,7 @@ static void DestroyCardSprites(void)
|
||||
// Destroy icon sprite
|
||||
if (sWonderCardData->monIconSpriteId != SPRITE_NONE)
|
||||
FreeAndDestroyMonIconSprite(&gSprites[sWonderCardData->monIconSpriteId]);
|
||||
|
||||
|
||||
// Destroy stamp sprites
|
||||
if (sWonderCardData->card.maxStamps != 0 && sWonderCardData->card.type == CARD_TYPE_STAMP)
|
||||
{
|
||||
@@ -865,7 +865,7 @@ u32 WonderNews_GetInput(u16 input)
|
||||
static void BufferNewsText(void)
|
||||
{
|
||||
u8 i = 0;
|
||||
|
||||
|
||||
// Copy title text
|
||||
memcpy(sWonderNewsData->titleText, sWonderNewsData->news.titleText, WONDER_NEWS_TEXT_LENGTH);
|
||||
sWonderNewsData->titleText[WONDER_NEWS_TEXT_LENGTH] = EOS;
|
||||
@@ -896,7 +896,7 @@ static void DrawNewsWindows(void)
|
||||
if (x < 0)
|
||||
x = 0;
|
||||
AddTextPrinterParameterized3(sWonderNewsData->windowIds[NEWS_WIN_TITLE], FONT_SHORT_COPY_1, x, 6, sNews_TextColorTable[sWonderNewsData->gfx->titleTextPal], 0, sWonderNewsData->titleText);
|
||||
|
||||
|
||||
// Print body text
|
||||
for (; i < WONDER_NEWS_BODY_TEXT_LINES; i++)
|
||||
AddTextPrinterParameterized3(sWonderNewsData->windowIds[NEWS_WIN_BODY], FONT_SHORT_COPY_1, 0,
|
||||
|
||||
@@ -560,7 +560,7 @@ static void DoAreaGlow(void)
|
||||
if (sPokedexAreaScreen->markerTimer > 12)
|
||||
{
|
||||
sPokedexAreaScreen->markerTimer = 0;
|
||||
|
||||
|
||||
// Flash the marker
|
||||
// With a max of 4, the marker will disappear twice
|
||||
sPokedexAreaScreen->markerFlashCounter++;
|
||||
@@ -737,7 +737,7 @@ static void CreateAreaMarkerSprites(void)
|
||||
static void DestroyAreaScreenSprites(void)
|
||||
{
|
||||
u16 i;
|
||||
|
||||
|
||||
// Destroy area marker sprites
|
||||
FreeSpriteTilesByTag(TAG_AREA_MARKER);
|
||||
FreeSpritePaletteByTag(TAG_AREA_MARKER);
|
||||
@@ -772,7 +772,7 @@ static void CreateAreaUnknownSprites(void)
|
||||
|
||||
if (sPokedexAreaScreen->numOverworldAreas || sPokedexAreaScreen->numSpecialAreas)
|
||||
{
|
||||
// The current species is present on the map, don't create any "Area Unknown" sprites
|
||||
// The current species is present on the map, don't create any "Area Unknown" sprites
|
||||
for (i = 0; i < ARRAY_COUNT(sPokedexAreaScreen->areaUnknownSprites); i++)
|
||||
sPokedexAreaScreen->areaUnknownSprites[i] = NULL;
|
||||
}
|
||||
|
||||
@@ -1848,7 +1848,7 @@ static const u8 sMonAnimationDelayTable[NUM_SPECIES - 1] =
|
||||
#define PP_UP_SHIFTS_INV(val) (u8)~(val), (u8)~((val) << 2), (u8)~((val) << 4), (u8)~((val) << 6)
|
||||
|
||||
// PP Up bonuses are stored for a Pokémon as a single byte.
|
||||
// There are 2 bits (a value 0-3) for each move slot that
|
||||
// There are 2 bits (a value 0-3) for each move slot that
|
||||
// represent how many PP Ups have been applied.
