through UnhideRegionMapPlayerIcon
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@@ -225,7 +225,7 @@ enum {
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struct RegionMap {
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/*0x000*/ u16 mapSecId;
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/*0x002*/ u8 iconDrawType;
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/*0x003*/ u8 unk_003;
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/*0x003*/ u8 posWithinMapSec;
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/*0x004*/ u8 mapSecName[0x14];
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/*0x018*/ u8 (*inputCallback)(void);
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/*0x01c*/ struct Sprite *cursorSprite;
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@@ -303,9 +303,10 @@ bool8 sub_8122DB0(void);
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void UpdateRegionMapVideoRegs(void);
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void InitRegionMap(struct RegionMap *regionMap, u8 argument);
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u8 sub_81230AC(void);
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bool8 sub_8123514(void);
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void FreeRegionMapIconResources(void);
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u16 sub_8123E9C(u16 x, u16 y);
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void sub_8124288(u16 x, u16 y);
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u16 GetRegionMapSectionIdAt(u16 x, u16 y);
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void CreateRegionMapPlayerIcon(u16 x, u16 y);
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void CreateRegionMapCursor(u16 tileTag, u16 paletteTag);
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bool32 sub_8124668(u16 mapSecId);
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void GetMapName(u8 *, u16, u16);
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