use internal song names

This commit is contained in:
sceptillion
2017-12-21 23:46:19 -08:00
parent 44415f1bbe
commit 96511dc214
595 changed files with 1452 additions and 1653 deletions
+236 -214
View File
@@ -1,9 +1,9 @@
#ifndef GUARD_CONSTANTS_SONGS_H
#define GUARD_CONSTANTS_SONGS_H
#define SE_STOP 0
#define MUS_DUMMY 0
#define SE_KAIFUKU 1
#define SE_PC_LOGON 2
#define SE_PC_LOGIN 2
#define SE_PC_OFF 3
#define SE_PC_ON 4
#define SE_SELECT 5
@@ -52,7 +52,7 @@
#define SE_HI_TURUN 48
#define SE_TRACK_MOVE 49
#define SE_TRACK_STOP 50
#define SE_TRACK_HAIK 51
#define SE_TRACK_HAIKI 51
#define SE_TRACK_DOOR 52
#define SE_MOTER 53
#define SE_CARD 54
@@ -249,217 +249,239 @@
#define SE_W287B 245
#define SE_W114 246
#define SE_W063B 247
#define BGM_STOP 349
#define BGM_TETSUJI 350
#define BGM_FIELD13 351
#define BGM_KACHI22 352
#define BGM_KACHI2 353
#define BGM_KACHI3 354
#define BGM_KACHI5 355
#define BGM_PCC 356
#define BGM_NIBI 357
#define BGM_SUIKUN 358
#define BGM_DOORO1 359
#define BGM_DOORO_X1 360
#define BGM_DOORO_X3 361
#define BGM_MACHI_S2 362
#define BGM_MACHI_S4 363
#define BGM_GIM 364
#define BGM_NAMINORI 365
#define BGM_DAN01 366
#define BGM_FANFA1 367
#define BGM_ME_ASA 368
#define BGM_ME_BACHI 369
#define BGM_FANFA4 370
#define BGM_FANFA5 371
#define BGM_ME_WAZA 372
#define BGM_BIJYUTU 373
#define BGM_DOORO_X4 374
#define BGM_FUNE_KAN 375
#define BGM_ME_SHINKA 376
#define BGM_SHINKA 377
#define BGM_ME_WASURE 378
#define BGM_SYOUJOEYE 379
#define BGM_BOYEYE 380
#define BGM_DAN02 381
#define BGM_MACHI_S3 382
#define BGM_ODAMAKI 383
#define BGM_B_TOWER 384
#define BGM_SWIMEYE 385
#define BGM_DAN03 386
#define BGM_ME_KINOMI 387
#define BGM_ME_TAMA 388
#define BGM_ME_B_BIG 389
#define BGM_ME_B_SMALL 390
#define BGM_ME_ZANNEN 391
#define BGM_BD_TIME 392
#define BGM_TEST1 393
#define BGM_TEST2 394
#define BGM_TEST3 395
#define BGM_TEST4 396
#define BGM_TEST 397
#define BGM_GOMACHI0 398
#define BGM_GOTOWN 399
#define BGM_POKECEN 400
#define BGM_NEXTROAD 401
#define BGM_GRANROAD 402
#define BGM_CYCLING 403
#define BGM_FRIENDLY 404
#define BGM_MISHIRO 405
#define BGM_TOZAN 406
#define BGM_GIRLEYE 407
#define BGM_MINAMO 408
#define BGM_ASHROAD 409
#define BGM_EVENT0 410
#define BGM_DEEPDEEP 411
#define BGM_KACHI1 412
#define BGM_TITLE3 413
#define BGM_DEMO1 414
#define BGM_GIRL_SUP 415
#define BGM_HAGESHII 416
#define BGM_KAKKOII 417
#define BGM_KAZANBAI 418
#define BGM_AQA_0 419
