Document some fieldmap stuff
This commit is contained in:
@@ -7,8 +7,9 @@
|
||||
#define NUM_METATILES_TOTAL 1024
|
||||
#define NUM_PALS_IN_PRIMARY 6
|
||||
#define NUM_PALS_TOTAL 13
|
||||
#define MAX_MAP_DATA_SIZE 0x2800
|
||||
|
||||
extern struct BackupMapLayout gUnknown_03005DC0;
|
||||
extern struct BackupMapLayout gBackupMapLayout;
|
||||
|
||||
u32 MapGridGetMetatileIdAt(int, int);
|
||||
u32 MapGridGetMetatileBehaviorAt(int, int);
|
||||
@@ -19,23 +20,19 @@ bool8 MapGridIsImpassableAt(int, int);
|
||||
int GetMapBorderIdAt(int x, int y);
|
||||
int CanCameraMoveInDirection(int direction);
|
||||
u16 GetBehaviorByMetatileId(u16 metatileId);
|
||||
void sav1_camera_get_focus_coords(u16 *x, u16 *y);
|
||||
void GetCameraFocusCoords(u16 *x, u16 *y);
|
||||
u8 MapGridGetMetatileLayerTypeAt(s32 x, s32 y);
|
||||
u8 MapGridGetZCoordAt(int x, int y);
|
||||
u8 CameraMove(s32 deltaX, s32 deltaY);
|
||||
void mapheader_copy_mapdata_with_padding(struct MapHeader *mapHeader);
|
||||
void map_copy_with_padding(u16 *map, u16 width, u16 height);
|
||||
void mapheader_copy_mapdata_of_adjacent_maps(struct MapHeader *);
|
||||
void fillSouthConnection(struct MapHeader const *, struct MapHeader const *, s32);
|
||||
void fillNorthConnection(struct MapHeader const *, struct MapHeader const *, s32);
|
||||
void fillWestConnection(struct MapHeader const *, struct MapHeader const *, s32);
|
||||
void fillEastConnection(struct MapHeader const *, struct MapHeader const *, s32);
|
||||
void mapdata_from_sav2(void);
|
||||
bool8 sub_8088BF0(u16*, u16, u8);
|
||||
struct MapConnection *sub_8088950(u8 direction, int x, int y);
|
||||
bool8 sub_80889A8(u8 direction, int x, int y, struct MapConnection *connection);
|
||||
bool8 sub_8088A0C(int x, int src_width, int dest_width, int offset);
|
||||
void save_serialize_map(void);
|
||||
void sub_8088B3C(u16 x, u16 y);
|
||||
void InitMap(void);
|
||||
void InitMapFromSavedGame(void);
|
||||
void InitTrainerHillMap(void);
|
||||
void InitBattlePyramidMap(u8 a0);
|
||||
|
||||
void SpriteCB_PokeballGlow(struct Sprite *);
|
||||
void SpriteCB_PokecenterMonitor(struct Sprite *);
|
||||
|
||||
@@ -6,8 +6,8 @@ bool8 SetUpFieldMove_Cut(void);
|
||||
bool8 FldEff_UseCutOnGrass(void);
|
||||
bool8 FldEff_UseCutOnTree(void);
|
||||
bool8 FldEff_CutGrass(void);
|
||||
void sub_80D423C(s16 x, s16 y);
|
||||
void sub_80D42B8(s16 x, s16 y);
|
||||
void FixLongGrassMetatilesWindowTop(s16 x, s16 y);
|
||||
void FixLongGrassMetatilesWindowBottom(s16 x, s16 y);
|
||||
|
||||
extern const struct SpritePalette gFieldEffectObjectPaletteInfo6;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user