Merge branch 'master' into easy_chat
This commit is contained in:
@@ -0,0 +1,17 @@
|
||||
|
||||
// Includes
|
||||
#include "global.h"
|
||||
|
||||
// Static type declarations
|
||||
|
||||
// Static RAM declarations
|
||||
|
||||
IWRAM_DATA u32 gUnknown_03000DD4;
|
||||
IWRAM_DATA u32 gUnknown_03000DD8;
|
||||
IWRAM_DATA u32 gUnknown_03000DDC;
|
||||
|
||||
// Static ROM declarations
|
||||
|
||||
// .rodata
|
||||
|
||||
// .text
|
||||
+5646
File diff suppressed because it is too large
Load Diff
-601
@@ -1,601 +0,0 @@
|
||||
#include "global.h"
|
||||
#include "battle.h"
|
||||
#include "battle_move_effects.h"
|
||||
#include "moves.h"
|
||||
#include "abilities.h"
|
||||
#include "item.h"
|
||||
#include "items.h"
|
||||
#include "hold_effects.h"
|
||||
|
||||
void atk00_attackcanceler(void);
|
||||
void atk01_accuracycheck(void);
|
||||
void atk02_attackstring(void);
|
||||
void atk03_ppreduce(void);
|
||||
void atk04_critcalc(void);
|
||||
void atk05_damagecalc1(void);
|
||||
void atk06_typecalc(void);
|
||||
void atk07_dmg_adjustment(void);
|
||||
void atk08_dmg_adjustment2(void);
|
||||
void atk09_attackanimation(void);
|
||||
void atk0A_waitanimation(void);
|
||||
void atk0B_healthbarupdate(void);
|
||||
void atk0C_datahpupdate(void);
|
||||
void atk0D_critmessage(void);
|
||||
void atk0E_effectiveness_sound(void);
|
||||
void atk0F_resultmessage(void);
|
||||
void atk10_printstring(void);
|
||||
void atk11_printstring_playeronly(void);
|
||||
void atk12_waitmessage(void);
|
||||
void atk13_printfromtable(void);
|
||||
void atk14_printfromtable_playeronly(void);
|
||||
void atk15_seteffectwithchancetarget(void);
|
||||
void atk16_seteffectprimary(void);
|
||||
void atk17_seteffectsecondary(void);
|
||||
void atk18_status_effect_clear(void);
|
||||
void atk19_faint_pokemon(void);
|
||||
void atk1A_faint_animation(void);
|
||||
void atk1B_faint_effects_clear(void);
|
||||
void atk1C_jumpifstatus(void);
|
||||
void atk1D_jumpifstatus2(void);
|
||||
void atk1E_jumpifability(void);
|
||||
void atk1F_jumpifsideaffecting(void);
|
||||
void atk20_jumpifstat(void);
|
||||
void atk21_jumpifstatus3(void);
|
||||
void atk22_jumpiftype(void);
|
||||
void atk23_getexp(void);
|
||||
void atk24(void);
|
||||
void atk25_move_values_cleanup(void);
|
||||
void atk26_set_multihit(void);
|
||||
void atk27_decrement_multihit(void);
|
||||
void atk28_goto(void);
|
||||
void atk29_jumpifbyte(void);
|
||||
void atk2A_jumpifhalfword(void);
|
||||
void atk2B_jumpifword(void);
|
||||
void atk2C_jumpifarrayequal(void);
|
||||
void atk2D_jumpifarraynotequal(void);
|
||||
void atk2E_setbyte(void);
|
||||
void atk2F_addbyte(void);
|
||||
void atk30_subbyte(void);
|
||||
void atk31_copyarray(void);
|
||||
void atk32_copyarray_withindex(void);
|
||||
void atk33_orbyte(void);
|
||||
void atk34_orhalfword(void);
|
||||
void atk35_orword(void);
|
||||
void atk36_bicbyte(void);
|
||||
void atk37_bichalfword(void);
|
||||
void atk38_bicword(void);
|
||||
void atk39_pause(void);
|
||||
void atk3A_waitstate(void);
|
||||
void atk3B_healthbar_update(void);
|
||||
void atk3C_return(void);
|
||||
void atk3D_end(void);
|
||||
void atk3E_end2(void);
|
||||
void atk3F_end3(void);
|
||||
void atk40_jump_if_move_affected_by_protect(void);
|
||||
void atk41_call(void);
|
||||
void atk42_jumpiftype2(void);
|
||||
void atk43_jumpifabilitypresent(void);
|
||||
void atk44(void);
|
||||
void atk45_playanimation(void);
|
||||
void atk46_playanimation2(void);
|
||||
void atk47_setgraphicalstatchangevalues(void);
|
||||
void atk48_playstatchangeanimation(void);
|
||||
void atk49_moveendturn(void);
|
||||
void atk4A_typecalc2(void);
|
||||
void atk4B_return_atk_to_ball(void);
|
||||
void atk4C_copy_poke_data(void);
|
||||
void atk4D_switch_data_update(void);
|
||||
void atk4E_switchin_anim(void);
|
||||
void atk4F_jump_if_cannot_switch(void);
|
||||
void atk50_openpartyscreen(void);
|
||||
void atk51_switch_handle_order(void);
|
||||
void atk52_switch_in_effects(void);
|
||||
void atk53_trainer_slide(void);
|
||||
void atk54_effectiveness_sound(void);
|
||||
void atk55_play_sound(void);
|
||||
void atk56_fainting_cry(void);
|
||||
void atk57(void);
|
||||
void atk58_return_to_ball(void);
|
||||
void atk59_learnmove_inbattle(void);
|
||||
void atk5A(void);
|
||||
void atk5B_80256E0(void);
|
||||
void atk5C_hitanimation(void);
|
||||
void atk5D_getmoneyreward(void);
|
||||
void atk5E_8025A70(void);
|
||||
void atk5F_8025B24(void);
|
||||
void atk60_increment_gamestat(void);
|
||||
void atk61_8025BA4(void);
|
||||
void atk62_08025C6C(void);
|
||||
void atk63_jumptorandomattack(void);
|
||||
void atk64_statusanimation(void);
|
||||
void atk65_status2animation(void);
|
||||
void atk66_chosenstatusanimation(void);
|
||||
void atk67_8025ECC(void);
|
||||
void atk68_80246A0(void);
|
||||
void atk69_dmg_adjustment2(void);
|
||||
void atk6A_removeitem(void);
|
||||
void atk6B_atknameinbuff1(void);
|
||||
void atk6C_lvlbox_display(void);
|
||||
void atk6D_set_sentpokes_values(void);
|
||||
void atk6E_set_atk_to_player0(void);
|
||||
void atk6F_set_visible(void);
|
||||
void atk70_record_ability(void);
|
||||
void atk71_buffer_move_to_learn(void);
|
||||
void atk72_jump_if_can_run_frombattle(void);
|
||||
void atk73_hp_thresholds(void);
|
||||
void atk74_hp_thresholds2(void);
|
||||
void atk75_8026A58(void);
|
||||
void atk76_various(void);
|
||||
void atk77_setprotect(void);
|
||||
void atk78_faintifabilitynotdamp(void);
|
||||
void atk79_setatkhptozero(void);
|
||||
void atk7A_jumpwhiletargetvalid(void);
|
||||
void atk7B_healhalfHP_if_possible(void);
|
||||
void atk7C_8025508(void);
|
||||
void atk7D_set_rain(void);
|
||||
void atk7E_setreflect(void);
|
||||
void atk7F_setseeded(void);
|
||||
void atk80_manipulatedamage(void);
|
||||
void atk81_setrest(void);
|
||||
void atk82_jumpifnotfirstturn(void);
|
||||
void atk83_nop(void);
|
||||
void atk84_jump_if_cant_sleep(void);
|
||||
void atk85_stockpile(void);
|
||||
void atk86_stockpiletobasedamage(void);
|
||||
void atk87_stockpiletohpheal(void);
|
||||
void atk88_negativedamage(void);
|
||||
void atk89_statbuffchange(void);
|
||||
void atk8A_normalisebuffs(void);
|
||||
void atk8B_setbide(void);
|
||||
void atk8C_confuseifrepeatingattackends(void);
|
||||
void atk8D_setmultihit_counter(void);
|
||||
void atk8E_prepare_multihit(void);
|
||||
void atk8F_forcerandomswitch(void);
|
||||
void atk90_conversion_type_change(void);
|
||||
void atk91_givepaydaymoney(void);
|
||||
void atk92_setlightscreen(void);
|
||||
void atk93_ko_move(void);
|
||||
void atk94_gethalfcurrentenemyhp(void);
|
||||
void atk95_setsandstorm(void);
|
||||
void atk96_weatherdamage(void);
|
||||
void atk97_try_infatuation(void);
|
||||
void atk98_status_icon_update(void);
|
||||
void atk99_setmist(void);
|
||||
void atk9A_set_focusenergy(void);
|
||||
void atk9B_transformdataexecution(void);
|
||||
void atk9C_set_substitute(void);
|
||||
void atk9D_copyattack(void);
|
||||
void atk9E_metronome(void);
|
||||
void atk9F_dmgtolevel(void);
|
||||
void atkA0_psywavedamageeffect(void);
|
||||
void atkA1_counterdamagecalculator(void);
|
||||
void atkA2_mirrorcoatdamagecalculator(void);
|
||||
void atkA3_disablelastusedattack(void);
|
||||
void atkA4_setencore(void);
|
||||
void atkA5_painsplitdmgcalc(void);
|
||||
void atkA6_settypetorandomresistance(void);
|
||||
void atkA7_setalwayshitflag(void);
|
||||
void atkA8_copymovepermanently(void);
|
||||
void atkA9_sleeptalk_choose_move(void);
|
||||
void atkAA_set_destinybond(void);
|
||||
void atkAB_DestinyBondFlagUpdate(void);
|
||||
void atkAC_remaininghptopower(void);
|
||||
void atkAD_spite_ppreduce(void);
|
||||
void atkAE_heal_party_status(void);
|
||||
void atkAF_cursetarget(void);
|
||||
void atkB0_set_spikes(void);
|
||||
void atkB1_set_foresight(void);
|
||||
void atkB2_setperishsong(void);
|
||||
void atkB3_rolloutdamagecalculation(void);
|
||||
void atkB4_jumpifconfusedandstatmaxed(void);
|
||||
void atkB5_furycuttercalc(void);
|
||||
void atkB6_happinesstodamagecalculation(void);
|
||||
void atkB7_presentdamagecalculation(void);
|
||||
void atkB8_set_safeguard(void);
|
||||
void atkB9_magnitudedamagecalculation(void);
|
||||
void atkBA_jumpifnopursuitswitchdmg(void);
|
||||
void atkBB_setsunny(void);
|
||||
void atkBC_maxattackhalvehp(void);
|
||||
void atkBD_copyfoestats(void);
|
||||
void atkBE_breakfree(void);
|
||||
void atkBF_set_defense_curl(void);
|
||||
void atkC0_recoverbasedonsunlight(void);
|
||||
void atkC1_hidden_power(void);
|
||||
void atkC2_selectnexttarget(void);
|
||||
void atkC3_setfutureattack(void);
|
||||
void atkC4_beat_up(void);
|
||||
void atkC5_hidepreattack(void);
|
||||
void atkC6_unhidepostattack(void);
|
||||
void atkC7_setminimize(void);
|
||||
void atkC8_sethail(void);
|
||||
void atkC9_jumpifattackandspecialattackcannotfall(void);
|
||||
void atkCA_setforcedtarget(void);
|
||||
void atkCB_setcharge(void);
|
||||
void atkCC_callterrainattack(void);
|
||||
void atkCD_cureifburnedparalysedorpoisoned(void);
|
||||
void atkCE_settorment(void);
|
||||
void atkCF_jumpifnodamage(void);
|
||||
void atkD0_settaunt(void);
|
||||
void atkD1_set_helpinghand(void);
|
||||
void atkD2_swap_items(void);
|
||||
void atkD3_copy_ability(void);
|
||||
void atkD4_wish_effect(void);
|
||||
void atkD5_setroots(void);
|
||||
void atkD6_doubledamagedealtifdamaged(void);
|
||||
void atkD7_setyawn(void);
|
||||
void atkD8_setdamagetohealthdifference(void);
|
||||
void atkD9_scaledamagebyhealthratio(void);
|
||||
void atkDA_abilityswap(void);
|
||||
void atkDB_imprisoneffect(void);
|
||||
void atkDC_setgrudge(void);
|
||||
void atkDD_weightdamagecalculation(void);
|
||||
void atkDE_asistattackselect(void);
|
||||
void atkDF_setmagiccoat(void);
|
||||
void atkE0_setstealstatchange(void);
|
||||
void atkE1_intimidate_string_loader(void);
|
||||
void atkE2_switchout_abilities(void);
|
||||
void atkE3_jumpiffainted(void);
|
||||
void atkE4_getsecretpowereffect(void);
|
||||
void atkE5_pickup(void);
|
||||
void atkE6_castform_change_animation(void);
|
||||
void atkE7_castform_data_change(void);
|
||||
void atkE8_settypebasedhalvers(void);
|
||||
void atkE9_setweatherballtype(void);
|
||||
void atkEA_recycleitem(void);
|
||||
void atkEB_settypetoterrain(void);
|
||||
void atkEC_pursuit_sth(void);
|
||||
void atkED_802B4B4(void);
|
||||
void atkEE_removelightscreenreflect(void);
|
||||
void atkEF_pokeball_catch_calculation(void);
|
||||
void atkF0_copy_caught_poke(void);
|
||||
void atkF1_setpoke_as_caught(void);
|
||||
void atkF2_display_dex_info(void);
|
||||
void atkF3_nickname_caught_poke(void);
|
||||
void atkF4_802BEF0(void);
|
||||
void atkF5_removeattackerstatus1(void);
|
||||
void atkF6_802BF48(void);
|
||||
void atkF7_802BF54(void);
|
||||
void sub_8056EF8(void);
|
||||
|
||||
void (* const gBattleScriptingCommandsTable[])(void) =
|
||||
{
|
||||
atk00_attackcanceler,
|
||||
atk01_accuracycheck,
|
||||
atk02_attackstring,
|
||||
atk03_ppreduce,
|
||||
atk04_critcalc,
|
||||
atk05_damagecalc1,
|
||||
atk06_typecalc,
|
||||
atk07_dmg_adjustment,
|
||||
atk08_dmg_adjustment2,
|
||||
atk09_attackanimation,
|
||||
atk0A_waitanimation,
|
||||
atk0B_healthbarupdate,
|
||||
atk0C_datahpupdate,
|
||||
atk0D_critmessage,
|
||||
atk0E_effectiveness_sound,
|
||||
atk0F_resultmessage,
|
||||
atk10_printstring,
|
||||
atk11_printstring_playeronly,
|
||||
atk12_waitmessage,
|
||||
atk13_printfromtable,
|
||||
atk14_printfromtable_playeronly,
|
||||
atk15_seteffectwithchancetarget,
|
||||
atk16_seteffectprimary,
|
||||
atk17_seteffectsecondary,
|
||||
atk18_status_effect_clear,
|
||||
atk19_faint_pokemon,
|
||||
atk1A_faint_animation,
|
||||
atk1B_faint_effects_clear,
|
||||
atk1C_jumpifstatus,
|
||||
atk1D_jumpifstatus2,
|
||||
atk1E_jumpifability,
|
||||
atk1F_jumpifsideaffecting,
|
||||
atk20_jumpifstat,
|
||||
atk21_jumpifstatus3,
|
||||
atk22_jumpiftype,
|
||||
atk23_getexp,
|
||||
atk24,
|
||||
atk25_move_values_cleanup,
|
||||
atk26_set_multihit,
|
||||
atk27_decrement_multihit,
|
||||
atk28_goto,
|
||||
atk29_jumpifbyte,
|
||||
atk2A_jumpifhalfword,
|
||||
atk2B_jumpifword,
|
||||
atk2C_jumpifarrayequal,
|
||||
atk2D_jumpifarraynotequal,
|
||||
atk2E_setbyte,
|
||||
atk2F_addbyte,
|
||||
atk30_subbyte,
|
||||
atk31_copyarray,
|
||||
atk32_copyarray_withindex,
|
||||
atk33_orbyte,
|
||||
atk34_orhalfword,
|
||||
atk35_orword,
|
||||
atk36_bicbyte,
|
||||
atk37_bichalfword,
|
||||
atk38_bicword,
|
||||
atk39_pause,
|
||||
atk3A_waitstate,
|
||||
atk3B_healthbar_update,
|
||||
atk3C_return,
|
||||
atk3D_end,
|
||||
atk3E_end2,
|
||||
atk3F_end3,
|
||||
atk40_jump_if_move_affected_by_protect,
|
||||
atk41_call,
|
||||
atk42_jumpiftype2,
|
||||
atk43_jumpifabilitypresent,
|
||||
atk44,
|
||||
atk45_playanimation,
|
||||
atk46_playanimation2,
|
||||
atk47_setgraphicalstatchangevalues,
|
||||
atk48_playstatchangeanimation,
|
||||
atk49_moveendturn,
|
||||
atk4A_typecalc2,
|
||||
atk4B_return_atk_to_ball,
|
||||
atk4C_copy_poke_data,
|
||||
atk4D_switch_data_update,
|
||||
atk4E_switchin_anim,
|
||||
atk4F_jump_if_cannot_switch,
|
||||
atk50_openpartyscreen,
|
||||
atk51_switch_handle_order,
|
||||
atk52_switch_in_effects,
|
||||
atk53_trainer_slide,
|
||||
atk54_effectiveness_sound,
|
||||
atk55_play_sound,
|
||||
atk56_fainting_cry,
|
||||
atk57,
|
||||
atk58_return_to_ball,
|
||||
atk59_learnmove_inbattle,
|
||||
atk5A,
|
||||
atk5B_80256E0,
|
||||
atk5C_hitanimation,
|
||||
atk5D_getmoneyreward,
|
||||
atk5E_8025A70,
|
||||
atk5F_8025B24,
|
||||
atk60_increment_gamestat,
|
||||
atk61_8025BA4,
|
||||
atk62_08025C6C,
|
||||
atk63_jumptorandomattack,
|
||||
atk64_statusanimation,
|
||||
atk65_status2animation,
|
||||
atk66_chosenstatusanimation,
|
||||
atk67_8025ECC,
|
||||
atk68_80246A0,
|
||||
atk69_dmg_adjustment2,
|
||||
atk6A_removeitem,
|
||||
atk6B_atknameinbuff1,
|
||||
atk6C_lvlbox_display,
|
||||
atk6D_set_sentpokes_values,
|
||||
atk6E_set_atk_to_player0,
|
||||
atk6F_set_visible,
|
||||
atk70_record_ability,
|
||||
atk71_buffer_move_to_learn,
|
||||
atk72_jump_if_can_run_frombattle,
|
||||
atk73_hp_thresholds,
|
||||
atk74_hp_thresholds2,
|
||||
atk75_8026A58,
|
||||
atk76_various,
|
||||
atk77_setprotect,
|
||||
atk78_faintifabilitynotdamp,
|
||||
atk79_setatkhptozero,
|
||||
atk7A_jumpwhiletargetvalid,
|
||||
atk7B_healhalfHP_if_possible,
|
||||
atk7C_8025508,
|
||||
atk7D_set_rain,
|
||||
atk7E_setreflect,
|
||||
atk7F_setseeded,
|
||||
atk80_manipulatedamage,
|
||||
atk81_setrest,
|
||||
atk82_jumpifnotfirstturn,
|
||||
atk83_nop,
|
||||
atk84_jump_if_cant_sleep,
|
||||
atk85_stockpile,
|
||||
atk86_stockpiletobasedamage,
|
||||
atk87_stockpiletohpheal,
|
||||
atk88_negativedamage,
|
||||
atk89_statbuffchange,
|
||||
atk8A_normalisebuffs,
|
||||
atk8B_setbide,
|
||||
atk8C_confuseifrepeatingattackends,
|
||||
atk8D_setmultihit_counter,
|
||||
atk8E_prepare_multihit,
|
||||
atk8F_forcerandomswitch,
|
||||
atk90_conversion_type_change,
|
||||
atk91_givepaydaymoney,
|
||||
atk92_setlightscreen,
|
||||
atk93_ko_move,
|
||||
atk94_gethalfcurrentenemyhp,
|
||||
atk95_setsandstorm,
|
||||
atk96_weatherdamage,
|
||||
atk97_try_infatuation,
|
||||
atk98_status_icon_update,
|
||||
atk99_setmist,
|
||||
atk9A_set_focusenergy,
|
||||
atk9B_transformdataexecution,
|
||||
atk9C_set_substitute,
|
||||
atk9D_copyattack,
|
||||
atk9E_metronome,
|
||||
atk9F_dmgtolevel,
|
||||
atkA0_psywavedamageeffect,
|
||||
atkA1_counterdamagecalculator,
|
||||
atkA2_mirrorcoatdamagecalculator,
|
||||
atkA3_disablelastusedattack,
|
||||
atkA4_setencore,
|
||||
atkA5_painsplitdmgcalc,
|
||||
atkA6_settypetorandomresistance,
|
||||
atkA7_setalwayshitflag,
|
||||
atkA8_copymovepermanently,
|
||||
atkA9_sleeptalk_choose_move,
|
||||
atkAA_set_destinybond,
|
||||
atkAB_DestinyBondFlagUpdate,
|
||||
atkAC_remaininghptopower,
|
||||
atkAD_spite_ppreduce,
|
||||
atkAE_heal_party_status,
|
||||
atkAF_cursetarget,
|
||||
atkB0_set_spikes,
|
||||
atkB1_set_foresight,
|
||||
atkB2_setperishsong,
|
||||
atkB3_rolloutdamagecalculation,
|
||||
atkB4_jumpifconfusedandstatmaxed,
|
||||
atkB5_furycuttercalc,
|
||||
atkB6_happinesstodamagecalculation,
|
||||
atkB7_presentdamagecalculation,
|
||||
atkB8_set_safeguard,
|
||||
atkB9_magnitudedamagecalculation,
|
||||
atkBA_jumpifnopursuitswitchdmg,
|
||||
atkBB_setsunny,
|
||||
atkBC_maxattackhalvehp,
|
||||
atkBD_copyfoestats,
|
||||
atkBE_breakfree,
|
||||
atkBF_set_defense_curl,
|
||||
atkC0_recoverbasedonsunlight,
|
||||
atkC1_hidden_power,
|
||||
atkC2_selectnexttarget,
|
||||
atkC3_setfutureattack,
|
||||
atkC4_beat_up,
|
||||
atkC5_hidepreattack,
|
||||
atkC6_unhidepostattack,
|
||||
atkC7_setminimize,
|
||||
atkC8_sethail,
|
||||
atkC9_jumpifattackandspecialattackcannotfall,
|
||||
atkCA_setforcedtarget,
|
||||
atkCB_setcharge,
|
||||
atkCC_callterrainattack,
|
||||
atkCD_cureifburnedparalysedorpoisoned,
|
||||
atkCE_settorment,
|
||||
atkCF_jumpifnodamage,
|
||||
atkD0_settaunt,
|
||||
atkD1_set_helpinghand,
|
||||
atkD2_swap_items,
|
||||
atkD3_copy_ability,
|
||||
atkD4_wish_effect,
|
||||
atkD5_setroots,
|
||||
atkD6_doubledamagedealtifdamaged,
|
||||
atkD7_setyawn,
|
||||
atkD8_setdamagetohealthdifference,
|
||||
atkD9_scaledamagebyhealthratio,
|
||||
atkDA_abilityswap,
|
||||
atkDB_imprisoneffect,
|
||||
atkDC_setgrudge,
|
||||
atkDD_weightdamagecalculation,
|
||||
atkDE_asistattackselect,
|
||||
atkDF_setmagiccoat,
|
||||
atkE0_setstealstatchange,
|
||||
atkE1_intimidate_string_loader,
|
||||
atkE2_switchout_abilities,
|
||||
atkE3_jumpiffainted,
|
||||
atkE4_getsecretpowereffect,
|
||||
atkE5_pickup,
|
||||
atkE6_castform_change_animation,
|
||||
atkE7_castform_data_change,
|
||||
atkE8_settypebasedhalvers,
|
||||
atkE9_setweatherballtype,
|
||||
atkEA_recycleitem,
|
||||
atkEB_settypetoterrain,
|
||||
atkEC_pursuit_sth,
|
||||
atkED_802B4B4,
|
||||
atkEE_removelightscreenreflect,
|
||||
atkEF_pokeball_catch_calculation,
|
||||
atkF0_copy_caught_poke,
|
||||
atkF1_setpoke_as_caught,
|
||||
atkF2_display_dex_info,
|
||||
atkF3_nickname_caught_poke,
|
||||
atkF4_802BEF0,
|
||||
atkF5_removeattackerstatus1,
|
||||
atkF6_802BF48,
|
||||
atkF7_802BF54,
|
||||
sub_8056EF8
|
||||
};
|
||||
|
||||
struct statFractions
|
||||
{
|
||||
u8 dividend;
|
||||
u8 divisor;
|
||||
};
|
||||
|
||||
const struct statFractions gAccuracyStageRatios[] =
|
||||
{
|
||||
{ 33, 100}, // -6
|
||||
{ 36, 100}, // -5
|
||||
{ 43, 100}, // -4
|
||||
{ 50, 100}, // -3
|
||||
{ 60, 100}, // -2
|
||||
{ 75, 100}, // -1
|
||||
{ 1, 1}, // 0
|
||||
{133, 100}, // +1
|
||||
{166, 100}, // +2
|
||||
{ 2, 1}, // +3
|
||||
{233, 100}, // +4
|
||||
{133, 50}, // +5
|
||||
{ 3, 1}, // +6
|
||||
};
|
||||
|
||||
// The chance is 1/N for each stage.
|
||||
const u16 gCriticalHitChance[] = {16, 8, 4, 3, 2};
|
||||
|
||||
const u32 gStatusFlagsForMoveEffects[] =
|
||||
{
|
||||
0x00000000,
|
||||
0x00000007,
|
||||
0x00000008,
|
||||
0x00000010,
|
||||
0x00000020,
|
||||
0x00000040,
|
||||
0x00000080,
|
||||
0x00000007,
|
||||
0x00000008,
|
||||
0x00000000,
|
||||
0x00000070,
|
||||
0x00000000,
|
||||
0x00001000,
|
||||
0x0000E000,
|
||||
0x00000000,
|
||||
0x00000000,
|
||||
0x00000000,
|
||||
0x00000000,
|
||||
0x00000000,
|
||||
0x00000000,
|
||||
0x00000000,
|
||||
0x00000000,
|
||||
0x00000000,
|
||||
0x00000000,
|
||||
0x00000000,
|
||||
0x00000000,
|
||||
0x00000000,
|
||||
0x00000000,
|
||||
0x00000000,
|
||||
0x00400000,
|
||||
0x00000000,
|
||||
0x00000000,
|
||||
0x04000000,
|
||||
0x08000000,
|
||||
0x00000000,
|
||||
0x00000000,
|
||||
0x00000000,
|
||||
0x00000000,
|
||||
0x00000000,
|
||||
0x00000000,
|
||||
0x00000000,
|
||||
0x00000000,
|
||||
0x00000000,
|
||||
0x00000000,
|
||||
0x00000000,
|
||||
0x00000000,
|
||||
0x00000000,
|
||||
0x00000000,
|
||||
0x00000000,
|
||||
0x00000000,
|
||||
0x00000000,
|
||||
0x00000000,
|
||||
0x00000000,
|
||||
0x00000C00,
|
||||
0x00000000,
|
||||
0x00000000,
|
||||
0x00000000,
|
||||
0x00000000,
|
||||
0x00000000,
|
||||
0x00000000
|
||||
};
|
||||
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,951 @@
|
||||
#include "global.h"
|
||||
#include "battle.h"
|
||||
#include "battle_controllers.h"
|
||||
#include "abilities.h"
|
||||
#include "moves.h"
|
||||
#include "pokemon.h"
|
||||
#include "species.h"
|
||||
#include "rng.h"
|
||||
#include "util.h"
|
||||
#include "items.h"
|
||||
#include "pokemon_item_effects.h"
|
||||
|
||||
extern u8 gActiveBank;
|
||||
extern u8 gAbsentBankFlags;
|
||||
extern u32 gBattleTypeFlags;
|
||||
extern u32 gStatuses3[BATTLE_BANKS_COUNT];
|
||||
extern struct BattlePokemon gBattleMons[BATTLE_BANKS_COUNT];
|
||||
extern u16 gBattlePartyID[BATTLE_BANKS_COUNT];
|
||||
extern u16 gUnknown_02024250[BATTLE_BANKS_COUNT];
|
||||
extern u8 gUnknown_02024270[BATTLE_BANKS_COUNT];
|
||||
extern u16 gDynamicBasePower;
|
||||
extern u8 gBattleMoveFlags;
|
||||
extern u8 gCritMultiplier;
|
||||
extern s32 gBattleMoveDamage;
|
||||
|
||||
extern const struct BattleMove gBattleMoves[];
|
||||
extern const struct BaseStats gBaseStats[];
|
||||
extern const u8 gTypeEffectiveness[];
|
||||
extern const u8 * const gItemEffectTable[]; // todo: fix once struct is declared
|
||||
|
||||
// this file's functions
|
||||
static bool8 HasSuperEffectiveMoveAgainstOpponents(bool8 noRng);
|
||||
static bool8 FindMonWithFlagsAndSuperEffective(u8 flags, u8 moduloPercent);
|
||||
static bool8 ShouldUseItem(void);
|
||||
|
||||
static bool8 ShouldSwitchIfPerishSong(void)
|
||||
{
|
||||
if (gStatuses3[gActiveBank] & STATUS3_PERISH_SONG
|
||||
&& gDisableStructs[gActiveBank].perishSong1 == 0)
|
||||
{
|
||||
*(gBattleStruct->field_294 + gActiveBank) = 6;
|
||||
EmitCmd33(1, 2, 0);
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static bool8 ShouldSwitchIfWonderGuard(void)
|
||||
{
|
||||
u8 opposingIdentity;
|
||||
u8 opposingBank;
|
||||
u8 moveFlags;
|
||||
s32 i, j;
|
||||
s32 firstId;
|
||||
s32 lastId; // + 1
|
||||
struct Pokemon *party = NULL;
|
||||
u16 move;
|
||||
|
||||
if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
|
||||
return FALSE;
|
||||
|
||||
opposingIdentity = GetBankIdentity(gActiveBank) ^ BIT_SIDE;
|
||||
|
||||
if (gBattleMons[GetBankByIdentity(opposingIdentity)].ability != ABILITY_WONDER_GUARD)
|
||||
return FALSE;
|
||||
|
||||
// check if pokemon has a super effective move
|
||||
for (opposingBank = GetBankByIdentity(opposingIdentity), i = 0; i < 4; i++)
|
||||
{
|
||||
move = gBattleMons[gActiveBank].moves[i];
|
||||
if (move == MOVE_NONE)
|
||||
continue;
|
||||
|
||||
moveFlags = AI_TypeCalc(move, gBattleMons[opposingBank].species, gBattleMons[opposingBank].ability);
|
||||
if (moveFlags & MOVESTATUS_SUPEREFFECTIVE)
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
// get party information
|
||||
if (gBattleTypeFlags & (BATTLE_TYPE_TWO_OPPONENTS | BATTLE_TYPE_x800000))
|
||||
{
|
||||
if ((gActiveBank & BIT_MON) == 0)
|
||||
firstId = 0, lastId = 3;
|
||||
else
|
||||
firstId = 3, lastId = 6;
|
||||
}
|
||||
else
|
||||
{
|
||||
firstId = 0, lastId = 6;
|
||||
}
|
||||
|
||||
if (GetBankSide(gActiveBank) == SIDE_PLAYER)
|
||||
party = gPlayerParty;
|
||||
else
|
||||
party = gEnemyParty;
|
||||
|
||||
// find a pokemon in the party that has a super effective move
|
||||
for (i = firstId; i < lastId; i++)
|
||||
{
|
||||
if (GetMonData(&party[i], MON_DATA_HP) == 0)
|
||||
continue;
|
||||
if (GetMonData(&party[i], MON_DATA_SPECIES2) == SPECIES_NONE)
|
||||
continue;
|
||||
if (GetMonData(&party[i], MON_DATA_SPECIES2) == SPECIES_EGG)
|
||||
continue;
|
||||
if (i == gBattlePartyID[gActiveBank])
|
||||
continue;
|
||||
|
||||
GetMonData(&party[i], MON_DATA_SPECIES); // unused return value
|
||||
GetMonData(&party[i], MON_DATA_ALT_ABILITY); // unused return value
|
||||
|
||||
for (opposingBank = GetBankByIdentity(opposingIdentity), j = 0; j < 4; j++)
|
||||
{
|
||||
move = GetMonData(&party[i], MON_DATA_MOVE1 + j);
|
||||
if (move == MOVE_NONE)
|
||||
continue;
|
||||
|
||||
moveFlags = AI_TypeCalc(move, gBattleMons[opposingBank].species, gBattleMons[opposingBank].ability);
|
||||
if (moveFlags & MOVESTATUS_SUPEREFFECTIVE && Random() % 3 < 2)
|
||||
{
|
||||
// we found a mon
|
||||
*(gBattleStruct->field_294 + gActiveBank) = i;
|
||||
EmitCmd33(1, 2, 0);
|
||||
return TRUE;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return FALSE; // at this point there is not a single pokemon in the party that has a super effective move against a pokemon with wonder guard
|
||||
}
|
||||
|
||||
static bool8 FindMonThatAbsorbsOpponentsMove(void)
|
||||
{
|
||||
u8 bankIn1, bankIn2;
|
||||
u8 absorbingTypeAbility;
|
||||
s32 firstId;
|
||||
s32 lastId; // + 1
|
||||
struct Pokemon *party;
|
||||
s32 i;
|
||||
|
||||
if (HasSuperEffectiveMoveAgainstOpponents(TRUE) && Random() % 3 != 0)
|
||||
return FALSE;
|
||||
if (gUnknown_02024250[gActiveBank] == 0)
|
||||
return FALSE;
|
||||
if (gUnknown_02024250[gActiveBank] == 0xFFFF)
|
||||
return FALSE;
|
||||
if (gBattleMoves[gUnknown_02024250[gActiveBank]].power == 0)
|
||||
return FALSE;
|
||||
|
||||
if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
|
||||
{
|
||||
bankIn1 = gActiveBank;
|
||||
if (gAbsentBankFlags & gBitTable[GetBankByIdentity(GetBankIdentity(gActiveBank) ^ BIT_MON)])
|
||||
bankIn2 = gActiveBank;
|
||||
else
|
||||
bankIn2 = GetBankByIdentity(GetBankIdentity(gActiveBank) ^ BIT_MON);
|
||||
}
|
||||
else
|
||||
{
|
||||
bankIn1 = gActiveBank;
|
||||
bankIn2 = gActiveBank;
|
||||
}
|
||||
|
||||
if (gBattleMoves[gUnknown_02024250[gActiveBank]].type == TYPE_FIRE)
|
||||
absorbingTypeAbility = ABILITY_FLASH_FIRE;
|
||||
else if (gBattleMoves[gUnknown_02024250[gActiveBank]].type == TYPE_WATER)
|
||||
absorbingTypeAbility = ABILITY_WATER_ABSORB;
|
||||
else if (gBattleMoves[gUnknown_02024250[gActiveBank]].type == TYPE_ELECTRIC)
|
||||
absorbingTypeAbility = ABILITY_VOLT_ABSORB;
|
||||
else
|
||||
return FALSE;
|
||||
|
||||
if (gBattleMons[gActiveBank].ability == absorbingTypeAbility)
|
||||
return FALSE;
|
||||
|
||||
if (gBattleTypeFlags & (BATTLE_TYPE_TWO_OPPONENTS | BATTLE_TYPE_x800000))
|
||||
{
|
||||
if ((gActiveBank & BIT_MON) == 0)
|
||||
firstId = 0, lastId = 3;
|
||||
else
|
||||
firstId = 3, lastId = 6;
|
||||
}
|
||||
else
|
||||
{
|
||||
firstId = 0, lastId = 6;
|
||||
}
|
||||
|
||||
if (GetBankSide(gActiveBank) == SIDE_PLAYER)
|
||||
party = gPlayerParty;
|
||||
else
|
||||
party = gEnemyParty;
|
||||
|
||||
for (i = firstId; i < lastId; i++)
|
||||
{
|
||||
u16 species;
|
||||
u8 monAbility;
|
||||
|
||||
if (GetMonData(&party[i], MON_DATA_HP) == 0)
|
||||
continue;
|
||||
if (GetMonData(&party[i], MON_DATA_SPECIES2) == SPECIES_NONE)
|
||||
continue;
|
||||
if (GetMonData(&party[i], MON_DATA_SPECIES2) == SPECIES_EGG)
|
||||
continue;
|
||||
if (i == gBattlePartyID[bankIn1])
|
||||
continue;
|
||||
if (i == gBattlePartyID[bankIn2])
|
||||
continue;
|
||||
if (i == *(gBattleStruct->field_5C + bankIn1))
|
||||
continue;
|
||||
if (i == *(gBattleStruct->field_5C + bankIn2))
|
||||
continue;
|
||||
|
||||
species = GetMonData(&party[i], MON_DATA_SPECIES);
|
||||
if (GetMonData(&party[i], MON_DATA_ALT_ABILITY) != 0)
|
||||
monAbility = gBaseStats[species].ability2;
|
||||
else
|
||||
monAbility = gBaseStats[species].ability1;
|
||||
|
||||
if (absorbingTypeAbility == monAbility && Random() & 1)
|
||||
{
|
||||
// we found a mon
|
||||
*(gBattleStruct->field_294 + gActiveBank) = i;
|
||||
EmitCmd33(1, 2, 0);
|
||||
return TRUE;
|
||||
}
|
||||
}
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static bool8 ShouldSwitchIfNaturalCure(void)
|
||||
{
|
||||
if (!(gBattleMons[gActiveBank].status1 & STATUS_SLEEP))
|
||||
return FALSE;
|
||||
if (gBattleMons[gActiveBank].ability != ABILITY_NATURAL_CURE)
|
||||
return FALSE;
|
||||
if (gBattleMons[gActiveBank].hp < gBattleMons[gActiveBank].maxHP / 2)
|
||||
return FALSE;
|
||||
|
||||
if ((gUnknown_02024250[gActiveBank] == 0 || gUnknown_02024250[gActiveBank] == 0xFFFF) && Random() & 1)
|
||||
{
|
||||
*(gBattleStruct->field_294 + gActiveBank) = 6;
|
||||
EmitCmd33(1, 2, 0);
|
||||
return TRUE;
|
||||
}
|
||||
else if (gBattleMoves[gUnknown_02024250[gActiveBank]].power == 0 && Random() & 1)
|
||||
{
|
||||
*(gBattleStruct->field_294 + gActiveBank) = 6;
|
||||
EmitCmd33(1, 2, 0);
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
if (FindMonWithFlagsAndSuperEffective(MOVESTATUS_NOTAFFECTED, 1))
|
||||
return TRUE;
|
||||
if (FindMonWithFlagsAndSuperEffective(MOVESTATUS_NOTVERYEFFECTIVE, 1))
|
||||
return TRUE;
|
||||
if (Random() & 1)
|
||||
{
|
||||
*(gBattleStruct->field_294 + gActiveBank) = 6;
|
||||
EmitCmd33(1, 2, 0);
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static bool8 HasSuperEffectiveMoveAgainstOpponents(bool8 noRng)
|
||||
{
|
||||
u8 opposingIdentity;
|
||||
u8 opposingBank;
|
||||
s32 i;
|
||||
u8 moveFlags;
|
||||
u16 move;
|
||||
|
||||
opposingIdentity = GetBankIdentity(gActiveBank) ^ BIT_SIDE;
|
||||