|
||||
// The following arrays take a move slot id and return:
|
||||
// gPPUpGetMask - A mask to get the number of PP Ups applied to that move slot
|
||||
@@ -3119,7 +3119,7 @@ s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *de
|
||||
spAttack = attacker->spAttack;
|
||||
spDefense = defender->spDefense;
|
||||
|
||||
// Get attacker hold item info
|
||||
// Get attacker hold item info
|
||||
if (attacker->item == ITEM_ENIGMA_BERRY)
|
||||
{
|
||||
attackerHoldEffect = gEnigmaBerries[battlerIdAtk].holdEffect;
|
||||
@@ -5204,7 +5204,7 @@ bool8 PokemonUseItemEffects(struct Pokemon *mon, u16 item, u8 partyIndex, u8 mov
|
||||
case 4: // ITEM5_PP_MAX
|
||||
dataUnsigned = (GetMonData(mon, MON_DATA_PP_BONUSES, NULL) & gPPUpGetMask[moveIndex]) >> (moveIndex * 2);
|
||||
temp2 = CalculatePPWithBonus(GetMonData(mon, MON_DATA_MOVE1 + moveIndex, NULL), GetMonData(mon, MON_DATA_PP_BONUSES, NULL), moveIndex);
|
||||
|
||||
|
||||
// Check if 3 PP Ups have been applied already, and that the move has a total PP of at least 5 (excludes Sketch)
|
||||
if (dataUnsigned < 3 && temp2 >= 5)
|
||||
{
|
||||
@@ -6918,7 +6918,7 @@ static bool8 ShouldSkipFriendshipChange(void)
|
||||
// Only the 'default' mode (MON_SPR_GFX_MODE_NORMAL) is used, which is set
|
||||
// up to allocate 4 sprites using the battler sprite templates (gBattlerSpriteTemplates).
|
||||
// MON_SPR_GFX_MODE_BATTLE is identical but never used.
|
||||
// MON_SPR_GFX_MODE_FULL_PARTY is set up to allocate 7 sprites (party + trainer?)
|
||||
// MON_SPR_GFX_MODE_FULL_PARTY is set up to allocate 7 sprites (party + trainer?)
|
||||
// using a generic 64x64 template, and is also never used.
|
||||
|
||||
// Between the unnecessarily large sizes below, a mistake allocating the spritePointers
|
||||
@@ -6980,7 +6980,7 @@ struct MonSpritesGfxManager *CreateMonSpritesGfxManager(u8 managerId, u8 mode)
|
||||
gfx->dataSize = 1;
|
||||
gfx->mode = MON_SPR_GFX_MODE_FULL_PARTY;
|
||||
break;
|
||||
// case MON_SPR_GFX_MODE_BATTLE:
|
||||
// case MON_SPR_GFX_MODE_BATTLE:
|
||||
case MON_SPR_GFX_MODE_NORMAL:
|
||||
default:
|
||||
gfx->numSprites = MAX_BATTLERS_COUNT;
|
||||
|
||||
@@ -3879,7 +3879,7 @@ static u8 LoadMonGfxAndSprite(struct Pokemon *mon, s16 *state)
|
||||
summary->species2,
|
||||
summary->pid);
|
||||
else
|
||||
HandleLoadSpecialPokePic_2(&gMonFrontPicTable[summary->species2],
|
||||
HandleLoadSpecialPokePic_2(&gMonFrontPicTable[summary->species2],
|
||||
gMonSpritesGfxPtr->sprites.ptr[B_POSITION_OPPONENT_LEFT],
|
||||
summary->species2,
|
||||
summary->pid);
|
||||
@@ -3891,7 +3891,7 @@ static u8 LoadMonGfxAndSprite(struct Pokemon *mon, s16 *state)
|
||||
if (sMonSummaryScreen->monList.mons == gPlayerParty || sMonSummaryScreen->mode == SUMMARY_MODE_BOX || sMonSummaryScreen->unk40EF == TRUE)
|
||||
HandleLoadSpecialPokePic_2(&gMonFrontPicTable[summary->species2],
|
||||
gMonSpritesGfxPtr->sprites.ptr[B_POSITION_OPPONENT_LEFT],
|
||||
summary->species2,
|
||||
summary->species2,
|
||||
summary->pid);
|
||||
else
|
||||
HandleLoadSpecialPokePic_DontHandleDeoxys(&gMonFrontPicTable[summary->species2],
