use internal song names

This commit is contained in:
sceptillion
2017-12-21 23:46:19 -08:00
parent 44415f1bbe
commit 96511dc214
595 changed files with 1452 additions and 1653 deletions
+5 -5
View File
@@ -1305,11 +1305,11 @@ static void sub_8080018(void)
sBerryBlenderData->field_4C = 128;
sBerryBlenderData->gameFrameTime = 0;
SetMainCallback2(sub_8081898);
if (GetCurrentMapMusic() != BGM_CYCLING)
if (GetCurrentMapMusic() != MUS_CYCLING)
{
sBerryBlenderData->field_154 = GetCurrentMapMusic();
}
PlayBGM(BGM_CYCLING);
PlayBGM(MUS_CYCLING);
break;
}
@@ -1604,10 +1604,10 @@ static void sub_80808D4(void)
sBerryBlenderData->field_120[i] = CreateTask(sUnknown_083399EC[i], 10 + i);
}
if (GetCurrentMapMusic() != BGM_CYCLING)
if (GetCurrentMapMusic() != MUS_CYCLING)
sBerryBlenderData->field_154 = GetCurrentMapMusic();
PlayBGM(BGM_CYCLING);
PlayBGM(MUS_CYCLING);
PlaySE(SE_MOTER);
Blender_ControlHitPitch();
break;
@@ -3522,7 +3522,7 @@ static void sub_8083F3C(u8 taskId)
{
if (gTasks[taskId].data[0] == 0)
{
PlayFanfare(BGM_FANFA1);
PlayFanfare(MUS_FANFA1);
gTasks[taskId].data[0]++;
}
if (IsFanfareTaskInactive())