decompile overworld
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@@ -162,10 +162,10 @@ struct MapConnections
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struct MapHeader
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{
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/* 0x00 */ struct MapData *mapData;
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/* 0x04 */ struct MapEvents *events;
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/* 0x00 */ const struct MapData *mapData;
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/* 0x04 */ const struct MapEvents *events;
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/* 0x08 */ u8 *mapScripts;
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/* 0x0C */ struct MapConnections *connections;
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/* 0x0C */ const struct MapConnections *connections;
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/* 0x10 */ u16 music;
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/* 0x12 */ u16 mapDataId;
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/* 0x14 */ u8 regionMapSectionId;
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