Merge branch 'master' of https://github.com/pret/pokeemerald into fix-eventobj

This commit is contained in:
GriffinR
2020-02-12 13:05:57 -05:00
71 changed files with 4332 additions and 2506 deletions
+3 -3
View File
@@ -1287,7 +1287,7 @@ static bool32 sub_81963F0(u8 taskId)
ChangeBgY(0, 0, 0);
if (!gMatchCallState.triggeredFromScript)
{
sub_81973A4();
LoadMessageBoxAndBorderGfx();
playerObjectId = GetObjectEventIdByLocalIdAndMap(OBJ_EVENT_ID_PLAYER, 0, 0);
ObjectEventClearHeldMovementIfFinished(&gObjectEvents[playerObjectId]);
ScriptMovement_UnfreezeObjectEvents();
@@ -1746,7 +1746,7 @@ static void PopulateBattleFrontierStreak(int matchCallId, u8 *destStr)
ConvertIntToDecimalStringN(destStr, gBattleFrontierStreakInfo.streak, STR_CONV_MODE_LEFT_ALIGN, i);
}
static const u16 sBadgeFlags[] =
static const u16 sBadgeFlags[NUM_BADGES] =
{
FLAG_BADGE01_GET,
FLAG_BADGE02_GET,
@@ -1762,7 +1762,7 @@ static int GetNumOwnedBadges(void)
{
u32 i;
for (i = 0; i < 8; i++)
for (i = 0; i < NUM_BADGES; i++)
{
if (!FlagGet(sBadgeFlags[i]))
break;