clean up variables in files

This commit is contained in:
DizzyEggg
2018-11-19 01:03:14 +01:00
parent 963989d760
commit 95d3c180cc
17 changed files with 236 additions and 531 deletions

View File

@@ -35,6 +35,7 @@
#include "field_player_avatar.h"
#include "battle_pyramid_bag.h"
#include "battle_pike.h"
#include "new_game.h"
// Menu actions
enum
@@ -63,6 +64,10 @@ enum
SAVE_ERROR
};
// IWRAM common
bool8 (*gMenuCallback)(void);
// EWRAM
EWRAM_DATA static u8 sSafariBallsWindowId = 0;
EWRAM_DATA static u8 sBattlePyramidFloorWindowId = 0;
EWRAM_DATA static u8 sStartMenuCursorPos = 0;
@@ -76,7 +81,6 @@ EWRAM_DATA static bool8 sSavingComplete = FALSE;
EWRAM_DATA static u8 sSaveInfoWindowId = 0;
// Extern variables.
extern u8 gDifferentSaveFile;
extern u8 gUnknown_03005DB4;
// Extern functions in not decompiled files.