pokemon and battle constants
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@@ -50069,7 +50069,7 @@ sub_8117E94: @ 8117E94
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ldrb r1, [r1]
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strb r1, [r2]
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ldr r2, =gBattleAnimTarget
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ldr r1, =gEffectBank
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ldr r1, =gEffectBattler
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ldrb r1, [r1]
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strb r1, [r2]
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bl DestroyAnimVisualTask
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@@ -50136,7 +50136,7 @@ sub_8117F30: @ 8117F30
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ldrb r1, [r1]
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strb r1, [r2]
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ldr r2, =gBattleAnimTarget
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ldr r1, =gEffectBank
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ldr r1, =gEffectBattler
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ldrb r1, [r1]
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strb r1, [r2]
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bl DestroyAnimVisualTask
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@@ -50670,7 +50670,7 @@ _081183B4:
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strh r0, [r1, 0xC]
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movs r0, 0x20
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strh r0, [r1, 0xE]
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ldr r2, =gUnknown_020243FC
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ldr r2, =gIntroSlideFlags
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ldrh r1, [r2]
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ldr r0, =0x0000fffe
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ands r0, r1
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@@ -51014,7 +51014,7 @@ _08118690:
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strh r0, [r1, 0xE]
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movs r0, 0x1
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strh r0, [r1, 0x12]
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ldr r2, =gUnknown_020243FC
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ldr r2, =gIntroSlideFlags
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ldrh r1, [r2]
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ldr r0, =0x0000fffe
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ands r0, r1
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@@ -51315,7 +51315,7 @@ _08118934:
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strh r0, [r1, 0xE]
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movs r0, 0x1
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strh r0, [r1, 0x12]
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ldr r2, =gUnknown_020243FC
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ldr r2, =gIntroSlideFlags
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ldrh r1, [r2]
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ldr r0, =0x0000fffe
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ands r0, r1
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@@ -51675,7 +51675,7 @@ _08118C50:
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strh r0, [r1, 0xC]
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movs r0, 0x20
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strh r0, [r1, 0xE]
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ldr r2, =gUnknown_020243FC
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ldr r2, =gIntroSlideFlags
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ldrh r1, [r2]
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ldr r0, =0x0000fffe
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ands r0, r1
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@@ -51924,7 +51924,7 @@ _08118E7E:
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strh r0, [r1, 0x8]
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movs r0, 0xF0
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strh r0, [r1, 0xC]
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ldr r2, =gUnknown_020243FC
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ldr r2, =gIntroSlideFlags
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ldrh r1, [r2]
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ldr r0, =0x0000fffe
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ands r0, r1
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