begin load_save.c

This commit is contained in:
DizzyEggg
2017-09-04 18:26:39 +02:00
parent 7ba62bcac8
commit 92892d140a
17 changed files with 234 additions and 185 deletions

View File

@@ -34,9 +34,9 @@ extern struct SoundInfo gSoundInfo;
extern u32 gFlashMemoryPresent;
extern u32 IntrMain[];
extern u8 gHeap[];
extern struct SaveBlock2 gUnknown_02024A54;
extern char *gUnknown_03005D94;
extern char gUnknown_02029808[];
extern struct SaveBlock2 gSaveblock2;
extern char *gPokemonStoragePtr;
extern char gPokemonStorage[];
extern u32 gBattleTypeFlags;
extern u8 gUnknown_03002748;
extern u32 *gUnknown_0203CF5C;
@@ -185,8 +185,8 @@ static void InitMainCallbacks(void)
gMain.vblankCounter2 = 0;
gMain.callback1 = NULL;
SetMainCallback2(c2_copyright_1);
gSaveBlock2Ptr = &gUnknown_02024A54;
gUnknown_03005D94 = gUnknown_02029808;
gSaveBlock2Ptr = &gSaveblock2;
gPokemonStoragePtr = gPokemonStorage;
}
static void CallCallbacks(void)
@@ -368,7 +368,7 @@ static void VBlankIntr(void)
gMain.intrCheck |= INTR_FLAG_VBLANK;
}
void StartFlashMemoryTimer(void)
void InitFlashTimer(void)
{
SetFlashTimerIntr(2, gIntrTable + 0x7);
}