#define BGM_TSURETEK 420
#define BGM_BOY_SUP 421
#define BGM_RAINBOW 422
#define BGM_AYASII 423
#define BGM_KACHI4 424
#define BGM_ROPEWAY 425
#define BGM_CASINO 426
#define BGM_HIGHTOWN 427
#define BGM_SAFARI 428
#define BGM_C_ROAD 429
#define BGM_AJITO 430
#define BGM_M_BOAT 431
#define BGM_M_DUNGON 432
#define BGM_FINECITY 433
#define BGM_MACHUPI 434
#define BGM_P_SCHOOL 435
#define BGM_DENDOU 436
#define BGM_TONEKUSA 437
#define BGM_MABOROSI 438
#define BGM_CON_FAN 439
#define BGM_CONTEST0 440
#define BGM_MGM0 441
#define BGM_T_BATTLE 442
#define BGM_OOAME 443
#define BGM_HIDERI 444
#define BGM_RUNECITY 445
#define BGM_CON_K 446
#define BGM_EIKOU_R 447
#define BGM_KARAKURI 448
#define BGM_HUTAGO 449
#define BGM_SITENNOU 450
#define BGM_YAMA_EYE 451
#define BGM_CONLOBBY 452
#define BGM_INTER_V 453
#define BGM_DAIGO 454
#define BGM_THANKFOR 455
#define BGM_END 456
#define BGM_BATTLE_FRONTIER 457
#define BGM_BATTLE_ARENA 458
#define BGM_ME_BATTLE_POINTS 459
#define BGM_ME_MATCH_CALL 460
#define BGM_BATTLE_PYRAMID 461
#define BGM_BATTLE_PYRAMID_SUMMIT 462
#define BGM_BATTLE_PALACE 463
#define BGM_FANFA_RAYQUAZA 464
#define BGM_BATTLE_TOWER 465
#define BGM_ME_BATTLE_SYMBOL 466
#define BGM_BATTLE_DOME_TOURNAMENT 467
#define BGM_BATTLE_PIKE 468
#define BGM_BATTLE_FACTORY 469
#define BGM_BATTLE_LEGENDARY 470
#define BGM_BATTLE_FRONTIER_BRAIN 471
#define BGM_BATTLE_MEW 472
#define BGM_BATTLE_DOME 473
#define BGM_BATTLE27 474
#define BGM_BATTLE31 475
#define BGM_BATTLE20 476
#define BGM_BATTLE32 477
#define BGM_BATTLE33 478
#define BGM_BATTLE36 479
#define BGM_BATTLE34 480
#define BGM_BATTLE35 481
#define BGM_BATTLE38 482
#define BGM_BATTLE30 483
#define BGM_FRLG_FOLLOW_ME 484
#define BGM_FRLG_GAMECORNER 485
#define BGM_FRLG_ROCKET_HIDEOUT 486
#define BGM_FRLG_GYM 487
#define BGM_FRLG_JIGGLYPUFF 488
#define BGM_FRLG_OPENING 489
#define BGM_FRLG_TITLE 490
#define BGM_FRLG_CINNABAR_ISLAND 491
#define BGM_FRLG_LAVENDER_TOWN 492
#define BGM_FRLG_HEALING_TEST 493
#define BGM_FRLG_BICYCLE 494
#define BGM_FRLG_SUSPICIOUS_EYE 495
#define BGM_FRLG_GIRL_EYE 496
#define BGM_FRLG_BOY_EYE 497
#define BGM_FRLG_CONGRATULATIONS_HALL_OF_FAME 498
#define BGM_FRLG_VIRIDIAN_FOREST 499
#define BGM_FRLG_MT_MOON 500
#define BGM_FRLG_POKEMON_MANSION 501
#define BGM_FRLG_CREDITS 502
#define BGM_FRLG_ROUTE_1 503
#define BGM_FRLG_ROUTE_24 504
#define BGM_FRLG_ROUTE_3 505
#define BGM_FRLG_ROUTE_11 506
