document battle bars
This commit is contained in:
+2
-2
@@ -692,9 +692,9 @@ struct BattleBarInfo
|
||||
{
|
||||
u8 healthboxSpriteId;
|
||||
s32 maxValue;
|
||||
s32 currentValue;
|
||||
s32 oldValue;
|
||||
s32 receivedValue;
|
||||
s32 field_10;
|
||||
s32 currValue;
|
||||
};
|
||||
|
||||
struct BattleSpriteData
|
||||
|
||||
@@ -35,7 +35,7 @@ void ClearBehindSubstituteBit(u8 battlerId);
|
||||
void HandleLowHpMusicChange(struct Pokemon *mon, u8 battlerId);
|
||||
void BattleStopLowHpSound(void);
|
||||
u8 GetMonHPBarLevel(struct Pokemon *mon);
|
||||
void sub_805EAE8(void);
|
||||
void HandleBattleLowHpMusicChange(void);
|
||||
void sub_805EB9C(u8 affineMode);
|
||||
void LoadAndCreateEnemyShadowSprites(void);
|
||||
void SpriteCB_SetInvisible(struct Sprite *sprite);
|
||||
@@ -45,6 +45,6 @@ void sub_805EF14(void);
|
||||
void ClearTemporarySpeciesSpriteData(u8 battlerId, bool8 dontClearSubstitute);
|
||||
void AllocateMonSpritesGfx(void);
|
||||
void FreeMonSpritesGfx(void);
|
||||
bool32 ShouldPlayNormalPokeCry(struct Pokemon *mon);
|
||||
bool32 ShouldPlayNormalMonCry(struct Pokemon *mon);
|
||||
|
||||
#endif // GUARD_BATTLE_GFX_SFX_UTIL
|
||||
|
||||
@@ -29,12 +29,18 @@ enum
|
||||
#define TAG_HEALTHBOX_OPPONENT1_TILE 0xD701
|
||||
#define TAG_HEALTHBOX_OPPONENT2_TILE 0xD702
|
||||
|
||||
#define TAG_HEALTHBAR_PLAYER1_TILE 0xD704
|
||||
#define TAG_HEALTHBAR_OPPONENT1_TILE 0xD705
|
||||
#define TAG_HEALTHBAR_PLAYER2_TILE 0xD706
|
||||
#define TAG_HEALTHBAR_OPPONENT2_TILE 0xD707
|
||||
|
||||
#define TAG_HEALTHBOX_SAFARI_TILE 0xD70B
|
||||
|
||||
#define TAG_STATUS_SUMMARY_BAR_TILE 0xD70C
|
||||
#define TAG_STATUS_SUMMARY_BALLS_TILE 0xD714
|
||||
|
||||
#define TAG_HEALTHBOX_PAL 0xD6FF
|
||||
#define TAG_HEALTHBAR_PAL 0xD704
|
||||
#define TAG_STATUS_SUMMARY_BAR_PAL 0xD710
|
||||
#define TAG_STATUS_SUMMARY_BALLS_PAL 0xD712
|
||||
|
||||
@@ -68,7 +74,7 @@ void SwapHpBarsWithHpText(void);
|
||||
u8 CreatePartyStatusSummarySprites(u8 bank, struct HpAndStatus *partyInfo, u8 arg2, bool8 isBattleStart);
|
||||
void sub_8073C30(u8 taskId);
|
||||
void UpdateHealthboxAttribute(u8 healthboxSpriteId, struct Pokemon *mon, u8 elementId);
|
||||
s32 sub_8074AA0(u8 bank, u8 healthboxSpriteId, u8 whichBar, u8 arg3);
|
||||
s32 MoveBattleBar(u8 bank, u8 healthboxSpriteId, u8 whichBar, u8 arg3);
|
||||
u8 GetScaledHPFraction(s16 hp, s16 maxhp, u8 scale);
|
||||
u8 GetHPBarLevel(s16 hp, s16 maxhp);
|
||||
|
||||
|
||||
Reference in New Issue
Block a user