opposingBank = GetBankByIdentity(opposingIdentity);
|
||||
|
||||
if (!(gAbsentBankFlags & gBitTable[opposingBank]))
|
||||
{
|
||||
for (i = 0; i < 4; i++)
|
||||
{
|
||||
move = gBattleMons[gActiveBank].moves[i];
|
||||
if (move == MOVE_NONE)
|
||||
continue;
|
||||
|
||||
moveFlags = AI_TypeCalc(move, gBattleMons[opposingBank].species, gBattleMons[opposingBank].ability);
|
||||
if (moveFlags & MOVESTATUS_SUPEREFFECTIVE)
|
||||
{
|
||||
if (noRng)
|
||||
return TRUE;
|
||||
if (Random() % 10 != 0)
|
||||
return TRUE;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (!(gBattleTypeFlags & BATTLE_TYPE_DOUBLE))
|
||||
return FALSE;
|
||||
|
||||
opposingBank = GetBankByIdentity(opposingIdentity ^ BIT_MON);
|
||||
|
||||
if (!(gAbsentBankFlags & gBitTable[opposingBank]))
|
||||
{
|
||||
for (i = 0; i < 4; i++)
|
||||
{
|
||||
move = gBattleMons[gActiveBank].moves[i];
|
||||
if (move == MOVE_NONE)
|
||||
continue;
|
||||
|
||||
moveFlags = AI_TypeCalc(move, gBattleMons[opposingBank].species, gBattleMons[opposingBank].ability);
|
||||
if (moveFlags & MOVESTATUS_SUPEREFFECTIVE)
|
||||
{
|
||||
if (noRng)
|
||||
return TRUE;
|
||||
if (Random() % 10 != 0)
|
||||
return TRUE;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static bool8 AreStatsRaised(void)
|
||||
{
|
||||
u8 buffedStatsValue = 0;
|
||||
s32 i;
|
||||
|
||||
for (i = 0; i < BATTLE_STATS_NO; i++)
|
||||
{
|
||||
if (gBattleMons[gActiveBank].statStages[i] > 6)
|
||||
buffedStatsValue += gBattleMons[gActiveBank].statStages[i] - 6;
|
||||
}
|
||||
|
||||
return (buffedStatsValue > 3);
|
||||
}
|
||||
|
||||
static bool8 FindMonWithFlagsAndSuperEffective(u8 flags, u8 moduloPercent)
|
||||
{
|
||||
u8 bankIn1, bankIn2;
|
||||
s32 firstId;
|
||||
s32 lastId; // + 1
|
||||
struct Pokemon *party;
|
||||
s32 i, j;
|
||||
u16 move;
|
||||
u8 moveFlags;
|
||||
|
||||
if (gUnknown_02024250[gActiveBank] == 0)
|
||||
return FALSE;
|
||||
if (gUnknown_02024250[gActiveBank] == 0xFFFF)
|
||||
return FALSE;
|
||||
if (gUnknown_02024270[gActiveBank] == 0xFF)
|
||||
return FALSE;
|
||||
if (gBattleMoves[gUnknown_02024250[gActiveBank]].power == 0)
|
||||
return FALSE;
|
||||
|
||||
if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
|
||||
{
|
||||
bankIn1 = gActiveBank;
|
||||
if (gAbsentBankFlags & gBitTable[GetBankByIdentity(GetBankIdentity(gActiveBank) ^ BIT_MON)])
|
||||
bankIn2 = gActiveBank;
|
||||
else
|
||||
bankIn2 = GetBankByIdentity(GetBankIdentity(gActiveBank) ^ BIT_MON);
|
||||
}
|
||||
else
|
||||
{
|
||||
bankIn1 = gActiveBank;
|
||||
bankIn2 = gActiveBank;
|
||||
}
|
||||
|
||||
if (gBattleTypeFlags & (BATTLE_TYPE_TWO_OPPONENTS | BATTLE_TYPE_x800000))
|
||||
{
|
||||
if ((gActiveBank & BIT_MON) == 0)
|
||||
firstId = 0, lastId = 3;
|
||||
else
|
||||
firstId = 3, lastId = 6;
|
||||
}
|
||||
else
|
||||
{
|
||||
firstId = 0, lastId = 6;
|
||||
}
|
||||
|
||||
if (GetBankSide(gActiveBank) == SIDE_PLAYER)
|
||||
party = gPlayerParty;
|
||||
else
|
||||
party = gEnemyParty;
|
||||
|
||||
for (i = firstId; i < lastId; i++)
|
||||
{
|
||||
u16 species;
|
||||
u8 monAbility;
|
||||
|
||||
if (GetMonData(&party[i], MON_DATA_HP) == 0)
|
||||
continue;
|
||||
if (GetMonData(&party[i], MON_DATA_SPECIES2) == SPECIES_NONE)
|
||||
continue;
|
||||
if (GetMonData(&party[i], MON_DATA_SPECIES2) == SPECIES_EGG)
|
||||
continue;
|
||||
if (i == gBattlePartyID[bankIn1])
|
||||
continue;
|
||||
if (i == gBattlePartyID[bankIn2])
|
||||
continue;
|
||||
if (i == *(gBattleStruct->field_5C + bankIn1))
|
||||
continue;
|
||||
if (i == *(gBattleStruct->field_5C + bankIn2))
|
||||
continue;
|
||||
|
||||
species = GetMonData(&party[i], MON_DATA_SPECIES);
|
||||
if (GetMonData(&party[i], MON_DATA_ALT_ABILITY) != 0)
|
||||
monAbility = gBaseStats[species].ability2;
|
||||
else
|
||||
monAbility = gBaseStats[species].ability1;
|
||||
|
||||
moveFlags = AI_TypeCalc(gUnknown_02024250[gActiveBank], species, monAbility);
|
||||
if (moveFlags & flags)
|
||||
{
|
||||
bankIn1 = gUnknown_02024270[gActiveBank];
|
||||
|
||||
for (j = 0; j < 4; j++)
|
||||
{
|
||||
move = GetMonData(&party[i], MON_DATA_MOVE1 + j);
|
||||
if (move == 0)
|
||||
continue;
|
||||
|
||||
moveFlags = AI_TypeCalc(move, gBattleMons[bankIn1].species, gBattleMons[bankIn1].ability);
|
||||
if (moveFlags & MOVESTATUS_SUPEREFFECTIVE && Random() % moduloPercent == 0)
|
||||
{
|
||||
*(gBattleStruct->field_294 + gActiveBank) = i;
|
||||
EmitCmd33(1, 2, 0);
|
||||
return TRUE;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static bool8 ShouldSwitch(void)
|
||||
{
|
||||
u8 bankIn1, bankIn2;
|
||||
u8 *activeBankPtr; // needed to match
|
||||
s32 firstId;
|
||||
s32 lastId; // + 1
|
||||
struct Pokemon *party;
|
||||
s32 i;
|
||||
s32 availableToSwitch;
|
||||
|
||||
if (gBattleMons[*(activeBankPtr = &gActiveBank)].status2 & (STATUS2_WRAPPED | STATUS2_ESCAPE_PREVENTION))
|
||||
return FALSE;
|
||||
if (gStatuses3[gActiveBank] & STATUS3_ROOTED)
|
||||
return FALSE;
|
||||
if (AbilityBattleEffects(ABILITYEFFECT_CHECK_OTHER_SIDE, gActiveBank, ABILITY_SHADOW_TAG, 0, 0))
|
||||
return FALSE;
|
||||
if (AbilityBattleEffects(ABILITYEFFECT_CHECK_OTHER_SIDE, gActiveBank, ABILITY_ARENA_TRAP, 0, 0))
|
||||
return FALSE; // misses the flying or levitate check
|
||||
if (AbilityBattleEffects(ABILITYEFFECT_FIELD_SPORT, 0, ABILITY_MAGNET_PULL, 0, 0))
|
||||
{
|
||||
if (gBattleMons[gActiveBank].type1 == TYPE_STEEL)
|
||||
return FALSE;
|
||||
if (gBattleMons[gActiveBank].type2 == TYPE_STEEL)
|
||||
return FALSE;
|
||||
}
|
||||
if (gBattleTypeFlags & BATTLE_TYPE_ARENA)
|
||||
return FALSE;
|
||||
|
||||
availableToSwitch = 0;
|
||||
if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
|
||||
{
|
||||
bankIn1 = *activeBankPtr;
|
||||
if (gAbsentBankFlags & gBitTable[GetBankByIdentity(GetBankIdentity(*activeBankPtr) ^ BIT_MON)])
|
||||
bankIn2 = *activeBankPtr;
|
||||
else
|
||||
bankIn2 = GetBankByIdentity(GetBankIdentity(*activeBankPtr) ^ BIT_MON);
|
||||
}
|
||||
else
|
||||
{
|
||||
bankIn1 = *activeBankPtr;
|
||||
bankIn2 = *activeBankPtr;
|
||||
}
|
||||
|
||||
if (gBattleTypeFlags & (BATTLE_TYPE_TWO_OPPONENTS | BATTLE_TYPE_x800000))
|
||||
{
|
||||
if ((gActiveBank & BIT_MON) == 0)
|
||||
firstId = 0, lastId = 3;
|
||||
else
|
||||
firstId = 3, lastId = 6;
|
||||
}
|
||||
else
|
||||
{
|
||||
firstId = 0, lastId = 6;
|
||||
}
|
||||
|
||||
if (GetBankSide(gActiveBank) == SIDE_PLAYER)
|
||||
party = gPlayerParty;
|
||||
else
|
||||
party = gEnemyParty;
|
||||
|
||||
for (i = firstId; i < lastId; i++)
|
||||
{
|
||||
if (GetMonData(&party[i], MON_DATA_HP) == 0)
|
||||
continue;
|
||||
if (GetMonData(&party[i], MON_DATA_SPECIES2) == SPECIES_NONE)
|
||||
continue;
|
||||
if (GetMonData(&party[i], MON_DATA_SPECIES2) == SPECIES_EGG)
|
||||
continue;
|
||||
if (i == gBattlePartyID[bankIn1])
|
||||
continue;
|
||||
if (i == gBattlePartyID[bankIn2])
|
||||
continue;
|
||||
if (i == *(gBattleStruct->field_5C + bankIn1))
|
||||
continue;
|
||||
if (i == *(gBattleStruct->field_5C + bankIn2))
|
||||
continue;
|
||||
|
||||
availableToSwitch++;
|
||||
}
|
||||
|
||||
if (availableToSwitch == 0)
|
||||
return FALSE;
|
||||
if (ShouldSwitchIfPerishSong())
|
||||
return TRUE;
|
||||
if (ShouldSwitchIfWonderGuard())
|
||||
return TRUE;
|
||||
if (FindMonThatAbsorbsOpponentsMove())
|
||||
return TRUE;
|
||||
if (ShouldSwitchIfNaturalCure())
|
||||
return TRUE;
|
||||
if (HasSuperEffectiveMoveAgainstOpponents(FALSE))
|
||||
return FALSE;
|
||||
if (AreStatsRaised())
|
||||
return FALSE;
|
||||
if (FindMonWithFlagsAndSuperEffective(MOVESTATUS_NOTAFFECTED, 2)
|
||||
|| FindMonWithFlagsAndSuperEffective(MOVESTATUS_NOTVERYEFFECTIVE, 3))
|
||||
return TRUE;
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
void AI_TrySwitchOrUseItem(void)
|
||||
{
|
||||
struct Pokemon *party;
|
||||
u8 bankIn1, bankIn2;
|
||||
s32 firstId;
|
||||
s32 lastId; // + 1
|
||||
u8 bankIdentity = GetBankIdentity(gActiveBank);
|
||||
|
||||
if (GetBankSide(gActiveBank) == SIDE_PLAYER)
|
||||
party = gPlayerParty;
|
||||
else
|
||||
party = gEnemyParty;
|
||||
|
||||
if (gBattleTypeFlags & BATTLE_TYPE_TRAINER)
|
||||
{
|
||||
if (ShouldSwitch())
|
||||
{
|
||||
if (*(gBattleStruct->field_294 + gActiveBank) == 6)
|
||||
{
|
||||
s32 monToSwitchId = GetMostSuitableMonToSwitchInto();
|
||||
if (monToSwitchId == 6)
|
||||
{
|
||||
if (!(gBattleTypeFlags & BATTLE_TYPE_DOUBLE))
|
||||
{
|
||||
bankIn1 = GetBankByIdentity(bankIdentity);
|
||||
bankIn2 = bankIn1;
|
||||
}
|
||||
else
|
||||
{
|
||||
bankIn1 = GetBankByIdentity(bankIdentity);
|
||||
bankIn2 = GetBankByIdentity(bankIdentity ^ BIT_MON);
|
||||
}
|
||||
|
||||
if (gBattleTypeFlags & (BATTLE_TYPE_TWO_OPPONENTS | BATTLE_TYPE_x800000))
|
||||
{
|
||||
if ((gActiveBank & BIT_MON) == 0)
|
||||
firstId = 0, lastId = 3;
|
||||
else
|
||||
firstId = 3, lastId = 6;
|
||||
}
|
||||
else
|
||||
{
|
||||
firstId = 0, lastId = 6;
|
||||
}
|
||||
|
||||
for (monToSwitchId = firstId; monToSwitchId < lastId; monToSwitchId++)
|
||||
{
|
||||
if (GetMonData(&party[monToSwitchId], MON_DATA_HP) == 0)
|
||||
continue;
|
||||
if (monToSwitchId == gBattlePartyID[bankIn1])
|
||||
continue;
|
||||
if (monToSwitchId == gBattlePartyID[bankIn2])
|
||||
continue;
|
||||
if (monToSwitchId == *(gBattleStruct->field_5C + bankIn1))
|
||||
continue;
|
||||
if (monToSwitchId == *(gBattleStruct->field_5C + bankIn2))
|
||||
continue;
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
*(gBattleStruct->field_294 + gActiveBank) = monToSwitchId;
|
||||
}
|
||||
|
||||
*(gBattleStruct->field_5C + gActiveBank) = *(gBattleStruct->field_294 + gActiveBank);
|
||||
return;
|
||||
}
|
||||
else if (ShouldUseItem())
|
||||
{
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
EmitCmd33(1, 0, (gActiveBank ^ BIT_SIDE) << 8);
|
||||
}
|
||||
|
||||
#define TYPE_FORESIGHT 0xFE
|
||||
#define TYPE_ENDTABLE 0xFF
|
||||
|
||||
static void ModulateByTypeEffectiveness(u8 atkType, u8 defType1, u8 defType2, u8 *var)
|
||||
{
|
||||
s32 i = 0;
|
||||
|
||||
while (gTypeEffectiveness[i] != TYPE_ENDTABLE)
|
||||
{
|
||||
if (gTypeEffectiveness[i] == TYPE_FORESIGHT)
|
||||
{
|
||||
i += 3;
|
||||
continue;
|
||||
}
|
||||
else if (gTypeEffectiveness[i] == atkType)
|
||||
{
|
||||
// check type1
|
||||
if (gTypeEffectiveness[i + 1] == defType1)
|
||||
*var = (*var * gTypeEffectiveness[i + 2]) / 10;
|
||||
// check type2
|
||||
if (gTypeEffectiveness[i + 1] == defType2 && defType1 != defType2)
|
||||
*var = (*var * gTypeEffectiveness[i + 2]) / 10;
|
||||
}
|
||||
i += 3;
|
||||
}
|
||||
}
|
||||
|
||||
u8 GetMostSuitableMonToSwitchInto(void)
|
||||
{
|
||||
u8 opposingBank;
|
||||
u8 bestDmg; // note : should be changed to u32 for obvious reasons
|
||||
u8 bestMonId;
|
||||
u8 bankIn1, bankIn2;
|
||||
s32 firstId;
|
||||
s32 lastId; // + 1
|
||||
struct Pokemon *party;
|
||||
s32 i, j;
|
||||
u8 invalidMons;
|
||||
u16 move;
|
||||
|
||||
if (*(gBattleStruct->field_5C + gActiveBank) != 6)
|
||||
return *(gBattleStruct->field_5C + gActiveBank);
|
||||
if (gBattleTypeFlags & BATTLE_TYPE_ARENA)
|
||||
return gBattlePartyID[gActiveBank] + 1;
|
||||
|
||||
if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
|
||||
{
|
||||
bankIn1 = gActiveBank;
|
||||
if (gAbsentBankFlags & gBitTable[GetBankByIdentity(GetBankIdentity(gActiveBank) ^ BIT_MON)])
|
||||
bankIn2 = gActiveBank;
|
||||
else
|
||||
bankIn2 = GetBankByIdentity(GetBankIdentity(gActiveBank) ^ BIT_MON);
|
||||
|
||||
// UB: It considers the opponent only player's side even though it can battle alongside player;
|
||||
opposingBank = Random() & BIT_MON;
|
||||
if (gAbsentBankFlags & gBitTable[opposingBank])
|
||||
opposingBank ^= BIT_MON;
|
||||
}
|
||||
else
|
||||
{
|
||||
opposingBank = GetBankByIdentity(GetBankIdentity(gActiveBank) ^ BIT_SIDE);
|
||||
bankIn1 = gActiveBank;
|
||||
bankIn2 = gActiveBank;
|
||||
}
|
||||
|
||||
if (gBattleTypeFlags & (BATTLE_TYPE_TWO_OPPONENTS | BATTLE_TYPE_x800000))
|
||||
{
|
||||
if ((gActiveBank & BIT_MON) == 0)
|
||||
firstId = 0, lastId = 3;
|
||||
else
|
||||
firstId = 3, lastId = 6;
|
||||
}
|
||||
else
|
||||
{
|
||||
firstId = 0, lastId = 6;
|
||||
}
|
||||
|
||||
if (GetBankSide(gActiveBank) == SIDE_PLAYER)
|
||||
party = gPlayerParty;
|
||||
else
|
||||
party = gEnemyParty;
|
||||
|
||||
invalidMons = 0;
|
||||
|
||||
while (invalidMons != 0x3F) // all mons are invalid
|
||||
{
|
||||
bestDmg = 0;
|
||||
bestMonId = 6;
|
||||
// find the mon which type is the most suitable offensively
|
||||
for (i = firstId; i < lastId; i++)
|
||||
{
|
||||
u16 species = GetMonData(&party[i], MON_DATA_SPECIES);
|
||||
if (species != SPECIES_NONE
|
||||
&& GetMonData(&party[i], MON_DATA_HP) != 0
|
||||
&& !(gBitTable[i] & invalidMons)
|
||||
&& gBattlePartyID[bankIn1] != i
|
||||
&& gBattlePartyID[bankIn2] != i
|
||||
&& i != *(gBattleStruct->field_5C + bankIn1)
|
||||
&& i != *(gBattleStruct->field_5C + bankIn2))
|
||||
{
|
||||
u8 type1 = gBaseStats[species].type1;
|
||||
u8 type2 = gBaseStats[species].type2;
|
||||
u8 typeDmg = 10;
|
||||
ModulateByTypeEffectiveness(gBattleMons[opposingBank].type1, type1, type2, &typeDmg);
|
||||
ModulateByTypeEffectiveness(gBattleMons[opposingBank].type2, type1, type2, &typeDmg);
|
||||
if (bestDmg < typeDmg)
|
||||
{
|
||||
bestDmg = typeDmg;
|
||||
bestMonId = i;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
invalidMons |= gBitTable[i];
|
||||
}
|
||||
}
|
||||
|
||||
// ok, we know the mon has the right typing but does it have at least one super effective move?
|
||||
if (bestMonId != 6)
|
||||
{
|
||||
for (i = 0; i < 4; i++)
|
||||
{
|
||||
move = GetMonData(&party[bestMonId], MON_DATA_MOVE1 + i);
|
||||
if (move != MOVE_NONE && TypeCalc(move, gActiveBank, opposingBank) & MOVESTATUS_SUPEREFFECTIVE)
|
||||
break;
|
||||
}
|
||||
|
||||
if (i != 4)
|
||||
return bestMonId; // has both the typing and at least one super effective move
|
||||
|
||||
invalidMons |= gBitTable[bestMonId]; // sorry buddy, we want something better
|
||||
}
|
||||
else
|
||||
{
|
||||
invalidMons = 0x3F; // no viable mon to switch
|
||||
}
|
||||
}
|
||||
|
||||
gDynamicBasePower = 0;
|
||||
gBattleStruct->dynamicMoveType = 0;
|
||||
gBattleScripting.dmgMultiplier = 1;
|
||||
gBattleMoveFlags = 0;
|
||||
gCritMultiplier = 1;
|
||||
bestDmg = 0;
|
||||
bestMonId = 6;
|
||||
|
||||
// if we couldn't find the best mon in terms of typing, find the one that deals most damage
|
||||
for (i = firstId; i < lastId; i++)
|
||||
{
|
||||
if ((u16)(GetMonData(&party[i], MON_DATA_SPECIES)) == SPECIES_NONE)
|
||||
continue;
|
||||
if (GetMonData(&party[i], MON_DATA_HP) == 0)
|
||||
continue;
|
||||
if (gBattlePartyID[bankIn1] == i)
|
||||
continue;
|
||||
if (gBattlePartyID[bankIn2] == i)
|
||||
continue;
|
||||
if (i == *(gBattleStruct->field_5C + bankIn1))
|
||||
continue;
|
||||
if (i == *(gBattleStruct->field_5C + bankIn2))
|
||||
continue;
|
||||
|
||||
for (j = 0; j < 4; j++)
|
||||
{
|
||||
move = GetMonData(&party[i], MON_DATA_MOVE1 + j);
|
||||
gBattleMoveDamage = 0;
|
||||
if (move != MOVE_NONE && gBattleMoves[move].power != 1)
|
||||
{
|
||||
AI_CalcDmg(gActiveBank, opposingBank);
|
||||
TypeCalc(move, gActiveBank, opposingBank);
|
||||
}
|
||||
if (bestDmg < gBattleMoveDamage)
|
||||
{
|
||||
bestDmg = gBattleMoveDamage;
|
||||
bestMonId = i;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return bestMonId;
|
||||
}
|
||||
|
||||
// TODO: use PokemonItemEffect struct instead of u8 once it's documented
|
||||
static u8 GetAI_ItemType(u8 itemId, const u8 *itemEffect) // NOTE: should take u16 as item Id argument
|
||||
{
|
||||
if (itemId == ITEM_FULL_RESTORE)
|
||||
return AI_ITEM_FULL_RESTORE;
|
||||
if (itemEffect[4] & 4)
|
||||
return AI_ITEM_HEAL_HP;
|
||||
if (itemEffect[3] & 0x3F)
|
||||
return AI_ITEM_CURE_CONDITION;
|
||||
if (itemEffect[0] & 0x3F || itemEffect[1] != 0 || itemEffect[2] != 0)
|
||||
return AI_ITEM_X_STAT;
|
||||
if (itemEffect[3] & 0x80)
|
||||
return AI_ITEM_GUARD_SPECS;
|
||||
|
||||
return AI_ITEM_NOT_RECOGNIZABLE;
|
||||
}
|
||||
|
||||
static bool8 ShouldUseItem(void)
|
||||
{
|
||||
struct Pokemon *party;
|
||||
s32 i;
|
||||
u8 validMons = 0;
|
||||
bool8 shouldUse = FALSE;
|
||||
|
||||
if (gBattleTypeFlags & BATTLE_TYPE_INGAME_PARTNER && GetBankIdentity(gActiveBank) == IDENTITY_PLAYER_MON2)
|
||||
return FALSE;
|
||||
|
||||
if (GetBankSide(gActiveBank) == SIDE_PLAYER)
|
||||
party = gPlayerParty;
|
||||
else
|
||||
party = gEnemyParty;
|
||||
|
||||
for (i = 0; i < 6; i++)
|
||||
{
|
||||
if (GetMonData(&party[i], MON_DATA_HP) != 0
|
||||
&& GetMonData(&party[i], MON_DATA_SPECIES2) != SPECIES_NONE
|
||||
&& GetMonData(&party[i], MON_DATA_SPECIES2) != SPECIES_EGG)
|
||||
{
|
||||
validMons++;
|
||||
}
|
||||
}
|
||||
|
||||
for (i = 0; i < 4; i++)
|
||||
{
|
||||
u16 item;
|
||||
const u8 *itemEffects;
|
||||
u8 paramOffset;
|
||||
u8 bankSide;
|
||||
|
||||
if (i != 0 && validMons > (gBattleResources->battleHistory->itemsNo - i) + 1)
|
||||
continue;
|
||||
item = gBattleResources->battleHistory->trainerItems[i];
|
||||
if (item == ITEM_NONE)
|
||||
continue;
|
||||
if (gItemEffectTable[item - 13] == NULL)
|
||||
continue;
|
||||
|
||||
if (item == ITEM_ENIGMA_BERRY)
|
||||
itemEffects = gSaveBlock1Ptr->enigmaBerry.itemEffect;
|
||||
else
|
||||
itemEffects = gItemEffectTable[item - 13];
|
||||
|
||||
*(gBattleStruct->AI_itemType + gActiveBank / 2) = GetAI_ItemType(item, itemEffects);
|
||||
|
||||
switch (*(gBattleStruct->AI_itemType + gActiveBank / 2))
|
||||
{
|
||||
case AI_ITEM_FULL_RESTORE:
|
||||
if (gBattleMons[gActiveBank].hp >= gBattleMons[gActiveBank].maxHP / 4)
|
||||
break;
|
||||
if (gBattleMons[gActiveBank].hp == 0)
|
||||
break;
|
||||
shouldUse = TRUE;
|
||||
break;
|
||||
case AI_ITEM_HEAL_HP:
|
||||
paramOffset = GetItemEffectParamOffset(item, 4, 4);
|
||||
if (paramOffset == 0)
|
||||
break;
|
||||
if (gBattleMons[gActiveBank].hp == 0)
|
||||
break;
|
||||
if (gBattleMons[gActiveBank].hp < gBattleMons[gActiveBank].maxHP / 4 || gBattleMons[gActiveBank].maxHP - gBattleMons[gActiveBank].hp > itemEffects[paramOffset])
|
||||
shouldUse = TRUE;
|
||||
break;
|
||||
case AI_ITEM_CURE_CONDITION:
|
||||
*(gBattleStruct->AI_itemFlags + gActiveBank / 2) = 0;
|
||||
if (itemEffects[3] & 0x20 && gBattleMons[gActiveBank].status1 & STATUS_SLEEP)
|
||||
{
|
||||
*(gBattleStruct->AI_itemFlags + gActiveBank / 2) |= 0x20;
|
||||
shouldUse = TRUE;
|
||||
}
|
||||
if (itemEffects[3] & 0x10 && (gBattleMons[gActiveBank].status1 & STATUS_POISON || gBattleMons[gActiveBank].status1 & STATUS_TOXIC_POISON))
|
||||
{
|
||||
*(gBattleStruct->AI_itemFlags + gActiveBank / 2) |= 0x10;
|
||||
shouldUse = TRUE;
|
||||
}
|
||||
if (itemEffects[3] & 0x8 && gBattleMons[gActiveBank].status1 & STATUS_BURN)
|
||||
{
|
||||
*(gBattleStruct->AI_itemFlags + gActiveBank / 2) |= 0x8;
|
||||
shouldUse = TRUE;
|
||||
}
|
||||
if (itemEffects[3] & 0x4 && gBattleMons[gActiveBank].status1 & STATUS_FREEZE)
|
||||
{
|
||||
*(gBattleStruct->AI_itemFlags + gActiveBank / 2) |= 0x4;
|
||||
shouldUse = TRUE;
|
||||
}
|
||||
if (itemEffects[3] & 0x2 && gBattleMons[gActiveBank].status1 & STATUS_PARALYSIS)
|
||||
{
|
||||
*(gBattleStruct->AI_itemFlags + gActiveBank / 2) |= 0x2;
|
||||
shouldUse = TRUE;
|
||||
}
|
||||
if (itemEffects[3] & 0x1 && gBattleMons[gActiveBank].status2 & STATUS2_CONFUSION)
|
||||
{
|
||||
*(gBattleStruct->AI_itemFlags + gActiveBank / 2) |= 0x1;
|
||||
shouldUse = TRUE;
|
||||
}
|
||||
break;
|
||||
case AI_ITEM_X_STAT:
|
||||
*(gBattleStruct->AI_itemFlags + gActiveBank / 2) = 0;
|
||||
if (gDisableStructs[gActiveBank].isFirstTurn == 0)
|
||||
break;
|
||||
if (itemEffects[0] & 0xF)
|
||||
*(gBattleStruct->AI_itemFlags + gActiveBank / 2) |= 0x1;
|
||||
if (itemEffects[1] & 0xF0)
|
||||
*(gBattleStruct->AI_itemFlags + gActiveBank / 2) |= 0x2;
|
||||
if (itemEffects[1] & 0xF)
|
||||
*(gBattleStruct->AI_itemFlags + gActiveBank / 2) |= 0x4;
|
||||
if (itemEffects[2] & 0xF)
|
||||
*(gBattleStruct->AI_itemFlags + gActiveBank / 2) |= 0x8;
|
||||
if (itemEffects[2] & 0xF0)
|
||||
*(gBattleStruct->AI_itemFlags + gActiveBank / 2) |= 0x20;
|
||||
if (itemEffects[0] & 0x30)
|
||||
*(gBattleStruct->AI_itemFlags + gActiveBank / 2) |= 0x80;
|
||||
shouldUse = TRUE;
|
||||
break;
|
||||
case AI_ITEM_GUARD_SPECS:
|
||||
bankSide = GetBankSide(gActiveBank);
|
||||
if (gDisableStructs[gActiveBank].isFirstTurn != 0 && gSideTimers[bankSide].mistTimer == 0)
|
||||
shouldUse = TRUE;
|
||||
break;
|
||||
case AI_ITEM_NOT_RECOGNIZABLE:
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
if (shouldUse)
|
||||
{
|
||||
EmitCmd33(1, 1, 0);
|
||||
*(gBattleStruct->field_C0 + (gActiveBank / 2) * 2) = item;
|
||||
gBattleResources->battleHistory->trainerItems[i] = 0;
|
||||
return shouldUse;
|
||||
}
|
||||
}
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
+1850
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@@ -17,7 +17,7 @@ extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[];
|
||||
extern const union AffineAnimCmd *const gUnknown_082FF618[];
|
||||
extern const union AffineAnimCmd *const gUnknown_082FF694[];
|
||||
extern const union AnimCmd *const gUnknown_082FF70C[];
|
||||
extern const union AnimCmd *const *const gUnknown_08309AAC[NUM_SPECIES];
|
||||
extern const union AnimCmd *const *const gMonAnimationsSpriteAnimsPtrTable[NUM_SPECIES];
|
||||
extern const union AnimCmd *const *const gUnknown_0830536C[];
|
||||
extern const u8 gUnknown_0831F578[];
|
||||
|
||||
@@ -282,7 +282,7 @@ u16 sub_818D3E4(u16 species, u32 otId, u32 personality, u8 flags, s16 x, s16 y,
|
||||
images[j].size = 0x800;
|
||||
}
|
||||
gUnknown_0203CCEC.tileTag = 0xFFFF;
|
||||
gUnknown_0203CCEC.anims = gUnknown_08309AAC[species];
|
||||
gUnknown_0203CCEC.anims = gMonAnimationsSpriteAnimsPtrTable[species];
|
||||
gUnknown_0203CCEC.images = images;
|
||||
if (flags2 == 0x01)
|
||||
{
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
+555
-3382
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,18 @@
|
||||
|
||||
// Includes
|
||||
#include "global.h"
|
||||
|
||||
// Static type declarations
|
||||
|
||||
// Static RAM declarations
|
||||
IWRAM_DATA void *berry_blender_c_unused_03000de4;
|
||||
IWRAM_DATA s16 gUnknown_03000DE8[8];
|
||||
IWRAM_DATA s16 gUnknown_03000DF8[6];
|
||||
IWRAM_DATA s16 gUnknown_03000E04;
|
||||
IWRAM_DATA s16 gUnknown_03000E06;
|
||||
|
||||
// Static ROM declarations
|
||||
|
||||
// .rodata
|
||||
|
||||
// .text
|
||||
Executable
+583
@@ -0,0 +1,583 @@
|
||||
#include "global.h"
|
||||
#include "event_data.h"
|
||||
#include "songs.h"
|
||||
#include "sound.h"
|
||||
#include "script.h"
|
||||
#include "species.h"
|
||||
#include "task.h"
|
||||
#include "field_effect.h"
|
||||
#include "flags.h"
|
||||
|
||||
extern void MapGridSetMetatileIdAt(s32 x, s32 y, u16 metatileId); // fieldmap
|
||||
extern void DrawWholeMapView(); // field_camera
|
||||
extern void SetCameraPanningCallback(void ( *callback)()); // field_camera
|
||||
extern void InstallCameraPanAheadCallback(void);
|
||||
extern void SetCameraPanning(s16 x, s16 y);
|
||||
extern u8 brm_get_pokemon_selection(void);
|
||||
extern void FieldEffectActiveListRemove(u8 id); // field_effect
|
||||
extern u8 oei_task_add(void);
|
||||
|
||||
// why do this, GF?
|
||||
enum
|
||||
{
|
||||
STRENGTH_PUZZLE,
|
||||
FLY_PUZZLE
|
||||
};
|
||||
|
||||
extern u8 gBraillePuzzleCallbackFlag;
|
||||
extern u8 gUnknown_085EFE74[][2];
|
||||
|
||||
void SealedChamberShakingEffect(u8);
|
||||
void sub_8179860(void);
|
||||
void sub_8179944(void);
|
||||
|
||||
bool8 ShouldDoBrailleDigEffect(void)
|
||||
{
|
||||
if (!FlagGet(SYS_BRAILLE_DIG)
|
||||
&& (gSaveBlock1Ptr->location.mapGroup == 0x18
|
||||
&& gSaveBlock1Ptr->location.mapNum == 0x47))
|
||||
{
|
||||
if (gSaveBlock1Ptr->pos.x == 10 && gSaveBlock1Ptr->pos.y == 3)
|
||||
return TRUE;
|
||||
if (gSaveBlock1Ptr->pos.x == 9 && gSaveBlock1Ptr->pos.y == 3)
|
||||
return TRUE;
|
||||
if (gSaveBlock1Ptr->pos.x == 11 && gSaveBlock1Ptr->pos.y == 3)
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
void DoBrailleDigEffect(void)
|
||||
{
|
||||
MapGridSetMetatileIdAt(16, 8, 554);
|
||||
MapGridSetMetatileIdAt(17, 8, 555);
|
||||
MapGridSetMetatileIdAt(18, 8, 556);
|
||||
MapGridSetMetatileIdAt(16, 9, 3634);
|
||||
MapGridSetMetatileIdAt(17, 9, 563);
|
||||
MapGridSetMetatileIdAt(18, 9, 3636);
|
||||
DrawWholeMapView();
|
||||
PlaySE(SE_BAN);
|
||||
FlagSet(SYS_BRAILLE_DIG);
|
||||
ScriptContext2_Disable();
|
||||
}
|
||||
|
||||
bool8 CheckRelicanthWailord(void)
|
||||
{
|
||||
// Emerald change: why did they flip it?
|
||||
// First comes Wailord
|
||||
if (GetMonData(&gPlayerParty[0], MON_DATA_SPECIES2, 0) == SPECIES_WAILORD)
|
||||
{
|
||||
CalculatePlayerPartyCount();
|
||||
// Last comes Relicanth
|
||||
if (GetMonData(&gPlayerParty[gPlayerPartyCount - 1], MON_DATA_SPECIES2, 0) == SPECIES_RELICANTH)
|
||||
return TRUE;
|
||||
}
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
// THEORY: this was caused by block commenting out all of the older R/S braille functions but leaving the call to it itself, which creates the nullsub.
|
||||
// the code is shown below to show what this might look like.
|
||||
void ShouldDoBrailleStrengthEffectOld(void)
|
||||
{
|
||||
/*
|
||||
if (!FlagGet(SYS_BRAILLE_STRENGTH) && (gSaveBlock1.location.mapGroup == MAP_GROUP_DESERT_RUINS && gSaveBlock1.location.mapNum == MAP_ID_DESERT_RUINS))
|
||||
{
|
||||
if (gSaveBlock1.pos.x == 10 && gSaveBlock1.pos.y == 23)
|
||||
return TRUE;
|
||||
else if (gSaveBlock1.pos.x == 9 && gSaveBlock1.pos.y == 23)
|
||||
return TRUE;
|
||||
else if (gSaveBlock1.pos.x == 11 && gSaveBlock1.pos.y == 23)
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
void DoBrailleStrengthEffect(void)
|
||||
{
|
||||
FieldEffectActiveListRemove(FLDEFF_USE_STRENGTH);
|
||||
MapGridSetMetatileIdAt(14, 26, 554);
|
||||
MapGridSetMetatileIdAt(15, 26, 555);
|
||||
MapGridSetMetatileIdAt(16, 26, 556);
|
||||
MapGridSetMetatileIdAt(14, 27, 3634);
|
||||
MapGridSetMetatileIdAt(15, 27, 563);
|
||||
MapGridSetMetatileIdAt(16, 27, 3636);
|
||||
DrawWholeMapView();
|
||||
PlaySE(SE_BAN);
|
||||
FlagSet(SYS_BRAILLE_STRENGTH);
|
||||
ScriptContext2_Disable();
|
||||
}
|
||||
|
||||
bool8 ShouldDoBrailleFlyEffect(void)
|
||||
{
|
||||
if (!FlagGet(SYS_BRAILLE_FLY) && (gSaveBlock1.location.mapGroup == MAP_GROUP_ANCIENT_TOMB && gSaveBlock1.location.mapNum == MAP_ID_ANCIENT_TOMB))
|
||||
{
|
||||
if (gSaveBlock1.pos.x == 8 && gSaveBlock1.pos.y == 25)
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
void DoBrailleFlyEffect(void)
|
||||
{
|
||||
gFieldEffectArguments[0] = gLastFieldPokeMenuOpened;
|
||||
FieldEffectStart(FLDEFF_USE_FLY_ANCIENT_TOMB);
|
||||
}
|
||||
|
||||
bool8 FldEff_UseFlyAncientTomb(void)
|
||||
{
|
||||
u8 taskId = oei_task_add();
|
||||
|
||||
gTasks[taskId].data[8] = (u32)UseFlyAncientTomb_Callback >> 16;
|
||||
gTasks[taskId].data[9] = (u32)UseFlyAncientTomb_Callback;
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
void UseFlyAncientTomb_Callback(void)
|
||||
{
|
||||
FieldEffectActiveListRemove(FLDEFF_USE_FLY_ANCIENT_TOMB);
|
||||
UseFlyAncientTomb_Finish();
|
||||
}
|
||||
|
||||
void UseFlyAncientTomb_Finish(void)
|
||||
{
|
||||
MapGridSetMetatileIdAt(14, 26, 554);
|
||||
MapGridSetMetatileIdAt(15, 26, 555);
|
||||
MapGridSetMetatileIdAt(16, 26, 556);
|
||||
MapGridSetMetatileIdAt(14, 27, 3634);
|
||||
MapGridSetMetatileIdAt(15, 27, 563);
|
||||
MapGridSetMetatileIdAt(16, 27, 3636);
|
||||
DrawWholeMapView();
|
||||
PlaySE(SE_BAN);
|
||||
FlagSet(SYS_BRAILLE_FLY);
|
||||
ScriptContext2_Disable();
|
||||
}
|
||||
*/
|
||||
}
|
||||
|
||||
void DoSealedChamberShakingEffect1(void)
|
||||
{
|
||||
u8 taskId = CreateTask(SealedChamberShakingEffect, 9);
|
||||
|
||||
gTasks[taskId].data[1] = 0;
|
||||
gTasks[taskId].data[2] = 0;
|
||||
gTasks[taskId].data[4] = 2;
|
||||
gTasks[taskId].data[5] = 5;
|
||||
gTasks[taskId].data[6] = 50;
|
||||
SetCameraPanningCallback(0);
|
||||
}
|
||||
|
||||
void DoSealedChamberShakingEffect2(void)
|
||||
{
|
||||
u8 taskId = CreateTask(SealedChamberShakingEffect, 9);
|
||||
|
||||
gTasks[taskId].data[1] = 0;
|
||||
gTasks[taskId].data[2] = 0;
|
||||
gTasks[taskId].data[4] = 3;
|
||||
gTasks[taskId].data[5] = 5;
|
||||
gTasks[taskId].data[6] = 2;
|
||||
SetCameraPanningCallback(0);
|
||||
}
|
||||
|
||||
void SealedChamberShakingEffect(u8 taskId)
|
||||
{
|
||||
struct Task *task = &gTasks[taskId];
|
||||
|
||||
task->data[1]++;
|
||||
|
||||
if (!(task->data[1] % task->data[5]))
|
||||
{
|
||||
task->data[1] = 0;
|
||||
task->data[2]++;
|
||||
task->data[4] = -task->data[4];
|
||||
SetCameraPanning(0, task->data[4]);
|
||||
if (task->data[2] == task->data[6])
|
||||
{
|
||||
DestroyTask(taskId);
|
||||
EnableBothScriptContexts();
|
||||
InstallCameraPanAheadCallback();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// moved later in the function because it was rewritten.