#define BGM_FRLG_INDIGO_PLATEAU 507
#define BGM_FRLG_BATTLE_LEADER 508
#define BGM_FRLG_BATTLE_TRAINER 509
#define BGM_FRLG_BATTLE_WILD_POKEMON 510
#define BGM_FRLG_BATTLE_CHAMPION 511
#define BGM_FRLG_PALLET_TOWN 512
#define BGM_FRLG_OAK_LAB 513
#define BGM_FRLG_PROF_OAK 514
#define BGM_FRLG_POKEMON_CENTER 515
#define BGM_FRLG_SS_ANNE 516
#define BGM_FRLG_SURF 517
#define BGM_FRLG_POKEMON_TOWER 518
#define BGM_FRLG_SILPH 519
#define BGM_FRLG_CERULEAN_CITY 520
#define BGM_FRLG_CELADON_CITY 521
#define BGM_FRLG_KACHI_TRAINER 522
#define BGM_FRLG_KACHI_WILD_POKEMON 523
#define BGM_FRLG_KACHI_LEADER 524
#define BGM_FRLG_VERMILION_CITY 525
#define BGM_FRLG_VIRIDIAN_CITY 526
#define BGM_FRLG_RIVAL 527
#define BGM_FRLG_RIVAL_POSTBATTLE 528
#define BGM_FRLG_ME_POKEDEX_EVAL 529
#define BGM_FRLG_ME_KEYITEM 530
#define BGM_FRLG_FANFA_POKEMON_CAUGHT 531
#define BGM_FRLG_FANFA_TRAINERCARD_PHOTO 532
#define BGM_FRLG_GAMEFREAK_LOGO 533
#define BGM_FRLG_CAUGHT_POKEMON 534
#define BGM_FRLG_GAME_EXPLANATION_START 535
#define BGM_FRLG_GAME_EXPLANATION_MIDDLE 536
#define BGM_FRLG_GAME_EXPLANATION_END 537
#define BGM_FRLG_POKEMON_JUMP 538
#define BGM_FRLG_UNION_ROOM 539
#define BGM_FRLG_POKEMON_NETWORK_CENTER 540
#define BGM_FRLG_MYSTERY_GIFT 541
#define BGM_FRLG_DODRIO_BERRY_PICK 542
#define BGM_FRLG_MT_EMBER 543
#define BGM_FRLG_TEACHY_TV_EPISODE 544
#define BGM_FRLG_SEVII_ISLANDS 545
#define BGM_FRLG_TANOBY_RUINS 546
#define BGM_FRLG_ISLAND_ONE 547
#define BGM_FRLG_ISLAND_FOUR 548
#define BGM_FRLG_ISLAND_SIX 549
#define BGM_FRLG_FLUTE 550
#define BGM_FRLG_BATTLE_DEOXYS 551
#define BGM_FRLG_BATTLE_MEWTWO 552
#define BGM_FRLG_BATTLE_LEGENDARY 553
#define BGM_FRLG_LEADER_EYE 554
#define BGM_FRLG_DEOXYS_EYE 555
#define BGM_FRLG_TRAINER_TOWER 556
#define BGM_FRLG_HALL_OF_FAME_PALLET_TOWN 557
#define BGM_FRLG_TEACHY_TV 558
#define SE_RG_W_DOOR 248
#define SE_RG_CARD1 249
#define SE_RG_CARD2 250
#define SE_RG_CARD3 251
#define SE_RG_BAG1 252
#define SE_RG_BAG2 253
#define SE_RG_GETTING 254
#define SE_RG_SHOP 255
#define SE_RG_KITEKI 256
#define SE_RG_HELP_OP 257
#define SE_RG_HELP_CL 258
#define SE_RG_HELP_NG 259
#define SE_RG_DEOMOV 260
#define SE_RG_EXCELLENT 261
#define SE_RG_NAWAMISS 262
#define SE_TOREEYE 263
#define SE_TOREOFF 264
#define SE_HANTEI1 265
#define SE_HANTEI2 266
#define SE_CURTAIN 267
#define SE_CURTAIN1 268
#define SE_USSOKI 269
#define BGM_ROUTE_118 0x7FFF // What is this for?
