Document some fieldmap stuff
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@@ -624,7 +624,7 @@ static void CutGrassSpriteCallbackEnd(struct Sprite *sprite)
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ScriptContext1_SetupScript(FarawayIsland_Interior_EventScript_267EDB);
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}
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void sub_80D423C(s16 x, s16 y)
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void FixLongGrassMetatilesWindowTop(s16 x, s16 y)
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{
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u8 metatileBehavior = MapGridGetMetatileBehaviorAt(x, y);
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if (MetatileBehavior_IsLongGrass_Duplicate(metatileBehavior))
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@@ -647,7 +647,7 @@ void sub_80D423C(s16 x, s16 y)
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}
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}
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void sub_80D42B8(s16 x, s16 y)
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void FixLongGrassMetatilesWindowBottom(s16 x, s16 y)
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{
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if (MapGridGetMetatileIdAt(x, y) == METATILE_ID_GRASS)
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{
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