|
||||
bool8 ShouldDoBrailleStrengthEffect(void)
|
||||
{
|
||||
if (!FlagGet(SYS_BRAILLE_STRENGTH) && (gSaveBlock1Ptr->location.mapGroup == 0x18 && gSaveBlock1Ptr->location.mapNum == 0x06))
|
||||
{
|
||||
if (gSaveBlock1Ptr->pos.x == 6 && gSaveBlock1Ptr->pos.y == 23)
|
||||
{ gBraillePuzzleCallbackFlag = STRENGTH_PUZZLE; return TRUE; }
|
||||
else if (gSaveBlock1Ptr->pos.x == 5 && gSaveBlock1Ptr->pos.y == 23)
|
||||
{ gBraillePuzzleCallbackFlag = STRENGTH_PUZZLE; return TRUE; }
|
||||
else if (gSaveBlock1Ptr->pos.x == 7 && gSaveBlock1Ptr->pos.y == 23)
|
||||
{ gBraillePuzzleCallbackFlag = STRENGTH_PUZZLE; return TRUE; }
|
||||
}
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
void sub_8179834(void)
|
||||
{
|
||||
gFieldEffectArguments[0] = brm_get_pokemon_selection();
|
||||
FieldEffectStart(FLDEFF_USE_FLY_ANCIENT_TOMB);
|
||||
}
|
||||
|
||||
void UseStrengthDesertRuins_Callback(void)
|
||||
{
|
||||
FieldEffectActiveListRemove(FLDEFF_USE_FLY_ANCIENT_TOMB);
|
||||
sub_8179860();
|
||||
}
|
||||
|
||||
void sub_8179860(void)
|
||||
{
|
||||
MapGridSetMetatileIdAt(14, 26, 554);
|
||||
MapGridSetMetatileIdAt(15, 26, 555);
|
||||
MapGridSetMetatileIdAt(16, 26, 556);
|
||||
MapGridSetMetatileIdAt(14, 27, 3634);
|
||||
MapGridSetMetatileIdAt(15, 27, 563);
|
||||
MapGridSetMetatileIdAt(16, 27, 3636);
|
||||
DrawWholeMapView();
|
||||
PlaySE(SE_BAN);
|
||||
FlagSet(SYS_BRAILLE_STRENGTH);
|
||||
ScriptContext2_Disable();
|
||||
}
|
||||
|
||||
bool8 ShouldDoBrailleFlyEffect(void)
|
||||
{
|
||||
if (!FlagGet(SYS_BRAILLE_FLY) && (gSaveBlock1Ptr->location.mapGroup == 0x18 && gSaveBlock1Ptr->location.mapNum == 0x44))
|
||||
{
|
||||
if (gSaveBlock1Ptr->pos.x == 8 && gSaveBlock1Ptr->pos.y == 25)
|
||||
{ gBraillePuzzleCallbackFlag = FLY_PUZZLE; return TRUE; }
|
||||
}
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
void sub_8179918(void)
|
||||
{
|
||||
gFieldEffectArguments[0] = brm_get_pokemon_selection();
|
||||
FieldEffectStart(FLDEFF_USE_FLY_ANCIENT_TOMB);
|
||||
}
|
||||
|
||||
void UseFlyAncientTomb_Callback(void)
|
||||
{
|
||||
FieldEffectActiveListRemove(FLDEFF_USE_FLY_ANCIENT_TOMB);
|
||||
sub_8179944();
|
||||
}
|
||||
|
||||
void sub_8179944(void)
|
||||
{
|
||||
MapGridSetMetatileIdAt(14, 26, 554);
|
||||
MapGridSetMetatileIdAt(15, 26, 555);
|
||||
MapGridSetMetatileIdAt(16, 26, 556);
|
||||
MapGridSetMetatileIdAt(14, 27, 3634);
|
||||
MapGridSetMetatileIdAt(15, 27, 563);
|
||||
MapGridSetMetatileIdAt(16, 27, 3636);
|
||||
DrawWholeMapView();
|
||||
PlaySE(SE_BAN);
|
||||
FlagSet(SYS_BRAILLE_FLY);
|
||||
ScriptContext2_Disable();
|
||||
}
|
||||
|
||||
// theory: another commented out DoBrailleWait and Task_BrailleWait.
|
||||
void DoBrailleWait(void)
|
||||
{
|
||||
/*
|
||||
if (!FlagGet(SYS_BRAILLE_WAIT))
|
||||
CreateTask(Task_BrailleWait, 0x50);
|
||||
}
|
||||
|
||||
void Task_BrailleWait(u8 taskId)
|
||||
{
|
||||
s16 *data = gTasks[taskId].data;
|
||||
|
||||
switch (data[0])
|
||||
{
|
||||
case 0:
|
||||
data[1] = 7200;
|
||||
data[0] = 1;
|
||||
break;
|
||||
case 1:
|
||||
if (BrailleWait_CheckButtonPress() != FALSE)
|
||||
{
|
||||
MenuZeroFillScreen();
|
||||
PlaySE(SE_SELECT);
|
||||
data[0] = 2;
|
||||
}
|
||||
else
|
||||
{
|
||||
data[1] = data[1] - 1;
|
||||
if (data[1] == 0)
|
||||
{
|
||||
MenuZeroFillScreen();
|
||||
data[0] = 3;
|
||||
data[1] = 30;
|
||||
}
|
||||
}
|
||||
break;
|
||||
case 2:
|
||||
if (BrailleWait_CheckButtonPress() == FALSE)
|
||||
{
|
||||
data[1] = data[1] - 1;
|
||||
if (data[1] == 0)
|
||||
data[0] = 4;
|
||||
break;
|
||||
}
|
||||
sub_8064E2C();
|
||||
DestroyTask(taskId);
|
||||
ScriptContext2_Disable();
|
||||
break;
|
||||
case 3:
|
||||
data[1] = data[1] - 1;
|
||||
if (data[1] == 0)
|
||||
data[0] = 4;
|
||||
break;
|
||||
case 4:
|
||||
sub_8064E2C();
|
||||
ScriptContext1_SetupScript(S_OpenRegiceChamber);
|
||||
DestroyTask(taskId);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
bool32 BrailleWait_CheckButtonPress(void)
|
||||
{
|
||||
u16 keyMask = A_BUTTON | B_BUTTON | START_BUTTON | SELECT_BUTTON | DPAD_ANY;
|
||||
|
||||
if (gSaveBlock2.optionsButtonMode == OPTIONS_BUTTON_MODE_LR)
|
||||
keyMask |= L_BUTTON | R_BUTTON;
|
||||
if (gSaveBlock2.optionsButtonMode == OPTIONS_BUTTON_MODE_L_EQUALS_A)
|
||||
keyMask |= L_BUTTON;
|
||||
|
||||
if (gMain.newKeys & keyMask)
|
||||
return TRUE;
|
||||
else
|
||||
return FALSE;
|
||||
*/
|
||||
}
|
||||
|
||||
// this used to be FldEff_UseFlyAncientTomb . why did GF merge the 2 functions?
|
||||
bool8 FldEff_UsePuzzleEffect(void)
|
||||
{
|
||||
u8 taskId = oei_task_add();
|
||||
|
||||
if (gBraillePuzzleCallbackFlag == FLY_PUZZLE)
|
||||
{
|
||||
gTasks[taskId].data[8] = (u32)UseFlyAncientTomb_Callback >> 16;
|
||||
gTasks[taskId].data[9] = (u32)UseFlyAncientTomb_Callback;
|
||||
}
|
||||
else
|
||||
{
|
||||
gTasks[taskId].data[8] = (u32)UseStrengthDesertRuins_Callback >> 16;
|
||||
gTasks[taskId].data[9] = (u32)UseStrengthDesertRuins_Callback;
|
||||
}
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
// can't get this one to match due to the weird macro-like varsets with strange bitshifting.
|
||||
// to note: 0x10000 is loaded in, and its obviously supposed to be 1, but i cant get 0x80 << 9 to be loaded in without using it directly.
|
||||
// maybe there's some way of writing it that works?
|
||||
#ifdef NONMATCHING
|
||||
// ShouldDoBrailleRegicePuzzle
|
||||
bool8 ShouldDoBrailleRegicePuzzle(void)
|
||||
{
|
||||
u8 i;
|
||||
|
||||
if (gSaveBlock1Ptr->location.mapGroup == 0x18 && gSaveBlock1Ptr->location.mapNum == 0x43)
|
||||
{
|
||||
// _08179A1A
|
||||
if (FlagGet(SYS_BRAILLE_WAIT) != FALSE)
|
||||
return FALSE;
|
||||
if (FlagGet(2) == FALSE)
|
||||
return FALSE;
|
||||
if (FlagGet(3) == TRUE)
|
||||
return FALSE;
|
||||
|
||||
for (i = 0; i < 36; i++)
|
||||
{
|
||||
if (gSaveBlock1Ptr->pos.x == gUnknown_085EFE74[i][0] && gSaveBlock1Ptr->pos.y == gUnknown_085EFE74[i][1])
|
||||
{
|
||||
if (i < 16)
|
||||
VarSet(0x403B, (0x10000 << i | VarGet(0x403B) << 16) >> 16); // correct
|
||||
else if (i < 32)
|
||||
VarSet(0x403C, (0x10000 << (i - 16) | VarGet(0x403C) << 16) >> 16); // hmm?
|
||||
else
|
||||
VarSet(0x403D, (0x10000 << (i - 32) | VarGet(0x403D) << 16) >> 16); // hmm?
|
||||
|
||||
if (VarGet(0x403B) != 0xFFFF || VarGet(0x403C) != 0xFF || VarGet(0x403D) != 0xF)
|
||||
return FALSE;
|
||||
|
||||
if (gSaveBlock1Ptr->pos.x == 8 && gSaveBlock1Ptr->pos.y == 21)
|
||||
return TRUE;
|
||||
else
|
||||
return FALSE;
|
||||
}
|
||||
}
|
||||
}
|
||||
// TODO: Find what flags 2 and 3 are.
|
||||
FlagSet(3);
|
||||
FlagClear(2);
|
||||
return FALSE;
|
||||
}
|
||||
#else
|
||||
__attribute__((naked))
|
||||
bool8 ShouldDoBrailleRegicePuzzle(void)
|
||||
{
|
||||
asm(".syntax unified\n\
|
||||
push {r4-r7,lr}\n\
|
||||
mov r7, r9\n\
|
||||
mov r6, r8\n\
|
||||
push {r6,r7}\n\
|
||||
ldr r4, =gSaveBlock1Ptr\n\
|
||||
ldr r0, [r4]\n\
|
||||
ldrh r1, [r0, 0x4]\n\
|
||||
ldr r0, =0x00004318\n\
|
||||
cmp r1, r0\n\
|
||||
beq _08179A1A\n\
|
||||
b _08179B5A\n\
|
||||
_08179A1A:\n\
|
||||
ldr r0, =0x000008b1\n\
|
||||
bl FlagGet\n\
|
||||
lsls r0, 24\n\
|
||||
cmp r0, 0\n\
|
||||
beq _08179A28\n\
|
||||
b _08179B5A\n\
|
||||
_08179A28:\n\
|
||||
movs r0, 0x2\n\
|
||||
bl FlagGet\n\
|
||||
lsls r0, 24\n\
|
||||
cmp r0, 0\n\
|
||||
bne _08179A36\n\
|
||||
b _08179B5A\n\
|
||||
_08179A36:\n\
|
||||
movs r0, 0x3\n\
|
||||
bl FlagGet\n\
|
||||
lsls r0, 24\n\
|
||||
lsrs r0, 24\n\
|
||||
cmp r0, 0x1\n\
|
||||
bne _08179A58\n\
|
||||
b _08179B5A\n\
|
||||
.pool\n\
|
||||
_08179A54:\n\
|
||||
movs r0, 0x1\n\
|
||||
b _08179B5C\n\
|
||||
_08179A58:\n\
|
||||
movs r5, 0\n\
|
||||
mov r8, r4\n\
|
||||
ldr r4, =gUnknown_085EFE74\n\
|
||||
adds r0, r4, 0x1\n\
|
||||
mov r12, r0\n\
|
||||
ldr r6, =0x0000403b\n\
|
||||
ldr r1, =0x0000403c\n\
|
||||
mov r9, r1\n\
|
||||
_08179A68:\n\
|
||||
lsls r0, r5, 1\n\
|
||||
adds r1, r0, r4\n\
|
||||
add r0, r12\n\
|
||||
ldrb r3, [r0]\n\
|
||||
mov r7, r8\n\
|
||||
ldr r2, [r7]\n\
|
||||
movs r7, 0\n\
|
||||
ldrsh r0, [r2, r7]\n\
|
||||
ldrb r1, [r1]\n\
|
||||
cmp r0, r1\n\
|
||||
bne _08179B44\n\
|
||||
movs r1, 0x2\n\
|
||||
ldrsh r0, [r2, r1]\n\
|
||||
cmp r0, r3\n\
|
||||
bne _08179B44\n\
|
||||
cmp r5, 0xF\n\
|
||||
bhi _08179AB0\n\
|
||||
adds r0, r6, 0\n\
|
||||
bl VarGet\n\
|
||||
lsls r0, 16\n\
|
||||
movs r1, 0x80\n\
|
||||
lsls r1, 9\n\
|
||||
lsls r1, r5\n\
|
||||
orrs r1, r0\n\
|
||||
lsrs r1, 16\n\
|
||||
adds r0, r6, 0\n\
|
||||
bl VarSet\n\
|
||||
b _08179AF0\n\
|
||||
.pool\n\
|
||||
_08179AB0:\n\
|
||||
cmp r5, 0x1F\n\
|
||||
bhi _08179AD2\n\
|
||||
mov r0, r9\n\
|
||||
bl VarGet\n\
|
||||
lsls r0, 16\n\
|
||||
adds r2, r5, 0\n\
|
||||
subs r2, 0x10\n\
|
||||
movs r1, 0x80\n\
|
||||
lsls r1, 9\n\
|
||||
lsls r1, r2\n\
|
||||
orrs r1, r0\n\
|
||||
lsrs r1, 16\n\
|
||||
mov r0, r9\n\
|
||||
bl VarSet\n\
|
||||
b _08179AF0\n\
|
||||
_08179AD2:\n\
|
||||
ldr r4, =0x0000403d\n\
|
||||
adds r0, r4, 0\n\
|
||||
bl VarGet\n\
|
||||
lsls r0, 16\n\
|
||||
adds r2, r5, 0\n\
|
||||
subs r2, 0x20\n\
|
||||
movs r1, 0x80\n\
|
||||
lsls r1, 9\n\
|
||||
lsls r1, r2\n\
|
||||
orrs r1, r0\n\
|
||||
lsrs r1, 16\n\
|
||||
adds r0, r4, 0\n\
|
||||
bl VarSet\n\
|
||||
_08179AF0:\n\
|
||||
ldr r0, =0x0000403b\n\
|
||||
bl VarGet\n\
|
||||
lsls r0, 16\n\
|
||||
lsrs r4, r0, 16\n\
|
||||
ldr r0, =0x0000ffff\n\
|
||||
cmp r4, r0\n\
|
||||
bne _08179B5A\n\
|
||||
ldr r0, =0x0000403c\n\
|
||||
bl VarGet\n\
|
||||
lsls r0, 16\n\
|
||||
lsrs r0, 16\n\
|
||||
cmp r0, r4\n\
|
||||
bne _08179B5A\n\
|
||||
ldr r0, =0x0000403d\n\
|
||||
bl VarGet\n\
|
||||
lsls r0, 16\n\
|
||||
lsrs r0, 16\n\
|
||||
cmp r0, 0xF\n\
|
||||
bne _08179B5A\n\
|
||||
ldr r0, =gSaveBlock1Ptr\n\
|
||||
ldr r0, [r0]\n\
|
||||
ldr r1, [r0]\n\
|
||||
ldr r0, =0x00150008\n\
|
||||
cmp r1, r0\n\
|
||||
beq _08179A54\n\
|
||||
b _08179B5A\n\
|
||||
.pool\n\
|
||||
_08179B44:\n\
|
||||
adds r0, r5, 0x1\n\
|
||||
lsls r0, 24\n\
|
||||
lsrs r5, r0, 24\n\
|
||||
cmp r5, 0x23\n\
|
||||
bls _08179A68\n\
|
||||
movs r0, 0x3\n\
|
||||
bl FlagSet\n\
|
||||
movs r0, 0x2\n\
|
||||
bl FlagClear\n\
|
||||
_08179B5A:\n\
|
||||
movs r0, 0\n\
|
||||
_08179B5C:\n\
|
||||
pop {r3,r4}\n\
|
||||
mov r8, r3\n\
|
||||
mov r9, r4\n\
|
||||
pop {r4-r7}\n\
|
||||
pop {r1}\n\
|
||||
bx r1\n\
|
||||
.syntax divided");
|
||||
}
|
||||
#endif
|
||||
@@ -19,7 +19,6 @@ extern struct BattleEnigmaBerry gEnigmaBerries[];
|
||||
extern u16 gBattleMovePower;
|
||||
extern u16 gTrainerBattleOpponent_A;
|
||||
|
||||
u8 CountAliveMonsInBattle(u8);
|
||||
bool8 ShouldGetStatBadgeBoost(u16 flagId, u8 bank);
|
||||
|
||||
extern const struct BattleMove gBattleMoves[];
|
||||
|
||||
Executable
+209
@@ -0,0 +1,209 @@
|
||||
#include "global.h"
|
||||
#include "task.h"
|
||||
#include "menu.h"
|
||||
#include "text.h"
|
||||
#include "sound.h"
|
||||
#include "main.h"
|
||||
#include "save.h"
|
||||
#include "palette.h"
|
||||
#include "gpu_regs.h"
|
||||
#include "bg.h"
|
||||
#include "text_window.h"
|
||||
#include "songs.h"
|
||||
|
||||
extern u8 gText_ClearAllSaveData[];
|
||||
extern u8 gText_ClearingData[];
|
||||
|
||||
extern u16 gUnknown_0860F074[];
|
||||
|
||||
static void Task_DoClearSaveDataScreenYesNo(u8);
|
||||
static void Task_ClearSaveDataScreenYesNoChoice(u8);
|
||||
static void Task_ClearSaveData(u8);
|
||||
static bool8 SetupClearSaveDataScreen(void);
|
||||
static void CB2_FadeAndDoReset(void);
|
||||
static void InitClearSaveDataScreenWindows(void);
|
||||
|
||||
static const struct BgTemplate sClearSaveBgTemplates[2] =
|
||||
{
|
||||
{
|
||||
.bg = 0,
|
||||
.charBaseIndex = 0,
|
||||
.mapBaseIndex = 31,
|
||||
.screenSize = 0,
|
||||
.paletteMode = 0,
|
||||
.priority = 0,
|
||||
.baseTile = 0,
|
||||
},
|
||||
{
|
||||
.bg = 3,
|
||||
.charBaseIndex = 0,
|
||||
.mapBaseIndex = 30,
|
||||
.screenSize = 0,
|
||||
.paletteMode = 0,
|
||||
.priority = 1,
|
||||
.baseTile = 0,
|
||||
},
|
||||
};
|
||||
|
||||
static const struct WindowTemplate sClearSaveTextWindow[] =
|
||||
{
|
||||
{
|
||||
.priority = 0,
|
||||
.tilemapLeft = 3,
|
||||
.tilemapTop = 15,
|
||||
.width = 26,
|
||||
.height = 4,
|
||||
.paletteNum = 15,
|
||||
.baseBlock = 11,
|
||||
},
|
||||
DUMMY_WIN_TEMPLATE
|
||||
};
|
||||
|
||||
static const struct WindowTemplate sClearSaveYesNo[] =
|
||||
{
|
||||
{
|
||||
.priority = 0,
|
||||
.tilemapLeft = 3,
|
||||
.tilemapTop = 2,
|
||||
.width = 5,
|
||||
.height = 4,
|
||||
.paletteNum = 15,
|
||||
.baseBlock = 115,
|
||||
}
|
||||
};
|
||||
|
||||
void CB2_InitClearSaveDataScreen(void)
|
||||
{
|
||||
if(SetupClearSaveDataScreen())
|
||||
CreateTask(Task_DoClearSaveDataScreenYesNo, 0);
|
||||
}
|
||||
|
||||
static void Task_DoClearSaveDataScreenYesNo(u8 taskId)
|
||||
{
|
||||
SetWindowBorderStyle(0, 0, 2, 14);
|
||||
PrintTextOnWindow(0, 1, gText_ClearAllSaveData, 0, 1, 0, 0);
|
||||
CreateYesNoMenu(sClearSaveYesNo, 2, 14, 1);
|
||||
gTasks[taskId].func = Task_ClearSaveDataScreenYesNoChoice;
|
||||
}
|
||||
|
||||
static void Task_ClearSaveDataScreenYesNoChoice(u8 taskId)
|
||||
{
|
||||
switch(sub_8198C58())
|
||||
{
|
||||
case 0:
|
||||
FillWindowPixelBuffer(0, 17);
|
||||
PrintTextOnWindow(0, 1, gText_ClearingData, 0, 1, 0, 0);
|
||||
gTasks[taskId].func = Task_ClearSaveData;
|
||||
break;
|
||||
case 1:
|
||||
case -1:
|
||||
PlaySE(SE_SELECT);
|
||||
DestroyTask(taskId);
|
||||
SetMainCallback2(CB2_FadeAndDoReset);
|
||||
}
|
||||
}
|
||||
|
||||
static void Task_ClearSaveData(u8 taskId)
|
||||
{
|
||||
ClearSaveData();
|
||||
DestroyTask(taskId);
|
||||
SetMainCallback2(CB2_FadeAndDoReset);
|
||||
}
|
||||
|
||||
static void MainCB(void)
|
||||
{
|
||||
RunTasks();
|
||||
UpdatePaletteFade();
|
||||
}
|
||||
|
||||
static void VBlankCB(void)
|
||||
{
|
||||
TransferPlttBuffer();
|
||||
}
|
||||
|
||||
static bool8 SetupClearSaveDataScreen(void)
|
||||
{
|
||||
u16 i;
|
||||
|
||||
switch(gMain.state)
|
||||
{
|
||||
case 0:
|
||||
default:
|
||||
SetVBlankCallback(NULL);
|
||||
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0);
|
||||
SetGpuReg(REG_OFFSET_BG0HOFS, 0);
|
||||
SetGpuReg(REG_OFFSET_BG0VOFS, 0);
|
||||
SetGpuReg(REG_OFFSET_BG3HOFS, 0);
|
||||
SetGpuReg(REG_OFFSET_BG3VOFS, 0);
|
||||
SetGpuReg(REG_OFFSET_WIN0H, 0);
|
||||
SetGpuReg(REG_OFFSET_WIN0V, 0);
|
||||
SetGpuReg(REG_OFFSET_WININ, 0);
|
||||
SetGpuReg(REG_OFFSET_WINOUT, 0);
|
||||
SetGpuReg(REG_OFFSET_BLDCNT, 0);
|
||||
SetGpuReg(REG_OFFSET_BLDALPHA, 0);
|
||||
SetGpuReg(REG_OFFSET_BLDY, 0);
|
||||
DmaFill16(3, 0, (void *)VRAM, VRAM_SIZE);
|
||||
DmaFill32(3, 0, (void *)OAM, OAM_SIZE);
|
||||
DmaFill16(3, 0, (void *)(PLTT + 2), PLTT_SIZE - 2);
|
||||
ResetPaletteFade();
|
||||
gPlttBufferUnfaded[0] = 0x7fff;
|
||||
gPlttBufferFaded[0] = 0x7fff;
|
||||
gPlttBufferUnfaded[1] = 0x3945;
|
||||
gPlttBufferFaded[1] = 0x3945;
|
||||
for (i = 0; i < 0x10; i++)
|
||||
((u16 *)(VRAM + 0x20))[i] = 0x1111;
|
||||
|
||||
for (i = 0; i < 0x400; i++)
|
||||
((u16 *)(VRAM + 0xF000))[i] = 0x0001;
|
||||
ResetTasks();
|
||||
ResetSpriteData();
|
||||
ResetBgsAndClearDma3BusyFlags(0);
|
||||
InitBgsFromTemplates(0, sClearSaveBgTemplates, ARRAY_COUNT(sClearSaveBgTemplates));
|
||||
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP);
|
||||
ShowBg(0);
|
||||
ShowBg(3);
|
||||
SetGpuReg(REG_OFFSET_BLDCNT, 0);
|
||||
InitClearSaveDataScreenWindows();
|
||||
BeginNormalPaletteFade(0x0000FFFF, 0, 0x10, 0, 0xFFFF);
|
||||
EnableInterrupts(1);
|
||||
SetVBlankCallback(VBlankCB);
|
||||
gMain.state = 1;
|
||||
break;
|
||||
case 1:
|
||||
UpdatePaletteFade();
|
||||
if(!gPaletteFade.active)
|
||||
{
|
||||
SetMainCallback2(MainCB);
|
||||
return TRUE;
|
||||
}
|
||||
}
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static void CB2_FadeAndDoReset(void)
|
||||
{
|
||||
switch(gMain.state)
|
||||
{
|
||||
case 0:
|
||||
default:
|
||||
BeginNormalPaletteFade(0x0000FFFF, 0, 0, 0x10, 0xFFFF);
|
||||
gMain.state = 1;
|
||||
break;
|
||||
case 1:
|
||||
UpdatePaletteFade();
|
||||
if(!gPaletteFade.active)
|
||||
{
|
||||
FreeAllWindowBuffers();
|
||||
DoSoftReset();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void InitClearSaveDataScreenWindows(void)
|
||||
{
|
||||
InitWindows(sClearSaveTextWindow);
|
||||
DeactivateAllTextPrinters();
|
||||
FillWindowPixelBuffer(0, 0);
|
||||
sub_80987D4(0, 0, 2, 224);
|
||||
LoadPalette(gUnknown_0860F074, 0xF0, 0x20);
|
||||
}
|
||||
+3
-4
@@ -4,14 +4,13 @@
|
||||
#include "window.h"
|
||||
#include "text_window.h"
|
||||
#include "string_util.h"
|
||||
#include "menu.h"
|
||||
#include "international_string_util.h"
|
||||
|
||||
#define MAX_COINS 9999
|
||||
|
||||
EWRAM_DATA u8 sCoinsWindowId = 0;
|
||||
|
||||
extern s32 GetStringRightAlignXOffset(u8 fontId, u8 *str, s32 totalWidth);
|
||||
extern void SetWindowTemplateFields(struct WindowTemplate* template, u8 priority, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 palNum, u16 baseBlock);
|
||||
extern void SetWindowBorderStyle(u8 windowId, bool8 copyToVram, s16 tileStart, s8 palette);
|
||||
extern void sub_819746C(u8 windowId, bool8 copyToVram);
|
||||
|
||||
extern const u8 gText_Coins[];
|
||||
@@ -55,7 +54,7 @@ void SetCoins(u16 coinAmount)
|
||||
}
|
||||
|
||||
/* Can't match it lol
|
||||
bool8 AddCoins(u16 toAdd)
|
||||
bool8 GiveCoins(u16 toAdd)
|
||||
{
|
||||
u16 newAmount;
|
||||
u16 ownedCoins = GetCoins();
|
||||
|
||||
+1
-1
@@ -465,7 +465,7 @@ u32 sub_8034974(void* ptr)
|
||||
return (ptr_[3] << 16) | (ptr_[2] << 8) | (ptr_[1]);
|
||||
}
|
||||
|
||||
bool8 LoadCompressedObjectPicUsingHeap(struct CompressedSpriteSheet* src)
|
||||
bool8 LoadCompressedObjectPicUsingHeap(const struct CompressedSpriteSheet* src)
|
||||
{
|
||||
struct SpriteSheet dest;
|
||||
void* buffer;
|
||||
|
||||
+2781
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,189 @@
|
||||
|
||||
// Includes
|
||||
#include "global.h"
|
||||
#include "decoration.h"
|
||||
#include "decoration_inventory.h"
|
||||
|
||||
// Static type declarations
|
||||
|
||||
// Static RAM declarations
|
||||
|
||||
EWRAM_DATA struct DecorationInventory gDecorationInventories[8] = {};
|
||||
|
||||
// Static ROM declarations
|
||||
|
||||
// .rodata
|
||||
|
||||
// .text
|
||||
|
||||
#define SET_DECOR_INV(i, ptr) {\
|
||||
gDecorationInventories[i].items = ptr;\
|
||||
gDecorationInventories[i].size = sizeof(ptr);\
|
||||
}
|
||||
|
||||
void SetDecorationInventoriesPointers(void)
|
||||
{
|
||||
SET_DECOR_INV(0, gSaveBlock1Ptr->decorDesk);
|
||||
SET_DECOR_INV(1, gSaveBlock1Ptr->decorChair);
|
||||
SET_DECOR_INV(2, gSaveBlock1Ptr->decorPlant);
|
||||
SET_DECOR_INV(3, gSaveBlock1Ptr->decorOrnament);
|
||||
SET_DECOR_INV(4, gSaveBlock1Ptr->decorMat);
|
||||
SET_DECOR_INV(5, gSaveBlock1Ptr->decorPoster);
|
||||
SET_DECOR_INV(6, gSaveBlock1Ptr->decorDoll);
|
||||
SET_DECOR_INV(7, gSaveBlock1Ptr->decorCushion);
|
||||
sub_8126968();
|
||||
}
|
||||
|
||||
static void ClearDecorationInventory(u8 idx)
|
||||
{
|
||||
u8 i;
|
||||
|
||||
for (i = 0; i < gDecorationInventories[idx].size; i ++)
|
||||
{
|
||||
gDecorationInventories[idx].items[i] = DECOR_NONE;
|
||||
}
|
||||
}
|
||||
|
||||
void ClearDecorationInventories(void)
|
||||
{
|
||||
u8 idx;
|
||||
|
||||
for (idx = 0; idx < 8; idx ++)
|
||||
{
|
||||
ClearDecorationInventory(idx);
|
||||
}
|
||||
}
|
||||
|
||||
s8 GetFirstEmptyDecorSlot(u8 idx)
|
||||
{
|
||||
s8 i;
|
||||
|
||||
for (i = 0; i < (s8)gDecorationInventories[idx].size; i ++)
|
||||
{
|
||||
if (gDecorationInventories[idx].items[i] == DECOR_NONE)
|
||||
{
|
||||
return i;
|
||||
}
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
bool8 CheckHasDecoration(u8 decor)
|
||||
{
|
||||
u8 i;
|
||||
u8 category;
|
||||
|
||||
category = gDecorations[decor].category;
|
||||
for (i = 0; i < gDecorationInventories[category].size; i ++)
|
||||
{
|
||||
if (gDecorationInventories[category].items[i] == decor)
|
||||
{
|
||||
return TRUE;
|
||||
}
|
||||
}
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
bool8 DecorationAdd(u8 decor)
|
||||
{
|
||||
u8 category;
|
||||
s8 idx;
|
||||
|
||||
if (decor == DECOR_NONE)
|
||||
{
|
||||
return FALSE;
|
||||
}
|
||||
category = gDecorations[decor].category;
|
||||
idx = GetFirstEmptyDecorSlot(category);
|
||||
if (idx == -1)
|
||||
{
|
||||
return FALSE;
|
||||
}
|
||||
gDecorationInventories[category].items[idx] = decor;
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
bool8 DecorationCheckSpace(u8 decor)
|
||||
{
|
||||
if (decor == DECOR_NONE)
|
||||
{
|
||||
return FALSE;
|
||||
}
|
||||
if (GetFirstEmptyDecorSlot(gDecorations[decor].category) == -1)
|
||||
{
|
||||
return FALSE;
|
||||
}
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
s8 DecorationRemove(u8 decor)
|
||||
{
|
||||
u8 i;
|
||||
u8 idx;
|
||||
|
||||
i = 0;
|
||||
if (decor == DECOR_NONE)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
for (i = 0; i < gDecorationInventories[gDecorations[decor].category].size; i ++)
|
||||
{
|
||||
idx = gDecorations[decor].category;
|
||||
if (gDecorationInventories[idx].items[i] == decor)
|
||||
{
|
||||
gDecorationInventories[idx].items[i] = DECOR_NONE;
|
||||
CondenseDecorationCategoryN(idx);
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
void CondenseDecorationCategoryN(u8 idx)
|
||||
{
|
||||
u8 i;
|
||||
u8 j;
|
||||
u8 tmp;
|
||||
|
||||
for (i = 0; i < gDecorationInventories[idx].size; i ++)
|
||||
{
|
||||
for (j = i + 1; j < gDecorationInventories[idx].size; j ++)
|
||||
{
|
||||
if (gDecorationInventories[idx].items[j] != DECOR_NONE && (gDecorationInventories[idx].items[i] == DECOR_NONE || gDecorationInventories[idx].items[i] > gDecorationInventories[idx].items[j]))
|
||||
{
|
||||
tmp = gDecorationInventories[idx].items[i];
|
||||
gDecorationInventories[idx].items[i] = gDecorationInventories[idx].items[j];
|
||||
gDecorationInventories[idx].items[j] = tmp;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
u8 CountDecorationCategoryN(u8 idx)
|
||||
{
|
||||
u8 i;
|
||||
u8 ct;
|
||||
|
||||
ct = 0;
|
||||
for (i = 0; i < gDecorationInventories[idx].size; i ++)
|
||||
{
|
||||
if (gDecorationInventories[idx].items[i] != DECOR_NONE)
|
||||
{
|
||||
ct ++;
|
||||
}
|
||||
}
|
||||
return ct;
|
||||
}
|
||||
|
||||
u8 CountDecorations(void)
|
||||
{
|
||||
u8 idx;
|
||||
u8 ct;
|
||||
|
||||
ct = 0;
|
||||
for (idx = 0; idx < 8; idx ++)
|
||||
{
|
||||
ct += CountDecorationCategoryN(idx);
|
||||
}
|
||||
return ct;
|
||||
}
|
||||
Executable
+219
@@ -0,0 +1,219 @@
|
||||
#include "global.h"
|
||||
#include "diploma.h"
|
||||
#include "palette.h"
|
||||
#include "main.h"
|
||||
#include "gpu_regs.h"
|
||||
#include "unknown_task.h"
|
||||
#include "task.h"
|
||||
#include "malloc.h"
|
||||
#include "decompress.h"
|
||||
#include "bg.h"
|
||||
#include "window.h"
|
||||
#include "string_util.h"
|
||||
#include "text.h"
|
||||
|
||||
extern void reset_temp_tile_data_buffers(void);
|
||||
extern int decompress_and_copy_tile_data_to_vram(u8 bg_id, void *src, int size, u16 offset, u8 mode);
|
||||
extern bool8 free_temp_tile_data_buffers_if_possible(void);
|
||||
extern void sub_80861E8(void); // rom4
|
||||
extern bool16 sub_80C0944(void);
|
||||
extern void AddTextPrinterParametrized2(u8 windowId, u8 fontId, u8 x, u8 y, u8 letterSpacing, u8 lineSpacing, struct TextColor *color, s8 speed, u8 *str);
|
||||
|
||||
extern u16 gUnknown_0860F074[];
|
||||
|
||||
extern u8 gText_DexNational[];
|
||||
extern u8 gText_DexHoenn[];
|
||||
extern u8 gText_PokedexDiploma[];
|
||||
|
||||
static void MainCB2(void);
|
||||
static void Task_DiplomaFadeIn(u8);
|
||||
static void Task_DiplomaWaitForKeyPress(u8);
|
||||
static void Task_DiplomaFadeOut(u8);
|
||||
static void DisplayDiplomaText(void);
|
||||
static void InitDiplomaBg(void);
|
||||
static void InitDiplomaWindow(void);
|
||||
static void PrintDiplomaText(u8 *, u8, u8);
|
||||
|
||||
EWRAM_DATA static void **sDiplomaTilemapPtr = {NULL};
|
||||
|
||||
static void VBlankCB(void)
|
||||
{
|
||||
LoadOam();
|
||||
ProcessSpriteCopyRequests();
|
||||
TransferPlttBuffer();
|
||||
}
|
||||
|
||||
static const u16 sDiplomaPalettes[][16] =
|
||||
{
|
||||
INCBIN_U16("graphics/misc/diploma_national.gbapal"),
|
||||
INCBIN_U16("graphics/misc/diploma_hoenn.gbapal"),
|
||||
};
|
||||
|
||||
static const u8 sDiplomaTilemap[] = INCBIN_U8("graphics/misc/diploma_map.bin.lz");
|
||||
static const u8 sDiplomaTiles[] = INCBIN_U8("graphics/misc/diploma.4bpp.lz");
|
||||
|
||||
void CB2_ShowDiploma(void)
|
||||
{
|
||||
SetVBlankCallback(NULL);
|
||||
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0);
|
||||
SetGpuReg(REG_OFFSET_BG3CNT, DISPCNT_MODE_0);
|
||||
SetGpuReg(REG_OFFSET_BG2CNT, DISPCNT_MODE_0);
|
||||
SetGpuReg(REG_OFFSET_BG1CNT, DISPCNT_MODE_0);
|
||||
SetGpuReg(REG_OFFSET_BG0CNT, DISPCNT_MODE_0);
|
||||
SetGpuReg(REG_OFFSET_BG3HOFS, DISPCNT_MODE_0);
|
||||
SetGpuReg(REG_OFFSET_BG3VOFS, DISPCNT_MODE_0);
|
||||
SetGpuReg(REG_OFFSET_BG2HOFS, DISPCNT_MODE_0);
|
||||
SetGpuReg(REG_OFFSET_BG2VOFS, DISPCNT_MODE_0);
|
||||
SetGpuReg(REG_OFFSET_BG1HOFS, DISPCNT_MODE_0);
|
||||
SetGpuReg(REG_OFFSET_BG1VOFS, DISPCNT_MODE_0);
|
||||
SetGpuReg(REG_OFFSET_BG0HOFS, DISPCNT_MODE_0);
|
||||
SetGpuReg(REG_OFFSET_BG0VOFS, DISPCNT_MODE_0);
|
||||
// why doesn't this one use the dma manager either?
