clean up variables in files
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@@ -35,6 +35,7 @@
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#include "field_player_avatar.h"
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#include "battle_pyramid_bag.h"
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#include "battle_pike.h"
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#include "new_game.h"
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// Menu actions
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enum
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@@ -63,6 +64,10 @@ enum
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SAVE_ERROR
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};
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// IWRAM common
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bool8 (*gMenuCallback)(void);
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// EWRAM
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EWRAM_DATA static u8 sSafariBallsWindowId = 0;
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EWRAM_DATA static u8 sBattlePyramidFloorWindowId = 0;
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EWRAM_DATA static u8 sStartMenuCursorPos = 0;
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@@ -76,7 +81,6 @@ EWRAM_DATA static bool8 sSavingComplete = FALSE;
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EWRAM_DATA static u8 sSaveInfoWindowId = 0;
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// Extern variables.
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extern u8 gDifferentSaveFile;
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extern u8 gUnknown_03005DB4;
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// Extern functions in not decompiled files.
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