|
||||
|
||||
@@ -904,7 +904,7 @@ static void StartOptionAnimations_Enter(void)
|
||||
// Not selected, set default position
|
||||
x = OPTION_DEFAULT_X;
|
||||
}
|
||||
|
||||
|
||||
// Slide new options in
|
||||
StartOptionSlide(gfx->iconSprites[i], OPTION_EXIT_X, x, 12);
|
||||
SetOptionInvisibility(gfx->iconSprites[i], FALSE);
|
||||
|
||||
@@ -879,7 +879,7 @@ static void ReceiveDaycareMailData(struct RecordMixingDaycareMail *records, size
|
||||
for (i = 0; i < linkPlayerCount; i++)
|
||||
{
|
||||
mixMail = (void *)records + i * recordSize;
|
||||
|
||||
|
||||
// Count number of players that have at least
|
||||
// one daycare Pokémon with no held item
|
||||
if (canHoldItem[i][0] == TRUE || canHoldItem[i][1] == TRUE)
|
||||
@@ -945,7 +945,7 @@ static void ReceiveDaycareMailData(struct RecordMixingDaycareMail *records, size
|
||||
case 4:
|
||||
// 4 players can swap, select which 2 pairings will swap
|
||||
ptr = idxs;
|
||||
|
||||
|
||||
// Swap pair 1
|
||||
playerSlot1 = sDaycareMailSwapIds_4Player[tableId][0];
|
||||
playerSlot2 = sDaycareMailSwapIds_4Player[tableId][1];
|
||||
|
||||
@@ -127,7 +127,7 @@ void UpdateLocationHistoryForRoamer(void)
|
||||
void RoamerMoveToOtherLocationSet(void)
|
||||
{
|
||||
u8 mapNum = 0;
|
||||
|
||||
|
||||
if (!ROAMER->active)
|
||||
return;
|
||||
|
||||
@@ -170,8 +170,8 @@ void RoamerMove(void)
|
||||
// Choose a new map (excluding the first) within this set
|
||||
// Also exclude a map if the roamer was there 2 moves ago
|
||||
mapNum = sRoamerLocations[locSet][(Random() % (NUM_LOCATIONS_PER_SET - 1)) + 1];
|
||||
if (!(sLocationHistory[2][MAP_GRP] == ROAMER_MAP_GROUP
|
||||
&& sLocationHistory[2][MAP_NUM] == mapNum)
|
||||
if (!(sLocationHistory[2][MAP_GRP] == ROAMER_MAP_GROUP
|
||||
&& sLocationHistory[2][MAP_NUM] == mapNum)
|
||||
&& mapNum != MAP_NUM(UNDEFINED))
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
@ Note: ROM header data is empty space here.
|
||||
@ It's populated by gbafix using data provided in the Makefile.
|
||||
@ It's populated by gbafix using data provided in the Makefile.
|
||||
|
||||
.global Start
|
||||
Start:
|
||||
|
||||
@@ -913,7 +913,7 @@ u16 GetSaveBlocksPointersBaseOffset(void)
|
||||
for (i = 0; i < NUM_SECTORS_PER_SLOT; i++)
|
||||
{
|
||||
ReadFlashSector(i + slotOffset, gReadWriteSector);
|
||||
|
||||
|
||||
// Base offset for SaveBlock2 is calculated using the trainer id
|
||||
if (gReadWriteSector->id == SECTOR_ID_SAVEBLOCK2)
|
||||
return sector->data[offsetof(struct SaveBlock2, playerTrainerId[0])] +
|
||||
|
||||
@@ -213,9 +213,9 @@ void ScriptContext_Init(void)
|
||||
sGlobalScriptContextStatus = CONTEXT_SHUTDOWN;
|
||||
}
|
||||
|
||||
// Runs the script until the script makes a wait* call, then returns true if
|
||||
// there's more script to run, or false if the script has hit the end.
|
||||
// This function also returns false if the context is finished
|
||||
// Runs the script until the script makes a wait* call, then returns true if
|
||||
// there's more script to run, or false if the script has hit the end.