|
||||
DmaFill16(3, 0, VRAM, VRAM_SIZE);
|
||||
DmaFill32(3, 0, OAM, OAM_SIZE);
|
||||
DmaFill16(3, 0, PLTT, PLTT_SIZE);
|
||||
remove_some_task();
|
||||
ResetTasks();
|
||||
ResetSpriteData();
|
||||
ResetPaletteFade();
|
||||
FreeAllSpritePalettes();
|
||||
LoadPalette(sDiplomaPalettes, 0, 64);
|
||||
sDiplomaTilemapPtr = malloc(0x1000);
|
||||
InitDiplomaBg();
|
||||
InitDiplomaWindow();
|
||||
reset_temp_tile_data_buffers();
|
||||
decompress_and_copy_tile_data_to_vram(1, &sDiplomaTiles, 0, 0, 0);
|
||||
while (free_temp_tile_data_buffers_if_possible())
|
||||
;
|
||||
LZDecompressWram(&sDiplomaTilemap, sDiplomaTilemapPtr);
|
||||
CopyBgTilemapBufferToVram(1);
|
||||
DisplayDiplomaText();
|
||||
BlendPalettes(-1, 16, 0);
|
||||
BeginNormalPaletteFade(-1, 0, 16, 0, 0);
|
||||
EnableInterrupts(1);
|
||||
SetVBlankCallback(VBlankCB);
|
||||
SetMainCallback2(MainCB2);
|
||||
CreateTask(Task_DiplomaFadeIn, 0);
|
||||
}
|
||||
|
||||
static void MainCB2(void)
|
||||
{
|
||||
RunTasks();
|
||||
AnimateSprites();
|
||||
BuildOamBuffer();
|
||||
UpdatePaletteFade();
|
||||
}
|
||||
|
||||
static void Task_DiplomaFadeIn(u8 taskId)
|
||||
{
|
||||
if (!gPaletteFade.active)
|
||||
gTasks[taskId].func = Task_DiplomaWaitForKeyPress;
|
||||
}
|
||||
|
||||
static void Task_DiplomaWaitForKeyPress(u8 taskId)
|
||||
{
|
||||
if (gMain.newKeys & (A_BUTTON | B_BUTTON))
|
||||
{
|
||||
BeginNormalPaletteFade(-1, 0, 0, 16, 0);
|
||||
gTasks[taskId].func = Task_DiplomaFadeOut;
|
||||
}
|
||||
}
|
||||
|
||||
static void Task_DiplomaFadeOut(u8 taskId)
|
||||
{
|
||||
if (!gPaletteFade.active)
|
||||
{
|
||||
Free(sDiplomaTilemapPtr);
|
||||
FreeAllWindowBuffers();
|
||||
DestroyTask(taskId);
|
||||
SetMainCallback2(sub_80861E8);
|
||||
}
|
||||
}
|
||||
|
||||
static void DisplayDiplomaText(void)
|
||||
{
|
||||
if (sub_80C0944())
|
||||
{
|
||||
SetGpuReg(REG_OFFSET_BG1HOFS, DISPCNT_BG0_ON);
|
||||
StringCopy(gStringVar1, gText_DexNational);
|
||||
}
|
||||
else
|
||||
{
|
||||
SetGpuReg(REG_OFFSET_BG1HOFS, DISPCNT_MODE_0);
|
||||
StringCopy(gStringVar1, gText_DexHoenn);
|
||||
}
|
||||
StringExpandPlaceholders(gStringVar4, gText_PokedexDiploma);
|
||||
PrintDiplomaText(gStringVar4, 0, 1);
|
||||
PutWindowTilemap(0);
|
||||
CopyWindowToVram(0, 3);
|
||||
}
|
||||
|
||||
static const struct BgTemplate sDiplomaBgTemplates[2] =
|
||||
{
|
||||
{
|
||||
.bg = 0,
|
||||
.charBaseIndex = 1,
|
||||
.mapBaseIndex = 31,
|
||||
.screenSize = 0,
|
||||
.paletteMode = 0,
|
||||
.priority = 0,
|
||||
.baseTile = 0,
|
||||
},
|
||||
{
|
||||
.bg = 1,
|
||||
.charBaseIndex = 0,
|
||||
.mapBaseIndex = 6,
|
||||
.screenSize = 1,
|
||||
.paletteMode = 0,
|
||||
.priority = 1,
|
||||
.baseTile = 0,
|
||||
},
|
||||
};
|
||||
|
||||
static void InitDiplomaBg(void)
|
||||
{
|
||||
ResetBgsAndClearDma3BusyFlags(0);
|
||||
InitBgsFromTemplates(0, sDiplomaBgTemplates, 2);
|
||||
SetBgTilemapBuffer(1, sDiplomaTilemapPtr);
|
||||
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP);
|
||||
ShowBg(0);
|
||||
ShowBg(1);
|
||||
SetGpuReg(REG_OFFSET_BLDCNT, DISPCNT_MODE_0);
|
||||
SetGpuReg(REG_OFFSET_BLDALPHA, DISPCNT_MODE_0);
|
||||
SetGpuReg(REG_OFFSET_BLDY, DISPCNT_MODE_0);
|
||||
}
|
||||
|
||||
static const struct WindowTemplate sDiplomaWinTemplates[2] =
|
||||
{
|
||||
{
|
||||
.priority = 0,
|
||||
.tilemapLeft = 5,
|
||||
.tilemapTop = 2,
|
||||
.width = 20,
|
||||
.height = 16,
|
||||
.paletteNum = 15,
|
||||
.baseBlock = 1,
|
||||
},
|
||||
DUMMY_WIN_TEMPLATE,
|
||||
};
|
||||
|
||||
static void InitDiplomaWindow(void)
|
||||
{
|
||||
InitWindows(sDiplomaWinTemplates);
|
||||
DeactivateAllTextPrinters();
|
||||
LoadPalette(gUnknown_0860F074, 0xF0, 0x20);
|
||||
FillWindowPixelBuffer(0, 0);
|
||||
PutWindowTilemap(0);
|
||||
}
|
||||
|
||||
static void PrintDiplomaText(u8 *text, u8 var1, u8 var2)
|
||||
{
|
||||
struct TextColor color =
|
||||
{
|
||||
.fgColor = 0,
|
||||
.bgColor = 2,
|
||||
.shadowColor = 3,
|
||||
};
|
||||
|
||||
AddTextPrinterParametrized2(0, 1, var1, var2, 0, 0, &color, -1, text);
|
||||
}
|
||||
+14
-4
@@ -1,12 +1,23 @@
|
||||
#include "global.h"
|
||||
#include "dma3.h"
|
||||
|
||||
IWRAM_DATA struct {
|
||||
/* 0x00 */ const u8 *src;
|
||||
/* 0x04 */ u8 *dest;
|
||||
/* 0x08 */ u16 size;
|
||||
/* 0x0A */ u16 mode;
|
||||
/* 0x0C */ u32 value;
|
||||
} gDma3Requests[128];
|
||||
|
||||
static bool8 gDma3ManagerLocked;
|
||||
static u8 gDma3RequestCursor;
|
||||
|
||||
void ClearDma3Requests(void)
|
||||
{
|
||||
int i;
|
||||
|
||||
gDma3ManagerLocked = TRUE;
|
||||
gDma3RequestCursor = FALSE;
|
||||
gDma3RequestCursor = 0;
|
||||
|
||||
for(i = 0; i < (u8)ARRAY_COUNT(gDma3Requests); i++)
|
||||
{
|
||||
@@ -22,7 +33,6 @@ void ClearDma3Requests(void)
|
||||
void ProcessDma3Requests(void)
|
||||
{
|
||||
// NOTE: the fillerA member of the DMA struct is actually u32 value;
|
||||
// NOTE: gUnknown_0300001C is just a pointer inside the gDma3Requests structure, not a true symbol; feel free to remove
|
||||
u16 total_size;
|
||||
|
||||
if (gDma3ManagerLocked)
|
||||
@@ -331,7 +341,7 @@ _08000DB2:\n\
|
||||
mov r5, r12\n\
|
||||
ldrb r0, [r5]\n\
|
||||
lsls r0, 4\n\
|
||||
ldr r3, =gUnknown_0300001C\n\
|
||||
ldr r3, =gDma3Requests + 0x0C\n\
|
||||
adds r0, r3\n\
|
||||
ldr r0, [r0]\n\
|
||||
strh r0, [r1]\n\
|
||||
@@ -347,7 +357,7 @@ _08000DB2:\n\
|
||||
bhi _08000DB2\n\
|
||||
ldrb r0, [r5]\n\
|
||||
lsls r0, 4\n\
|
||||
ldr r5, =gUnknown_0300001C\n\
|
||||
ldr r5, =gDma3Requests + 0x0C\n\
|
||||
adds r0, r5\n\
|
||||
ldr r0, [r0]\n\
|
||||
strh r0, [r1]\n\
|
||||
|
||||
+1
-1
@@ -3,7 +3,7 @@
|
||||
#include "global.h"
|
||||
#include "songs.h"
|
||||
#include "sound.h"
|
||||
#include "rom4.h"
|
||||
#include "overworld.h"
|
||||
#include "task.h"
|
||||
#include "main.h"
|
||||
#include "window.h"
|
||||
|
||||
+10
-10
@@ -59,13 +59,13 @@ extern u8* GetMonNick(struct Pokemon* mon, u8* dst);
|
||||
extern u8* GetBoxMonNick(struct BoxPokemon* boxMon, u8* dst);
|
||||
extern u8 sav1_map_get_name(void);
|
||||
extern s8 sub_8198C58(void);
|
||||
extern void sub_81DB5E8(u8* str1, u8* str2, u8);
|
||||
extern void TVShowConvertInternationalString(u8* str1, u8* str2, u8);
|
||||
extern void sub_806A068(u16, u8);
|
||||
extern void fade_screen(u8, u8);
|
||||
extern void overworld_free_bg_tilemaps(void);
|
||||
extern void sub_80AF168(void);
|
||||
extern void init_uns_table_pokemon_copy(void);
|
||||
extern void sub_805F094(void);
|
||||
extern void AllocateMonSpritesGfx(void);
|
||||
extern void FreeMonSpritesGfx(void);
|
||||
extern void remove_some_task(void);
|
||||
extern void reset_temp_tile_data_buffers(void);
|
||||
extern void c2_exit_to_overworld_2_switch(void);
|
||||
@@ -404,8 +404,8 @@ static bool8 sub_807158C(struct DaycareData* daycare, u8 daycareId)
|
||||
|| StringCompareWithoutExtCtrlCodes(gSaveBlock2Ptr->playerName, daycareMon->OT_name) != 0))
|
||||
{
|
||||
StringCopy(gStringVar1, nick);
|
||||
sub_81DB5E8(gStringVar2, daycareMon->OT_name, daycareMon->language_maybe);
|
||||
sub_81DB5E8(gStringVar3, daycareMon->monName, daycareMon->unknown);
|
||||
TVShowConvertInternationalString(gStringVar2, daycareMon->OT_name, daycareMon->language_maybe);
|
||||
TVShowConvertInternationalString(gStringVar3, daycareMon->monName, daycareMon->unknown);
|
||||
return TRUE;
|
||||
}
|
||||
return FALSE;
|
||||
@@ -439,7 +439,7 @@ static u8 EggHatchCreateMonSprite(u8 a0, u8 switchID, u8 pokeID, u16* speciesLoc
|
||||
u16 species = GetMonData(mon, MON_DATA_SPECIES);
|
||||
u32 pid = GetMonData(mon, MON_DATA_PERSONALITY);
|
||||
HandleLoadSpecialPokePic_DontHandleDeoxys(&gMonFrontPicTable[species],
|
||||
gBattleSpritesGfx->sprites[(a0 * 2) + 1],
|
||||
gMonSpritesGfxPtr->sprites[(a0 * 2) + 1],
|
||||
species, pid);
|
||||
LoadCompressedObjectPalette(sub_806E794(mon));
|
||||
*speciesLoc = species;
|
||||
@@ -462,7 +462,7 @@ static void VBlankCB_EggHatch(void)
|
||||
TransferPlttBuffer();
|
||||
}
|
||||
|
||||
static void EggHatch(void)
|
||||
void EggHatch(void)
|
||||
{
|
||||
ScriptContext2_Enable();
|
||||
CreateTask(Task_EggHatch, 10);
|
||||
@@ -488,7 +488,7 @@ static void CB2_EggHatch_0(void)
|
||||
SetGpuReg(REG_OFFSET_DISPCNT, 0);
|
||||
|
||||
sEggHatchData = Alloc(sizeof(struct EggHatchData));
|
||||
init_uns_table_pokemon_copy();
|
||||
AllocateMonSpritesGfx();
|
||||
sEggHatchData->eggPartyID = gSpecialVar_0x8004;
|
||||
sEggHatchData->eggShardVelocityID = 0;
|
||||
|
||||
@@ -570,7 +570,7 @@ static void CB2_EggHatch_0(void)
|
||||
static void EggHatchSetMonNickname(void)
|
||||
{
|
||||
SetMonData(&gPlayerParty[gSpecialVar_0x8004], MON_DATA_NICKNAME, gStringVar3);
|
||||
sub_805F094();
|
||||
FreeMonSpritesGfx();
|
||||
Free(sEggHatchData);
|
||||
SetMainCallback2(c2_exit_to_overworld_2_switch);
|
||||
}
|
||||
@@ -691,7 +691,7 @@ static void CB2_EggHatch_1(void)
|
||||
case 12:
|
||||
if (!gPaletteFade.active)
|
||||
{
|
||||
sub_805F094();
|
||||
FreeMonSpritesGfx();
|
||||
RemoveWindow(sEggHatchData->windowId);
|
||||
UnsetBgTilemapBuffer(0);
|
||||
UnsetBgTilemapBuffer(1);
|
||||
|
||||
+26
-26
@@ -40,11 +40,11 @@ void ClearTempFieldEventData(void)
|
||||
{
|
||||
memset(gSaveBlock1Ptr->flags, 0, TEMP_FLAGS_SIZE);
|
||||
memset(gSaveBlock1Ptr->vars, 0, TEMP_VARS_SIZE);
|
||||
FlagReset(SYS_ENC_UP_ITEM);
|
||||
FlagReset(SYS_ENC_DOWN_ITEM);
|
||||
FlagReset(SYS_USE_STRENGTH);
|
||||
FlagReset(SYS_CTRL_OBJ_DELETE);
|
||||
FlagReset(SYS_UNKNOWN_880);
|
||||
FlagClear(SYS_ENC_UP_ITEM);
|
||||
FlagClear(SYS_ENC_DOWN_ITEM);
|
||||
FlagClear(SYS_USE_STRENGTH);
|
||||
FlagClear(SYS_CTRL_OBJ_DELETE);
|
||||
FlagClear(SYS_UNKNOWN_880);
|
||||
}
|
||||
|
||||
// probably had different flag splits at one point.
|
||||
@@ -58,7 +58,7 @@ void DisableNationalPokedex(void)
|
||||
u16 *nationalDexVar = GetVarPointer(VAR_NATIONAL_DEX);
|
||||
gSaveBlock2Ptr->pokedex.nationalMagic = 0;
|
||||
*nationalDexVar = 0;
|
||||
FlagReset(SYS_NATIONAL_DEX);
|
||||
FlagClear(SYS_NATIONAL_DEX);
|
||||
}
|
||||
|
||||
void EnableNationalPokedex(void)
|
||||
@@ -82,7 +82,7 @@ bool32 IsNationalPokedexEnabled(void)
|
||||
|
||||
void DisableMysteryEvent(void)
|
||||
{
|
||||
FlagReset(SYS_MYSTERY_EVENT_ENABLE);
|
||||
FlagClear(SYS_MYSTERY_EVENT_ENABLE);
|
||||
}
|
||||
|
||||
void EnableMysteryEvent(void)
|
||||
@@ -97,7 +97,7 @@ bool32 IsMysteryEventEnabled(void)
|
||||
|
||||
void DisableMysteryGift(void)
|
||||
{
|
||||
FlagReset(SYS_MYSTERY_GIFT_ENABLE);
|
||||
FlagClear(SYS_MYSTERY_GIFT_ENABLE);
|
||||
}
|
||||
|
||||
void EnableMysteryGift(void)
|
||||
@@ -112,22 +112,22 @@ bool32 IsMysteryGiftEnabled(void)
|
||||
|
||||
void sub_809D4D8(void)
|
||||
{
|
||||
FlagReset(0x1E4);
|
||||
FlagReset(0x1E5);
|
||||
FlagReset(0x1E6);
|
||||
FlagReset(0x1E7);
|
||||
FlagReset(0x1E8);
|
||||
FlagReset(0x1E9);
|
||||
FlagReset(0x1EA);
|
||||
FlagReset(0x1EB);
|
||||
FlagReset(0x1EC);
|
||||
FlagReset(0x1ED);
|
||||
FlagReset(0x1EE);
|
||||
FlagReset(0x1EF);
|
||||
FlagReset(0x1F0);
|
||||
FlagReset(0x1F1);
|
||||
FlagReset(0x1F2);
|
||||
FlagReset(0x1F3);
|
||||
FlagClear(0x1E4);
|
||||
FlagClear(0x1E5);
|
||||
FlagClear(0x1E6);
|
||||
FlagClear(0x1E7);
|
||||
FlagClear(0x1E8);
|
||||
FlagClear(0x1E9);
|
||||
FlagClear(0x1EA);
|
||||
FlagClear(0x1EB);
|
||||
FlagClear(0x1EC);
|
||||
FlagClear(0x1ED);
|
||||
FlagClear(0x1EE);
|
||||
FlagClear(0x1EF);
|
||||
FlagClear(0x1F0);
|
||||
FlagClear(0x1F1);
|
||||
FlagClear(0x1F2);
|
||||
FlagClear(0x1F3);
|
||||
}
|
||||
|
||||
void sub_809D570(void)
|
||||
@@ -145,7 +145,7 @@ void sub_809D570(void)
|
||||
void DisableResetRTC(void)
|
||||
{
|
||||
VarSet(VAR_RESET_RTC_ENABLE, 0);
|
||||
FlagReset(SYS_RESET_RTC_ENABLE);
|
||||
FlagClear(SYS_RESET_RTC_ENABLE);
|
||||
}
|
||||
|
||||
void EnableResetRTC(void)
|
||||
@@ -214,7 +214,7 @@ u8 FlagSet(u16 id)
|
||||
return 0;
|
||||
}
|
||||
|
||||
u8 FlagReset(u16 id)
|
||||
u8 FlagClear(u16 id)
|
||||
{
|
||||
u8 *ptr = GetFlagPointer(id);
|
||||
if (ptr)
|
||||
|
||||
@@ -0,0 +1,28 @@
|
||||
|
||||
// Includes
|
||||
#include "global.h"
|
||||
|
||||
// Static type declarations
|
||||
|
||||
struct FieldCameraUnknownStruct
|
||||
{
|
||||
u8 unk0;
|
||||
u8 unk1;
|
||||
u8 unk2;
|
||||
u8 unk3;
|
||||
bool8 unk4;
|
||||
};
|
||||
|
||||
// Static RAM declarations
|
||||
|
||||
IWRAM_DATA struct FieldCameraUnknownStruct gUnknown_03000E20;
|
||||
IWRAM_DATA s16 gUnknown_03000E28;
|
||||
IWRAM_DATA s16 gUnknown_03000E2A;
|
||||
IWRAM_DATA u8 gUnknown_03000E2C;
|
||||
IWRAM_DATA void (*gUnknown_03000E30)(void);
|
||||
|
||||
// Static ROM declarations
|
||||
|
||||
// .rodata
|
||||
|
||||
// .text
|
||||
@@ -0,0 +1,15 @@
|
||||
|
||||
// Includes
|
||||
#include "global.h"
|
||||
|
||||
// Static type declarations
|
||||
|
||||
// Static RAM declarations
|
||||
|
||||
IWRAM_DATA u8 gUnknown_03000F58[32];
|
||||
|
||||
// Static ROM declarations
|
||||
|
||||
// .rodata
|
||||
|
||||
// .text
|
||||
+15
-15
@@ -3,7 +3,7 @@
|
||||
#include "global.h"
|
||||
#include "malloc.h"
|
||||
#include "sprite.h"
|
||||
#include "rom4.h"
|
||||
#include "overworld.h"
|
||||
#include "rng.h"
|
||||
#include "event_scripts.h"
|
||||
#include "berry.h"
|
||||
@@ -2386,10 +2386,10 @@ bool8 do_berry_tree_growth_sparkle_1 (struct MapObject *mapObject, struct Sprite
|
||||
{
|
||||
if (!(sprite->data7 & 0x0004) && sprite->animNum == 4)
|
||||
{
|
||||
gFieldEffectSpawnParams[0] = mapObject->coords2.x;
|
||||
gFieldEffectSpawnParams[1] = mapObject->coords2.y;
|
||||
gFieldEffectSpawnParams[2] = sprite->subpriority - 1;
|
||||
gFieldEffectSpawnParams[3] = sprite->oam.priority;
|
||||
gFieldEffectArguments[0] = mapObject->coords2.x;
|
||||
gFieldEffectArguments[1] = mapObject->coords2.y;
|
||||
gFieldEffectArguments[2] = sprite->subpriority - 1;
|
||||
gFieldEffectArguments[3] = sprite->oam.priority;
|
||||
FieldEffectStart(FLDEFF_BERRY_TREE_GROWTH_SPARKLE);
|
||||
sprite->animNum = berryStage;
|
||||
}
|
||||
@@ -2425,10 +2425,10 @@ bool8 do_berry_tree_growth_sparkle_2 (struct MapObject *mapObject, struct Sprite
|
||||
sprite->data1 = 3;
|
||||
sprite->data2 = 0;
|
||||
sprite->data7 |= 0x0002;
|
||||
gFieldEffectSpawnParams[0] = mapObject->coords2.x;
|
||||
gFieldEffectSpawnParams[1] = mapObject->coords2.y;
|
||||
gFieldEffectSpawnParams[2] = sprite->subpriority - 1;
|
||||
gFieldEffectSpawnParams[3] = sprite->oam.priority;
|
||||
gFieldEffectArguments[0] = mapObject->coords2.x;
|
||||
gFieldEffectArguments[1] = mapObject->coords2.y;
|
||||
gFieldEffectArguments[2] = sprite->subpriority - 1;
|
||||
gFieldEffectArguments[3] = sprite->oam.priority;
|
||||
FieldEffectStart(FLDEFF_BERRY_TREE_GROWTH_SPARKLE);
|
||||
return TRUE;
|
||||
}
|
||||
@@ -3413,7 +3413,7 @@ bool8 mss_08062EA4(struct MapObject *mapObject, struct Sprite *sprite)
|
||||
{
|
||||
return FALSE;
|
||||
}
|
||||
return gUnknown_0850DA64[player_get_x22()](mapObject, sprite, player_get_direction_upper_nybble(), sub_8088E64);
|
||||
return gUnknown_0850DA64[player_get_x22()](mapObject, sprite, player_get_direction_upper_nybble(), MetatileBehavior_IsPokeGrass);
|
||||
}
|
||||
|
||||
bool8 sub_80925AC(struct MapObject *, struct Sprite *);
|
||||
@@ -3425,7 +3425,7 @@ void FieldObjectCB_TreeDisguise(struct Sprite *sprite)
|
||||
mapObject = &gMapObjects[sprite->data0];
|
||||
if (mapObject->mapobj_unk_21 == 0 || (mapObject->mapobj_unk_21 == 1 && !sprite->data7))
|
||||
{
|
||||
FieldObjectGetLocalIdAndMap(mapObject, (u8 *)&gFieldEffectSpawnParams[0], (u8 *)&gFieldEffectSpawnParams[1], (u8 *)&gFieldEffectSpawnParams[2]);
|
||||
FieldObjectGetLocalIdAndMap(mapObject, (u8 *)&gFieldEffectArguments[0], (u8 *)&gFieldEffectArguments[1], (u8 *)&gFieldEffectArguments[2]);
|
||||
mapObject->mapobj_unk_1A = FieldEffectStart(FLDEFF_TREE_DISGUISE);
|
||||
mapObject->mapobj_unk_21 = 1;
|
||||
sprite->data7 ++;
|
||||
@@ -3446,7 +3446,7 @@ void FieldObjectCB_MountainDisguise(struct Sprite *sprite)
|
||||
mapObject = &gMapObjects[sprite->data0];
|
||||
if (mapObject->mapobj_unk_21 == 0 || (mapObject->mapobj_unk_21 == 1 && !sprite->data7))
|
||||
{
|
||||
FieldObjectGetLocalIdAndMap(mapObject, (u8 *)&gFieldEffectSpawnParams[0], (u8 *)&gFieldEffectSpawnParams[1], (u8 *)&gFieldEffectSpawnParams[2]);
|
||||
FieldObjectGetLocalIdAndMap(mapObject, (u8 *)&gFieldEffectArguments[0], (u8 *)&gFieldEffectArguments[1], (u8 *)&gFieldEffectArguments[2]);
|
||||
mapObject->mapobj_unk_1A = FieldEffectStart(FLDEFF_MOUNTAIN_DISGUISE);
|
||||
mapObject->mapobj_unk_21 = 1;
|
||||
sprite->data7 ++;
|
||||
@@ -4693,7 +4693,7 @@ bool8 sub_80954CC(struct MapObject *mapObject, struct Sprite *sprite)
|
||||
|
||||
bool8 do_exclamation_mark_bubble_1(struct MapObject *mapObject, struct Sprite *sprite)
|
||||
{
|
||||
FieldObjectGetLocalIdAndMap(mapObject, (u8 *)&gFieldEffectSpawnParams[0], (u8 *)&gFieldEffectSpawnParams[1], (u8 *)&gFieldEffectSpawnParams[2]);
|
||||
FieldObjectGetLocalIdAndMap(mapObject, (u8 *)&gFieldEffectArguments[0], (u8 *)&gFieldEffectArguments[1], (u8 *)&gFieldEffectArguments[2]);
|
||||
FieldEffectStart(FLDEFF_EXCLAMATION_MARK_ICON_1);
|
||||
sprite->data2 = 1;
|
||||
return TRUE;
|
||||
@@ -4701,7 +4701,7 @@ bool8 do_exclamation_mark_bubble_1(struct MapObject *mapObject, struct Sprite *s
|
||||
|
||||
bool8 do_exclamation_mark_bubble_2(struct MapObject *mapObject, struct Sprite *sprite)
|
||||
{
|
||||
FieldObjectGetLocalIdAndMap(mapObject, (u8 *)&gFieldEffectSpawnParams[0], (u8 *)&gFieldEffectSpawnParams[1], (u8 *)&gFieldEffectSpawnParams[2]);
|
||||
FieldObjectGetLocalIdAndMap(mapObject, (u8 *)&gFieldEffectArguments[0], (u8 *)&gFieldEffectArguments[1], (u8 *)&gFieldEffectArguments[2]);
|
||||
FieldEffectStart(FLDEFF_EXCLAMATION_MARK_ICON_2);
|
||||
sprite->data2 = 1;
|
||||
return TRUE;
|
||||
@@ -4709,7 +4709,7 @@ bool8 do_exclamation_mark_bubble_2(struct MapObject *mapObject, struct Sprite *s
|
||||
|
||||
bool8 do_heart_bubble(struct MapObject *mapObject, struct Sprite *sprite)
|
||||
{
|
||||
FieldObjectGetLocalIdAndMap(mapObject, (u8 *)&gFieldEffectSpawnParams[0], (u8 *)&gFieldEffectSpawnParams[1], (u8 *)&gFieldEffectSpawnParams[2]);
|
||||
FieldObjectGetLocalIdAndMap(mapObject, (u8 *)&gFieldEffectArguments[0], (u8 *)&gFieldEffectArguments[1], (u8 *)&gFieldEffectArguments[2]);
|
||||
FieldEffectStart(FLDEFF_HEART_ICON);
|
||||
sprite->data2 = 1;
|
||||
return TRUE;
|
||||
|
||||
@@ -0,0 +1,15 @@
|
||||
|
||||
// Includes
|
||||
#include "global.h"
|
||||
|
||||
// Static type declarations
|
||||
|
||||
// Static RAM declarations
|
||||
IWRAM_DATA u8 *gUnknown_03000F50;
|
||||
IWRAM_DATA u32 filler_03000f54;
|
||||
|
||||
// Static ROM declarations
|
||||
|
||||
// .rodata
|
||||
|
||||
// .text
|
||||
Executable
+363
@@ -0,0 +1,363 @@
|
||||
#include "global.h"
|
||||
#include "task.h"
|
||||
#include "sprite.h"
|
||||
#include "field_map_obj.h"
|
||||
#include "songs.h"
|
||||
#include "sound.h"
|
||||
#include "palette.h"
|
||||
#include "script.h"
|
||||
#include "vars.h"
|
||||
#include "event_data.h"
|
||||
#include "main.h"
|
||||
|
||||
#define SECONDS(value) ((signed) (60.0 * value + 0.5))
|
||||
|
||||
extern u8 GetSSTidalLocation(s8 *, s8 *, s16 *, s16 *); // should be in field_specials.h
|
||||
extern void Overworld_SetWarpDestination(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y);
|
||||
extern bool8 ScriptMovement_IsObjectMovementFinished(u8, u8, u8);
|
||||
extern bool32 CountSSTidalStep(u16);
|
||||
extern bool8 ScriptMovement_StartObjectMovementScript(u8, u8, u8, u8 *);
|
||||
extern void copy_saved_warp2_bank_and_enter_x_to_warp1(u8 unused);
|
||||
extern void sp13E_warp_to_last_warp(void);
|
||||
extern void saved_warp2_set(int unused, s8 mapGroup, s8 mapNum, s8 warpId);
|
||||
extern void sub_80AF8B8(void);
|
||||
|
||||
// porthole states
|
||||
enum
|
||||
{
|
||||
INIT_PORTHOLE,
|
||||
IDLE_CHECK,
|
||||
EXECUTE_MOVEMENT,
|
||||
EXIT_PORTHOLE,
|
||||
};
|
||||
|
||||
extern void SetCameraPanning(s16 x, s16 y);
|
||||
extern void SetCameraPanningCallback(void ( *callback)());
|
||||
extern void InstallCameraPanAheadCallback();
|
||||
extern void pal_fill_black(void);
|
||||
extern void MapGridSetMetatileIdAt(s32 x, s32 y, u16 metatileId);
|
||||
extern void DrawWholeMapView();
|
||||
|
||||
extern s8 gTruckCamera_HorizontalTable[];
|
||||
|
||||
extern u8 gUnknown_0858E8AB[];
|
||||
extern u8 gUnknown_0858E8AD[];
|
||||
|
||||
void Task_Truck3(u8);
|
||||
|
||||
s16 GetTruckCameraBobbingY(int a1)
|
||||
{
|
||||
if (!(a1 % 120))
|
||||
return -1;
|
||||
else if ((a1 % 10) <= 4)
|
||||
return 1;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
s16 GetTruckBoxMovement(int a1) // for the box movement?
|
||||
{
|
||||
if (!((a1 + 120) % 180))
|
||||
return -1;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
// smh STILL BROKEN IN EMERALD
|
||||
void Task_Truck1(u8 taskId)
|
||||
{
|
||||
s16 *data = gTasks[taskId].data;
|
||||
s16 cameraYpan;
|
||||
s16 box1 = 0;
|
||||
s16 box2 = 0;
|
||||
s16 box3 = 0;
|
||||
u8 mapNum, mapGroup;
|
||||
register s16 zero asm("r4");
|
||||
|
||||
box1 = GetTruckBoxMovement(data[0] + 30) * 4; // top box.
|
||||
sub_808E82C(1, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, 3, box1 + 3);
|
||||
box2 = GetTruckBoxMovement(data[0]) * 2; // bottom left box.
|
||||
sub_808E82C(2, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, 0, box2 - 3);
|
||||
box3 = GetTruckBoxMovement(data[0]) * 4; // bottom right box.
|
||||
mapNum = gSaveBlock1Ptr->location.mapNum;
|
||||
mapGroup = gSaveBlock1Ptr->location.mapGroup;
|
||||
zero = 0;
|
||||
sub_808E82C(3, mapNum, mapGroup, -3, box3);
|
||||
|
||||
if (++data[0] == SECONDS(500)) // this will never run
|
||||
data[0] = zero; // reset the timer if it gets stuck.
|
||||
|
||||
cameraYpan = GetTruckCameraBobbingY(data[0]);
|
||||
SetCameraPanning(0, cameraYpan);
|
||||
}
|
||||
|
||||
void Task_Truck2(u8 taskId)
|
||||
{
|
||||
s16 *data = gTasks[taskId].data;
|
||||
s16 cameraYpan;
|
||||
s16 cameraXpan;
|
||||
s16 box1;
|
||||
s16 box2;
|
||||
s16 box3;
|
||||
|
||||
data[0]++;
|
||||
data[2]++;
|
||||
|
||||
if (data[0] > 5)
|
||||
{
|
||||
data[0] = 0;
|
||||
data[1]++;
|
||||
}
|
||||
if ((u16)data[1] == 19)
|
||||
{
|
||||
DestroyTask(taskId);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (gTruckCamera_HorizontalTable[data[1]] == 2)
|
||||
gTasks[taskId].func = Task_Truck3;
|
||||
|
||||
cameraXpan = gTruckCamera_HorizontalTable[data[1]];
|
||||
cameraYpan = GetTruckCameraBobbingY(data[2]);
|
||||
SetCameraPanning(cameraXpan, cameraYpan);
|
||||
box1 = GetTruckBoxMovement(data[2] + 30) * 4;
|
||||
sub_808E82C(1, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, 3 - cameraXpan, box1 + 3);
|
||||
box2 = GetTruckBoxMovement(data[2]) * 2;
|
||||
sub_808E82C(2, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, -cameraXpan, box2 - 3);
|
||||
box3 = GetTruckBoxMovement(data[2]) * 4;
|
||||
sub_808E82C(3, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, -3 - cameraXpan, box3);
|
||||
}
|
||||
}
|
||||
|
||||
void Task_Truck3(u8 taskId)
|
||||
{
|
||||
s16 *data = gTasks[taskId].data;
|
||||
s16 cameraXpan;
|
||||
s16 cameraYpan;
|
||||
|
||||
data[0]++;
|
||||
|
||||
if (data[0] > 5)
|
||||
{
|
||||
data[0] = 0;
|
||||
data[1]++;
|
||||
}
|
||||
|
||||
if ((u16)data[1] == 19)
|
||||
{
|
||||
DestroyTask(taskId);
|
||||
}
|
||||
else
|
||||
{
|
||||
cameraXpan = gTruckCamera_HorizontalTable[data[1]];
|
||||
cameraYpan = 0;
|
||||
SetCameraPanning(cameraXpan, 0);
|
||||
sub_808E82C(1, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, 3 - cameraXpan, cameraYpan + 3);
|
||||
sub_808E82C(2, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, -cameraXpan, cameraYpan - 3);
|
||||
sub_808E82C(3, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, -3 - cameraXpan, cameraYpan);
|
||||
}
|
||||
}
|
||||
|
||||
void Task_HandleTruckSequence(u8 taskId)
|
||||
{
|
||||
s16 *data = gTasks[taskId].data;
|
||||
|
||||
switch (data[0])
|
||||
{
|
||||
/*
|
||||
Each case has a timer which is handled with data[1], incrementing
|
||||
until it reaches the if function's condition, which sets the next task up.
|
||||
*/
|
||||
case 0:
|
||||
data[1]++;
|
||||
if (data[1] == SECONDS(1.5))
|
||||
{
|
||||
SetCameraPanningCallback(NULL);
|
||||
data[1] = 0; // reset the timer.
|
||||
data[2] = CreateTask(Task_Truck1, 0xA);
|
||||
data[0] = 1; // run the next case.
|
||||
PlaySE(SE_TRACK_MOVE);
|
||||
}
|
||||
break;
|
||||
case 1:
|
||||
data[1]++;
|
||||
if (data[1] == SECONDS(2.5))
|
||||
{
|
||||
pal_fill_black();
|
||||
data[1] = 0;
|
||||
data[0] = 2;
|
||||
}
|
||||
break;
|
||||
case 2:
|
||||
data[1]++;
|
||||
if (!gPaletteFade.active && data[1] > SECONDS(5))
|
||||
{
|
||||
data[1] = 0;
|
||||
DestroyTask(data[2]);
|
||||
data[3] = CreateTask(Task_Truck2, 0xA);
|
||||
data[0] = 3;
|
||||
PlaySE(SE_TRACK_STOP);
|
||||
}
|
||||
break;
|
||||
case 3:
|
||||
if (!gTasks[data[3]].isActive) // is Truck2 no longer active (is Truck3 active?)
|
||||
{
|
||||
InstallCameraPanAheadCallback();
|
||||
data[1] = 0;
|
||||
data[0] = 4;
|
||||
}
|
||||
break;
|
||||
case 4:
|
||||
data[1]++;
|
||||
if (data[1] == 90)
|
||||
{
|
||||
PlaySE(SE_TRACK_HAIK);
|
||||
data[1] = 0;
|
||||
data[0] = 5;
|
||||
}
|
||||
break;
|
||||
case 5:
|
||||
data[1]++;
|
||||
if (data[1] == 120)
|
||||
{
|
||||
MapGridSetMetatileIdAt(11, 8, 520);
|
||||
MapGridSetMetatileIdAt(11, 9, 528);
|
||||
MapGridSetMetatileIdAt(11, 10, 536);
|
||||
DrawWholeMapView();
|
||||
PlaySE(SE_TRACK_DOOR);
|
||||
DestroyTask(taskId);
|
||||
ScriptContext2_Disable();
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void ExecuteTruckSequence(void)
|
||||
{
|
||||
MapGridSetMetatileIdAt(11, 8, 525);
|
||||
MapGridSetMetatileIdAt(11, 9, 533);
|
||||
MapGridSetMetatileIdAt(11, 10, 541);
|
||||
DrawWholeMapView();
|
||||
ScriptContext2_Enable();
|
||||
CpuFastFill(0, gPlttBufferFaded, 0x400);
|
||||
CreateTask(Task_HandleTruckSequence, 0xA);
|
||||
}
|
||||
|
||||
void EndTruckSequence(u8 taskId)
|
||||
{
|
||||
if (!FuncIsActiveTask(Task_HandleTruckSequence))
|
||||
{
|
||||
sub_808E82C(1, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, 3, 3);
|
||||
sub_808E82C(2, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, 0, -3);
|
||||
sub_808E82C(3, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, -3, 0);
|
||||
}
|
||||
}
|
||||
|
||||
bool8 sub_80FB59C(void)
|
||||
{
|
||||
s8 mapGroup, mapNum;
|
||||
s16 x, y;
|
||||
|
||||
if (GetSSTidalLocation(&mapGroup, &mapNum, &x, &y))
|
||||
{
|
||||
return FALSE;
|
||||
}
|
||||
else
|
||||
{
|
||||
Overworld_SetWarpDestination(mapGroup, mapNum, -1, x, y);
|
||||
return TRUE;
|
||||
}
|
||||
}
|
||||
|
||||
void Task_HandlePorthole(u8 taskId)
|
||||
{
|
||||
s16 *data = gTasks[taskId].data;
|
||||
u16 *var = GetVarPointer(VAR_PORTHOLE);
|
||||
struct WarpData *location = &gSaveBlock1Ptr->location;
|
||||
|
||||
switch (data[0])
|
||||
{
|
||||
case INIT_PORTHOLE: // finish fading before making porthole finish.
|
||||
if (!gPaletteFade.active)
|
||||
{
|
||||
data[1] = 0;
|
||||
data[0] = EXECUTE_MOVEMENT; // execute movement before checking if should be exited. strange?
|
||||
}
|
||||
break;
|
||||
case IDLE_CHECK: // idle and move.
|
||||
if (gMain.newKeys & A_BUTTON)
|
||||
data[1] = 1;
|
||||
if (!ScriptMovement_IsObjectMovementFinished(0xFF, location->mapNum, location->mapGroup))
|
||||
return;
|
||||
if (CountSSTidalStep(1) == TRUE)
|
||||
{
|
||||
if (*var == 2)
|
||||
*var = 9;
|
||||
else
|
||||
*var = 10;
|
||||
data[0] = 3;
|
||||
return;
|
||||
}
|
||||
data[0] = 2;
|
||||
case EXECUTE_MOVEMENT: // execute movement.
|
||||
if (data[1])
|
||||
{
|
||||
data[0] = EXIT_PORTHOLE; // exit porthole.
|
||||
return;
|
||||
}
|
||||
// run this once.
|
||||
if (*var == 2) // which direction?
|
||||
{
|
||||
ScriptMovement_StartObjectMovementScript(0xFF, location->mapNum, location->mapGroup, gUnknown_0858E8AB);
|
||||
data[0] = IDLE_CHECK; // run case 1.
|
||||
}
|
||||
else
|
||||
{
|
||||
ScriptMovement_StartObjectMovementScript(0xFF, location->mapNum, location->mapGroup, gUnknown_0858E8AD);
|
||||
data[0] = IDLE_CHECK; // run case 1.
|
||||
}
|
||||
break;
|
||||
case EXIT_PORTHOLE: // exit porthole.
