Merge branch 'master' into document-eventscripts

This commit is contained in:
GriffinR
2019-09-17 00:10:23 -04:00
committed by GitHub
161 changed files with 12548 additions and 11791 deletions

View File

@@ -349,7 +349,7 @@ void SetPlayerSecretBase(void)
u16 i;
gSaveBlock1Ptr->secretBases[0].secretBaseId = sCurSecretBaseId;
for (i = 0; i < 4; i++)
for (i = 0; i < TRAINER_ID_LENGTH; i++)
gSaveBlock1Ptr->secretBases[0].trainerId[i] = gSaveBlock2Ptr->playerTrainerId[i];
VarSet(VAR_CURRENT_SECRET_BASE, 0);
@@ -1291,7 +1291,7 @@ static void SetSecretBaseDataAndLanguage(u8 secretBaseId, struct SecretBase *sec
static bool8 SecretBasesHaveSameTrainerId(struct SecretBase *secretBase1, struct SecretBase *secretBase2)
{
u8 i;
for (i = 0; i < 4; i++)
for (i = 0; i < TRAINER_ID_LENGTH; i++)
{
if (secretBase1->trainerId[i] != secretBase2->trainerId[i])
return FALSE;
@@ -1445,7 +1445,7 @@ bool8 SecretBaseBelongsToPlayer(struct SecretBase *secretBase)
return FALSE;
// Check if the player's trainer Id matches the secret base's id.
for (i = 0; i < 4; i++)
for (i = 0; i < TRAINER_ID_LENGTH; i++)
{
if (secretBase->trainerId[i] != gSaveBlock2Ptr->playerTrainerId[i])
return FALSE;