Merge branch 'master' into main-menu-state-machine

This commit is contained in:
Phlosioneer
2019-03-02 17:35:44 -05:00
188 changed files with 4322 additions and 3958 deletions
+6 -6
View File
@@ -1507,13 +1507,13 @@ static void sub_80773D0(void)
}
break;
case 3:
if (GetLinkPlayerCount_2() >= sub_800AA48())
if (GetLinkPlayerCount_2() >= GetSavedPlayerCount())
{
if (IsLinkMaster())
{
if (++gUnknown_0203229C->unk_A8 > 30)
{
sub_800A620();
CheckShouldAdvanceLinkState();
gMain.state++;
}
}
@@ -2762,7 +2762,7 @@ static void sub_80794CC(void)
Free(gUnknown_0203229C);
FreeAllWindowBuffers();
sub_800E084();
SetMainCallback2(c2_8056854);
SetMainCallback2(CB2_ReturnToFieldFromMultiplayer);
}
}
else
@@ -2772,7 +2772,7 @@ static void sub_80794CC(void)
Free(gUnknown_02032184);
Free(gUnknown_0203229C);
FreeAllWindowBuffers();
SetMainCallback2(c2_8056854);
SetMainCallback2(CB2_ReturnToFieldFromMultiplayer);
}
}
}
@@ -4099,11 +4099,11 @@ void sub_807AE50(void)
case 3:
if (IsLinkMaster())
{
if (GetLinkPlayerCount_2() >= sub_800AA48())
if (GetLinkPlayerCount_2() >= GetSavedPlayerCount())
{
if (++gUnknown_020322A0->timer > 30)
{
sub_800A620();
CheckShouldAdvanceLinkState();
gMain.state++;
}
}