|
||||
FlagClear(0x4001);
|
||||
FlagClear(0x4000);
|
||||
copy_saved_warp2_bank_and_enter_x_to_warp1(0);
|
||||
sp13E_warp_to_last_warp();
|
||||
DestroyTask(taskId);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void sub_80FB6EC(void)
|
||||
{
|
||||
u8 spriteId = AddPseudoFieldObject(0x8C, SpriteCallbackDummy, 112, 80, 0);
|
||||
|
||||
gSprites[spriteId].coordOffsetEnabled = FALSE;
|
||||
|
||||
if (VarGet(0x40B4) == 2)
|
||||
{
|
||||
StartSpriteAnim(&gSprites[spriteId], FieldObjectDirectionToImageAnimId(4));
|
||||
}
|
||||
else
|
||||
{
|
||||
StartSpriteAnim(&gSprites[spriteId], FieldObjectDirectionToImageAnimId(3));
|
||||
}
|
||||
}
|
||||
|
||||
void sub_80FB768(void)
|
||||
{
|
||||
sub_80FB6EC();
|
||||
gMapObjects[gPlayerAvatar.mapObjectId].mapobj_bit_13 = TRUE;
|
||||
pal_fill_black();
|
||||
CreateTask(Task_HandlePorthole, 80);
|
||||
ScriptContext2_Enable();
|
||||
}
|
||||
|
||||
void sub_80FB7A4(void)
|
||||
{
|
||||
FlagSet(SYS_CRUISE_MODE);
|
||||
FlagSet(0x4001);
|
||||
FlagSet(0x4000);
|
||||
saved_warp2_set(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1);
|
||||
sub_80FB59C();
|
||||
sub_80AF8B8();
|
||||
}
|
||||
@@ -0,0 +1,19 @@
|
||||
|
||||
// Includes
|
||||
#include "global.h"
|
||||
|
||||
// Static type declarations
|
||||
|
||||
// Static RAM declarations
|
||||
|
||||
IWRAM_DATA u8 gUnknown_03001100;
|
||||
IWRAM_DATA u8 gUnknown_03001101;
|
||||
IWRAM_DATA u8 gUnknown_03001102;
|
||||
IWRAM_DATA u32 fldeff_cut_unused_03001104;
|
||||
IWRAM_DATA u8 gUnknown_03001108[25];
|
||||
|
||||
// Static ROM declarations
|
||||
|
||||
// .rodata
|
||||
|
||||
// .text
|
||||
@@ -0,0 +1,57 @@
|
||||
#include "global.h"
|
||||
#include "international_string_util.h"
|
||||
#include "text.h"
|
||||
|
||||
extern s32 convert_pixel_width_to_tile_width(s32 a0); // script menu
|
||||
|
||||
s32 GetStringCenterAlignXOffset(s32 fontId, const u8 *str, s32 totalWidth)
|
||||
{
|
||||
return GetStringCenterAlignXOffsetWithLetterSpacing(fontId, str, totalWidth, 0);
|
||||
}
|
||||
|
||||
s32 GetStringRightAlignXOffset(s32 fontId, const u8 *str, s32 totalWidth)
|
||||
{
|
||||
return GetStringWidthDifference(fontId, str, totalWidth, 0);
|
||||
}
|
||||
|
||||
s32 GetStringCenterAlignXOffsetWithLetterSpacing(s32 fontId, const u8 *str, s32 totalWidth, s32 letterSpacing)
|
||||
{
|
||||
return GetStringWidthDifference(fontId, str, totalWidth, letterSpacing) / 2;
|
||||
}
|
||||
|
||||
s32 GetStringWidthDifference(s32 fontId, const u8 *str, s32 totalWidth, s32 letterSpacing)
|
||||
{
|
||||
s32 stringWidth = GetStringWidth(fontId, str, letterSpacing);
|
||||
if (totalWidth > stringWidth)
|
||||
return totalWidth - stringWidth;
|
||||
else
|
||||
return 0;
|
||||
}
|
||||
|
||||
s32 GetMaxWidthInMenuTable(const struct MenuAction *str, s32 arg1)
|
||||
{
|
||||
s32 i, var;
|
||||
|
||||
for (var = 0, i = 0; i < arg1; i++)
|
||||
{
|
||||
s32 stringWidth = GetStringWidth(1, str[i].text, 0);
|
||||
if (stringWidth > var)
|
||||
var = stringWidth;
|
||||
}
|
||||
|
||||
return convert_pixel_width_to_tile_width(var);
|
||||
}
|
||||
|
||||
s32 sub_81DB3D8(const struct MenuAction *str, u8* arg1, s32 arg2)
|
||||
{
|
||||
s32 i, var;
|
||||
|
||||
for (var = 0, i = 0; i < arg2; i++)
|
||||
{
|
||||
s32 stringWidth = GetStringWidth(1, str[arg1[i]].text, 0);
|
||||
if (stringWidth > var)
|
||||
var = stringWidth;
|
||||
}
|
||||
|
||||
return convert_pixel_width_to_tile_width(var);
|
||||
}
|
||||
@@ -0,0 +1,4 @@
|
||||
#include "global.h"
|
||||
#include "main.h"
|
||||
|
||||
//TODO: decompile asm/librfu_intr.s to here
|
||||
@@ -0,0 +1,109 @@
|
||||
#include "global.h"
|
||||
#include "main.h"
|
||||
|
||||
#include "librfu.h"
|
||||
|
||||
struct RfuUnk1
|
||||
{
|
||||
u8 unk_0[0x14];
|
||||
u32 unk_14;
|
||||
u32 unk_18;
|
||||
struct RfuIntrStruct unk_1c;
|
||||
};
|
||||
|
||||
struct RfuUnk2
|
||||
{
|
||||
u8 unk_0[0x68];
|
||||
u32 unk_68;
|
||||
u32 unk_6c;
|
||||
u8 unk_70[0x70];
|
||||
};
|
||||
|
||||
struct RfuUnk3
|
||||
{
|
||||
u32 unk_0;
|
||||
u32 unk_4;
|
||||
u8 unk_8[0xD4];
|
||||
u32 unk_dc;
|
||||
};
|
||||
|
||||
extern u32 *gUnknown_03007890;
|
||||
extern u32 *gUnknown_03007894;
|
||||
extern struct RfuUnk3* gUnknown_03007898;
|
||||
extern struct RfuUnk2* gUnknown_03007880[4];
|
||||
extern struct RfuUnk1* gUnknown_03007870[4];
|
||||
extern void* sub_82E53F4;
|
||||
extern void rfu_STC_clearAPIVariables(void);
|
||||
|
||||
// Nonmatching, only register differences
|
||||
/*u16 rfu_initializeAPI(u32 *unk0, u16 unk1, IntrFunc *interrupt, bool8 copyInterruptToRam)
|
||||
{
|
||||
u16 i;
|
||||
u16 *v13;
|
||||
u16 *v12;
|
||||
u16 num;
|
||||
|
||||
if (((u32)unk0 & 0xF000000) == 0x2000000 && copyInterruptToRam)
|
||||
{
|
||||
return 2;
|
||||
}
|
||||
|
||||
if ((u32)unk0 & 3)
|
||||
return 2;
|
||||
|
||||
// Nintendo pls, just use a ternary for once
|
||||
if (copyInterruptToRam)
|
||||
{
|
||||
// An assert/debug print may have existed before, ie
|
||||
// printf("%s %u < %u", "somefile.c:12345", unk1, num)
|
||||
// to push this into r3?
|
||||
num = 0xe64;
|
||||
if (unk1 < num)
|
||||
return 1;
|
||||
}
|
||||
|
||||
if (copyInterruptToRam == FALSE)
|
||||
{
|
||||
num = 0x504; // same as above, this should be r3 not r0
|
||||
if (unk1 < num)
|
||||
return 1;
|
||||
}
|
||||
gUnknown_03007890 = unk0;
|
||||
gUnknown_03007894 = unk0 + (0xB4 / sizeof(u32));
|
||||
gUnknown_03007898 = (struct RfuUnk3*)(unk0 + (0xDC / sizeof(u32)));
|
||||
gUnknown_03007880[0] = (struct RfuUnk2*)(unk0 + (0x1BC / sizeof(u32)));
|
||||
gUnknown_03007870[0] = (struct RfuUnk1*)(unk0 + (0x37C / sizeof(u32)));
|
||||
|
||||
for (i = 1; i < 4; i++, num)
|
||||
{
|
||||
gUnknown_03007880[i] = (struct RfuUnk2*)&gUnknown_03007880[i-1]->unk_70;
|
||||
gUnknown_03007870[i] = (struct RfuUnk1*)&gUnknown_03007870[i-1]->unk_1c;
|
||||
}
|
||||
|
||||
gUnknown_03007898->unk_dc = (u32)&gUnknown_03007870[3]->unk_1c;
|
||||
STWI_init_all(&gUnknown_03007870[3]->unk_1c, interrupt, copyInterruptToRam);
|
||||
rfu_STC_clearAPIVariables();
|
||||
|
||||
for (i = 0; i < 4; i++)
|
||||
{
|
||||
gUnknown_03007880[i]->unk_68 = 0;
|
||||
gUnknown_03007880[i]->unk_6c = 0;
|
||||
gUnknown_03007870[i]->unk_14 = 0;
|
||||
gUnknown_03007870[i]->unk_18 = 0;
|
||||
}
|
||||
|
||||
// Not matching, register differences
|
||||
v12 = (u16*)((u32)&sub_82E53F4 & ~1);
|
||||
v13 = (u16*)gUnknown_03007898->unk_8;
|
||||
|
||||
for (i = 47; i != 0xFFFF; i--)
|
||||
{
|
||||
*v13 = *v12;
|
||||
++v12;
|
||||
++v13;
|
||||
}
|
||||
|
||||
gUnknown_03007898->unk_4 = (u32)(&gUnknown_03007898->unk_8[1]);
|
||||
|
||||
return 0;
|
||||
}*/
|
||||
@@ -0,0 +1,687 @@
|
||||
#include "global.h"
|
||||
#include "librfu.h"
|
||||
|
||||
extern IntrFunc IntrSIO32(void);
|
||||
|
||||
extern void STWI_stop_timer(void);
|
||||
|
||||
void STWI_init_Callback_M(void);
|
||||
void STWI_init_Callback_S(void);
|
||||
void STWI_set_Callback_M(void * callback);
|
||||
void STWI_set_Callback_S(void * callback);
|
||||
u16 STWI_init(u8 request);
|
||||
int STWI_start_Command(void);
|
||||
void STWI_intr_timer(void);
|
||||
void STWI_set_timer(u8 unk);
|
||||
|
||||
int STWI_restart_Command(void);
|
||||
int STWI_reset_ClockCounter(void);
|
||||
|
||||
void STWI_init_all(struct RfuIntrStruct *interruptStruct, IntrFunc *interrupt, bool8 copyInterruptToRam)
|
||||
{
|
||||
// If we're copying our interrupt into RAM, DMA it to block1 and use
|
||||
// block2 for our RfuStruct, otherwise block1 holds the RfuStruct.
|
||||
// interrupt usually is a pointer to gIntrTable[1]
|
||||
if (copyInterruptToRam == TRUE)
|
||||
{
|
||||
*interrupt = (IntrFunc)interruptStruct->block1;
|
||||
DmaCopy16(3, &IntrSIO32, interruptStruct->block1, 0x960);
|
||||
gRfuState = (struct RfuStruct*)interruptStruct->block2;
|
||||
}
|
||||
else
|
||||
{
|
||||
*interrupt = (IntrFunc)IntrSIO32;
|
||||
gRfuState = (struct RfuStruct*)interruptStruct->block1;
|
||||
}
|
||||
|
||||
gRfuState->rxPacket = (union RfuPacket*)interruptStruct->rxPacketAlloc;
|
||||
gRfuState->txPacket = (union RfuPacket*)interruptStruct->txPacketAlloc;
|
||||
gRfuState->msMode = 1;
|
||||
gRfuState->unk_0 = 0;
|
||||
gRfuState->txParams = 0;
|
||||
gRfuState->unk_5 = 0;
|
||||
gRfuState->unk_7 = 0;
|
||||
gRfuState->unk_8 = 0;
|
||||
gRfuState->unk_9 = 0;
|
||||
gRfuState->timerState = 0;
|
||||
gRfuState->timerActive = 0;
|
||||
gRfuState->unk_12 = 0;
|
||||
gRfuState->unk_15 = 0;
|
||||
gRfuState->unk_2c = 0;
|
||||
|
||||
REG_RCNT = 0x100; //TODO: mystery bit?
|
||||
REG_SIOCNT = SIO_INTR_ENABLE | SIO_32BIT_MODE | SIO_115200_BPS;
|
||||
STWI_init_Callback_M();
|
||||
STWI_init_Callback_S();
|
||||
|
||||
IntrEnable(INTR_FLAG_SERIAL);
|
||||
}
|
||||
|
||||
void STWI_init_timer(IntrFunc *interrupt, int timerSelect)
|
||||
{
|
||||
*interrupt = STWI_intr_timer;
|
||||
gRfuState->timerSelect = timerSelect;
|
||||
|
||||
IntrEnable(INTR_FLAG_TIMER0 << gRfuState->timerSelect);
|
||||
}
|
||||
|
||||
void AgbRFU_SoftReset(void)
|
||||
{
|
||||
vu16 *timerL;
|
||||
vu16 *timerH;
|
||||
|
||||
REG_RCNT = 0x8000;
|
||||
REG_RCNT = 0x80A0; // all these bits are undocumented
|
||||
timerL = ®_TMCNT_L(gRfuState->timerSelect);
|
||||
timerH = ®_TMCNT_H(gRfuState->timerSelect);
|
||||
*timerH = 0;
|
||||
*timerL = 0;
|
||||
*timerH = 0x83;
|
||||
while (*timerL <= 0x11)
|
||||
REG_RCNT = 0x80A2;
|
||||
*timerH = 3;
|
||||
REG_RCNT = 0x80A0;
|
||||
REG_SIOCNT = SIO_INTR_ENABLE | SIO_32BIT_MODE | SIO_115200_BPS;
|
||||
|
||||
gRfuState->unk_0 = 0;
|
||||
gRfuState->txParams = 0;
|
||||
gRfuState->unk_5 = 0;
|
||||
gRfuState->activeCommand = 0;
|
||||
gRfuState->unk_7 = 0;
|
||||
gRfuState->unk_8 = 0;
|
||||
gRfuState->unk_9 = 0;
|
||||
gRfuState->timerState = 0;
|
||||
gRfuState->timerActive = 0;
|
||||
gRfuState->unk_12 = 0;
|
||||
gRfuState->msMode = 1;
|
||||
gRfuState->unk_15 = 0;
|
||||
gRfuState->unk_2c = 0;
|
||||
}
|
||||
|
||||
void STWI_set_MS_mode(u8 mode)
|
||||
{
|
||||
gRfuState->msMode = mode;
|
||||
}
|
||||
|
||||
u16 STWI_read_status(u8 index)
|
||||
{
|
||||
switch (index)
|
||||
{
|
||||
case 0:
|
||||
return gRfuState->unk_12;
|
||||
case 1:
|
||||
return gRfuState->msMode;
|
||||
case 2:
|
||||
return gRfuState->unk_0;
|
||||
case 3:
|
||||
return gRfuState->activeCommand;
|
||||
default:
|
||||
return 0xFFFF;
|
||||
}
|
||||
}
|
||||
|
||||
void STWI_init_Callback_M(void)
|
||||
{
|
||||
STWI_set_Callback_M(0);
|
||||
}
|
||||
|
||||
void STWI_init_Callback_S(void)
|
||||
{
|
||||
STWI_set_Callback_S(0);
|
||||
}
|
||||
|
||||
void STWI_set_Callback_M(void *callback)
|
||||
{
|
||||
gRfuState->callbackM = callback;
|
||||
}
|
||||
|
||||
void STWI_set_Callback_S(void *callback)
|
||||
{
|
||||
gRfuState->callbackS = callback;
|
||||
}
|
||||
|
||||
void STWI_set_Callback_ID(u32 id)
|
||||
{
|
||||
gRfuState->callbackID = id;
|
||||
}
|
||||
|
||||
u16 STWI_poll_CommandEnd(void)
|
||||
{
|
||||
while (gRfuState->unk_2c == TRUE)
|
||||
;
|
||||
return gRfuState->unk_12;
|
||||
}
|
||||
|
||||
void STWI_send_ResetREQ(void)
|
||||
{
|
||||
if (!STWI_init(RFU_RESET))
|
||||
{
|
||||
gRfuState->txParams = 0;
|
||||
STWI_start_Command();
|
||||
}
|
||||
}
|
||||
|
||||
void STWI_send_LinkStatusREQ(void)
|
||||
{
|
||||
if (!STWI_init(RFU_LINK_STATUS))
|
||||
{
|
||||
gRfuState->txParams = 0;
|
||||
STWI_start_Command();
|
||||
}
|
||||
}
|
||||
|
||||
void STWI_send_VersionStatusREQ(void)
|
||||
{
|
||||
if (!STWI_init(RFU_VERSION_STATUS))
|
||||
{
|
||||
gRfuState->txParams = 0;
|
||||
STWI_start_Command();
|
||||
}
|
||||
}
|
||||
|
||||
void STWI_send_SystemStatusREQ(void)
|
||||
{
|
||||
if (!STWI_init(RFU_SYSTEM_STATUS))
|
||||
{
|
||||
gRfuState->txParams = 0;
|
||||
STWI_start_Command();
|
||||
}
|
||||
}
|
||||
|
||||
void STWI_send_SlotStatusREQ(void)
|
||||
{
|
||||
if (!STWI_init(RFU_SLOT_STATUS))
|
||||
{
|
||||
gRfuState->txParams = 0;
|
||||
STWI_start_Command();
|
||||
}
|
||||
}
|
||||
|
||||
void STWI_send_ConfigStatusREQ(void)
|
||||
{
|
||||
if (!STWI_init(RFU_CONFIG_STATUS))
|
||||
{
|
||||
gRfuState->txParams = 0;
|
||||
STWI_start_Command();
|
||||
}
|
||||
}
|
||||
|
||||
void STWI_send_GameConfigREQ(u8 * unk1, u8 *data)
|
||||
{
|
||||
u8 *packetBytes;
|
||||
int i;
|
||||
|
||||
if (!STWI_init(RFU_GAME_CONFIG))
|
||||
{
|
||||
gRfuState->txParams = 6;
|
||||
|
||||
//TODO: what is unk1
|
||||
packetBytes = gRfuState->txPacket->rfuPacket8.data;
|
||||
packetBytes += sizeof(u32);
|
||||
*(u16*)packetBytes = *(u16*)unk1;
|
||||
|
||||
packetBytes += sizeof(u16);
|
||||
unk1 += sizeof(u16);
|
||||
|
||||
for (i = 0; i < 14; i++)
|
||||
{
|
||||
*packetBytes = *unk1;
|
||||
packetBytes++;
|
||||
unk1++;
|
||||
}
|
||||
|
||||
for (i = 0; i < 8; i++)
|
||||
{
|
||||
*packetBytes = *data;
|
||||
packetBytes++;
|
||||
data++;
|
||||
}
|
||||
|
||||
STWI_start_Command();
|
||||
}
|
||||
}
|
||||
|
||||
void STWI_send_SystemConfigREQ(u16 unk1, u8 unk2, u8 unk3)
|
||||
{
|
||||
if (!STWI_init(RFU_SYSTEM_CONFIG))
|
||||
{
|
||||
u8 *packetBytes;
|
||||
|
||||
gRfuState->txParams = 1;
|
||||
|
||||
packetBytes = gRfuState->txPacket->rfuPacket8.data;
|
||||
packetBytes += sizeof(u32);
|
||||
|
||||
*packetBytes++ = unk3;
|
||||
*packetBytes++ = unk2;
|
||||
*(u16*)packetBytes = unk1;
|
||||
STWI_start_Command();
|
||||
}
|
||||
}
|
||||
|
||||
void STWI_send_SC_StartREQ(void)
|
||||
{
|
||||
if (!STWI_init(RFU_SC_START))
|
||||
{
|
||||
gRfuState->txParams = 0;
|
||||
STWI_start_Command();
|
||||
}
|
||||
}
|
||||
|
||||
void STWI_send_SC_PollingREQ(void)
|
||||
{
|
||||
if (!STWI_init(RFU_SC_POLLING))
|
||||
{
|
||||
gRfuState->txParams = 0;
|
||||
STWI_start_Command();
|
||||
}
|
||||
}
|
||||
|
||||
void STWI_send_SC_EndREQ(void)
|
||||
{
|
||||
if (!STWI_init(RFU_SC_END))
|
||||
{
|
||||
gRfuState->txParams = 0;
|
||||
STWI_start_Command();
|
||||
}
|
||||
}
|
||||
|
||||
void STWI_send_SP_StartREQ(void)
|
||||
{
|
||||
if (!STWI_init(RFU_SP_START))
|
||||
{
|
||||
gRfuState->txParams = 0;
|
||||
STWI_start_Command();
|
||||
}
|
||||
}
|
||||
|
||||
void STWI_send_SP_PollingREQ(void)
|
||||
{
|
||||
if (!STWI_init(RFU_SP_POLLING))
|
||||
{
|
||||
gRfuState->txParams = 0;
|
||||
STWI_start_Command();
|
||||
}
|
||||
}
|
||||
|
||||
void STWI_send_SP_EndREQ(void)
|
||||
{
|
||||
if (!STWI_init(RFU_SP_END))
|
||||
{
|
||||
gRfuState->txParams = 0;
|
||||
STWI_start_Command();
|
||||
}
|
||||
}
|
||||
|
||||
void STWI_send_CP_StartREQ(u16 unk1)
|
||||
{
|
||||
if (!STWI_init(RFU_CP_START))
|
||||
{
|
||||
gRfuState->txParams = 1;
|
||||
gRfuState->txPacket->rfuPacket32.data[0] = unk1;
|
||||
STWI_start_Command();
|
||||
}
|
||||
}
|
||||
|
||||
void STWI_send_CP_PollingREQ(void)
|
||||
{
|
||||
if (!STWI_init(RFU_CP_POLLING))
|
||||
{
|
||||
gRfuState->txParams = 0;
|
||||
STWI_start_Command();
|
||||
}
|
||||
}
|
||||
|
||||
void STWI_send_CP_EndREQ(void)
|
||||
{
|
||||
if (!STWI_init(RFU_CP_END))
|
||||
{
|
||||
gRfuState->txParams = 0;
|
||||
STWI_start_Command();
|
||||
}
|
||||
}
|
||||
|
||||
void STWI_send_DataTxREQ(void *in, u8 size)
|
||||
{
|
||||
if (!STWI_init(RFU_DATA_TX))
|
||||
{
|
||||
u8 txParams = (size / sizeof(u32));
|
||||
if (size & (sizeof(u32) - 1))
|
||||
txParams += 1;
|
||||
|
||||
gRfuState->txParams = txParams;
|
||||
CpuCopy32(in, gRfuState->txPacket->rfuPacket32.data, gRfuState->txParams * sizeof(u32));
|
||||
STWI_start_Command();
|
||||
}
|
||||
}
|
||||
|
||||
void STWI_send_DataTxAndChangeREQ(void *in, u8 size)
|
||||
{
|
||||
if (!STWI_init(RFU_DATA_TX_AND_CHANGE))
|
||||
{
|
||||
u8 txParams = (size / sizeof(u32));
|
||||
if (size & (sizeof(u32) - 1))
|
||||
txParams += 1;
|
||||
|
||||
gRfuState->txParams = txParams;
|
||||
CpuCopy32(in, gRfuState->txPacket->rfuPacket32.data, gRfuState->txParams * sizeof(u32));
|
||||
STWI_start_Command();
|
||||
}
|
||||
}
|
||||
|
||||
void STWI_send_DataRxREQ(void)
|
||||
{
|
||||
if (!STWI_init(RFU_DATA_RX))
|
||||
{
|
||||
gRfuState->txParams = 0;
|
||||
STWI_start_Command();
|
||||
}
|
||||
}
|
||||
|
||||
void STWI_send_MS_ChangeREQ(void)
|
||||
{
|
||||
if (!STWI_init(RFU_MS_CHANGE))
|
||||
{
|
||||
gRfuState->txParams = 0;
|
||||
STWI_start_Command();
|
||||
}
|
||||
}
|
||||
|
||||
void STWI_send_DataReadyAndChangeREQ(u8 unk)
|
||||
{
|
||||
if (!STWI_init(RFU_DATA_READY_AND_CHANGE))
|
||||
{
|
||||
if (!unk)
|
||||
{
|
||||
gRfuState->txParams = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
u8 *packetBytes;
|
||||
|
||||
gRfuState->txParams = 1;
|
||||
|
||||
packetBytes = gRfuState->txPacket->rfuPacket8.data;
|
||||
packetBytes += sizeof(u32);
|
||||
|
||||
*packetBytes++ = unk;
|
||||
*packetBytes++ = 0;
|
||||
*packetBytes++ = 0;
|
||||
*packetBytes = 0;
|
||||
}
|
||||
|
||||
STWI_start_Command();
|
||||
}
|
||||
}
|
||||
|
||||
void STWI_send_DisconnectedAndChangeREQ(u8 unk0, u8 unk1)
|
||||
{
|
||||
if (!STWI_init(RFU_DISCONNECTED_AND_CHANGE))
|
||||
{
|
||||
u8 *packetBytes;
|
||||
|
||||
gRfuState->txParams = 1;
|
||||
|
||||
packetBytes = gRfuState->txPacket->rfuPacket8.data;
|
||||
packetBytes += sizeof(u32);
|
||||
|
||||
*packetBytes++ = unk0;
|
||||
*packetBytes++ = unk1;
|
||||
*packetBytes++ = 0;
|
||||
*packetBytes = 0;
|
||||
|
||||
STWI_start_Command();
|
||||
}
|
||||
}
|
||||
|
||||
void STWI_send_ResumeRetransmitAndChangeREQ(void)
|
||||
{
|
||||
if (!STWI_init(RFU_RESUME_RETRANSMIT_AND_CHANGE))
|
||||
{
|
||||
gRfuState->txParams = 0;
|
||||
STWI_start_Command();
|
||||
}
|
||||
}
|
||||
|
||||
void STWI_send_DisconnectREQ(u8 unk)
|
||||
{
|
||||
if (!STWI_init(RFU_DISCONNECT))
|
||||
{
|
||||
gRfuState->txParams = 1;
|
||||
gRfuState->txPacket->rfuPacket32.data[0] = unk;
|
||||
|
||||
STWI_start_Command();
|
||||
}
|
||||
}
|
||||
|
||||
void STWI_send_TestModeREQ(u8 unk0, u8 unk1)
|
||||
{
|
||||
if (!STWI_init(RFU_TEST_MODE))
|
||||
{
|
||||
gRfuState->txParams = 1;
|
||||
gRfuState->txPacket->rfuPacket32.data[0] = unk0 | (unk1 << 8);
|
||||
|
||||
STWI_start_Command();
|
||||
}
|
||||
}
|
||||
|
||||
void STWI_send_CPR_StartREQ(u16 unk0, u16 unk1, u8 unk2)
|
||||
{
|
||||
u32 *packetData;
|
||||
u32 arg1;
|
||||
|
||||
if (!STWI_init(RFU_CPR_START))
|
||||
{
|
||||
gRfuState->txParams = 2;
|
||||
|
||||
arg1 = unk1 | (unk0 << 16);
|
||||
packetData = gRfuState->txPacket->rfuPacket32.data;
|
||||
packetData[0] = arg1;
|
||||
packetData[1] = unk2;
|
||||
|
||||
STWI_start_Command();
|
||||
}
|
||||
}
|
||||
|
||||
void STWI_send_CPR_PollingREQ(void)
|
||||
{
|
||||
if (!STWI_init(RFU_CPR_POLLING))
|
||||
{
|
||||
gRfuState->txParams = 0;
|
||||
STWI_start_Command();
|
||||
}
|
||||
}
|
||||
|
||||
void STWI_send_CPR_EndREQ(void)
|
||||
{
|
||||
if (!STWI_init(RFU_CPR_END))
|
||||
{
|
||||
gRfuState->txParams = 0;
|
||||
STWI_start_Command();
|
||||
}
|
||||
}
|
||||
|
||||
void STWI_send_StopModeREQ(void)
|
||||
{
|
||||
if (!STWI_init(RFU_STOP_MODE))
|
||||
{
|
||||
gRfuState->txParams = 0;
|
||||
STWI_start_Command();
|
||||
}
|
||||
}
|
||||
|
||||
void STWI_intr_timer(void)
|
||||
{
|
||||
switch (gRfuState->timerState)
|
||||
{
|
||||
//TODO: Make an enum for these
|
||||
case 2:
|
||||
gRfuState->timerActive = 1;
|
||||
STWI_set_timer(50);
|
||||
break;
|
||||
case 1:
|
||||
case 4:
|
||||
STWI_stop_timer();
|
||||
STWI_restart_Command();
|
||||
break;
|
||||
case 3:
|
||||
gRfuState->timerActive = 1;
|
||||
STWI_stop_timer();
|
||||
STWI_reset_ClockCounter();
|
||||
if (gRfuState->callbackM)
|
||||
gRfuState->callbackM(255, 0);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void STWI_set_timer(u8 unk)
|
||||
{
|
||||
vu16 *timerL;
|
||||
vu16 *timerH;
|
||||
|
||||
timerL = ®_TMCNT_L(gRfuState->timerSelect);
|
||||
timerH = ®_TMCNT_H(gRfuState->timerSelect);
|
||||
REG_IME = 0;
|
||||
switch (unk)
|
||||
{
|
||||
case 50:
|
||||
*timerL = 0xFCCB;
|
||||
gRfuState->timerState = 1;
|
||||
break;
|
||||
case 80:
|
||||
*timerL = 0xFAE0;
|
||||
gRfuState->timerState = 2;
|
||||
break;
|
||||
case 100:
|
||||
*timerL = 0xF996;
|
||||
gRfuState->timerState = 3;
|
||||
break;
|
||||
case 130:
|
||||
*timerL = 0xF7AD;
|
||||
gRfuState->timerState = 4;
|
||||
break;
|
||||
}
|
||||
*timerH = TIMER_ENABLE | TIMER_INTR_ENABLE | TIMER_1024CLK;
|
||||
REG_IF = INTR_FLAG_TIMER0 << gRfuState->timerSelect;
|
||||
REG_IME = 1;
|
||||
}
|
||||
|
||||
void STWI_stop_timer(void)
|
||||
{
|
||||
gRfuState->timerState = 0;
|
||||
|
||||
REG_TMCNT_L(gRfuState->timerSelect) = 0;
|
||||
REG_TMCNT_H(gRfuState->timerSelect) = 0;
|
||||
}
|
||||
|
||||
u16 STWI_init(u8 request)
|
||||
{
|
||||
if (!REG_IME)
|
||||
{
|
||||
gRfuState->unk_12 = 6;
|
||||
if (gRfuState->callbackM)
|
||||
gRfuState->callbackM(request, gRfuState->unk_12);
|
||||
return TRUE;
|
||||
}
|
||||
else if (gRfuState->unk_2c == TRUE)
|
||||
{
|
||||
gRfuState->unk_12 = 2;
|
||||
gRfuState->unk_2c = FALSE;
|
||||
if (gRfuState->callbackM)
|
||||
gRfuState->callbackM(request, gRfuState->unk_12);
|
||||
return TRUE;
|
||||
}
|
||||
else if(!gRfuState->msMode)
|
||||
{
|
||||
gRfuState->unk_12 = 4;
|
||||
if (gRfuState->callbackM)
|
||||
gRfuState->callbackM(request, gRfuState->unk_12, gRfuState);
|
||||
return TRUE;
|
||||
}
|
||||
else
|
||||
{
|
||||
gRfuState->unk_2c = TRUE;
|
||||
gRfuState->activeCommand = request;
|
||||
gRfuState->unk_0 = 0;
|
||||
gRfuState->txParams = 0;
|
||||
gRfuState->unk_5 = 0;
|
||||
gRfuState->unk_7 = 0;
|
||||
gRfuState->unk_8 = 0;
|
||||
gRfuState->unk_9 = 0;
|
||||
gRfuState->timerState = 0;
|
||||
gRfuState->timerActive = 0;
|
||||
gRfuState->unk_12 = 0;
|
||||
gRfuState->unk_15 = 0;
|
||||
|
||||
REG_RCNT = 0x100;
|
||||
REG_SIOCNT = SIO_INTR_ENABLE | SIO_32BIT_MODE | SIO_115200_BPS;
|
||||
return FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
int STWI_start_Command()
|
||||
{
|
||||
u16 imeTemp;
|
||||
|
||||
// Yes, it matters that it's casted to a u32...
