use internal song names
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@@ -3177,7 +3177,7 @@ BattleScript_Pausex20::
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return
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BattleScript_LevelUp::
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fanfare BGM_FANFA1
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fanfare MUS_FANFA1
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printstring STRINGID_PKMNGREWTOLV
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setbyte sLVLBOX_STATE, 0x0
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drawlvlupbox
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@@ -3205,7 +3205,7 @@ BattleScript_ForgotAndLearnedNewMove::
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printstring STRINGID_ANDELLIPSIS
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BattleScript_LearnedNewMove::
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buffermovetolearn
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fanfare BGM_FANFA1
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fanfare MUS_FANFA1
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printstring STRINGID_PKMNLEARNEDMOVE
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waitmessage 0x40
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updatechoicemoveonlvlup ATTACKER
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