#define MUS_TETSUJI 350
#define MUS_FIELD13 351
#define MUS_KACHI22 352
#define MUS_KACHI2 353
#define MUS_KACHI3 354
#define MUS_KACHI5 355
#define MUS_PCC 356
#define MUS_NIBI 357
#define MUS_SUIKUN 358
#define MUS_DOORO1 359
#define MUS_DOORO_X1 360
#define MUS_DOORO_X3 361
#define MUS_MACHI_S2 362
#define MUS_MACHI_S4 363
#define MUS_GIM 364
#define MUS_NAMINORI 365
#define MUS_DAN01 366
#define MUS_FANFA1 367
#define MUS_ME_ASA 368
#define MUS_ME_BACHI 369
#define MUS_FANFA4 370
#define MUS_FANFA5 371
#define MUS_ME_WAZA 372
#define MUS_BIJYUTU 373
#define MUS_DOORO_X4 374
#define MUS_FUNE_KAN 375
#define MUS_ME_SHINKA 376
#define MUS_SHINKA 377
#define MUS_ME_WASURE 378
#define MUS_SYOUJOEYE 379
#define MUS_BOYEYE 380
#define MUS_DAN02 381
#define MUS_MACHI_S3 382
#define MUS_ODAMAKI 383
#define MUS_B_TOWER 384
#define MUS_SWIMEYE 385
#define MUS_DAN03 386
#define MUS_ME_KINOMI 387
#define MUS_ME_TAMA 388
#define MUS_ME_B_BIG 389
#define MUS_ME_B_SMALL 390
#define MUS_ME_ZANNEN 391
#define MUS_BD_TIME 392
#define MUS_TEST1 393
#define MUS_TEST2 394
#define MUS_TEST3 395
#define MUS_TEST4 396
#define MUS_TEST 397
#define MUS_GOMACHI0 398
#define MUS_GOTOWN 399
#define MUS_POKECEN 400
#define MUS_NEXTROAD 401
#define MUS_GRANROAD 402
#define MUS_CYCLING 403
#define MUS_FRIENDLY 404
#define MUS_MISHIRO 405
#define MUS_TOZAN 406
#define MUS_GIRLEYE 407
#define MUS_MINAMO 408
#define MUS_ASHROAD 409
#define MUS_EVENT0 410
#define MUS_DEEPDEEP 411
#define MUS_KACHI1 412
#define MUS_TITLE3 413
#define MUS_DEMO1 414
#define MUS_GIRL_SUP 415
#define MUS_HAGESHII 416
#define MUS_KAKKOII 417
#define MUS_KAZANBAI 418
#define MUS_AQA_0 419
#define MUS_TSURETEK 420
#define MUS_BOY_SUP 421
#define MUS_RAINBOW 422
#define MUS_AYASII 423
#define MUS_KACHI4 424
#define MUS_ROPEWAY 425
#define MUS_CASINO 426
#define MUS_HIGHTOWN 427
#define MUS_SAFARI 428
#define MUS_C_ROAD 429
#define MUS_AJITO 430
#define MUS_M_BOAT 431
#define MUS_M_DUNGON 432
#define MUS_FINECITY 433
#define MUS_MACHUPI 434
#define MUS_P_SCHOOL 435
#define MUS_DENDOU 436
#define MUS_TONEKUSA 437
#define MUS_MABOROSI 438
#define MUS_CON_FAN 439
#define MUS_CONTEST0 440
#define MUS_MGM0 441
#define MUS_T_BATTLE 442
#define MUS_OOAME 443
#define MUS_HIDERI 444
#define MUS_RUNECITY 445
#define MUS_CON_K 446
#define MUS_EIKOU_R 447
#define MUS_KARAKURI 448
#define MUS_HUTAGO 449
#define MUS_SITENNOU 450
#define MUS_YAMA_EYE 451
#define MUS_CONLOBBY 452
#define MUS_INTER_V 453
#define MUS_DAIGO 454
#define MUS_THANKFOR 455
#define MUS_END 456
#define MUS_B_FRONTIER 457
#define MUS_B_ARENA 458
#define MUS_ME_POINTGET 459
#define MUS_ME_TORE_EYE 460