|
||||
*(u32*)gRfuState->txPacket->rfuPacket8.data = 0x99660000 | (gRfuState->txParams << 8) | gRfuState->activeCommand;
|
||||
REG_SIODATA32 = gRfuState->txPacket->rfuPacket32.command;
|
||||
|
||||
gRfuState->unk_0 = 0;
|
||||
gRfuState->unk_5 = 1;
|
||||
|
||||
imeTemp = REG_IME;
|
||||
REG_IME = 0;
|
||||
REG_IE |= (INTR_FLAG_TIMER0 << gRfuState->timerSelect);
|
||||
REG_IE |= INTR_FLAG_SERIAL;
|
||||
REG_IME = imeTemp;
|
||||
|
||||
REG_SIOCNT = SIO_INTR_ENABLE | SIO_32BIT_MODE | SIO_MULTI_BUSY | SIO_115200_BPS;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
int STWI_restart_Command(void)
|
||||
{
|
||||
if (gRfuState->unk_15 <= 1)
|
||||
{
|
||||
gRfuState->unk_15++;
|
||||
STWI_start_Command();
|
||||
}
|
||||
else
|
||||
{
|
||||
if (gRfuState->activeCommand == RFU_MS_CHANGE || gRfuState->activeCommand == RFU_DATA_TX_AND_CHANGE || gRfuState->activeCommand == RFU_UNK35 || gRfuState->activeCommand == RFU_RESUME_RETRANSMIT_AND_CHANGE)
|
||||
{
|
||||
gRfuState->unk_12 = 1;
|
||||
gRfuState->unk_2c = 0;
|
||||
|
||||
if (gRfuState->callbackM)
|
||||
gRfuState->callbackM(gRfuState->activeCommand, gRfuState->unk_12);
|
||||
}
|
||||
else
|
||||
{
|
||||
gRfuState->unk_12 = 1;
|
||||
gRfuState->unk_2c = 0;
|
||||
|
||||
if (gRfuState->callbackM)
|
||||
gRfuState->callbackM(gRfuState->activeCommand, gRfuState->unk_12);
|
||||
|
||||
gRfuState->unk_0 = 4; //TODO: what's 4
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
int STWI_reset_ClockCounter()
|
||||
{
|
||||
gRfuState->unk_0 = 5; //TODO: what is 5
|
||||
gRfuState->txParams = 0;
|
||||
gRfuState->unk_5 = 0;
|
||||
REG_SIODATA32 = (1 << 31);
|
||||
REG_SIOCNT = 0;
|
||||
REG_SIOCNT = SIO_INTR_ENABLE | SIO_32BIT_MODE | SIO_115200_BPS;
|
||||
REG_SIOCNT = (SIO_INTR_ENABLE | SIO_32BIT_MODE | SIO_115200_BPS) + 0x7F;
|
||||
|
||||
return 0;
|
||||
}
|
||||
+1
-1
@@ -4,7 +4,7 @@
|
||||
|
||||
#include "global.h"
|
||||
#include "main.h"
|
||||
#include "rom4.h"
|
||||
#include "overworld.h"
|
||||
#include "rom6.h"
|
||||
#include "event_data.h"
|
||||
#include "script.h"
|
||||
|
||||
+56
@@ -0,0 +1,56 @@
|
||||
|
||||
// Includes
|
||||
#include "global.h"
|
||||
|
||||
// Static type declarations
|
||||
|
||||
struct BlockTransfer
|
||||
{
|
||||
u16 pos;
|
||||
u16 size;
|
||||
void *src;
|
||||
bool8 active;
|
||||
u8 multiplayerId;
|
||||
};
|
||||
|
||||
struct LinkTestBGInfo
|
||||
{
|
||||
u32 screenBaseBlock;
|
||||
u32 paletteNum;
|
||||
u32 dummy_8;
|
||||
u32 dummy_C;
|
||||
};
|
||||
|
||||
// Static RAM declarations
|
||||
|
||||
IWRAM_DATA struct BlockTransfer gUnknown_03000D10;
|
||||
IWRAM_DATA u32 link_c_unused_03000d1c;
|
||||
IWRAM_DATA struct BlockTransfer gUnknown_03000D20[4];
|
||||
IWRAM_DATA u32 gUnknown_03000D50;
|
||||
IWRAM_DATA u32 gUnknown_03000D54;
|
||||
IWRAM_DATA u8 gUnknown_03000D58;
|
||||
IWRAM_DATA u32 gUnknown_03000D5C;
|
||||
IWRAM_DATA u32 gUnknown_03000D60;
|
||||
IWRAM_DATA u8 gUnknown_03000D64[4]; // not really, but won't match otherwise
|
||||
IWRAM_DATA u8 gUnknown_03000D68[4];
|
||||
IWRAM_DATA u8 gUnknown_03000D6C;
|
||||
IWRAM_DATA bool8 gUnknown_03000D6D;
|
||||
IWRAM_DATA u16 gUnknown_03000D6E;
|
||||
IWRAM_DATA u16 gUnknown_03000D70;
|
||||
IWRAM_DATA u8 gUnknown_03000D72;
|
||||
IWRAM_DATA u8 gUnknown_03000D73;
|
||||
IWRAM_DATA u8 gUnknown_03000D74[4]; // not really, but won't match otherwise
|
||||
IWRAM_DATA u8 gUnknown_03000D78[8]; // not really, but won't match otherwise
|
||||
IWRAM_DATA u8 gUnknown_03000D80[16];
|
||||
IWRAM_DATA u16 gUnknown_03000D90[8];
|
||||
IWRAM_DATA u32 gUnknown_03000DA0;
|
||||
IWRAM_DATA u32 gUnknown_03000DA4;
|
||||
IWRAM_DATA void *gUnknown_03000DA8;
|
||||
IWRAM_DATA void *gUnknown_03000DAC;
|
||||
IWRAM_DATA bool32 gUnknown_03000DB0;
|
||||
|
||||
// Static ROM declarations
|
||||
|
||||
// .rodata
|
||||
|
||||
// .text
|
||||
+577
@@ -0,0 +1,577 @@
|
||||
|
||||
// Includes
|
||||
#include "global.h"
|
||||
#include "main.h"
|
||||
#include "overworld.h"
|
||||
#include "task.h"
|
||||
#include "unknown_task.h"
|
||||
#include "palette.h"
|
||||
#include "menu.h"
|
||||
#include "menu_helpers.h"
|
||||
#include "text.h"
|
||||
#include "text_window.h"
|
||||
#include "string_util.h"
|
||||
#include "international_string_util.h"
|
||||
#include "strings.h"
|
||||
#include "gpu_regs.h"
|
||||
#include "bg.h"
|
||||
#include "pokemon_icon.h"
|
||||
#include "species.h"
|
||||
#include "malloc.h"
|
||||
#include "easy_chat.h"
|
||||
#include "mail_data.h"
|
||||
#include "mail.h"
|
||||
|
||||
// Static type declarations
|
||||
|
||||
struct UnkMailStruct
|
||||
{
|
||||
u32 numEasyChatWords:2;
|
||||
u32 xOffset:6;
|
||||
u32 lineHeight:8;
|
||||
};
|
||||
|
||||
struct MailLayout
|
||||
{
|
||||
u8 numSubStructs;
|
||||
u8 signatureYPos;
|
||||
u8 signatureWidth;
|
||||
u8 wordsXPos;
|
||||
u8 wordsYPos;
|
||||
const struct UnkMailStruct *var8;
|
||||
};
|
||||
|
||||
struct MailGraphics
|
||||
{
|
||||
const u16 *palette;
|
||||
const u8 *tiles;
|
||||
const u8 *tileMap;
|
||||
u16 var0C;
|
||||
u16 var0E;
|
||||
u16 color10;
|
||||
u16 color12;
|
||||
};
|
||||
|
||||
// Static RAM declarations
|
||||
|
||||
static EWRAM_DATA struct
|
||||
{
|
||||
/*0x0000*/ u8 strbuf[8][64];
|
||||
/*0x0200*/ u8 playerName[12];
|
||||
/*0x020C*/ MainCallback callback;
|
||||
/*0x0210*/ MainCallback callback2;
|
||||
/*0x0214*/ struct MailStruct *mail;
|
||||
/*0x0218*/ bool8 flag;
|
||||
/*0x0219*/ u8 signatureWidth;
|
||||
/*0x021a*/ u8 mailType;
|
||||
/*0x021b*/ u8 animsActive;
|
||||
/*0x021c*/ u8 monIconSprite;
|
||||
/*0x021d*/ u8 language;
|
||||
/*0x021e*/ bool8 playerIsSender;
|
||||
/*0x0220*/ void (*parserSingle)(u8 *dest, u16 word);
|
||||
/*0x0224*/ void (*parserMultiple)(u8 *dest, const u16 *src, u16 length1, u16 length2);
|
||||
/*0x0228*/ const struct MailLayout *layout;
|
||||
/*0x022c*/ u8 bg1TilemapBuffer[0x1000];
|
||||
/*0x122c*/ u8 bg2TilemapBuffer[0x1000];
|
||||
} *gUnknown_0203A134 = NULL;
|
||||
|
||||
// Static ROM declarations
|
||||
|
||||
void sub_81219F0(void);
|
||||
void sub_8121A1C(void);
|
||||
void sub_8121B1C(void);
|
||||
void sub_8121C50(void);
|
||||
void sub_8121C64(void);
|
||||
void sub_8121C98(void);
|
||||
void sub_8121CC0(void);
|
||||
void sub_8121D00(void);
|
||||
|
||||
// .rodata
|
||||
|
||||
const struct BgTemplate gUnknown_0859F290[] = {
|
||||
{
|
||||
.bg = 0,
|
||||
.charBaseIndex = 2,
|
||||
.mapBaseIndex = 31,
|
||||
.priority = 0
|
||||
}, {
|
||||
.bg = 1,
|
||||
.charBaseIndex = 0,
|
||||
.mapBaseIndex = 30,
|
||||
.priority = 1
|
||||
}, {
|
||||
.bg = 2,
|
||||
.charBaseIndex = 0,
|
||||
.mapBaseIndex = 29,
|
||||
.priority = 2
|
||||
}
|
||||
};
|
||||
|
||||
const struct WindowTemplate gUnknown_0859F29C[] = {
|
||||
{
|
||||
.priority = 0,
|
||||
.tilemapLeft = 2,
|
||||
.tilemapTop = 3,
|
||||
.width = 26,
|
||||
.height = 15,
|
||||
.paletteNum = 15,
|
||||
.baseBlock = 1
|
||||
},
|
||||
DUMMY_WIN_TEMPLATE
|
||||
};
|
||||
|
||||
const u8 gUnknown_0859F2AC[] = {
|
||||
0,
|
||||
10,
|
||||
11
|
||||
};
|
||||
|
||||
const u16 gUnknown_0859F2B0[][2] = {
|
||||
{ 0x6ACD, 0x51A5 },
|
||||
{ 0x45FC, 0x38D4 }
|
||||
};
|
||||
|
||||
extern const u16 gUnknown_08DBE818[];
|
||||
extern const u16 gUnknown_08DBE838[];
|
||||
extern const u16 gUnknown_08DBE858[];
|
||||
extern const u16 gUnknown_08DBE878[];
|
||||
extern const u16 gUnknown_08DBE898[];
|
||||
extern const u16 gUnknown_08DBE8B8[];
|
||||
extern const u16 gUnknown_08DBE8D8[];
|
||||
extern const u16 gUnknown_08DBE8F8[];
|
||||
extern const u16 gUnknown_08DBE918[];
|
||||
extern const u16 gUnknown_08DBE938[];
|
||||
extern const u16 gUnknown_08DBE958[];
|
||||
extern const u16 gUnknown_08DBE978[];
|
||||
extern const u8 gUnknown_08DBE998[];
|
||||
extern const u8 gUnknown_08DBFBA4[];
|
||||
extern const u8 gUnknown_08DBEB38[];
|
||||
extern const u8 gUnknown_08DBFC7C[];
|
||||
extern const u8 gUnknown_08DBEC74[];
|
||||
extern const u8 gUnknown_08DBFD5C[];
|
||||
extern const u8 gUnknown_08DBEE84[];
|
||||
extern const u8 gUnknown_08DBFE68[];
|
||||
extern const u8 gUnknown_08DBEF5C[];
|
||||
extern const u8 gUnknown_08DBFF44[];
|
||||
extern const u8 gUnknown_08DBF154[];
|
||||
extern const u8 gUnknown_08DC0034[];
|
||||
extern const u8 gUnknown_08DBF2D4[];
|
||||
extern const u8 gUnknown_08DC0114[];
|
||||
extern const u8 gUnknown_08DBF37C[];
|
||||
extern const u8 gUnknown_08DC01F4[];
|
||||
extern const u8 gUnknown_08DBF50C[];
|
||||
extern const u8 gUnknown_08DC0300[];
|
||||
extern const u8 gUnknown_08DBF64C[];
|
||||
extern const u8 gUnknown_08DC03F0[];
|
||||
extern const u8 gUnknown_08DBF7B4[];
|
||||
extern const u8 gUnknown_08DC04E8[];
|
||||
extern const u8 gUnknown_08DBF904[];
|
||||
extern const u8 gUnknown_08DC0600[];
|
||||
|
||||
const struct MailGraphics gUnknown_0859F2B8[] = {
|
||||
{
|
||||
gUnknown_08DBE818, gUnknown_08DBE998, gUnknown_08DBFBA4, 0x02c0, 0x0000, 0x294a, 0x6739
|
||||
}, {
|
||||
gUnknown_08DBE838, gUnknown_08DBEB38, gUnknown_08DBFC7C, 0x02e0, 0x0000, 0x7fff, 0x4631
|
||||
}, {
|
||||
gUnknown_08DBE858, gUnknown_08DBEC74, gUnknown_08DBFD5C, 0x0400, 0x0000, 0x294a, 0x6739
|
||||
}, {
|
||||
gUnknown_08DBE878, gUnknown_08DBEE84, gUnknown_08DBFE68, 0x01e0, 0x0000, 0x7fff, 0x4631
|
||||
}, {
|
||||
gUnknown_08DBE898, gUnknown_08DBEF5C, gUnknown_08DBFF44, 0x02e0, 0x0000, 0x7fff, 0x4631
|
||||
}, {
|
||||
gUnknown_08DBE8B8, gUnknown_08DBF154, gUnknown_08DC0034, 0x0300, 0x0000, 0x294a, 0x6739
|
||||
}, {
|
||||
gUnknown_08DBE8D8, gUnknown_08DBF2D4, gUnknown_08DC0114, 0x0140, 0x0000, 0x7fff, 0x4631
|
||||
}, {
|
||||
gUnknown_08DBE8F8, gUnknown_08DBF37C, gUnknown_08DC01F4, 0x0300, 0x0000, 0x7fff, 0x4631
|
||||
}, {
|
||||
gUnknown_08DBE918, gUnknown_08DBF50C, gUnknown_08DC0300, 0x0220, 0x0000, 0x294a, 0x6739
|
||||
}, {
|
||||
gUnknown_08DBE938, gUnknown_08DBF64C, gUnknown_08DC03F0, 0x0340, 0x0000, 0x294a, 0x6739
|
||||
}, {
|
||||
gUnknown_08DBE958, gUnknown_08DBF7B4, gUnknown_08DC04E8, 0x02a0, 0x0000, 0x294a, 0x6739
|
||||
}, {
|
||||
gUnknown_08DBE978, gUnknown_08DBF904, gUnknown_08DC0600, 0x0520, 0x0000, 0x294a, 0x6739
|
||||
}
|
||||
};
|
||||
|
||||
const struct UnkMailStruct Unknown_0859F3A8[] = {
|
||||
{ .numEasyChatWords = 3, .lineHeight = 16 },
|
||||
{ .numEasyChatWords = 3, .lineHeight = 16 },
|
||||
{ .numEasyChatWords = 3, .lineHeight = 16 }
|
||||
};
|
||||
|
||||
const struct MailLayout gUnknown_0859F3B4[] = {
|
||||
{ 0x03, 0x00, 0x00, 0x02, 0x04, Unknown_0859F3A8 },
|
||||
{ 0x03, 0x00, 0x00, 0x02, 0x04, Unknown_0859F3A8 },
|
||||
{ 0x03, 0x00, 0x00, 0x02, 0x04, Unknown_0859F3A8 },
|
||||
{ 0x03, 0x00, 0x00, 0x02, 0x04, Unknown_0859F3A8 },
|
||||
{ 0x03, 0x00, 0x00, 0x02, 0x04, Unknown_0859F3A8 },
|
||||
{ 0x03, 0x00, 0x00, 0x02, 0x04, Unknown_0859F3A8 },
|
||||
{ 0x03, 0x00, 0x00, 0x02, 0x04, Unknown_0859F3A8 },
|
||||
{ 0x03, 0x00, 0x00, 0x02, 0x04, Unknown_0859F3A8 },
|
||||
{ 0x03, 0x00, 0x00, 0x02, 0x04, Unknown_0859F3A8 },
|
||||
{ 0x03, 0x00, 0x00, 0x02, 0x04, Unknown_0859F3A8 },
|
||||
{ 0x03, 0x08, 0x00, 0x02, 0x04, Unknown_0859F3A8 },
|
||||
{ 0x03, 0x00, 0x00, 0x02, 0x00, Unknown_0859F3A8 }
|
||||
};
|
||||
|
||||
const struct UnkMailStruct Unknown_0859F444[] = {
|
||||
{ .numEasyChatWords = 2, .lineHeight = 16 },
|
||||
{ .numEasyChatWords = 2, .lineHeight = 16 },
|
||||
{ .numEasyChatWords = 2, .lineHeight = 16 },
|
||||
{ .numEasyChatWords = 2, .lineHeight = 16 },
|
||||
{ .numEasyChatWords = 1, .lineHeight = 16 }
|
||||
};
|
||||
|
||||
const struct MailLayout gUnknown_0859F458[] = {
|
||||
{ 0x05, 0x07, 0x58, 0x0b, 0x1e, Unknown_0859F444 },
|
||||
{ 0x05, 0x0a, 0x60, 0x09, 0x1e, Unknown_0859F444 },
|
||||
{ 0x05, 0x0c, 0x68, 0x05, 0x1e, Unknown_0859F444 },
|
||||
{ 0x05, 0x05, 0x60, 0x08, 0x1e, Unknown_0859F444 },
|
||||
{ 0x05, 0x0a, 0x60, 0x09, 0x1e, Unknown_0859F444 },
|
||||
{ 0x05, 0x09, 0x70, 0x05, 0x1e, Unknown_0859F444 },
|
||||
{ 0x05, 0x0c, 0x68, 0x09, 0x1e, Unknown_0859F444 },
|
||||
{ 0x05, 0x0d, 0x68, 0x0d, 0x1e, Unknown_0859F444 },
|
||||
{ 0x05, 0x09, 0x60, 0x09, 0x1e, Unknown_0859F444 },
|
||||
{ 0x05, 0x09, 0x60, 0x09, 0x1e, Unknown_0859F444 },
|
||||
{ 0x05, 0x11, 0x68, 0x0f, 0x1e, Unknown_0859F444 },
|
||||
{ 0x05, 0x09, 0x60, 0x05, 0x1e, Unknown_0859F444 }
|
||||
};
|
||||
|
||||
// What the heck are these meant to be? Call them u16 for now.
|
||||
|
||||
const u16 Unknown_0859F4E8[] = {
|
||||
0x00, 0x4000, 0x00, 0x00
|
||||
};
|
||||
|
||||
const u16 Unknown_0859F4F0[] = {
|
||||
0x00, 0x00, -1, 0x00
|
||||
};
|
||||
|
||||
const u16 Unknown_0859F4F8[] = {
|
||||
0x04, 0x00, -1, 0x00
|
||||
};
|
||||
|
||||
const u16 Unknown_0859F500[] = {
|
||||
0x00, 0x40, -1, 0x00
|
||||
};
|
||||
|
||||
const u16 *const gUnknown_0859F508[] = {
|
||||
Unknown_0859F4F0,
|
||||
Unknown_0859F4F8,
|
||||
Unknown_0859F500
|
||||
};
|
||||
|
||||
// .text
|
||||
|
||||
void sub_8121478(struct MailStruct *mail, MainCallback callback, bool8 flag) {
|
||||
u16 buffer[2];
|
||||
u16 species;
|
||||
|
||||
gUnknown_0203A134 = calloc(1, sizeof(*gUnknown_0203A134));
|
||||
gUnknown_0203A134->language = LANGUAGE_ENGLISH;
|
||||
gUnknown_0203A134->playerIsSender = TRUE;
|
||||
gUnknown_0203A134->parserSingle = CopyEasyChatWord;
|
||||
gUnknown_0203A134->parserMultiple = ConvertEasyChatWordsToString;
|
||||
if (mail->itemId >= ITEM_ORANGE_MAIL && mail->itemId <= ITEM_RETRO_MAIL) {
|
||||
gUnknown_0203A134->mailType = mail->itemId - ITEM_ORANGE_MAIL;
|
||||
}
|
||||
else
|
||||
{
|
||||
gUnknown_0203A134->mailType = 0;
|
||||
flag = FALSE;
|
||||
}
|
||||
switch (gUnknown_0203A134->playerIsSender)
|
||||
{
|
||||
case FALSE:
|
||||
default:
|
||||
gUnknown_0203A134->layout = &gUnknown_0859F3B4[gUnknown_0203A134->mailType];
|
||||
break;
|
||||
case TRUE:
|
||||
gUnknown_0203A134->layout = &gUnknown_0859F458[gUnknown_0203A134->mailType];
|
||||
break;
|
||||
}
|
||||
species = sub_80D45E8(mail->species, buffer);
|
||||
if (species >= SPECIES_BULBASAUR && species < NUM_SPECIES)
|
||||
{
|
||||
switch (gUnknown_0203A134->mailType)
|
||||
{
|
||||
default:
|
||||
gUnknown_0203A134->animsActive = 0;
|
||||
break;
|
||||
case ITEM_BEAD_MAIL - ITEM_ORANGE_MAIL:
|
||||
gUnknown_0203A134->animsActive = 1;
|
||||
break;
|
||||
case ITEM_DREAM_MAIL - ITEM_ORANGE_MAIL:
|
||||
gUnknown_0203A134->animsActive = 2;
|
||||
break;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
gUnknown_0203A134->animsActive = 0;
|
||||
}
|
||||
gUnknown_0203A134->mail = mail;
|
||||
gUnknown_0203A134->callback = callback;
|
||||
gUnknown_0203A134->flag = flag;
|
||||
SetMainCallback2(sub_81219F0);
|
||||
}
|
||||
|
||||
bool8 sub_81215EC(void)
|
||||
{
|
||||
u16 icon;
|
||||
|
||||
switch (gMain.state)
|
||||
{
|
||||
case 0:
|
||||
SetVBlankCallback(NULL);
|
||||
remove_some_task();
|
||||
SetGpuReg(REG_OFFSET_DISPCNT, 0x0000);
|
||||
break;
|
||||
case 1:
|
||||
CpuFill16(0, (void *)OAM, OAM_SIZE);
|
||||
break;
|
||||
case 2:
|
||||
ResetPaletteFade();
|
||||
break;
|
||||
case 3:
|
||||
ResetTasks();
|
||||
break;
|
||||
case 4:
|
||||
ResetSpriteData();
|
||||
break;
|
||||
case 5:
|
||||
FreeAllSpritePalettes();
|
||||
reset_temp_tile_data_buffers();
|
||||
SetGpuReg(REG_OFFSET_BG0HOFS, 0x0000);
|
||||
SetGpuReg(REG_OFFSET_BG0VOFS, 0x0000);
|
||||
SetGpuReg(REG_OFFSET_BG1HOFS, 0x0000);
|
||||
SetGpuReg(REG_OFFSET_BG1VOFS, 0x0000);
|
||||
SetGpuReg(REG_OFFSET_BG2VOFS, 0x0000);
|
||||
SetGpuReg(REG_OFFSET_BG2HOFS, 0x0000);
|
||||
SetGpuReg(REG_OFFSET_BG3HOFS, 0x0000);
|
||||
SetGpuReg(REG_OFFSET_BG3VOFS, 0x0000);
|
||||
SetGpuReg(REG_OFFSET_BLDCNT, 0x0000);
|
||||
SetGpuReg(REG_OFFSET_BLDALPHA, 0x0000);
|
||||
break;
|
||||
case 6:
|
||||
ResetBgsAndClearDma3BusyFlags(0);
|
||||
InitBgsFromTemplates(0, gUnknown_0859F290, 3);
|
||||
SetBgTilemapBuffer(1, gUnknown_0203A134->bg1TilemapBuffer);
|
||||
SetBgTilemapBuffer(2, gUnknown_0203A134->bg2TilemapBuffer);
|
||||
break;
|
||||
case 7:
|
||||
InitWindows(gUnknown_0859F29C);
|
||||
DeactivateAllTextPrinters();
|
||||
break;
|
||||
case 8:
|
||||
decompress_and_copy_tile_data_to_vram(1, gUnknown_0859F2B8[gUnknown_0203A134->mailType].tiles, 0, 0, 0);
|
||||
break;
|
||||
case 9:
|
||||
if (free_temp_tile_data_buffers_if_possible())
|
||||
{
|
||||
return FALSE;
|
||||
}
|
||||
break;
|
||||
case 10:
|
||||
FillBgTilemapBufferRect_Palette0(0, 0, 0, 0, 30, 20);
|
||||
FillBgTilemapBufferRect_Palette0(2, 1, 0, 0, 30, 20);
|
||||
CopyToBgTilemapBuffer(1, gUnknown_0859F2B8[gUnknown_0203A134->mailType].tileMap, 0, 0);
|
||||
break;
|
||||
case 11:
|
||||
CopyBgTilemapBufferToVram(0);
|
||||
CopyBgTilemapBufferToVram(1);
|
||||
CopyBgTilemapBufferToVram(2);
|
||||
break;
|
||||
case 12:
|
||||
LoadPalette(sub_8098C64(), 240, 32);
|
||||
gPlttBufferUnfaded[250] = gUnknown_0859F2B8[gUnknown_0203A134->mailType].color10;
|
||||
gPlttBufferFaded[250] = gUnknown_0859F2B8[gUnknown_0203A134->mailType].color10;
|
||||
gPlttBufferUnfaded[251] = gUnknown_0859F2B8[gUnknown_0203A134->mailType].color12;
|
||||
gPlttBufferFaded[251] = gUnknown_0859F2B8[gUnknown_0203A134->mailType].color12;
|
||||
LoadPalette(gUnknown_0859F2B8[gUnknown_0203A134->mailType].palette, 0, 32);
|
||||
gPlttBufferUnfaded[10] = gUnknown_0859F2B0[gSaveBlock2Ptr->playerGender][0];
|
||||
gPlttBufferFaded[10] = gUnknown_0859F2B0[gSaveBlock2Ptr->playerGender][0];
|
||||
gPlttBufferUnfaded[11] = gUnknown_0859F2B0[gSaveBlock2Ptr->playerGender][1];
|
||||
gPlttBufferFaded[11] = gUnknown_0859F2B0[gSaveBlock2Ptr->playerGender][1];
|
||||
break;
|
||||
case 13:
|
||||
if (gUnknown_0203A134->flag)
|
||||
{
|
||||
sub_8121A1C();
|
||||
}
|
||||
break;
|
||||
case 14:
|
||||
if (gUnknown_0203A134->flag)
|
||||
{
|
||||
sub_8121B1C();
|
||||
RunTextPrinters();
|
||||
}
|
||||
break;
|
||||
case 15:
|
||||
if (sub_8087598() == TRUE)
|
||||
{
|
||||
return FALSE;
|
||||
}
|
||||
break;
|
||||
case 16:
|
||||
SetVBlankCallback(sub_8121C50);
|
||||
gPaletteFade.bufferTransferDisabled = TRUE;
|
||||
break;
|
||||
case 17:
|
||||
icon = sub_80D2E84(gUnknown_0203A134->mail->species);
|
||||
switch (gUnknown_0203A134->animsActive)
|
||||
{
|
||||
case 1:
|
||||
sub_80D2F68(icon);
|
||||
gUnknown_0203A134->monIconSprite = sub_80D2D78(icon, SpriteCallbackDummy, 0x60, 0x80, 0, 0);
|
||||
break;
|
||||
case 2:
|
||||
sub_80D2F68(icon);
|
||||
gUnknown_0203A134->monIconSprite = sub_80D2D78(icon, SpriteCallbackDummy, 0x28, 0x80, 0, 0);
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case 18:
|
||||
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP);
|
||||
ShowBg(0);
|
||||
ShowBg(1);
|
||||
ShowBg(2);
|
||||
BeginNormalPaletteFade(-1, 0, 16, 0, 0);
|
||||
gPaletteFade.bufferTransferDisabled = FALSE;
|
||||
gUnknown_0203A134->callback2 = sub_8121C98;
|
||||
return TRUE;
|
||||
default:
|
||||
return FALSE;
|
||||
}
|
||||
gMain.state ++;
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
void sub_81219F0(void)
|
||||
{
|
||||
do
|
||||
{
|
||||
if (sub_81215EC() == TRUE)
|
||||
{
|
||||
SetMainCallback2(sub_8121C64);
|
||||
break;
|
||||
}
|
||||
} while (sub_81221AC() != TRUE);
|
||||
}
|
||||
|
||||
void sub_8121A1C(void)
|
||||
{
|
||||
u16 i;
|
||||
u8 total;
|
||||
u8 *ptr;
|
||||
|
||||
total = 0;
|
||||
for (i = 0; i < gUnknown_0203A134->layout->numSubStructs; i ++)
|
||||
{
|
||||
ConvertEasyChatWordsToString(gUnknown_0203A134->strbuf[i], &gUnknown_0203A134->mail->words[total], gUnknown_0203A134->layout->var8[i].numEasyChatWords, 1);
|
||||
total += gUnknown_0203A134->layout->var8[i].numEasyChatWords;
|
||||
}
|
||||
ptr = StringCopy(gUnknown_0203A134->playerName, gUnknown_0203A134->mail->playerName);
|
||||
if (!gUnknown_0203A134->playerIsSender)
|
||||
{
|
||||
StringCopy(ptr, gText_FromSpace);
|
||||
gUnknown_0203A134->signatureWidth = gUnknown_0203A134->layout->signatureWidth - (StringLength(gUnknown_0203A134->playerName) * 8 - 0x60);
|
||||
}
|
||||
else
|
||||
{
|
||||
sub_81DB52C(gUnknown_0203A134->playerName);
|
||||
gUnknown_0203A134->signatureWidth = gUnknown_0203A134->layout->signatureWidth;
|
||||
}
|
||||
}
|
||||
|
||||
void sub_8121B1C(void)
|
||||
{
|
||||
u16 i;
|
||||
u8 strbuf[0x20];
|
||||
u8 y;
|
||||
u8 *bufptr;
|
||||
s32 box_x;
|
||||
s32 box_y;
|
||||
|
||||
y = 0;
|
||||
PutWindowTilemap(0);
|
||||
PutWindowTilemap(1);
|
||||
FillWindowPixelBuffer(0, 0);
|
||||
FillWindowPixelBuffer(1, 0);
|
||||
for (i = 0; i < gUnknown_0203A134->layout->numSubStructs; i ++)
|
||||
{
|
||||
if (gUnknown_0203A134->strbuf[i][0] == EOS || gUnknown_0203A134->strbuf[i][0] == CHAR_SPACE)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
box_print(0, 1, gUnknown_0203A134->layout->var8[i].xOffset + gUnknown_0203A134->layout->wordsYPos, y + gUnknown_0203A134->layout->wordsXPos, gUnknown_0859F2AC, 0, gUnknown_0203A134->strbuf[i]);
|
||||
y += gUnknown_0203A134->layout->var8[i].lineHeight;
|
||||
}
|
||||
bufptr = StringCopy(strbuf, gText_FromSpace);
|
||||
StringCopy(bufptr, gUnknown_0203A134->playerName);
|
||||
box_x = GetStringCenterAlignXOffset(1, strbuf, gUnknown_0203A134->signatureWidth) + 0x68;
|
||||
box_y = gUnknown_0203A134->layout->signatureYPos + 0x58;
|
||||
box_print(0, 1, box_x, box_y, gUnknown_0859F2AC, 0, strbuf);
|
||||
CopyWindowToVram(0, 3);
|
||||
CopyWindowToVram(1, 3);
|
||||
}
|
||||
|
||||
void sub_8121C50(void)
|
||||
{
|
||||
LoadOam();
|
||||
ProcessSpriteCopyRequests();
|
||||
TransferPlttBuffer();
|
||||
}
|
||||
|
||||
void sub_8121C64(void)
|
||||
{
|
||||
if (gUnknown_0203A134->animsActive != 0)
|
||||
{
|
||||
AnimateSprites();
|
||||
BuildOamBuffer();
|
||||
}
|
||||
gUnknown_0203A134->callback2();
|
||||
}
|
||||
|
||||
void sub_8121C98(void)
|
||||
{
|
||||
if (!UpdatePaletteFade())
|
||||
{
|
||||
gUnknown_0203A134->callback2 = sub_8121CC0;
|
||||
}
|
||||
}
|
||||
|
||||
void sub_8121CC0(void)
|
||||
{
|
||||
if (gMain.newKeys & (A_BUTTON | B_BUTTON))
|
||||
{
|
||||
BeginNormalPaletteFade(-1, 0, 0, 16, 0);
|
||||
gUnknown_0203A134->callback2 = sub_8121D00;
|
||||
}
|
||||
}
|
||||
|
||||
void sub_8121D00(void)
|
||||
{
|
||||
if (!UpdatePaletteFade())
|
||||
{
|
||||
SetMainCallback2(gUnknown_0203A134->callback);
|
||||
switch (gUnknown_0203A134->animsActive)
|
||||
{
|
||||
case 1:
|
||||
case 2:
|
||||
sub_80D2FF0(sub_80D2E84(gUnknown_0203A134->mail->species));
|
||||
sub_80D2EF8(&gSprites[gUnknown_0203A134->monIconSprite]);
|
||||
}
|
||||
memset(gUnknown_0203A134, 0, sizeof(*gUnknown_0203A134));
|
||||
ResetPaletteFade();
|
||||
UnsetBgTilemapBuffer(0);
|
||||
UnsetBgTilemapBuffer(1);
|
||||
ResetBgsAndClearDma3BusyFlags(0);
|
||||
FreeAllWindowBuffers();
|
||||
free(gUnknown_0203A134);
|
||||
gUnknown_0203A134 = NULL;
|
||||
}
|
||||
}
|
||||
+1
-1
@@ -77,7 +77,7 @@ const IntrFunc gIntrTableTemplate[] =
|
||||
|
||||
#define INTR_COUNT ((int)(sizeof(gIntrTableTemplate)/sizeof(IntrFunc)))
|
||||
|
||||
extern u16 gUnknown_03000000;
|
||||
static u16 gUnknown_03000000;
|
||||
|
||||
extern u16 gKeyRepeatStartDelay;
|
||||
extern u8 gUnknown_030022B4;
|
||||
|
||||
@@ -0,0 +1,15 @@
|
||||
|
||||
// Includes
|
||||
#include "global.h"
|
||||
|
||||
// Static type declarations
|
||||
|
||||
// Static RAM declarations
|
||||
|
||||
IWRAM_DATA u8 gUnknown_03000DD0;
|
||||
|
||||
// Static ROM declarations
|
||||
|
||||
// .rodata
|
||||
|
||||
// .text
|
||||
@@ -2,6 +2,7 @@
|
||||
|
||||
static void *sHeapStart;
|
||||
static u32 sHeapSize;
|
||||
static u32 malloc_c_unused_0300000c; // needed to align dma3_manager.o(.bss)
|
||||
|
||||
#define MALLOC_SYSTEM_ID 0xA3A3
|
||||
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
+146
-1
@@ -1,8 +1,77 @@
|
||||
#include "global.h"
|
||||
#include "money.h"
|
||||
#include "event_data.h"
|
||||
#include "string_util.h"
|
||||
#include "text.h"
|
||||
#include "menu.h"
|
||||
#include "window.h"
|
||||
#include "sprite.h"
|
||||
#include "decompress.h"
|
||||
|
||||
extern const u8 gText_PokedollarVar1[];
|
||||
|
||||
extern const u8 gMenuMoneyGfx[];
|
||||
extern const u8 gMenuMoneyPal[];
|
||||
|
||||
#define MAX_MONEY 999999
|
||||
|
||||
EWRAM_DATA static u8 sMoneyBoxWindowId = 0;
|
||||
EWRAM_DATA static u8 sMoneyLabelSpriteId = 0;
|
||||
|
||||
#define MONEY_LABEL_TAG 0x2722
|
||||
|
||||
static const struct OamData sOamData_MoneyLabel =
|
||||
{
|
||||
.y = 0,
|
||||
.affineMode = 0,
|
||||
.objMode = 0,
|
||||
.mosaic = 0,
|
||||
.bpp = 0,
|
||||
.shape = 1,
|
||||
.x = 0,
|
||||
.matrixNum = 0,
|
||||
.size = 2,
|
||||
.tileNum = 0,
|
||||
.priority = 0,
|
||||
.paletteNum = 0,
|
||||
.affineParam = 0,
|
||||
};
|
||||
|
||||
static const union AnimCmd sSpriteAnim_MoneyLabel[] =
|
||||
{
|
||||
ANIMCMD_FRAME(0, 0),
|
||||
ANIMCMD_END
|
||||
};
|
||||
|
||||
static const union AnimCmd *const sSpriteAnimTable_MoneyLabel[] =
|
||||
{
|
||||
sSpriteAnim_MoneyLabel,
|
||||
};
|
||||
|
||||
static const struct SpriteTemplate sSpriteTemplate_MoneyLabel =
|
||||
{
|
||||
.tileTag = MONEY_LABEL_TAG,
|
||||
.paletteTag = MONEY_LABEL_TAG,
|
||||
.oam = &sOamData_MoneyLabel,
|
||||
.anims = sSpriteAnimTable_MoneyLabel,
|
||||
.images = NULL,
|
||||
.affineAnims = gDummySpriteAffineAnimTable,
|
||||
.callback = SpriteCallbackDummy
|
||||
};
|
||||
|
||||
static const struct CompressedSpriteSheet sSpriteSheet_MoneyLabel =
|
||||
{
|
||||
.data = gMenuMoneyGfx,
|
||||
.size = 256,
|
||||
.tag = MONEY_LABEL_TAG,
|
||||
};
|
||||
|
||||
static const struct CompressedSpritePalette sSpritePalette_MoneyLabel =
|
||||
{
|
||||
.data = gMenuMoneyPal,
|
||||
.tag = MONEY_LABEL_TAG
|
||||
};
|
||||
|
||||
u32 GetMoney(u32* moneyPtr)
|
||||
{
|
||||
return *moneyPtr ^ gSaveBlock2Ptr->encryptionKey;
|
||||
@@ -41,7 +110,7 @@ void AddMoney(u32* moneyPtr, u32 toAdd)
|
||||
SetMoney(moneyPtr, toSet);
|
||||
}
|
||||
|
||||
void SubtractMoney(u32* moneyPtr, u32 toSub)
|
||||
void RemoveMoney(u32* moneyPtr, u32 toSub)
|
||||
{
|
||||
u32 toSet = GetMoney(moneyPtr);
|
||||
|
||||
@@ -53,3 +122,79 @@ void SubtractMoney(u32* moneyPtr, u32 toSub)
|
||||
|
||||
SetMoney(moneyPtr, toSet);
|
||||
}
|
||||
|
||||
bool8 IsEnoughForCostInVar0x8005(void)
|
||||
{
|
||||
return IsEnoughMoney(&gSaveBlock1Ptr->money, gSpecialVar_0x8005);
|
||||
}
|
||||
|
||||
void SubtractMoneyFromVar0x8005(void)
|
||||
{
|
||||
RemoveMoney(&gSaveBlock1Ptr->money, gSpecialVar_0x8005);
|
||||
}
|
||||
|
||||
void PrintMoneyAmountInMoneyBox(u8 windowId, int amount, u8 speed)
|
||||
{
|
||||
PrintMoneyAmount(windowId, 0x26, 1, amount, speed);
|
||||
}
|
||||
|
||||
void PrintMoneyAmount(u8 windowId, u8 x, u8 y, int amount, u8 speed)
|
||||
{
|
||||
u8 *txtPtr;
|
||||
s32 strLength;
|
||||
|
||||
ConvertIntToDecimalStringN(gStringVar1, amount, STR_CONV_MODE_LEFT_ALIGN, 6);
|
||||
|
||||
strLength = 6 - StringLength(gStringVar1);
|
||||
txtPtr = gStringVar4;
|
||||
|
||||
while (strLength-- > 0)
|
||||
*(txtPtr++) = 0x77;
|
||||
|
||||
StringExpandPlaceholders(txtPtr, gText_PokedollarVar1);
|
||||
PrintTextOnWindow(windowId, 1, gStringVar4, x, y, speed, NULL);
|
||||
}
|
||||
|
||||
void PrintMoneyAmountInMoneyBoxWithBorder(u8 windowId, u16 tileStart, u8 pallete, int amount)
|
||||
{
|
||||
SetWindowBorderStyle(windowId, FALSE, tileStart, pallete);
|
||||
PrintMoneyAmountInMoneyBox(windowId, amount, 0);
|
||||
}
|
||||
|
||||
void ChangeAmountInMoneyBox(int amount)
|
||||
{
|
||||
PrintMoneyAmountInMoneyBox(sMoneyBoxWindowId, amount, 0);
|
||||
}
|
||||
|
||||
void DrawMoneyBox(int amount, u8 x, u8 y)
|
||||
{
|
||||
struct WindowTemplate template;
|
||||
|
||||
SetWindowTemplateFields(&template, 0, x + 1, y + 1, 10, 2, 15, 8);
|
||||
sMoneyBoxWindowId = AddWindow(&template);
|
||||
FillWindowPixelBuffer(sMoneyBoxWindowId, 0);
|
||||
PutWindowTilemap(sMoneyBoxWindowId);
|
||||
CopyWindowToVram(sMoneyBoxWindowId, 1);
|
||||
PrintMoneyAmountInMoneyBoxWithBorder(sMoneyBoxWindowId, 0x214, 14, amount);
|
||||
AddMoneyLabelObject((8 * x) + 19, (8 * y) + 11);
|
||||
}
|
||||
|
||||
void HideMoneyBox(void)
|
||||
{
|
||||
RemoveMoneyLabelObject();
|
||||
sub_8198070(sMoneyBoxWindowId, FALSE);
|
||||
CopyWindowToVram(sMoneyBoxWindowId, 2);
|
||||
RemoveWindow(sMoneyBoxWindowId);
|
||||
}
|
||||
|
||||
void AddMoneyLabelObject(u16 x, u16 y)
|
||||
{
|
||||
LoadCompressedObjectPic(&sSpriteSheet_MoneyLabel);
|
||||
LoadCompressedObjectPalette(&sSpritePalette_MoneyLabel);
|
||||
sMoneyLabelSpriteId = CreateSprite(&sSpriteTemplate_MoneyLabel, x, y, 0);
|
||||
}
|
||||
|
||||
void RemoveMoneyLabelObject(void)
|
||||
{
|
||||
DestroySpriteAndFreeResources(&gSprites[sMoneyLabelSpriteId]);
|
||||
}
|
||||
|
||||
+3
-3
@@ -17,6 +17,7 @@
|
||||
#include "easy_chat.h"
|
||||
#include "event_data.h"
|
||||
#include "money.h"
|
||||
#include "tv.h"
|
||||
#include "coins.h"
|
||||
#include "text.h"
|
||||
|
||||
@@ -28,7 +29,7 @@ extern u8 gUnknown_030060B0;
|
||||
// TODO: replace those declarations with file headers
|
||||
extern u16 GetGeneratedTrainerIdLower(void);
|
||||
extern void ClearContestWinnerPicsInContestHall(void);
|
||||
extern void warp1_set(s8 mapBank, s8 mapNo, s8 warpNo, s8 xPos, s8 yPos);
|
||||
extern void Overworld_SetWarpDestination(s8 mapBank, s8 mapNo, s8 warpNo, s8 xPos, s8 yPos);
|
||||
extern void warp_in(void);
|
||||
extern void sub_80BB358(void);
|
||||
extern void ResetBagScrollPositions(void);
|
||||
@@ -36,7 +37,6 @@ extern void sub_813624C(void); // clears something pokeblock related
|
||||
extern void ResetPokedex(void);
|
||||
extern void sub_8084400(void);
|
||||
extern void ClearMailData(void);
|
||||
extern void ClearTVShowData(void);
|
||||
extern void ResetGabbyAndTy(void);
|
||||
extern void ResetSecretBases(void);
|
||||
extern void ResetLinkContestBoolean(void);
|
||||
@@ -131,7 +131,7 @@ void sub_8084400(void)
|
||||
|
||||
void WarpToTruck(void)
|
||||
{
|
||||
warp1_set(25, 40, -1, -1, -1); // inside of truck
|
||||
Overworld_SetWarpDestination(25, 40, -1, -1, -1); // inside of truck
|
||||
warp_in();
|
||||
}
|
||||
|
||||
|
||||
+25
-50
@@ -1,5 +1,8 @@
|
||||
#include "global.h"
|
||||
#include "blend_palette.h"
|
||||
#include "palette.h"
|
||||
#include "decompress.h"
|