|
||||
// This function also returns false if the context is finished
|
||||
// or waiting (after a call to _Stop)
|
||||
bool8 ScriptContext_RunScript(void)
|
||||
{
|
||||
|
||||
@@ -1880,7 +1880,7 @@ static u8 TrySelectBias_Regular(void)
|
||||
{
|
||||
s16 rval = Random() & 0xff;
|
||||
s16 value = sBiasProbabilities_Regular[whichBias][sSlotMachine->machineId];
|
||||
|
||||
|
||||
// Boost odds of BIAS_POWER if it's a lucky game.
|
||||
if (whichBias == 0 && sSlotMachine->luckyGame == TRUE)
|
||||
{
|
||||
@@ -3668,7 +3668,7 @@ static void ReelTime_CheckExplode(struct Task *task)
|
||||
if (sSlotMachine->reelTimeDraw)
|
||||
{
|
||||
if (sSlotMachine->reelTimeSpinsLeft <= task->tExplodeChecks)
|
||||
task->tState++; // RT_TASK_LAND
|
||||
task->tState++; // RT_TASK_LAND
|
||||
}
|
||||
else if (task->tExplodeChecks > 3)
|
||||
{
|
||||
@@ -5309,7 +5309,7 @@ static const u8 sSpecialDrawOdds[NUM_SLOT_MACHINE_IDS][MAX_BET] = {
|
||||
};
|
||||
|
||||
static const u8 sBiasProbabilities_Special[][NUM_SLOT_MACHINE_IDS] = {
|
||||
{
|
||||
{
|
||||
// Probabilities for BIAS_STRAIGHT_7
|
||||
[SLOT_MACHINE_UNLUCKIEST] = 25,
|
||||
[SLOT_MACHINE_UNLUCKIER] = 25,
|
||||
@@ -5318,7 +5318,7 @@ static const u8 sBiasProbabilities_Special[][NUM_SLOT_MACHINE_IDS] = {
|
||||
[SLOT_MACHINE_LUCKIER] = 40,
|
||||
[SLOT_MACHINE_LUCKIEST] = 50
|
||||
},
|
||||
{
|
||||
{
|
||||
// Probabilities for BIAS_REELTIME
|
||||
[SLOT_MACHINE_UNLUCKIEST] = 25,
|
||||
[SLOT_MACHINE_UNLUCKIER] = 25,
|
||||
@@ -5327,7 +5327,7 @@ static const u8 sBiasProbabilities_Special[][NUM_SLOT_MACHINE_IDS] = {
|
||||
[SLOT_MACHINE_LUCKIER] = 35,
|
||||
[SLOT_MACHINE_LUCKIEST] = 35
|
||||
},
|
||||
{
|
||||
{
|
||||
// Probabilities for BIAS_MIXED_7
|
||||
[SLOT_MACHINE_UNLUCKIEST] = 25,
|
||||
[SLOT_MACHINE_UNLUCKIER] = 25,
|
||||
@@ -5339,7 +5339,7 @@ static const u8 sBiasProbabilities_Special[][NUM_SLOT_MACHINE_IDS] = {
|
||||
};
|
||||
|
||||
static const u8 sBiasProbabilities_Regular[][NUM_SLOT_MACHINE_IDS] = {
|
||||
{
|
||||
{
|
||||
// Probabilities for BIAS_POWER
|
||||
[SLOT_MACHINE_UNLUCKIEST] = 20,
|
||||
[SLOT_MACHINE_UNLUCKIER] = 25,
|
||||
@@ -5348,7 +5348,7 @@ static const u8 sBiasProbabilities_Regular[][NUM_SLOT_MACHINE_IDS] = {
|
||||
[SLOT_MACHINE_LUCKIER] = 25,
|
||||
[SLOT_MACHINE_LUCKIEST] = 25
|
||||
},
|
||||
{
|
||||
{
|
||||
// Probabilities for BIAS_AZURILL
|
||||
[SLOT_MACHINE_UNLUCKIEST] = 12,
|
||||
[SLOT_MACHINE_UNLUCKIER] = 15,
|
||||
@@ -5357,7 +5357,7 @@ static const u8 sBiasProbabilities_Regular[][NUM_SLOT_MACHINE_IDS] = {
|
||||
[SLOT_MACHINE_LUCKIER] = 19,
|
||||
[SLOT_MACHINE_LUCKIEST] = 22
|
||||
},
|
||||
{
|
||||
{
|
||||
// Probabilities for BIAS_LOTAD
|
||||
[SLOT_MACHINE_UNLUCKIEST] = 25,
|
||||
[SLOT_MACHINE_UNLUCKIER] = 25,
