unsigned -> unsigned int; create header
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@@ -1,6 +1,15 @@
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#ifndef GUARD_PARTY_MENU_H
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#define GUARD_PARTY_MENU_H
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enum {
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AILMENT_NONE,
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AILMENT_PSN,
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AILMENT_PRZ,
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AILMENT_SLP,
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AILMENT_FRZ,
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AILMENT_BRN
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};
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bool8 pokemon_has_move(struct Pokemon *, u16);
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void sub_81B58A8(void);
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void DoWallyTutorialBagMenu(void);
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