||||
#include "gpu_regs.h"
|
||||
#include "task.h"
|
||||
|
||||
enum
|
||||
@@ -28,7 +31,7 @@ struct PaletteStructTemplate
|
||||
|
||||
struct PaletteStruct
|
||||
{
|
||||
struct PaletteStructTemplate *base;
|
||||
const struct PaletteStructTemplate *base;
|
||||
u32 ps_field_4_0:1;
|
||||
u16 ps_field_4_1:1;
|
||||
u32 baseDestOffset:9;
|
||||
@@ -38,31 +41,6 @@ struct PaletteStruct
|
||||
u8 ps_field_9;
|
||||
};
|
||||
|
||||
extern void LZDecompressWram(const void *src, void *dest);
|
||||
extern void SetGpuReg(u8 regOffset, u16 value);
|
||||
extern void sub_8149DFC(u8 a1);
|
||||
extern void sub_80A1670(u16 a1);
|
||||
extern void sub_80A2D54(u8 a1);
|
||||
extern void SetWordTaskArg(u8 taskId, u8 dataElem, u32 value);
|
||||
extern void _call_via_r1(u32 a1, void *a2);
|
||||
|
||||
extern void BlendPalette(u16, u16, u8, u16);
|
||||
|
||||
EWRAM_DATA u16 gPlttBufferUnfaded[0x200] = {0};
|
||||
EWRAM_DATA u16 gPlttBufferFaded[0x200] = {0};
|
||||
EWRAM_DATA struct PaletteStruct sPaletteStructs[0x10] = {0};
|
||||
EWRAM_DATA struct PaletteFadeControl gPaletteFade = {0};
|
||||
EWRAM_DATA u32 gFiller_2037FE0 = 0;
|
||||
EWRAM_DATA u32 sPlttBufferTransferPending = 0;
|
||||
EWRAM_DATA u8 gPaletteDecompressionBuffer[0x400] = {0};
|
||||
|
||||
extern struct PaletteStructTemplate gDummyPaletteStructTemplate;
|
||||
extern void *gUnknown_0852487C;
|
||||
extern u8 gUnknown_0852489C[];
|
||||
|
||||
extern u16 gUnknown_03000F3C;
|
||||
extern void *gUnknown_03000F44;
|
||||
|
||||
static void unused_sub_80A1CDC(struct PaletteStruct *, u32 *);
|
||||
static void unused_sub_80A1E40(struct PaletteStruct *, u32 *);
|
||||
static void unused_sub_80A1F00(struct PaletteStruct *);
|
||||
@@ -73,32 +51,29 @@ static u8 UpdateFastPaletteFade(void);
|
||||
static u8 UpdateHardwarePaletteFade(void);
|
||||
static void UpdateBlendRegisters(void);
|
||||
static bool8 IsSoftwarePaletteFadeFinishing(void);
|
||||
static void sub_80A2D54(u8 taskId);
|
||||
|
||||
void sub_80A1818(u16 a1)
|
||||
{
|
||||
void **v1 = &gUnknown_0852487C;
|
||||
CpuSet(v1[a1 & 0x3], gPlttBufferUnfaded + 0x80, 0x10);
|
||||
BlendPalette(0x80, 0x10, gPaletteFade.y, gPaletteFade.blendColor & 0x7FFF);
|
||||
if ((u8)FindTaskIdByFunc(sub_8149DFC) != 0xFF )
|
||||
{
|
||||
gUnknown_03000F44 = sub_80A1670;
|
||||
gUnknown_03000F3C = 0x20;
|
||||
}
|
||||
return;
|
||||
}
|
||||
EWRAM_DATA u16 gPlttBufferUnfaded[PLTT_BUFFER_SIZE] = {0};
|
||||
EWRAM_DATA u16 gPlttBufferFaded[PLTT_BUFFER_SIZE] = {0};
|
||||
EWRAM_DATA struct PaletteStruct sPaletteStructs[0x10] = {0};
|
||||
EWRAM_DATA struct PaletteFadeControl gPaletteFade = {0};
|
||||
static EWRAM_DATA u32 gFiller_2037FE0 = 0;
|
||||
static EWRAM_DATA u32 sPlttBufferTransferPending = 0;
|
||||
EWRAM_DATA u8 gPaletteDecompressionBuffer[PLTT_DECOMP_BUFFER_SIZE] = {0};
|
||||
|
||||
void sub_80A1884(u16 a1)
|
||||
{
|
||||
void **v1 = &gUnknown_0852487C;
|
||||
CpuSet(v1[a1 & 0x3], gPlttBufferUnfaded + 0x80, 0x10);
|
||||
if ((u8)FindTaskIdByFunc(sub_8149DFC) == 0xFF )
|
||||
{
|
||||
BlendPalette(0x80, 0x10, gPaletteFade.y, gPaletteFade.blendColor & 0x7FFF);
|
||||
if (!--gUnknown_03000F3C)
|
||||
gUnknown_03000F44 = 0;
|
||||
}
|
||||
return;
|
||||
}
|
||||
static const struct PaletteStructTemplate gDummyPaletteStructTemplate = {
|
||||
.uid = 0xFFFF,
|
||||
.pst_field_B_5 = 1
|
||||
};
|
||||
static const u8 gUnknown_0852489C[] = {
|
||||
0, 0, 0, 0, 0,
|
||||
5, 5, 5, 5, 5,
|
||||
11, 11, 11, 11, 11,
|
||||
16, 16, 16, 16, 16,
|
||||
21, 21, 21, 21, 21,
|
||||
27, 27, 27, 27, 27,
|
||||
31, 31
|
||||
};
|
||||
|
||||
void LoadCompressedPalette(const void *src, u16 offset, u16 size)
|
||||
{
|
||||
|
||||
+8
-8
@@ -33,7 +33,7 @@ void ZeroMonData(struct Pokemon *mon)
|
||||
SetMonData(mon, MON_DATA_MAX_HP, &arg);
|
||||
SetMonData(mon, MON_DATA_ATK, &arg);
|
||||
SetMonData(mon, MON_DATA_DEF, &arg);
|
||||
SetMonData(mon, MON_DATA_SPD, &arg);
|
||||
SetMonData(mon, MON_DATA_SPEED, &arg);
|
||||
SetMonData(mon, MON_DATA_SPATK, &arg);
|
||||
SetMonData(mon, MON_DATA_SPDEF, &arg);
|
||||
arg = 255;
|
||||
@@ -128,7 +128,7 @@ void CreateBoxMon(struct BoxPokemon *boxMon, u16 species, u8 level, u8 fixedIV,
|
||||
SetBoxMonData(boxMon, MON_DATA_HP_IV, &fixedIV);
|
||||
SetBoxMonData(boxMon, MON_DATA_ATK_IV, &fixedIV);
|
||||
SetBoxMonData(boxMon, MON_DATA_DEF_IV, &fixedIV);
|
||||
SetBoxMonData(boxMon, MON_DATA_SPD_IV, &fixedIV);
|
||||
SetBoxMonData(boxMon, MON_DATA_SPEED_IV, &fixedIV);
|
||||
SetBoxMonData(boxMon, MON_DATA_SPATK_IV, &fixedIV);
|
||||
SetBoxMonData(boxMon, MON_DATA_SPDEF_IV, &fixedIV);
|
||||
}
|
||||
@@ -147,7 +147,7 @@ void CreateBoxMon(struct BoxPokemon *boxMon, u16 species, u8 level, u8 fixedIV,
|
||||
value = Random();
|
||||
|
||||
iv = value & 0x1F;
|
||||
SetBoxMonData(boxMon, MON_DATA_SPD_IV, &iv);
|
||||
SetBoxMonData(boxMon, MON_DATA_SPEED_IV, &iv);
|
||||
iv = (value & 0x3E0) >> 5;
|
||||
SetBoxMonData(boxMon, MON_DATA_SPATK_IV, &iv);
|
||||
iv = (value & 0x7C00) >> 10;
|
||||
@@ -234,7 +234,7 @@ void CreateMonWithIVsOTID(struct Pokemon *mon, u16 species, u8 level, u8 *ivs, u
|
||||
SetMonData(mon, MON_DATA_HP_IV, &ivs[0]);
|
||||
SetMonData(mon, MON_DATA_ATK_IV, &ivs[1]);
|
||||
SetMonData(mon, MON_DATA_DEF_IV, &ivs[2]);
|
||||
SetMonData(mon, MON_DATA_SPD_IV, &ivs[3]);
|
||||
SetMonData(mon, MON_DATA_SPEED_IV, &ivs[3]);
|
||||
SetMonData(mon, MON_DATA_SPATK_IV, &ivs[4]);
|
||||
SetMonData(mon, MON_DATA_SPDEF_IV, &ivs[5]);
|
||||
CalculateMonStats(mon);
|
||||
@@ -305,7 +305,7 @@ void sub_806819C(struct Pokemon *mon, struct UnknownPokemonStruct *src)
|
||||
SetMonData(mon, MON_DATA_HP_EV, &src->hpEV);
|
||||
SetMonData(mon, MON_DATA_ATK_EV, &src->attackEV);
|
||||
SetMonData(mon, MON_DATA_DEF_EV, &src->defenseEV);
|
||||
SetMonData(mon, MON_DATA_SPD_EV, &src->speedEV);
|
||||
SetMonData(mon, MON_DATA_SPEED_EV, &src->speedEV);
|
||||
SetMonData(mon, MON_DATA_SPATK_EV, &src->spAttackEV);
|
||||
SetMonData(mon, MON_DATA_SPDEF_EV, &src->spDefenseEV);
|
||||
value = src->altAbility;
|
||||
@@ -317,7 +317,7 @@ void sub_806819C(struct Pokemon *mon, struct UnknownPokemonStruct *src)
|
||||
value = src->defenseIV;
|
||||
SetMonData(mon, MON_DATA_DEF_IV, &value);
|
||||
value = src->speedIV;
|
||||
SetMonData(mon, MON_DATA_SPD_IV, &value);
|
||||
SetMonData(mon, MON_DATA_SPEED_IV, &value);
|
||||
value = src->spAttackIV;
|
||||
SetMonData(mon, MON_DATA_SPATK_IV, &value);
|
||||
value = src->spDefenseIV;
|
||||
@@ -369,7 +369,7 @@ void sub_8068338(struct Pokemon *mon, struct UnknownPokemonStruct *src, bool8 lv
|
||||
SetMonData(mon, MON_DATA_HP_EV, &src->hpEV);
|
||||
SetMonData(mon, MON_DATA_ATK_EV, &src->attackEV);
|
||||
SetMonData(mon, MON_DATA_DEF_EV, &src->defenseEV);
|
||||
SetMonData(mon, MON_DATA_SPD_EV, &src->speedEV);
|
||||
SetMonData(mon, MON_DATA_SPEED_EV, &src->speedEV);
|
||||
SetMonData(mon, MON_DATA_SPATK_EV, &src->spAttackEV);
|
||||
SetMonData(mon, MON_DATA_SPDEF_EV, &src->spDefenseEV);
|
||||
value = src->altAbility;
|
||||
@@ -381,7 +381,7 @@ void sub_8068338(struct Pokemon *mon, struct UnknownPokemonStruct *src, bool8 lv
|
||||
value = src->defenseIV;
|
||||
SetMonData(mon, MON_DATA_DEF_IV, &value);
|
||||
value = src->speedIV;
|
||||
SetMonData(mon, MON_DATA_SPD_IV, &value);
|
||||
SetMonData(mon, MON_DATA_SPEED_IV, &value);
|
||||
value = src->spAttackIV;
|
||||
SetMonData(mon, MON_DATA_SPATK_IV, &value);
|
||||
value = src->spDefenseIV;
|
||||
|
||||
+28
-36
@@ -28,14 +28,14 @@ extern const u32 gBitTable[];
|
||||
extern const struct SpriteTemplate gUnknown_08329D98[];
|
||||
extern const struct SpriteTemplate gUnknown_08329DF8[];
|
||||
extern const union AnimCmd* gUnknown_082FF70C[];
|
||||
extern const union AnimCmd* const * const gUnknown_08309AAC[];
|
||||
extern const union AnimCmd* const * const gMonAnimationsSpriteAnimsPtrTable[];
|
||||
extern const union AnimCmd* const * const gUnknown_08305D0C[];
|
||||
extern const union AnimCmd* const * const gUnknown_0830536C[];
|
||||
extern const u8 gText_BadEgg[];
|
||||
extern const u8 gText_EggNickname[];
|
||||
|
||||
extern u8 GetBankSide(u8 bank);
|
||||
extern u8 GetBankByPlayerAI(u8 bank);
|
||||
extern u8 GetBankByIdentity(u8 bank);
|
||||
extern u8 GetBankIdentity(u8 bank);
|
||||
|
||||
u8 CountAliveMonsInBattle(u8 caseId)
|
||||
@@ -90,7 +90,7 @@ u8 sub_8069F34(u8 bank)
|
||||
|
||||
status ^= 1;
|
||||
if (!(gBattleTypeFlags & BATTLE_TYPE_DOUBLE))
|
||||
return GetBankByPlayerAI(status);
|
||||
return GetBankByIdentity(status);
|
||||
if (CountAliveMonsInBattle(BATTLE_ALIVE_EXCEPT_ACTIVE) > 1)
|
||||
{
|
||||
u8 val;
|
||||
@@ -99,14 +99,14 @@ u8 sub_8069F34(u8 bank)
|
||||
val = status ^ 2;
|
||||
else
|
||||
val = status;
|
||||
return GetBankByPlayerAI(val);
|
||||
return GetBankByIdentity(val);
|
||||
}
|
||||
else
|
||||
{
|
||||
if ((gAbsentBankFlags & gBitTable[status]))
|
||||
return GetBankByPlayerAI(status ^ 2);
|
||||
return GetBankByIdentity(status ^ 2);
|
||||
else
|
||||
return GetBankByPlayerAI(status);
|
||||
return GetBankByIdentity(status);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -152,8 +152,8 @@ u8 GetGenderFromSpeciesAndPersonality(u16 species, u32 personality)
|
||||
|
||||
void sub_806A068(u16 species, u8 bankIdentity)
|
||||
{
|
||||
if (gBattleSpritesGfx != NULL)
|
||||
gUnknown_0202499C = gBattleSpritesGfx->templates[bankIdentity];
|
||||
if (gMonSpritesGfxPtr != NULL)
|
||||
gUnknown_0202499C = gMonSpritesGfxPtr->templates[bankIdentity];
|
||||
else if (gUnknown_020249B4[0])
|
||||
gUnknown_0202499C = gUnknown_020249B4[0]->templates[bankIdentity];
|
||||
else if (gUnknown_020249B4[1])
|
||||
@@ -165,9 +165,9 @@ void sub_806A068(u16 species, u8 bankIdentity)
|
||||
if (bankIdentity == 0 || bankIdentity == 2)
|
||||
gUnknown_0202499C.anims = gUnknown_082FF70C;
|
||||
else if (species > 500)
|
||||
gUnknown_0202499C.anims = gUnknown_08309AAC[species - 500];
|
||||
gUnknown_0202499C.anims = gMonAnimationsSpriteAnimsPtrTable[species - 500];
|
||||
else
|
||||
gUnknown_0202499C.anims = gUnknown_08309AAC[species];
|
||||
gUnknown_0202499C.anims = gMonAnimationsSpriteAnimsPtrTable[species];
|
||||
}
|
||||
|
||||
void sub_806A12C(u16 trainerSpriteId, u8 bankIdentity)
|
||||
@@ -180,8 +180,8 @@ void sub_806A12C(u16 trainerSpriteId, u8 bankIdentity)
|
||||
}
|
||||
else
|
||||
{
|
||||
if (gBattleSpritesGfx != NULL)
|
||||
gUnknown_0202499C = gBattleSpritesGfx->templates[bankIdentity];
|
||||
if (gMonSpritesGfxPtr != NULL)
|
||||
gUnknown_0202499C = gMonSpritesGfxPtr->templates[bankIdentity];
|
||||
else
|
||||
gUnknown_0202499C = gUnknown_08329D98[bankIdentity];
|
||||
gUnknown_0202499C.anims = gUnknown_0830536C[trainerSpriteId];
|
||||
@@ -190,8 +190,8 @@ void sub_806A12C(u16 trainerSpriteId, u8 bankIdentity)
|
||||
|
||||
void sub_806A1C0(u16 arg0, u8 bankIdentity)
|
||||
{
|
||||
if (gBattleSpritesGfx != NULL)
|
||||
gUnknown_0202499C = gBattleSpritesGfx->templates[bankIdentity];
|
||||
if (gMonSpritesGfxPtr != NULL)
|
||||
gUnknown_0202499C = gMonSpritesGfxPtr->templates[bankIdentity];
|
||||
else
|
||||
gUnknown_0202499C = gUnknown_08329D98[bankIdentity];
|
||||
gUnknown_0202499C.paletteTag = arg0;
|
||||
@@ -330,7 +330,7 @@ u32 GetMonData(struct Pokemon *mon, s32 field, u8* data)
|
||||
if (!ret)
|
||||
ret = mon->defense;
|
||||
break;
|
||||
case MON_DATA_SPD:
|
||||
case MON_DATA_SPEED:
|
||||
ret = GetDeoxysStat(mon, STAT_SPD);
|
||||
if (!ret)
|
||||
ret = mon->speed;
|
||||
@@ -351,7 +351,7 @@ u32 GetMonData(struct Pokemon *mon, s32 field, u8* data)
|
||||
case MON_DATA_DEF2:
|
||||
ret = mon->defense;
|
||||
break;
|
||||
case MON_DATA_SPD2:
|
||||
case MON_DATA_SPEED2:
|
||||
ret = mon->speed;
|
||||
break;
|
||||
case MON_DATA_SPATK2:
|
||||
@@ -512,7 +512,7 @@ u32 GetBoxMonData(struct BoxPokemon *boxMon, s32 field, u8 *data)
|
||||
case MON_DATA_DEF_EV:
|
||||
retVal = substruct2->defenseEV;
|
||||
break;
|
||||
case MON_DATA_SPD_EV:
|
||||
case MON_DATA_SPEED_EV:
|
||||
retVal = substruct2->speedEV;
|
||||
break;
|
||||
case MON_DATA_SPATK_EV:
|
||||
@@ -566,7 +566,7 @@ u32 GetBoxMonData(struct BoxPokemon *boxMon, s32 field, u8 *data)
|
||||
case MON_DATA_DEF_IV:
|
||||
retVal = substruct3->defenseIV;
|
||||
break;
|
||||
case MON_DATA_SPD_IV:
|
||||
case MON_DATA_SPEED_IV:
|
||||
retVal = substruct3->speedIV;
|
||||
break;
|
||||
case MON_DATA_SPATK_IV:
|
||||
@@ -747,7 +747,7 @@ void SetMonData(struct Pokemon *mon, s32 field, const void *dataArg)
|
||||
case MON_DATA_DEF:
|
||||
SET16(mon->defense);
|
||||
break;
|
||||
case MON_DATA_SPD:
|
||||
case MON_DATA_SPEED:
|
||||
SET16(mon->speed);
|
||||
break;
|
||||
case MON_DATA_SPATK:
|
||||
@@ -880,7 +880,7 @@ void SetBoxMonData(struct BoxPokemon *boxMon, s32 field, const void *dataArg)
|
||||
case MON_DATA_DEF_EV:
|
||||
SET8(substruct2->defenseEV);
|
||||
break;
|
||||
case MON_DATA_SPD_EV:
|
||||
case MON_DATA_SPEED_EV:
|
||||
SET8(substruct2->speedEV);
|
||||
break;
|
||||
case MON_DATA_SPATK_EV:
|
||||
@@ -940,7 +940,7 @@ void SetBoxMonData(struct BoxPokemon *boxMon, s32 field, const void *dataArg)
|
||||
case MON_DATA_DEF_IV:
|
||||
SET8(substruct3->defenseIV);
|
||||
break;
|
||||
case MON_DATA_SPD_IV:
|
||||
case MON_DATA_SPEED_IV:
|
||||
SET8(substruct3->speedIV);
|
||||
break;
|
||||
case MON_DATA_SPATK_IV:
|
||||
@@ -1089,7 +1089,7 @@ u8 SendMonToPC(struct Pokemon* mon)
|
||||
gSpecialVar_0x8012 = boxNo;
|
||||
gSpecialVar_0x8013 = boxPos;
|
||||
if (get_unknown_box_id() != boxNo)
|
||||
FlagReset(SYS_STORAGE_UNKNOWN_FLAG);
|
||||
FlagClear(SYS_STORAGE_UNKNOWN_FLAG);
|
||||
VarSet(VAR_STORAGE_UNKNOWN, boxNo);
|
||||
return MON_GIVEN_TO_PC;
|
||||
}
|
||||
@@ -1308,10 +1308,9 @@ void sub_805EF84(u8 bank, bool8);
|
||||
|
||||
extern struct BattlePokemon gBattleMons[4];
|
||||
|
||||
/*
|
||||
|
||||
void CopyPlayerPartyMonToBattleData(u8 bank, u8 partyIndex)
|
||||
{
|
||||
u16* hpSwitchout;
|
||||
s32 i;
|
||||
u8 nickname[POKEMON_NAME_LENGTH * 2];
|
||||
|
||||
@@ -1330,7 +1329,7 @@ void CopyPlayerPartyMonToBattleData(u8 bank, u8 partyIndex)
|
||||
gBattleMons[bank].hpIV = GetMonData(&gPlayerParty[partyIndex], MON_DATA_HP_IV, NULL);
|
||||
gBattleMons[bank].attackIV = GetMonData(&gPlayerParty[partyIndex], MON_DATA_ATK_IV, NULL);
|
||||
gBattleMons[bank].defenseIV = GetMonData(&gPlayerParty[partyIndex], MON_DATA_DEF_IV, NULL);
|
||||
gBattleMons[bank].speedIV = GetMonData(&gPlayerParty[partyIndex], MON_DATA_SPD_IV, NULL);
|
||||
gBattleMons[bank].speedIV = GetMonData(&gPlayerParty[partyIndex], MON_DATA_SPEED_IV, NULL);
|
||||
gBattleMons[bank].spAttackIV = GetMonData(&gPlayerParty[partyIndex], MON_DATA_SPATK_IV, NULL);
|
||||
gBattleMons[bank].spDefenseIV = GetMonData(&gPlayerParty[partyIndex], MON_DATA_SPDEF_IV, NULL);
|
||||
gBattleMons[bank].personality = GetMonData(&gPlayerParty[partyIndex], MON_DATA_PERSONALITY, NULL);
|
||||
@@ -1340,7 +1339,7 @@ void CopyPlayerPartyMonToBattleData(u8 bank, u8 partyIndex)
|
||||
gBattleMons[bank].maxHP = GetMonData(&gPlayerParty[partyIndex], MON_DATA_MAX_HP, NULL);
|
||||
gBattleMons[bank].attack = GetMonData(&gPlayerParty[partyIndex], MON_DATA_ATK, NULL);
|
||||
gBattleMons[bank].defense = GetMonData(&gPlayerParty[partyIndex], MON_DATA_DEF, NULL);
|
||||
gBattleMons[bank].speed = GetMonData(&gPlayerParty[partyIndex], MON_DATA_SPD, NULL);
|
||||
gBattleMons[bank].speed = GetMonData(&gPlayerParty[partyIndex], MON_DATA_SPEED, NULL);
|
||||
gBattleMons[bank].spAttack = GetMonData(&gPlayerParty[partyIndex], MON_DATA_SPATK, NULL);
|
||||
gBattleMons[bank].spDefense = GetMonData(&gPlayerParty[partyIndex], MON_DATA_SPDEF, NULL);
|
||||
gBattleMons[bank].isEgg = GetMonData(&gPlayerParty[partyIndex], MON_DATA_IS_EGG, NULL);
|
||||
@@ -1352,15 +1351,9 @@ void CopyPlayerPartyMonToBattleData(u8 bank, u8 partyIndex)
|
||||
GetMonData(&gPlayerParty[partyIndex], MON_DATA_NICKNAME, nickname);
|
||||
StringCopy10(gBattleMons[bank].nickname, nickname);
|
||||
GetMonData(&gPlayerParty[partyIndex], MON_DATA_OT_NAME, gBattleMons[bank].otName);
|
||||
// ewram memes from Ruby return
|
||||
#ifdef NONMATCHING
|
||||
gBattleStruct->hpOnSwitchout[GetBankSide(bank)] = gBattleMons[bank].hp;
|
||||
#else
|
||||
{
|
||||
u32 side = GetBankSide(bank);
|
||||
*(u16*)((void*)(gBattleStruct) + side) = gBattleMons[bank].hp;
|
||||
}
|
||||
#endif // NONMATCHING
|
||||
|
||||
hpSwitchout = &gBattleStruct->hpOnSwitchout[GetBankSide(bank)];
|
||||
*hpSwitchout = gBattleMons[bank].hp;
|
||||
|
||||
for (i = 0; i < 8; i++)
|
||||
gBattleMons[bank].statStages[i] = 6;
|
||||
@@ -1369,4 +1362,3 @@ void CopyPlayerPartyMonToBattleData(u8 bank, u8 partyIndex)
|
||||
sub_803FA70(bank);
|
||||
sub_805EF84(bank, FALSE);
|
||||
}
|
||||
*/
|
||||
|
||||
+17
-19
@@ -216,7 +216,7 @@ void sub_806CF24(s32 stat)
|
||||
gBankTarget = gBankInMenu;
|
||||
StringCopy(gBattleTextBuff1, gStatNamesTable[gUnknown_08329EC8[stat]]);
|
||||
StringCopy(gBattleTextBuff2, gText_StatRose);
|
||||
StrCpyDecodeToDisplayedStringBattle(gText_PkmnsStatChanged2);
|
||||
BattleStringExpandPlaceholdersToDisplayedString(gText_PkmnsStatChanged2);
|
||||
}
|
||||
|
||||
u8 *sub_806CF78(u16 itemId)
|
||||
@@ -251,7 +251,7 @@ u8 *sub_806CF78(u16 itemId)
|
||||
else
|
||||
{
|
||||
gBankAttacker = gBankInMenu;
|
||||
StrCpyDecodeToDisplayedStringBattle(gText_PkmnGettingPumped);
|
||||
BattleStringExpandPlaceholdersToDisplayedString(gText_PkmnGettingPumped);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -259,7 +259,7 @@ u8 *sub_806CF78(u16 itemId)
|
||||
if (itemEffect[3] & 0x80)
|
||||
{
|
||||
gBankAttacker = gBankInMenu;
|
||||
StrCpyDecodeToDisplayedStringBattle(gText_PkmnShroudedInMist);
|
||||
BattleStringExpandPlaceholdersToDisplayedString(gText_PkmnShroudedInMist);
|
||||
}
|
||||
|
||||
return gDisplayedStringBattle;
|
||||
@@ -486,8 +486,8 @@ u16 SpeciesToCryId(u16 species)
|
||||
void sub_806D544(u16 species, u32 personality, u8 *dest)
|
||||
{
|
||||
if (species == SPECIES_SPINDA
|
||||
&& dest != gBattleSpritesGfx->sprites[0]
|
||||
&& dest != gBattleSpritesGfx->sprites[2])
|
||||
&& dest != gMonSpritesGfxPtr->sprites[0]
|
||||
&& dest != gMonSpritesGfxPtr->sprites[2])
|
||||
{
|
||||
int i;
|
||||
for (i = 0; i < 4; i++)
|
||||
@@ -601,9 +601,9 @@ bool8 sub_806D7EC(void)
|
||||
return retVal;
|
||||
}
|
||||
|
||||
bool8 sub_806D82C(u8 id)
|
||||
bool16 sub_806D82C(u8 id)
|
||||
{
|
||||
bool8 retVal = FALSE;
|
||||
bool16 retVal = FALSE;
|
||||
switch (gLinkPlayers[id].lp_field_18)
|
||||
{
|
||||
case 0:
|
||||
@@ -1361,20 +1361,20 @@ void BoxMonRestorePP(struct BoxPokemon *boxMon)
|
||||
void sub_806E994(void)
|
||||
{
|
||||
gLastUsedAbility = gBattleStruct->field_B0;
|
||||
gBattleTextBuff1[0] = 0xFD;
|
||||
gBattleTextBuff1[1] = 4;
|
||||
|
||||
gBattleTextBuff1[0] = B_BUFF_PLACEHOLDER_BEGIN;
|
||||
gBattleTextBuff1[1] = B_BUFF_MON_NICK_WITH_PREFIX;
|
||||
gBattleTextBuff1[2] = gBattleStruct->field_49;
|
||||
gBattleTextBuff1[4] = EOS;
|
||||
gBattleTextBuff1[4] = B_BUFF_EOS;
|
||||
|
||||
if (!GetBankSide(gBattleStruct->field_49))
|
||||
gBattleTextBuff1[3] = pokemon_order_func(gBattlePartyID[gBattleStruct->field_49]);
|
||||
else
|
||||
gBattleTextBuff1[3] = gBattlePartyID[gBattleStruct->field_49];
|
||||
gBattleTextBuff2[0] = 0xFD;
|
||||
gBattleTextBuff2[1] = 4;
|
||||
gBattleTextBuff2[2] = gBankInMenu;
|
||||
gBattleTextBuff2[3] = pokemon_order_func(gBattlePartyID[gBankInMenu]);
|
||||
gBattleTextBuff2[4] = EOS;
|
||||
StrCpyDecodeBattle(gText_PkmnsXPreventsSwitching, gStringVar4);
|
||||
|
||||
PREPARE_MON_NICK_WITH_PREFIX_BUFFER(gBattleTextBuff2, gBankInMenu, pokemon_order_func(gBattlePartyID[gBankInMenu]))
|
||||
|
||||
BattleStringExpandPlaceholders(gText_PkmnsXPreventsSwitching, gStringVar4);
|
||||
}
|
||||
|
||||
struct PokeItem
|
||||
@@ -1388,7 +1388,7 @@ extern const struct PokeItem gAlteringCaveWildMonHeldItems[9];
|
||||
static s32 GetWildMonTableIdInAlteringCave(u16 species)
|
||||
{
|
||||
s32 i;
|
||||
for (i = 0; i < 9; i++)
|
||||
for (i = 0; i < (s32) ARRAY_COUNT(gAlteringCaveWildMonHeldItems); i++)
|
||||
if (gAlteringCaveWildMonHeldItems[i].species == species)
|
||||
return i;
|
||||
return 0;
|
||||
@@ -1519,8 +1519,6 @@ void BattleAnimateFrontSprite(struct Sprite* sprite, u16 species, bool8 noCry, u
|
||||
DoMonFrontSpriteAnimation(sprite, species, noCry, arg3);
|
||||
}
|
||||
|
||||
bool8 HasTwoFramesAnimation(u16 species);
|
||||
|
||||
extern void SpriteCallbackDummy_2(struct Sprite*);
|
||||
extern void sub_817F60C(struct Sprite*);
|
||||
|
||||
|
||||
@@ -57,7 +57,7 @@ static u32 GetMonSizeHash(struct Pokemon *pkmn)
|
||||
u16 hpIV = GetMonData(pkmn, MON_DATA_HP_IV) & 0xF;
|
||||
u16 attackIV = GetMonData(pkmn, MON_DATA_ATK_IV) & 0xF;
|
||||
u16 defenseIV = GetMonData(pkmn, MON_DATA_DEF_IV) & 0xF;
|
||||
u16 speedIV = GetMonData(pkmn, MON_DATA_SPD_IV) & 0xF;
|
||||
u16 speedIV = GetMonData(pkmn, MON_DATA_SPEED_IV) & 0xF;
|
||||
u16 spAtkIV = GetMonData(pkmn, MON_DATA_SPATK_IV) & 0xF;
|
||||
u16 spDefIV = GetMonData(pkmn, MON_DATA_SPDEF_IV) & 0xF;
|
||||
u32 hibyte = ((attackIV ^ defenseIV) * hpIV) ^ (personality & 0xFF);
|
||||
|
||||
@@ -0,0 +1,15 @@
|
||||
|
||||
// Includes
|
||||
#include "global.h"
|
||||
|
||||
// Static type declarations
|
||||
|
||||
// Static RAM declarations
|
||||
|
||||
IWRAM_DATA u8 gUnknown_03000F78[0x188];
|
||||
|
||||
// Static ROM declarations
|
||||
|
||||
// .rodata
|
||||
|
||||
// .text
|
||||
Executable
+3679
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,28 @@
|
||||
|
||||
// Includes
|
||||
#include "global.h"
|
||||
|
||||
// Static type declarations
|
||||
|
||||
// Static RAM declarations
|
||||
|
||||
IWRAM_DATA bool8 gUnknown_03001130;
|
||||
IWRAM_DATA struct SecretBaseRecord *gUnknown_03001134;
|
||||
IWRAM_DATA TVShow *gUnknown_03001138;
|
||||
IWRAM_DATA struct UnknownSaveStruct2ABC *gUnknown_0300113C;
|
||||
IWRAM_DATA OldMan *gUnknown_03001140;
|
||||
IWRAM_DATA struct EasyChatPair *gUnknown_03001144;
|
||||
IWRAM_DATA struct DaycareData *gUnknown_03001148;
|
||||
IWRAM_DATA void *gUnknown_0300114C; // gSaveBlock2Ptr->field_64C
|
||||
IWRAM_DATA LilycoveLady *gUnknown_03001150;
|
||||
IWRAM_DATA void *gUnknown_03001154; // gSaveBlock2Ptr->field_0DC;
|
||||
IWRAM_DATA void *gUnknown_03001158; // gSaveBlock2Ptr->field_64C
|
||||
IWRAM_DATA u32 gUnknown_0300115C;
|
||||
IWRAM_DATA u8 gUnknown_03001160[8];
|
||||
IWRAM_DATA u32 gUnknown_03001168[3];
|
||||
|
||||
// Static ROM declarations
|
||||
|
||||
// .rodata
|
||||
|
||||
// .text
|
||||
@@ -5,7 +5,7 @@
|
||||
#include "load_save.h"
|
||||
#include "save.h"
|
||||
#include "new_game.h"
|
||||
#include "rom4.h"
|
||||
#include "overworld.h"
|
||||
#include "malloc.h"
|
||||
|
||||
void sub_81700F8(void)
|
||||
|
||||
@@ -0,0 +1,354 @@
|
||||
#include "global.h"
|
||||
#include "reshow_battle_screen.h"
|
||||
#include "battle.h"
|
||||
#include "palette.h"
|
||||
#include "main.h"
|
||||
#include "unknown_task.h"
|
||||
#include "text.h"
|
||||
#include "gpu_regs.h"
|
||||
#include "bg.h"
|
||||
#include "battle_controllers.h"
|
||||
#include "link.h"
|
||||
#include "sprite.h"
|
||||
#include "species.h"
|
||||
#include "battle_interface.h"
|
||||
|
||||
extern u16 gBattle_BG0_X;
|
||||
extern u16 gBattle_BG0_Y;
|
||||
extern u16 gBattle_BG1_X;
|
||||
extern u16 gBattle_BG1_Y;
|
||||
extern u16 gBattle_BG2_X;
|
||||
extern u16 gBattle_BG2_Y;
|
||||
extern u16 gBattle_BG3_X;
|
||||
extern u16 gBattle_BG3_Y;
|
||||
extern u8 gReservedSpritePaletteCount;
|
||||
extern u8 gActionSelectionCursor[BATTLE_BANKS_COUNT];
|
||||
extern u8 gBankInMenu;
|
||||
extern u16 gBattlePartyID[BATTLE_BANKS_COUNT];
|
||||
extern u8 gNoOfAllBanks;
|
||||
extern u32 gBattleTypeFlags;
|
||||
extern u8 gBankSpriteIds[BATTLE_BANKS_COUNT];
|
||||
extern u8 gBattleMonForms[BATTLE_BANKS_COUNT];
|
||||
extern u8 gHealthBoxesIds[BATTLE_BANKS_COUNT];
|
||||
extern struct SpriteTemplate gUnknown_0202499C;
|
||||
|
||||
extern const union AnimCmd * const * const gMonAnimationsSpriteAnimsPtrTable[];
|
||||
|
||||
extern void dp12_8087EA4(void);
|
||||
extern void trs_config(void);
|
||||
extern bool8 IsDoubleBattle(void);
|
||||
extern u8 sub_80A614C(u8 bank);
|
||||
extern u8 sub_80A6138(u8 bank);
|
||||
extern u8 sub_80A82E4(u8 bank);
|
||||
extern void sub_806A068(u16 species, u8 bankIdentity);
|
||||
extern void sub_806A12C(u16 backPicId, u8 bankIdentity);
|
||||
extern u8 sub_80A5C6C(u8 bank, u8 caseId);
|
||||
|
||||
// this file's functions
|
||||
static void CB2_ReshowBattleScreenAfterMenu(void);
|
||||
static bool8 LoadBankSpriteGfx(u8 bank);
|
||||
static void CreateBankSprite(u8 bank);
|
||||
static void CreateHealthboxSprite(u8 bank);
|
||||
static void sub_80A95F4(void);
|
||||
|
||||
void nullsub_35(void)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void ReshowBattleScreenAfterMenu(void)
|
||||
{
|
||||
gPaletteFade.bufferTransferDisabled = 1;
|
||||
SetHBlankCallback(NULL);
|
||||
SetVBlankCallback(NULL);
|
||||
SetGpuReg(REG_OFFSET_MOSAIC, 0);
|
||||
gBattleScripting.reshowMainState = 0;
|
||||
gBattleScripting.reshowHelperState = 0;
|
||||
SetMainCallback2(CB2_ReshowBattleScreenAfterMenu);
|
||||
}
|
||||
|
||||
static void CB2_ReshowBattleScreenAfterMenu(void)
|
||||
{
|
||||
switch (gBattleScripting.reshowMainState)
|
||||
{
|
||||
case 0:
|
||||
dp12_8087EA4();
|
||||
trs_config();
|
||||
SetBgAttribute(1, BG_CTRL_ATTR_VISIBLE, 0);
|
||||
SetBgAttribute(2, BG_CTRL_ATTR_VISIBLE, 0);
|
||||
ShowBg(0);
|
||||
ShowBg(1);
|
||||
ShowBg(2);
|
||||
ShowBg(3);
|
||||
ResetPaletteFade();
|
||||
gBattle_BG0_X = 0;
|
||||
gBattle_BG0_Y = 0;
|
||||
gBattle_BG1_X = 0;
|
||||
gBattle_BG1_Y = 0;
|
||||
gBattle_BG2_X = 0;
|
||||
gBattle_BG2_Y = 0;
|
||||
gBattle_BG3_X = 0;
|
||||
gBattle_BG3_Y = 0;
|
||||
break;
|
||||
case 1:
|
||||
CpuFastFill(0, (void*)(VRAM), VRAM_SIZE);
|
||||
break;
|
||||
case 2:
|
||||
LoadBattleTextboxAndBackground();
|
||||
break;
|
||||
case 3:
|
||||
ResetSpriteData();
|
||||
break;
|
||||
case 4:
|
||||
FreeAllSpritePalettes();
|
||||
gReservedSpritePaletteCount = 4;
|
||||
break;
|
||||
case 5:
|
||||
sub_805E350();
|
||||
break;
|
||||
case 6:
|
||||
if (BattleLoadAllHealthBoxesGfx(gBattleScripting.reshowHelperState))
|
||||
{
|
||||
gBattleScripting.reshowHelperState = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
gBattleScripting.reshowHelperState++;
|
||||
gBattleScripting.reshowMainState--;
|
||||
}
|
||||
break;
|
||||
case 7:
|
||||
if (!LoadBankSpriteGfx(0))
|
||||
gBattleScripting.reshowMainState--;
|
||||
break;
|
||||
case 8:
|
||||
if (!LoadBankSpriteGfx(1))
|
||||
gBattleScripting.reshowMainState--;
|
||||
break;
|
||||
case 9:
|
||||
if (!LoadBankSpriteGfx(2))
|
||||
gBattleScripting.reshowMainState--;
|
||||
break;
|
||||
case 10:
|
||||
if (!LoadBankSpriteGfx(3))
|
||||
gBattleScripting.reshowMainState--;
|
||||
break;
|
||||
case 11:
|
||||
CreateBankSprite(0);
|
||||
break;
|
||||
case 12:
|
||||
CreateBankSprite(1);
|
||||
break;
|
||||
case 13:
|
||||
CreateBankSprite(2);
|
||||
break;
|
||||
case 14:
|
||||
CreateBankSprite(3);
|
||||
break;
|
||||
case 15:
|
||||
CreateHealthboxSprite(0);
|
||||
break;
|
||||
case 16:
|
||||
CreateHealthboxSprite(1);
|
||||
break;
|
||||
case 17:
|
||||
CreateHealthboxSprite(2);
|
||||
break;
|
||||
case 18:
|
||||
CreateHealthboxSprite(3);
|
||||
break;
|
||||
case 19:
|
||||
{
|
||||
u8 opponentBank;
|
||||
u16 species;
|
||||
|
||||
LoadAndCreateEnemyShadowSprites();
|
||||
|
||||
opponentBank = GetBankByIdentity(IDENTITY_OPPONENT_MON1);
|
||||
species = GetMonData(&gEnemyParty[gBattlePartyID[opponentBank]], MON_DATA_SPECIES);
|
||||
SetBankEnemyShadowSpriteCallback(opponentBank, species);
|
||||
|
||||
if (IsDoubleBattle())
|
||||
{
|
||||
opponentBank = GetBankByIdentity(IDENTITY_OPPONENT_MON2);
|
||||
species = GetMonData(&gEnemyParty[gBattlePartyID[opponentBank]], MON_DATA_SPECIES);
|
||||
SetBankEnemyShadowSpriteCallback(opponentBank, species);
|
||||
}
|
||||
|
||||
ActionSelectionCreateCursorAt(gActionSelectionCursor[gBankInMenu], 0);
|
||||
|
||||
if (gLinkVSyncDisabled != 0 && gReceivedRemoteLinkPlayers != 0)
|
||||
{
|
||||
sub_800E0E8();
|
||||
sub_800DFB4(0, 0);
|
||||
}
|
||||
}
|
||||
break;
|
||||
default:
|
||||
SetVBlankCallback(VBlankCB_Battle);
|
||||
sub_80A95F4();
|
||||
BeginHardwarePaletteFade(0xFF, 0, 0x10, 0, 1);
|
||||
gPaletteFade.bufferTransferDisabled = 0;
|
||||
SetMainCallback2(BattleMainCB2);
|
||||
sub_805EF14();
|
||||
break;
|
||||
}
|
||||
|
||||
gBattleScripting.reshowMainState++;
|
||||
}
|
||||
|
||||
static void sub_80A95F4(void)
|
||||
{
|
||||
struct BGCntrlBitfield *regBgcnt1, *regBgcnt2;
|
||||
|
||||
regBgcnt1 = (struct BGCntrlBitfield *)(®_BG1CNT);
|
||||
regBgcnt1->charBaseBlock = 0;
|
||||
|
||||
regBgcnt2 = (struct BGCntrlBitfield *)(®_BG2CNT);
|
||||
regBgcnt2->charBaseBlock = 0;
|
||||
}
|
||||
|
||||
static bool8 LoadBankSpriteGfx(u8 bank)
|
||||
{
|
||||
if (bank < gNoOfAllBanks)
|
||||
{
|
||||
if (GetBankSide(bank) != SIDE_PLAYER)
|
||||
{
|
||||
if (!gBattleSpritesDataPtr->bankData[bank].behindSubstitute)
|
||||
BattleLoadOpponentMonSpriteGfx(&gEnemyParty[gBattlePartyID[bank]], bank);
|
||||
else
|
||||
BattleLoadSubstituteSpriteGfx(bank, FALSE);
|
||||
}
|
||||
else if (gBattleTypeFlags & BATTLE_TYPE_SAFARI && bank == 0)
|
||||
LoadBackTrainerBankSpriteGfx(gSaveBlock2Ptr->playerGender, bank);
|
||||
else if (gBattleTypeFlags & BATTLE_TYPE_WALLY_TUTORIAL && bank == 0)
|
||||
LoadBackTrainerBankSpriteGfx(BACK_PIC_WALLY, bank);
|
||||
else if (!gBattleSpritesDataPtr->bankData[bank].behindSubstitute)
|
||||
BattleLoadPlayerMonSpriteGfx(&gPlayerParty[gBattlePartyID[bank]], bank);
|
||||
else
|
||||
BattleLoadSubstituteSpriteGfx(bank, FALSE);
|
||||
|
||||
gBattleScripting.reshowHelperState = 0;
|
||||
}
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
// todo: get rid of it once the struct is declared in a header
|
||||
struct MonCoords
|
||||
{
|
||||
// This would use a bitfield, but sub_8079F44
|
||||
// uses it as a u8 and casting won't match.
