Updated term to modernFatefulEncounter
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@@ -3885,7 +3885,7 @@ u8 GetMoveTarget(u16 move, u8 setTarget)
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return targetBattler;
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}
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static bool32 IsBattlerFatefulEncounter(u8 battlerId)
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static bool32 IsBattlerModernFatefulEncounter(u8 battlerId)
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{
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if (GetBattlerSide(battlerId) == B_SIDE_OPPONENT)
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return TRUE;
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@@ -3906,7 +3906,7 @@ u8 IsMonDisobedient(void)
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if (GetBattlerSide(gBattlerAttacker) == B_SIDE_OPPONENT)
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return 0;
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if (IsBattlerFatefulEncounter(gBattlerAttacker)) // only false if illegal Mew or Deoxys
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if (IsBattlerModernFatefulEncounter(gBattlerAttacker)) // only false if illegal Mew or Deoxys
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{
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if (gBattleTypeFlags & BATTLE_TYPE_INGAME_PARTNER && GetBattlerPosition(gBattlerAttacker) == 2)
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return 0;
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