|
||||
@@ -5366,7 +5366,7 @@ static const u8 sBiasProbabilities_Regular[][NUM_SLOT_MACHINE_IDS] = {
|
||||
[SLOT_MACHINE_LUCKIER] = 30,
|
||||
[SLOT_MACHINE_LUCKIEST] = 40
|
||||
},
|
||||
{
|
||||
{
|
||||
// Probabilities for BIAS_CHERRY
|
||||
[SLOT_MACHINE_UNLUCKIEST] = 25,
|
||||
[SLOT_MACHINE_UNLUCKIER] = 25,
|
||||
@@ -5375,7 +5375,7 @@ static const u8 sBiasProbabilities_Regular[][NUM_SLOT_MACHINE_IDS] = {
|
||||
[SLOT_MACHINE_LUCKIER] = 15,
|
||||
[SLOT_MACHINE_LUCKIEST] = 15
|
||||
},
|
||||
{
|
||||
{
|
||||
// Probabilities for BIAS_REPLAY
|
||||
[SLOT_MACHINE_UNLUCKIEST] = 40,
|
||||
[SLOT_MACHINE_UNLUCKIER] = 40,
|
||||
|
||||
@@ -377,7 +377,7 @@ void PlayCryInternal(u16 species, s8 pan, s8 volume, u8 priority, u8 mode)
|
||||
u8 table;
|
||||
|
||||
species--;
|
||||
|
||||
|
||||
// Set default values
|
||||
// May be overridden depending on mode.
|
||||
length = 140;
|
||||
|
||||
@@ -2465,7 +2465,7 @@ int GetUnionRoomTradeMessageId(struct RfuGameCompatibilityData player, struct Rf
|
||||
else
|
||||
{
|
||||
// Player's Pokémon must be of the type the partner requested
|
||||
if (gBaseStats[playerSpecies2].type1 != requestedType
|
||||
if (gBaseStats[playerSpecies2].type1 != requestedType
|
||||
&& gBaseStats[playerSpecies2].type2 != requestedType)
|
||||
return UR_TRADE_MSG_NOT_MON_PARTNER_WANTS;
|
||||
}
|
||||
|
||||
8
src/tv.c
8
src/tv.c
@@ -2058,7 +2058,7 @@ static void SecretBaseVisit_CalculatePartyData(TVShow *show)
|
||||
{
|
||||
sTV_SecretBaseVisitMonsTemp[numPokemon].level = GetMonData(&gPlayerParty[i], MON_DATA_LEVEL);
|
||||
sTV_SecretBaseVisitMonsTemp[numPokemon].species = GetMonData(&gPlayerParty[i], MON_DATA_SPECIES);
|
||||
|
||||
|
||||
// Check all the Pokémon's moves, then randomly select one to save
|
||||
numMoves = 0;
|
||||
move = GetMonData(&gPlayerParty[i], MON_DATA_MOVE1);
|
||||
@@ -2093,7 +2093,7 @@ static void SecretBaseVisit_CalculatePartyData(TVShow *show)
|
||||
for (i = 0, sum = 0; i < numPokemon; i++)
|
||||
sum += sTV_SecretBaseVisitMonsTemp[i].level;
|
||||
|
||||
// Using the data calculated above, save the data to talk about on the show
|
||||
// Using the data calculated above, save the data to talk about on the show
|
||||
// (average level, and one randomly selected species / move)
|
||||
show->secretBaseVisit.avgLevel = sum / numPokemon;
|
||||
j = Random() % numPokemon;
|
||||
@@ -2643,7 +2643,7 @@ void DoPokeNews(void)
|
||||
// News event is upcoming, make comment about countdown to event
|
||||
u16 dayCountdown = gSaveBlock1Ptr->pokeNews[i].dayCountdown;
|
||||
ConvertIntToDecimalStringN(gStringVar1, dayCountdown, STR_CONV_MODE_LEFT_ALIGN, 1);
|
||||
|
||||
|
||||
// Mark as inactive so the countdown TV airing doesn't repeat
|
||||
