pokemon and battle constants

This commit is contained in:
DizzyEggg
2018-02-08 11:17:41 +01:00
parent a10fd5a7c4
commit 96290f4ee3
40 changed files with 1581 additions and 2097 deletions
+4 -5
View File
@@ -28,7 +28,6 @@
extern struct SpriteTemplate gUnknown_0202499C;
extern u16 gBattle_BG0_X;
extern u16 gBattle_BG0_Y;
extern u16 gUnknown_020243FC;
extern struct UnusedControllerStruct gUnknown_02022D0C;
extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[];
@@ -1775,7 +1774,7 @@ static void PlayerPartnerHandleFaintingCry(void)
static void PlayerPartnerHandleIntroSlide(void)
{
HandleIntroSlide(gBattleBufferA[gActiveBattler][1]);
gUnknown_020243FC |= 1;
gIntroSlideFlags |= 1;
PlayerPartnerBufferExecCompleted();
}
@@ -1814,7 +1813,7 @@ static void PlayerPartnerHandleIntroTrainerBallThrow(void)
gTasks[taskId].data[0] = gActiveBattler;
if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x1)
gTasks[gUnknown_020244B4[gActiveBattler]].func = sub_8073C30;
gTasks[gBattlerStatusSummaryTaskId[gActiveBattler]].func = sub_8073C30;
gBattleSpritesDataPtr->animationData->field_9_x1 = 1;
gBattlerControllerFuncs[gActiveBattler] = nullsub_77;
@@ -1861,7 +1860,7 @@ static void PlayerPartnerHandleDrawPartyStatusSummary(void)
else
{
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x1 = 1;
gUnknown_020244B4[gActiveBattler] = CreatePartyStatusSummarySprites(gActiveBattler, (struct HpAndStatus *)&gBattleBufferA[gActiveBattler][4], gBattleBufferA[gActiveBattler][1], gBattleBufferA[gActiveBattler][2]);
gBattlerStatusSummaryTaskId[gActiveBattler] = CreatePartyStatusSummarySprites(gActiveBattler, (struct HpAndStatus *)&gBattleBufferA[gActiveBattler][4], gBattleBufferA[gActiveBattler][1], gBattleBufferA[gActiveBattler][2]);
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_5 = 0;
if (gBattleBufferA[gActiveBattler][2] != 0)
@@ -1883,7 +1882,7 @@ static void sub_81BE498(void)
static void PlayerPartnerHandleCmd49(void)
{
if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x1)
gTasks[gUnknown_020244B4[gActiveBattler]].func = sub_8073C30;
gTasks[gBattlerStatusSummaryTaskId[gActiveBattler]].func = sub_8073C30;
PlayerPartnerBufferExecCompleted();
}