Merge branch 'master' into main-menu-state-machine

This commit is contained in:
Phlosioneer
2019-03-02 17:35:44 -05:00
188 changed files with 4322 additions and 3958 deletions
+4 -9
View File
@@ -34,6 +34,8 @@
#include "battle_records.h"
#include "graphics.h"
#include "new_game.h"
#include "save.h"
#include "link.h"
#define BLENDER_SCORE_BEST 0
#define BLENDER_SCORE_GOOD 1
@@ -140,15 +142,8 @@ extern const u8 gText_Space[];
extern const u8 gText_BlenderMaxSpeedRecord[];
extern const u8 gText_234Players[];
extern void sub_800A418(void);
extern u8 sub_800A9D8(void);
extern void sub_81AABF0(void (*callback)(void));
extern void sub_800B4C0(void);
extern void ClearLinkCallback(void);
extern void sub_8009F8C(void);
extern void sub_8153430(void);
extern bool8 sub_8153474(void);
extern void sub_80EECEC(void);
// this file's functions
static void BerryBlender_SetBackgroundsPos(void);
@@ -2600,7 +2595,7 @@ static bool8 LinkPlayAgainHandleSaving(void)
}
break;
case 2:
sub_8153430();
FullSaveGame();
sBerryBlenderData->field_1A0++;
sBerryBlenderData->framesToWait = 0;
break;
@@ -2614,7 +2609,7 @@ static bool8 LinkPlayAgainHandleSaving(void)
case 4:
if (IsLinkTaskFinished())
{
if (sub_8153474())
if (CheckSaveFile())
{
sBerryBlenderData->field_1A0 = 5;
}