decompile overworld
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@@ -5,8 +5,8 @@
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.text
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thumb_func_start sub_809BEDC
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sub_809BEDC: @ 809BEDC
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thumb_func_start FieldClearPlayerInput
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FieldClearPlayerInput: @ 809BEDC
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push {r4,r5,lr}
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movs r1, 0x2
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negs r1, r1
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@@ -29,11 +29,11 @@ sub_809BEDC: @ 809BEDC
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pop {r4,r5}
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pop {r0}
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bx r0
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thumb_func_end sub_809BEDC
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thumb_func_end FieldClearPlayerInput
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thumb_func_start process_overworld_input
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@ void process_overworld_input(overworld_input_data *input_data, char buttons_new, char buttons_held)
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process_overworld_input: @ 809BF08
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thumb_func_start FieldGetPlayerInput
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@ void FieldGetPlayerInput(overworld_input_data *input_data, char buttons_new, char buttons_held)
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FieldGetPlayerInput: @ 809BF08
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push {r4-r7,lr}
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mov r7, r9
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mov r6, r8
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@@ -176,7 +176,7 @@ _0809C006:
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pop {r4-r7}
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pop {r0}
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bx r0
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thumb_func_end process_overworld_input
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thumb_func_end FieldGetPlayerInput
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thumb_func_start sub_809C014
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@ int sub_809C014(overworld_input_data *input_data)
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