Merge branch 'master' into doc-inc2
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@@ -1,5 +1,7 @@
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#include "constants/global.h"
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#include "constants/battle.h"
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#include "constants/battle_pike.h"
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#include "constants/battle_pyramid.h"
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#include "constants/battle_frontier.h"
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#include "constants/battle_setup.h"
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#include "constants/berry.h"
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@@ -11,6 +13,7 @@
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#include "constants/event_objects.h"
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#include "constants/event_object_movement_constants.h"
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#include "constants/field_effects.h"
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#include "constants/field_poison.h"
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#include "constants/field_specials.h"
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#include "constants/flags.h"
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#include "constants/game_stat.h"
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@@ -23,6 +26,7 @@
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#include "constants/maps.h"
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#include "constants/metatile_labels.h"
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#include "constants/moves.h"
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#include "constants/party_menu.h"
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#include "constants/pokemon.h"
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#include "constants/script_menu.h"
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#include "constants/secret_bases.h"
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@@ -903,7 +907,7 @@ EventScript_PickItemUp:: @ 8271C3A
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waitfanfare
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waitmessage
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bufferitemnameplural 1, VAR_0x8004, VAR_0x8005
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setvar VAR_0x8004, 12
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setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_IS_IN
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special CallBattlePyramidFunction
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compare VAR_RESULT, 1
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goto_if_eq EventScript_271C86
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@@ -1299,7 +1303,7 @@ RusturfTunnel_EventScript_272216:: @ 8272216
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EventScript_27222B:: @ 827222B
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delay 30
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applymovement EVENT_OBJ_ID_PLAYER, Common_Movement_WalkInPlaceUp
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applymovement EVENT_OBJ_ID_PLAYER, Common_Movement_WalkInPlaceFastestUp
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waitmovement 0
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showobjectat 255, MAP_PETALBURG_CITY
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delay 30
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