decompile overworld
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@@ -26,5 +26,5 @@ void sub_81700F8(void)
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Sav2_ClearSetDefault();
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SetPokemonCryStereo(gSaveBlock2Ptr->optionsSound);
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InitHeap(gHeap, HEAP_SIZE);
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SetMainCallback2(sub_8086230);
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SetMainCallback2(CB2_ContinueSavedGame);
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}
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