battle message decompiled and dumped
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@@ -15,6 +15,7 @@ void SwapTurnOrder(u8 id1, u8 id2);
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void BattleTurnPassed(void);
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void RunBattleScriptCommands_PopCallbacksStack(void);
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void RunBattleScriptCommands(void);
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u32 sub_80397C4(u32 setId, u32 tableId);
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void sub_8039E9C(struct Sprite *sprite);
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extern const u8 gStatusConditionString_PoisonJpn[8];
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@@ -39,8 +39,8 @@ struct MovePpInfo
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struct ChooseMoveStruct
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{
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u16 moves[4];
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u8 ppNumbers[4];
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u8 ppWithBonusNumbers[4];
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u8 currentPp[4];
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u8 maxPp[4];
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u16 species;
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u8 monType1;
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u8 monType2;
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@@ -205,6 +205,8 @@ void BufferStringBattle(u16 stringID);
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u32 BattleStringExpandPlaceholdersToDisplayedString(const u8* src);
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u32 BattleStringExpandPlaceholders(const u8* src, u8* dst);
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void sub_814F9EC(const u8* text, u8 arg1);
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void SetPpNumbersPaletteInMoveSelection(void);
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u8 GetCurrentPpToMaxPpState(u8 currentPp, u8 maxPp);
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#define TEXT_BUFF_ARRAY_COUNT 16
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@@ -12,6 +12,8 @@
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#define STRINGID_USEDMOVE 4
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#define STRINGID_BATTLEEND 5
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// todo: make some of those names less vague: attacker/target vs pkmn, etc.
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#define STRINGID_TRAINER1LOSETEXT 12
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#define STRINGID_PKMNGAINEDEXP 13
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#define STRINGID_PKMNGREWTOLV 14
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@@ -28,8 +30,8 @@
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#define STRINGID_STATSWONTINCREASE2 25
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#define STRINGID_AVOIDEDDAMAGE 26
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#define STRINGID_ITDOESNTAFFECT 27
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#define STRINGID_PKMNFAINTED 28
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#define STRINGID_PKMNFAINTED2 29
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#define STRINGID_ATTACKERFAINTED 28
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#define STRINGID_TARGETFAINTED 29
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#define STRINGID_PLAYERGOTMONEY 30
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#define STRINGID_PLAYERWHITEOUT 31
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#define STRINGID_PLAYERWHITEOUT2 32
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@@ -143,7 +145,7 @@
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#define STRINGID_PKMNTOOKFOE 140
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#define STRINGID_PKMNREDUCEDPP 141
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#define STRINGID_PKMNSTOLEITEM 142
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#define STRINGID_PKMNCANTESCAPE 143
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#define STRINGID_TARGETCANTESCAPENOW 143
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#define STRINGID_PKMNFELLINTONIGHTMARE 144
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#define STRINGID_PKMNLOCKEDINNIGHTMARE 145
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#define STRINGID_PKMNLAIDCURSE 146
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@@ -357,7 +359,7 @@
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#define STRINGID_THEWALLSHATTERED 354
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#define STRINGID_PKMNSXPREVENTSYSZ 355
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#define STRINGID_PKMNSXCUREDITSYPROBLEM 356
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#define STRINGID_PKMNCANTESCAPE2 357
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#define STRINGID_ATTACKERCANTESCAPE 357
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#define STRINGID_PKMNOBTAINEDX 358
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#define STRINGID_PKMNOBTAINEDX2 359
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#define STRINGID_PKMNOBTAINEDXYOBTAINEDZ 360
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@@ -103,7 +103,7 @@ struct TextPrinterSubStruct
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struct TextSubPrinter // TODO: Better name
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{
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u8* current_text_offset;
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const u8* current_text_offset;
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u8 windowId;
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u8 fontId;
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u8 x;
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