#define MUS_PYRAMID 461
#define MUS_PYRAMID_TOP 462
#define MUS_B_PALACE 463
#define MUS_REKKUU_KOURIN 464
#define MUS_SATTOWER 465
#define MUS_ME_SYMBOLGET 466
#define MUS_B_DOME 467
#define MUS_B_TUBE 468
#define MUS_B_FACTORY 469
#define MUS_VS_REKKU 470
#define MUS_VS_FRONT 471
#define MUS_VS_MEW 472
#define MUS_B_DOME1 473
#define MUS_BATTLE27 474
#define MUS_BATTLE31 475
#define MUS_BATTLE20 476
#define MUS_BATTLE32 477
#define MUS_BATTLE33 478
#define MUS_BATTLE36 479
#define MUS_BATTLE34 480
#define MUS_BATTLE35 481
#define MUS_BATTLE38 482
#define MUS_BATTLE30 483
#define MUS_RG_ANNAI 484
#define MUS_RG_SLOT 485
#define MUS_RG_AJITO 486
#define MUS_RG_GYM 487
#define MUS_RG_PURIN 488
#define MUS_RG_DEMO 489
#define MUS_RG_TITLE 490
#define MUS_RG_GUREN 491
#define MUS_RG_SHION 492
#define MUS_RG_KAIHUKU 493
#define MUS_RG_CYCLING 494
#define MUS_RG_ROCKET 495
#define MUS_RG_SHOUJO 496
#define MUS_RG_SHOUNEN 497
#define MUS_RG_DENDOU 498
#define MUS_RG_T_MORI 499
#define MUS_RG_OTSUKIMI 500
#define MUS_RG_POKEYASHI 501
#define MUS_RG_ENDING 502
#define MUS_RG_LOAD01 503
#define MUS_RG_OPENING 504
#define MUS_RG_LOAD02 505
#define MUS_RG_LOAD03 506
#define MUS_RG_CHAMP_R 507
#define MUS_RG_VS_GYM 508
#define MUS_RG_VS_TORE 509
#define MUS_RG_VS_YASEI 510
#define MUS_RG_VS_LAST 511
#define MUS_RG_MASARA 512
#define MUS_RG_KENKYU 513
#define MUS_RG_OHKIDO 514
#define MUS_RG_POKECEN 515
#define MUS_RG_SANTOAN 516
#define MUS_RG_NAMINORI 517
#define MUS_RG_P_TOWER 518
#define MUS_RG_SHIRUHU 519
#define MUS_RG_HANADA 520
#define MUS_RG_TAMAMUSI 521
#define MUS_RG_WIN_TRE 522
#define MUS_RG_WIN_YASEI 523
#define MUS_RG_WIN_GYM 524
#define MUS_RG_KUCHIBA 525
#define MUS_RG_NIBI 526
#define MUS_RG_RIVAL1 527
#define MUS_RG_RIVAL2 528
#define MUS_RG_FAN2 529
#define MUS_RG_FAN5 530
#define MUS_RG_FAN6 531
#define MUS_ME_RG_PHOTO 532
#define MUS_RG_TITLEROG 533
#define MUS_RG_GET_YASEI 534
#define MUS_RG_SOUSA 535
#define MUS_RG_SEKAIKAN 536
#define MUS_RG_SEIBETU 537
#define MUS_RG_JUMP 538
#define MUS_RG_UNION 539
#define MUS_RG_NETWORK 540
#define MUS_RG_OKURIMONO 541
#define MUS_RG_KINOMIKUI 542
#define MUS_RG_NANADUNGEON 543
#define MUS_RG_OSHIE_TV 544
#define MUS_RG_NANASHIMA 545
#define MUS_RG_NANAISEKI 546
#define MUS_RG_NANA123 547
#define MUS_RG_NANA45 548
#define MUS_RG_NANA67 549
#define MUS_RG_POKEFUE 550
#define MUS_RG_VS_DEO 551
#define MUS_RG_VS_MYU2 552
#define MUS_RG_VS_DEN 553
#define MUS_RG_EXEYE 554
#define MUS_RG_DEOEYE 555
#define MUS_RG_T_TOWER 556
#define MUS_RG_SLOWMASARA 557
#define MUS_RG_TVNOIZE 558
#define MUS_ROUTE_118 0x7FFF // What is this for?
#endif // GUARD_CONSTANTS_SONGS_H