// Will be flagged as "upcoming" again by UpdatePokeNewsCountdown
|
||||
gSaveBlock1Ptr->pokeNews[i].state = POKENEWS_STATE_INACTIVE;
|
||||
@@ -2848,7 +2848,7 @@ static bool8 IsRecordMixShowAlreadySpawned(u8 kind, bool8 delete)
|
||||
static void SortPurchasesByQuantity(void)
|
||||
{
|
||||
u8 i, j;
|
||||
|
||||
|
||||
for (i = 0; i < SMARTSHOPPER_NUM_ITEMS - 1; i++)
|
||||
{
|
||||
for (j = i + 1; j < SMARTSHOPPER_NUM_ITEMS; j++)
|
||||
|
||||
@@ -569,7 +569,7 @@ bool32 TryInteractWithUnionRoomMember(struct RfuPlayerList *list, s16 *memberIdP
|
||||
for (memberId = 0; memberId < MAX_RFU_PLAYERS; memberId++)
|
||||
{
|
||||
s32 id = UR_PLAYER_SPRITE_ID(i, memberId);
|
||||
|
||||
|
||||
// Is the player in front of a group member position?
|
||||
if (x != sUnionRoomPlayerCoords[i][0] + sUnionRoomGroupOffsets[memberId][0] + 7)
|
||||
continue;
|
||||
|
||||
@@ -174,7 +174,7 @@ static bool32 TryCalculateWallpaper(u16 *backgroundClr, u16 *foregroundClr, u8 *
|
||||
if (GetWallpaperDataBits(data, 0, 3) != GetWallpaperDataBits(charsByTableId, TO_BIT_OFFSET(WALDA_PHRASE_LENGTH - 1) + 2, 3))
|
||||
return FALSE;
|
||||
|
||||
// Perform some relatively arbitrary changes to the wallpaper data using the last byte (KEY)
|
||||
// Perform some relatively arbitrary changes to the wallpaper data using the last byte (KEY)
|
||||
RotateWallpaperDataLeft(data, NUM_WALLPAPER_DATA_BYTES, 21);
|
||||
RotateWallpaperDataLeft(data, NUM_WALLPAPER_DATA_BYTES - 1, KEY & 0xF);
|
||||
MaskWallpaperData(data, NUM_WALLPAPER_DATA_BYTES - 1, KEY >> 4);
|
||||
|
||||
@@ -64,7 +64,7 @@ static const struct WildPokemon sWildFeebas = {20, 25, SPECIES_FEEBAS};
|
||||
|
||||
static const u16 sRoute119WaterTileData[] =
|
||||
{
|
||||
//yMin, yMax, numSpots in previous sections
|
||||
//yMin, yMax, numSpots in previous sections
|
||||
0, 45, 0,
|
||||
46, 91, NUM_FISHING_SPOTS_1,
|
||||
92, 139, NUM_FISHING_SPOTS_1 + NUM_FISHING_SPOTS_2,
|
||||
@@ -142,7 +142,7 @@ static bool8 CheckFeebas(void)
|
||||
feebasSpots[i] = FeebasRandom() % NUM_FISHING_SPOTS;
|
||||
if (feebasSpots[i] == 0)
|
||||
feebasSpots[i] = NUM_FISHING_SPOTS;
|
||||
|
||||
|
||||
// < 1 below is a pointless check, it will never be TRUE.
|
||||
// >= 4 to skip fishing spots 1-3, because these are inaccessible
|
||||
// spots at the top of the map, at (9,7), (7,13), and (15,16).
|
||||
|
||||
@@ -76,7 +76,7 @@ u16 RetrieveWonderNewsVal(void)
|
||||
struct WonderNewsMetadata *data = GetSavedWonderNewsMetadata();
|
||||
u16 newsVal;
|
||||
|
||||
// Checks if Mystery Event is enabled, not Mystery Gift?
|
||||
// Checks if Mystery Event is enabled, not Mystery Gift?
|
||||
if (!IsMysteryEventEnabled() || !ValidateSavedWonderNews())
|
||||
return 0;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user