|
||||
u8 coords; // u8 x:4, y:4;
|
||||
u8 y_offset;
|
||||
};
|
||||
extern const struct MonCoords gTrainerBackPicCoords[];
|
||||
|
||||
static void CreateBankSprite(u8 bank)
|
||||
{
|
||||
if (bank < gNoOfAllBanks)
|
||||
{
|
||||
u8 posY;
|
||||
|
||||
if (gBattleSpritesDataPtr->bankData[bank].behindSubstitute)
|
||||
posY = sub_80A614C(bank);
|
||||
else
|
||||
posY = sub_80A6138(bank);
|
||||
|
||||
if (GetBankSide(bank) != SIDE_PLAYER)
|
||||
{
|
||||
if (GetMonData(&gEnemyParty[gBattlePartyID[bank]], MON_DATA_HP) == 0)
|
||||
return;
|
||||
|
||||
sub_806A068(GetMonData(&gEnemyParty[gBattlePartyID[bank]], MON_DATA_SPECIES), GetBankIdentity(bank));
|
||||
gBankSpriteIds[bank] = CreateSprite(&gUnknown_0202499C, sub_80A5C6C(bank, 2), posY, sub_80A82E4(bank));
|
||||
gSprites[gBankSpriteIds[bank]].oam.paletteNum = bank;
|
||||
gSprites[gBankSpriteIds[bank]].callback = SpriteCallbackDummy;
|
||||
gSprites[gBankSpriteIds[bank]].data0 = bank;
|
||||
gSprites[gBankSpriteIds[bank]].data2 = GetMonData(&gEnemyParty[gBattlePartyID[bank]], MON_DATA_SPECIES);
|
||||
|
||||
StartSpriteAnim(&gSprites[gBankSpriteIds[bank]], gBattleMonForms[bank]);
|
||||
if (gBattleSpritesDataPtr->bankData[bank].transformSpecies == SPECIES_CASTFORM)
|
||||
gSprites[gBankSpriteIds[bank]].anims = gMonAnimationsSpriteAnimsPtrTable[SPECIES_CASTFORM];
|
||||
}
|
||||
else if (gBattleTypeFlags & BATTLE_TYPE_SAFARI && bank == 0)
|
||||
{
|
||||
sub_806A12C(gSaveBlock2Ptr->playerGender, GetBankIdentity(IDENTITY_PLAYER_MON1));
|
||||
gBankSpriteIds[bank] = CreateSprite(&gUnknown_0202499C, 0x50,
|
||||
(8 - gTrainerBackPicCoords[gSaveBlock2Ptr->playerGender].coords) * 4 + 80,
|
||||
sub_80A82E4(0));
|
||||
gSprites[gBankSpriteIds[bank]].oam.paletteNum = bank;
|
||||
gSprites[gBankSpriteIds[bank]].callback = SpriteCallbackDummy;
|
||||
gSprites[gBankSpriteIds[bank]].data0 = bank;
|
||||
}
|
||||
else if (gBattleTypeFlags & BATTLE_TYPE_WALLY_TUTORIAL && bank == 0)
|
||||
{
|
||||
sub_806A12C(BACK_PIC_WALLY, GetBankIdentity(0));
|
||||
gBankSpriteIds[bank] = CreateSprite(&gUnknown_0202499C, 0x50,
|
||||
(8 - gTrainerBackPicCoords[BACK_PIC_WALLY].coords) * 4 + 80,
|
||||
sub_80A82E4(0));
|
||||
gSprites[gBankSpriteIds[bank]].oam.paletteNum = bank;
|
||||
gSprites[gBankSpriteIds[bank]].callback = SpriteCallbackDummy;
|
||||
gSprites[gBankSpriteIds[bank]].data0 = bank;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_HP) == 0)
|
||||
return;
|
||||
|
||||
sub_806A068(GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_SPECIES), GetBankIdentity(bank));
|
||||
gBankSpriteIds[bank] = CreateSprite(&gUnknown_0202499C, sub_80A5C6C(bank, 2), posY, sub_80A82E4(bank));
|
||||
gSprites[gBankSpriteIds[bank]].oam.paletteNum = bank;
|
||||
gSprites[gBankSpriteIds[bank]].callback = SpriteCallbackDummy;
|
||||
gSprites[gBankSpriteIds[bank]].data0 = bank;
|
||||
gSprites[gBankSpriteIds[bank]].data2 = GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_SPECIES);
|
||||
|
||||
StartSpriteAnim(&gSprites[gBankSpriteIds[bank]], gBattleMonForms[bank]);
|
||||
if (gBattleSpritesDataPtr->bankData[bank].transformSpecies == SPECIES_CASTFORM)
|
||||
gSprites[gBankSpriteIds[bank]].anims = gMonAnimationsSpriteAnimsPtrTable[SPECIES_CASTFORM];
|
||||
}
|
||||
|
||||
gSprites[gBankSpriteIds[bank]].invisible = gBattleSpritesDataPtr->bankData[bank].invisible;
|
||||
}
|
||||
}
|
||||
|
||||
static void CreateHealthboxSprite(u8 bank)
|
||||
{
|
||||
if (bank < gNoOfAllBanks)
|
||||
{
|
||||
u8 healthboxSpriteId;
|
||||
|
||||
if (gBattleTypeFlags & BATTLE_TYPE_SAFARI && bank == 0)
|
||||
healthboxSpriteId = CreateSafariPlayerHealthboxSprites();
|
||||
else if (gBattleTypeFlags & BATTLE_TYPE_WALLY_TUTORIAL && bank == 0)
|
||||
return;
|
||||
else
|
||||
healthboxSpriteId = CreateBankHealthboxSprites(bank);
|
||||
|
||||
gHealthBoxesIds[bank] = healthboxSpriteId;
|
||||
SetBankHealthboxSpritePos(bank);
|
||||
SetHealthboxSpriteVisible(healthboxSpriteId);
|
||||
|
||||
if (GetBankSide(bank) != SIDE_PLAYER)
|
||||
UpdateHealthboxAttribute(gHealthBoxesIds[bank], &gEnemyParty[gBattlePartyID[bank]], HEALTHBOX_ALL);
|
||||
else if (gBattleTypeFlags & BATTLE_TYPE_SAFARI)
|
||||
UpdateHealthboxAttribute(gHealthBoxesIds[bank], &gPlayerParty[gBattlePartyID[bank]], HEALTHBOX_SAFARI_ALL_TEXT);
|
||||
else
|
||||
UpdateHealthboxAttribute(gHealthBoxesIds[bank], &gPlayerParty[gBattlePartyID[bank]], HEALTHBOX_ALL);
|
||||
|
||||
if (GetBankIdentity(bank) == IDENTITY_OPPONENT_MON2 || GetBankIdentity(bank) == IDENTITY_PLAYER_MON2)
|
||||
DummyBattleInterfaceFunc(gHealthBoxesIds[bank], TRUE);
|
||||
else
|
||||
DummyBattleInterfaceFunc(gHealthBoxesIds[bank], FALSE);
|
||||
|
||||
if (GetBankSide(bank) != SIDE_PLAYER)
|
||||
{
|
||||
if (GetMonData(&gEnemyParty[gBattlePartyID[bank]], MON_DATA_HP) == 0)
|
||||
SetHealthboxSpriteInvisible(healthboxSpriteId);
|
||||
}
|
||||
else if (!(gBattleTypeFlags & BATTLE_TYPE_SAFARI))
|
||||
{
|
||||
if (GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_HP) == 0)
|
||||
SetHealthboxSpriteInvisible(healthboxSpriteId);
|
||||
}
|
||||
}
|
||||
}
|
||||
+218
@@ -0,0 +1,218 @@
|
||||
#include "global.h"
|
||||
#include "roamer.h"
|
||||
#include "pokemon.h"
|
||||
#include "rng.h"
|
||||
#include "species.h"
|
||||
#include "event_data.h"
|
||||
|
||||
enum
|
||||
{
|
||||
MAP_GRP = 0, // map group
|
||||
MAP_NUM = 1, // map number
|
||||
};
|
||||
|
||||
EWRAM_DATA static u8 sLocationHistory[3][2] = {0};
|
||||
EWRAM_DATA static u8 sRoamerLocation[2] = {0};
|
||||
|
||||
static const u8 sRoamerLocations[][6] =
|
||||
{
|
||||
{ 0x19, 0x1A, 0x20, 0x21, 0x31, 0xFF },
|
||||
{ 0x1A, 0x19, 0x20, 0x21, 0xFF, 0xFF },
|
||||
{ 0x20, 0x1A, 0x19, 0x21, 0xFF, 0xFF },
|
||||
{ 0x21, 0x20, 0x19, 0x1A, 0x22, 0x26 },
|
||||
{ 0x22, 0x21, 0x23, 0xFF, 0xFF, 0xFF },
|
||||
{ 0x23, 0x22, 0x24, 0xFF, 0xFF, 0xFF },
|
||||
{ 0x24, 0x23, 0x25, 0x26, 0xFF, 0xFF },
|
||||
{ 0x25, 0x24, 0x26, 0xFF, 0xFF, 0xFF },
|
||||
{ 0x26, 0x25, 0x21, 0xFF, 0xFF, 0xFF },
|
||||
{ 0x27, 0x24, 0x28, 0x29, 0xFF, 0xFF },
|
||||
{ 0x28, 0x27, 0x2A, 0xFF, 0xFF, 0xFF },
|
||||
{ 0x29, 0x27, 0x2A, 0xFF, 0xFF, 0xFF },
|
||||
{ 0x2A, 0x28, 0x29, 0x2B, 0xFF, 0xFF },
|
||||
{ 0x2B, 0x2A, 0x2C, 0xFF, 0xFF, 0xFF },
|
||||
{ 0x2C, 0x2B, 0x2D, 0xFF, 0xFF, 0xFF },
|
||||
{ 0x2D, 0x2C, 0x2E, 0xFF, 0xFF, 0xFF },
|
||||
{ 0x2E, 0x2D, 0x2F, 0xFF, 0xFF, 0xFF },
|
||||
{ 0x2F, 0x2E, 0x30, 0xFF, 0xFF, 0xFF },
|
||||
{ 0x30, 0x2F, 0x31, 0xFF, 0xFF, 0xFF },
|
||||
{ 0x31, 0x30, 0x19, 0xFF, 0xFF, 0xFF },
|
||||
{ 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF },
|
||||
};
|
||||
|
||||
void ClearRoamerData(void)
|
||||
{
|
||||
memset(&gSaveBlock1Ptr->roamer, 0, sizeof(struct Roamer));
|
||||
(&gSaveBlock1Ptr->roamer)->species = SPECIES_LATIAS;
|
||||
}
|
||||
|
||||
void ClearRoamerLocationData(void)
|
||||
{
|
||||
u8 i;
|
||||
|
||||
for (i = 0; i < 3; i++)
|
||||
{
|
||||
sLocationHistory[i][MAP_GRP] = 0;
|
||||
sLocationHistory[i][MAP_NUM] = 0;
|
||||
}
|
||||
|
||||
sRoamerLocation[MAP_GRP] = 0;
|
||||
sRoamerLocation[MAP_NUM] = 0;
|
||||
}
|
||||
|
||||
static void CreateInitialRoamerMon(bool16 createLatios)
|
||||
{
|
||||
if (!createLatios)
|
||||
(&gSaveBlock1Ptr->roamer)->species = SPECIES_LATIAS;
|
||||
else
|
||||
(&gSaveBlock1Ptr->roamer)->species = SPECIES_LATIOS;
|
||||
|
||||
CreateMon(&gEnemyParty[0], (&gSaveBlock1Ptr->roamer)->species, 40, 0x20, 0, 0, 0, 0);
|
||||
(&gSaveBlock1Ptr->roamer)->level = 40;
|
||||
(&gSaveBlock1Ptr->roamer)->status = 0;
|
||||
(&gSaveBlock1Ptr->roamer)->active = TRUE;
|
||||
(&gSaveBlock1Ptr->roamer)->ivs = GetMonData(&gEnemyParty[0], MON_DATA_IVS);
|
||||
(&gSaveBlock1Ptr->roamer)->personality = GetMonData(&gEnemyParty[0], MON_DATA_PERSONALITY);
|
||||
(&gSaveBlock1Ptr->roamer)->hp = GetMonData(&gEnemyParty[0], MON_DATA_MAX_HP);
|
||||
(&gSaveBlock1Ptr->roamer)->cool = GetMonData(&gEnemyParty[0], MON_DATA_COOL);
|
||||
(&gSaveBlock1Ptr->roamer)->beauty = GetMonData(&gEnemyParty[0], MON_DATA_BEAUTY);
|
||||
(&gSaveBlock1Ptr->roamer)->cute = GetMonData(&gEnemyParty[0], MON_DATA_CUTE);
|
||||
(&gSaveBlock1Ptr->roamer)->smart = GetMonData(&gEnemyParty[0], MON_DATA_SMART);
|
||||
(&gSaveBlock1Ptr->roamer)->tough = GetMonData(&gEnemyParty[0], MON_DATA_TOUGH);
|
||||
sRoamerLocation[MAP_GRP] = 0;
|
||||
sRoamerLocation[MAP_NUM] = sRoamerLocations[Random() % 20][0];
|
||||
}
|
||||
|
||||
void InitRoamer(void)
|
||||
{
|
||||
ClearRoamerData();
|
||||
ClearRoamerLocationData();
|
||||
CreateInitialRoamerMon(gSpecialVar_0x8004);
|
||||
}
|
||||
|
||||
void UpdateLocationHistoryForRoamer(void)
|
||||
{
|
||||
sLocationHistory[2][MAP_GRP] = sLocationHistory[1][MAP_GRP];
|
||||
sLocationHistory[2][MAP_NUM] = sLocationHistory[1][MAP_NUM];
|
||||
|
||||
sLocationHistory[1][MAP_GRP] = sLocationHistory[0][MAP_GRP];
|
||||
sLocationHistory[1][MAP_NUM] = sLocationHistory[0][MAP_NUM];
|
||||
|
||||
sLocationHistory[0][MAP_GRP] = gSaveBlock1Ptr->location.mapGroup;
|
||||
sLocationHistory[0][MAP_NUM] = gSaveBlock1Ptr->location.mapNum;
|
||||
}
|
||||
|
||||
void RoamerMoveToOtherLocationSet(void)
|
||||
{
|
||||
u8 val = 0;
|
||||
struct Roamer *roamer = &gSaveBlock1Ptr->roamer;
|
||||
|
||||
if (!roamer->active)
|
||||
return;
|
||||
|
||||
sRoamerLocation[MAP_GRP] = val;
|
||||
|
||||
while (1)
|
||||
{
|
||||
val = sRoamerLocations[Random() % 20][0];
|
||||
if (sRoamerLocation[MAP_NUM] != val)
|
||||
{
|
||||
sRoamerLocation[MAP_NUM] = val;
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void RoamerMove(void)
|
||||
{
|
||||
u8 locSet = 0;
|
||||
|
||||
if ((Random() % 16) == 0)
|
||||
{
|
||||
RoamerMoveToOtherLocationSet();
|
||||
}
|
||||
else
|
||||
{
|
||||
struct Roamer *roamer = &gSaveBlock1Ptr->roamer;
|
||||
|
||||
if (!roamer->active)
|
||||
return;
|
||||
|
||||
while (locSet < 20)
|
||||
{
|
||||
if (sRoamerLocation[MAP_NUM] == sRoamerLocations[locSet][0])
|
||||
{
|
||||
u8 mapNum;
|
||||
while (1)
|
||||
{
|
||||
mapNum = sRoamerLocations[locSet][(Random() % 5) + 1];
|
||||
if (!(sLocationHistory[2][MAP_GRP] == 0 && sLocationHistory[2][MAP_NUM] == mapNum) && mapNum != 0xFF)
|
||||
break;
|
||||
}
|
||||
sRoamerLocation[MAP_NUM] = mapNum;
|
||||
return;
|
||||
}
|
||||
locSet++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool8 IsRoamerAt(u8 mapGroup, u8 mapNum)
|
||||
{
|
||||
struct Roamer *roamer = &gSaveBlock1Ptr->roamer;
|
||||
|
||||
if (roamer->active && mapGroup == sRoamerLocation[MAP_GRP] && mapNum == sRoamerLocation[MAP_NUM])
|
||||
return TRUE;
|
||||
else
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
void CreateRoamerMonInstance(void)
|
||||
{
|
||||
struct Pokemon *mon;
|
||||
struct Roamer *roamer;
|
||||
|
||||
mon = &gEnemyParty[0];
|
||||
ZeroEnemyPartyMons();
|
||||
roamer = &gSaveBlock1Ptr->roamer;
|
||||
CreateMonWithIVsPersonality(mon, roamer->species, roamer->level, roamer->ivs, roamer->personality);
|
||||
SetMonData(mon, MON_DATA_STATUS, &gSaveBlock1Ptr->roamer.status);
|
||||
SetMonData(mon, MON_DATA_HP, &gSaveBlock1Ptr->roamer.hp);
|
||||
SetMonData(mon, MON_DATA_COOL, &gSaveBlock1Ptr->roamer.cool);
|
||||
SetMonData(mon, MON_DATA_BEAUTY, &gSaveBlock1Ptr->roamer.beauty);
|
||||
SetMonData(mon, MON_DATA_CUTE, &gSaveBlock1Ptr->roamer.cute);
|
||||
SetMonData(mon, MON_DATA_SMART, &gSaveBlock1Ptr->roamer.smart);
|
||||
SetMonData(mon, MON_DATA_TOUGH, &gSaveBlock1Ptr->roamer.tough);
|
||||
}
|
||||
|
||||
bool8 TryStartRoamerEncounter(void)
|
||||
{
|
||||
if (IsRoamerAt(gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum) == TRUE && (Random() % 4) == 0)
|
||||
{
|
||||
CreateRoamerMonInstance();
|
||||
return TRUE;
|
||||
}
|
||||
else
|
||||
{
|
||||
return FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
void UpdateRoamerHPStatus(struct Pokemon *mon)
|
||||
{
|
||||
(&gSaveBlock1Ptr->roamer)->hp = GetMonData(mon, MON_DATA_HP);
|
||||
(&gSaveBlock1Ptr->roamer)->status = GetMonData(mon, MON_DATA_STATUS);
|
||||
|
||||
RoamerMoveToOtherLocationSet();
|
||||
}
|
||||
|
||||
void SetRoamerInactive(void)
|
||||
{
|
||||
struct Roamer *roamer = &gSaveBlock1Ptr->roamer;
|
||||
roamer->active = FALSE;
|
||||
}
|
||||
|
||||
void GetRoamerLocation(u8 *mapGroup, u8 *mapNum)
|
||||
{
|
||||
*mapGroup = sRoamerLocation[MAP_GRP];
|
||||
*mapNum = sRoamerLocation[MAP_NUM];
|
||||
}
|
||||
+19
@@ -0,0 +1,19 @@
|
||||
|
||||
// Includes
|
||||
#include "global.h"
|
||||
|
||||
// Static type declarations
|
||||
|
||||
// Static RAM declarations
|
||||
IWRAM_DATA void *gUnknown_03000E0C;
|
||||
IWRAM_DATA u8 gUnknown_03000E10[4];
|
||||
IWRAM_DATA u8 (*gUnknown_03000E14)(u32);
|
||||
IWRAM_DATA u8 gUnknown_03000E18;
|
||||
IWRAM_DATA u8 gUnknown_03000E19;
|
||||
IWRAM_DATA void *rom4_c_unused_03000e1c;
|
||||
|
||||
// Static ROM declarations
|
||||
|
||||
// .rodata
|
||||
|
||||
// .text
|
||||
+3
-3
@@ -60,7 +60,7 @@ void SetSafariZoneFlag(void)
|
||||
|
||||
void ResetSafariZoneFlag(void)
|
||||
{
|
||||
FlagReset(SYS_SAFARI_MODE);
|
||||
FlagClear(SYS_SAFARI_MODE);
|
||||
}
|
||||
|
||||
void EnterSafariMode(void)
|
||||
@@ -114,7 +114,7 @@ void sub_80FC190(void)
|
||||
{
|
||||
SetMainCallback2(c2_exit_to_overworld_2_switch);
|
||||
}
|
||||
else if (gBattleOutcome == 8)
|
||||
else if (gBattleOutcome == BATTLE_SAFARI_OUT_OF_BALLS)
|
||||
{
|
||||
ScriptContext2_RunNewScript(gUnknown_082A4B4C);
|
||||
warp_in();
|
||||
@@ -139,7 +139,7 @@ static void ClearAllPokeblockFeeders(void)
|
||||
memset(sPokeblockFeeders, 0, sizeof(sPokeblockFeeders));
|
||||
}
|
||||
|
||||
static void GetPokeblockFeederInFront(void)
|
||||
void GetPokeblockFeederInFront(void)
|
||||
{
|
||||
s16 x, y;
|
||||
u16 i;
|
||||
|
||||
+96
-69
@@ -2,17 +2,19 @@
|
||||
#include "gba/flash_internal.h"
|
||||
#include "save.h"
|
||||
#include "game_stat.h"
|
||||
#include "task.h"
|
||||
|
||||
extern struct SaveSectionOffsets gSaveSectionOffsets[0xE];
|
||||
extern struct SaveSectionLocation gRamSaveSectionLocations[0xE];
|
||||
extern u8 gDecompressionBuffer[];
|
||||
extern u32 gFlashMemoryPresent;
|
||||
extern u16 gUnknown_03006294;
|
||||
extern bool8 gSoftResetDisabled;
|
||||
|
||||
extern const struct SaveSectionOffsets gSaveSectionOffsets[0xE];
|
||||
|
||||
extern void DoSaveFailedScreen(u8); // save_failed_screen
|
||||
extern void LoadSerializedGame(void); // load_save
|
||||
extern bool32 ProgramFlashSectorAndVerify(u8 sector, u8 *data);
|
||||
extern void ReadFlash(u8 sector, u32 arg1, void* data, u32 size);
|
||||
|
||||
// iwram common
|
||||
u16 gLastWrittenSector;
|
||||
@@ -576,84 +578,27 @@ u16 CalculateChecksum(void *data, u16 size)
|
||||
return ((checksum >> 16) + checksum);
|
||||
}
|
||||
|
||||
#ifdef NONMATCHING
|
||||
// the initial allocation of the pointer and toAdd variable doesnt match up with the original function. however, forcing it is impossible since gRamSaveSectionLocations is loaded first.
|
||||
void UpdateSaveAddresses(void)
|
||||
{
|
||||
int i = 0;
|
||||
gRamSaveSectionLocations[i].data = gSaveBlock2Ptr + gSaveSectionOffsets[0].toAdd;
|
||||
gRamSaveSectionLocations[i].size = gSaveSectionOffsets[0].size;
|
||||
|
||||
for(i = 1; i < 5; i++)
|
||||
gRamSaveSectionLocations[i].data = (void*)(gSaveBlock2Ptr) + gSaveSectionOffsets[i].toAdd;
|
||||
gRamSaveSectionLocations[i].size = gSaveSectionOffsets[i].size;
|
||||
|
||||
for (i = 1; i < 5; i++)
|
||||
{
|
||||
gRamSaveSectionLocations[i].data = gSaveBlock1Ptr + gSaveSectionOffsets[i].toAdd;
|
||||
gRamSaveSectionLocations[i].data = (void*)(gSaveBlock1Ptr) + gSaveSectionOffsets[i].toAdd;
|
||||
gRamSaveSectionLocations[i].size = gSaveSectionOffsets[i].size;
|
||||
}
|
||||
|
||||
for(i = 5; i < 14; i++)
|
||||
for (i = 5; i < 14; i++)
|
||||
{
|
||||
gRamSaveSectionLocations[i].data = gPokemonStoragePtr + gSaveSectionOffsets[i].toAdd;
|
||||
gRamSaveSectionLocations[i].data = (void*)(gPokemonStoragePtr) + gSaveSectionOffsets[i].toAdd;
|
||||
gRamSaveSectionLocations[i].size = gSaveSectionOffsets[i].size;
|
||||
|
||||
i++;i--; // needed to match
|
||||
}
|
||||
}
|
||||
#else
|
||||
__attribute__((naked))
|
||||
void UpdateSaveAddresses(void)
|
||||
{
|
||||
asm(".syntax unified\n\
|
||||
push {r4,r5,lr}\n\
|
||||
ldr r3, =gRamSaveSectionLocations\n\
|
||||
ldr r0, =gSaveBlock2Ptr\n\
|
||||
ldr r2, =gSaveSectionOffsets\n\
|
||||
ldrh r1, [r2]\n\
|
||||
ldr r0, [r0]\n\
|
||||
adds r0, r1\n\
|
||||
str r0, [r3]\n\
|
||||
ldrh r0, [r2, 0x2]\n\
|
||||
strh r0, [r3, 0x4]\n\
|
||||
ldr r5, =gSaveBlock1Ptr\n\
|
||||
adds r3, 0x8\n\
|
||||
adds r2, 0x4\n\
|
||||
movs r4, 0x3\n\
|
||||
_081531AC:\n\
|
||||
ldrh r0, [r2]\n\
|
||||
ldr r1, [r5]\n\
|
||||
adds r1, r0\n\
|
||||
str r1, [r3]\n\
|
||||
ldrh r0, [r2, 0x2]\n\
|
||||
strh r0, [r3, 0x4]\n\
|
||||
adds r3, 0x8\n\
|
||||
adds r2, 0x4\n\
|
||||
subs r4, 0x1\n\
|
||||
cmp r4, 0\n\
|
||||
bge _081531AC\n\
|
||||
movs r4, 0x5\n\
|
||||
ldr r1, =gRamSaveSectionLocations\n\
|
||||
ldr r5, =gPokemonStoragePtr\n\
|
||||
ldr r0, =gSaveSectionOffsets\n\
|
||||
adds r3, r1, 0\n\
|
||||
adds r3, 0x28\n\
|
||||
adds r2, r0, 0\n\
|
||||
adds r2, 0x14\n\
|
||||
_081531D2:\n\
|
||||
ldrh r0, [r2]\n\
|
||||
ldr r1, [r5]\n\
|
||||
adds r1, r0\n\
|
||||
str r1, [r3]\n\
|
||||
ldrh r0, [r2, 0x2]\n\
|
||||
strh r0, [r3, 0x4]\n\
|
||||
adds r3, 0x8\n\
|
||||
adds r2, 0x4\n\
|
||||
adds r4, 0x1\n\
|
||||
cmp r4, 0xD\n\
|
||||
ble _081531D2\n\
|
||||
pop {r4,r5}\n\
|
||||
pop {r0}\n\
|
||||
bx r0\n\
|
||||
.pool\n\
|
||||
.syntax divided");
|
||||
}
|
||||
#endif
|
||||
|
||||
extern u32 GetGameStat(u8 index); // rom4
|
||||
extern void IncrementGameStat(u8 index); // rom4
|
||||
@@ -860,7 +805,7 @@ u32 sub_81535DC(u8 sector, u8* dst)
|
||||
|
||||
if (sector != 30 && sector != 31)
|
||||
return 0xFF;
|
||||
ReadFlash(sector, 0, &gSaveDataBuffer, sizeof(struct SaveSection));
|
||||
ReadFlash(sector, 0, (u8 *)&gSaveDataBuffer, sizeof(struct SaveSection));
|
||||
if (*(u32*)(&gSaveDataBuffer.data[0]) != 0xB39D)
|
||||
return 0xFF;
|
||||
// copies whole save section except u32 counter
|
||||
@@ -894,3 +839,85 @@ u32 sub_8153634(u8 sector, u8* src)
|
||||
return 0xFF;
|
||||
return 1;
|
||||
}
|
||||
|
||||
extern void save_serialize_map(void);
|
||||
extern void sub_8076D5C(void);
|
||||
extern void sav2_gender2_inplace_and_xFE(void);
|
||||
extern void sub_800ADF8(void);
|
||||
extern bool8 sub_800A520(void);
|
||||
|
||||
void sub_8153688(u8 taskId)
|
||||
{
|
||||
s16* taskData = gTasks[taskId].data;
|
||||
|
||||
switch (taskData[0])
|
||||
{
|
||||
case 0:
|
||||
gSoftResetDisabled = TRUE;
|
||||
taskData[0] = 1;
|
||||
break;
|
||||
case 1:
|
||||
sub_800ADF8();
|
||||
taskData[0] = 2;
|
||||
break;
|
||||
case 2:
|
||||
if (sub_800A520())
|
||||
{
|
||||
if (taskData[2] == 0)
|
||||
save_serialize_map();
|
||||
taskData[0] = 3;
|
||||
}
|
||||
break;
|
||||
case 3:
|
||||
if (taskData[2] == 0)
|
||||
sub_8076D5C();
|
||||
sub_8153380();
|
||||
taskData[0] = 4;
|
||||
break;
|
||||
case 4:
|
||||
if (++taskData[1] == 5)
|
||||
{
|
||||
taskData[1] = 0;
|
||||
taskData[0] = 5;
|
||||
}
|
||||
break;
|
||||
case 5:
|
||||
if (sub_81533AC())
|
||||
taskData[0] = 6;
|
||||
else
|
||||
taskData[0] = 4;
|
||||
break;
|
||||
case 6:
|
||||
sub_81533E0();
|
||||
taskData[0] = 7;
|
||||
break;
|
||||
case 7:
|
||||
if (taskData[2] == 0)
|
||||
sav2_gender2_inplace_and_xFE();
|
||||
sub_800ADF8();
|
||||
taskData[0] = 8;
|
||||
break;
|
||||
case 8:
|
||||
if (sub_800A520())
|
||||
{
|
||||
sub_8153408();
|
||||
taskData[0] = 9;
|
||||
}
|
||||
break;
|
||||
case 9:
|
||||
sub_800ADF8();
|
||||
taskData[0] = 10;
|
||||
break;
|
||||
case 10:
|
||||
if (sub_800A520())
|
||||
taskData[0]++;
|
||||
break;
|
||||
case 11:
|
||||
if (++taskData[1] > 5)
|
||||
{
|
||||
gSoftResetDisabled = FALSE;
|
||||
DestroyTask(taskId);
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
Executable
+426
@@ -0,0 +1,426 @@
|
||||
#include "global.h"
|
||||
#include "text.h"
|
||||
#include "main.h"
|
||||
#include "palette.h"
|
||||
#include "gpu_regs.h"
|
||||
#include "bg.h"
|
||||
#include "task.h"
|
||||
#include "window.h"
|
||||
#include "menu.h"
|
||||
#include "save.h"
|
||||
#include "gba/flash_internal.h"
|
||||
|
||||
#define MSG_WIN_TOP 12
|
||||
#define CLOCK_WIN_TOP (MSG_WIN_TOP - 4)
|
||||
|
||||
extern void AddTextPrinterParametrized2(u8 windowId, u8 fontId, u8 x, u8 y, u8 letterSpacing, u8 lineSpacing, struct TextColor *color, s8 speed, u8 *str);
|
||||
|
||||
extern void (*gGameContinueCallback)(void);
|
||||
|
||||
extern u32 gDamagedSaveSectors;
|
||||
|
||||
extern const u8 gBirchHelpGfx[];
|
||||
extern const u8 gBirchBagTilemap[];
|
||||
extern const u8 gBirchGrassTilemap[];
|
||||
extern const u16 gBirchBagGrassPal[];
|
||||
extern const u16 gUnknown_0850FEFC[];
|
||||
extern const u16 gUnknown_0860F074[];
|
||||
extern const u32 gUnknown_0850E87C[];
|
||||
extern struct SaveSection gSaveDataBuffer;
|
||||
|
||||
extern u8 gText_SaveFailedCheckingBackup[];
|
||||
extern u8 gText_BackupMemoryDamaged[];
|
||||
extern u8 gText_CheckCompleted[];
|
||||
extern u8 gText_SaveCompleteGameCannotContinue[];
|
||||
extern u8 gText_SaveCompletePressA[];
|
||||
extern u8 gText_GamePlayCannotBeContinued[];
|
||||
|
||||
extern u8 gDecompressionBuffer[];
|
||||
|
||||
// gSaveFailedClockInfo enum
|
||||
enum
|
||||
{
|
||||
CLOCK_RUNNING,
|
||||
DEBUG_TIMER
|
||||
};
|
||||
|
||||
// gSaveFailedWindowIds enum
|
||||
enum
|
||||
{
|
||||
TEXT_WIN_ID,
|
||||
CLOCK_WIN_ID
|
||||
};
|
||||
|
||||
EWRAM_DATA u16 gSaveFailedType = {0};
|
||||
EWRAM_DATA u16 gSaveFailedClockInfo[2] = {0};
|
||||
EWRAM_DATA u8 gSaveFailedUnused1[12] = {0};
|
||||
EWRAM_DATA u8 gSaveFailedWindowIds[2] = {0};
|
||||
EWRAM_DATA u8 gSaveFailedUnused2[4] = {0};
|
||||
|
||||
static const struct OamData sClockOamData =
|
||||
{
|
||||
160, // Y
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
1,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0
|
||||
};
|
||||
|
||||
static const struct BgTemplate gUnknown_085EFD88[3] =
|
||||
{
|
||||
{
|
||||
.bg = 0,
|
||||
.charBaseIndex = 2,
|
||||
.mapBaseIndex = 31,
|
||||
.screenSize = 0,
|
||||
.paletteMode = 0,
|
||||
.priority = 0,
|
||||
.baseTile = 0,
|
||||
},
|
||||
{
|
||||
.bg = 2,
|
||||
.charBaseIndex = 0,
|
||||
.mapBaseIndex = 14,
|
||||
.screenSize = 0,
|
||||
.paletteMode = 0,
|
||||
.priority = 2,
|
||||
.baseTile = 0,
|
||||
},
|
||||
{
|
||||
.bg = 3,
|
||||
.charBaseIndex = 0,
|
||||
.mapBaseIndex = 15,
|
||||
.screenSize = 0,
|
||||
.paletteMode = 0,
|
||||
.priority = 3,
|
||||
.baseTile = 0,
|
||||
},
|
||||
};
|
||||
|
||||
static const struct WindowTemplate gUnknown_085EFD94[] =
|
||||
{
|
||||
{
|
||||
.priority = 255,
|
||||
.tilemapLeft = 0,
|
||||
.tilemapTop = 0,
|
||||
.width = 0,
|
||||
.height = 0,
|
||||
.paletteNum = 0,
|
||||
.baseBlock = 0,
|
||||
}
|
||||
};
|
||||
|
||||
static const struct WindowTemplate gUnknown_085EFD9C[] =
|
||||
{
|
||||
{
|
||||
.priority = 0,
|
||||
.tilemapLeft = 1,
|
||||
.tilemapTop = 13,
|
||||
.width = 28,
|
||||
.height = 6,
|
||||
.paletteNum = 15,
|
||||
.baseBlock = 1,
|
||||
}
|
||||
};
|
||||
|
||||
static const struct WindowTemplate gUnknown_085EFDA4[] =
|
||||
{
|
||||
{
|
||||
.priority = 0,
|
||||
.tilemapLeft = 14,
|
||||
.tilemapTop = 9,
|
||||
.width = 2,
|
||||
.height = 2,
|
||||
.paletteNum = 15,
|
||||
.baseBlock = 169,
|
||||
}
|
||||
};
|
||||
|
||||
static const u8 sClockFrames[8][3] =
|
||||
{
|
||||
{ 1, 0, 0 },
|
||||
{ 5, 0, 0 },
|
||||
{ 9, 0, 0 },
|
||||
{ 5, 0, 1 },
|
||||
{ 1, 0, 1 },
|
||||
{ 5, 1, 1 },
|
||||
{ 9, 1, 0 },
|
||||
{ 5, 1, 0 },
|
||||
};
|
||||
|
||||
static const u8 gSaveFailedClockPal[] = INCBIN_U8("graphics/misc/clock_small.gbapal");
|
||||
static const u8 gSaveFailedClockGfx[] = INCBIN_U8("graphics/misc/clock_small.4bpp.lz");
|
||||
|
||||
static void CB2_SaveFailedScreen(void);
|
||||
static void CB2_WipeSave(void);
|
||||
static void CB2_GameplayCannotBeContinued(void);
|
||||
static void CB2_FadeAndReturnToTitleScreen(void);
|
||||
static void CB2_ReturnToTitleScreen(void);
|
||||
static void VBlankCB_UpdateClockGraphics(void);
|
||||
static bool8 VerifySectorWipe(u16 sector);
|
||||
static bool8 WipeSectors(u32);
|
||||
|
||||
// although this is a general text printer, it's only used in this file.
|
||||
static void SaveFailedScreenTextPrint(u8 *text, u8 var1, u8 var2)
|
||||
{
|
||||
struct TextColor color;
|
||||
|
||||
color.fgColor = 0;
|
||||
color.bgColor = 15;
|
||||
color.shadowColor = 3;
|
||||
AddTextPrinterParametrized2(gSaveFailedWindowIds[TEXT_WIN_ID], 1, var1 * 8, var2 * 8 + 1, 0, 0, &color, 0, text);
|
||||
}
|
||||
|
||||
void DoSaveFailedScreen(u8 saveType)
|
||||
{
|
||||
SetMainCallback2(CB2_SaveFailedScreen);
|
||||
gSaveFailedType = saveType;
|
||||
gSaveFailedClockInfo[CLOCK_RUNNING] = FALSE;
|
||||
gSaveFailedClockInfo[DEBUG_TIMER] = 0;
|
||||
gSaveFailedWindowIds[TEXT_WIN_ID] = 0;
|
||||
gSaveFailedWindowIds[CLOCK_WIN_ID] = 0;
|
||||
}
|
||||
|
||||
static void VBlankCB(void)
|
||||
{
|
||||
LoadOam();
|
||||
ProcessSpriteCopyRequests();
|
||||
TransferPlttBuffer();
|
||||
}
|
||||
|
||||
static void CB2_SaveFailedScreen(void)
|
||||
{
|
||||
switch (gMain.state)
|
||||
{
|
||||
case 0:
|
||||
default:
|
||||
SetVBlankCallback(NULL);
|
||||
SetGpuReg(REG_OFFSET_DISPCNT, 0);
|
||||
SetGpuReg(REG_OFFSET_BG3CNT, 0);
|
||||
SetGpuReg(REG_OFFSET_BG2CNT, 0);
|
||||
SetGpuReg(REG_OFFSET_BG1CNT, 0);
|
||||
SetGpuReg(REG_OFFSET_BG0CNT, 0);
|
||||
SetGpuReg(REG_OFFSET_BG3HOFS, 0);
|
||||
SetGpuReg(REG_OFFSET_BG3VOFS, 0);
|
||||
SetGpuReg(REG_OFFSET_BG2HOFS, 0);
|
||||
SetGpuReg(REG_OFFSET_BG2VOFS, 0);
|
||||
SetGpuReg(REG_OFFSET_BG1HOFS, 0);
|
||||
SetGpuReg(REG_OFFSET_BG1VOFS, 0);
|
||||
SetGpuReg(REG_OFFSET_BG0HOFS, 0);
|
||||
SetGpuReg(REG_OFFSET_BG0VOFS, 0);
|
||||
// how come this doesnt use the Dma manager?
|
||||
DmaFill16(3, 0, VRAM, VRAM_SIZE);
|
||||
DmaFill32(3, 0, OAM, OAM_SIZE);
|
||||
DmaFill16(3, 0, PLTT, PLTT_SIZE);
|
||||
LZ77UnCompVram(gBirchHelpGfx, (void *)VRAM);
|
||||
LZ77UnCompVram(gBirchBagTilemap, (void *)(VRAM + 0x7000));
|
||||
LZ77UnCompVram(gBirchGrassTilemap, (void *)(VRAM + 0x7800));
|
||||
LZ77UnCompVram(gSaveFailedClockGfx, (void *)(VRAM + 0x10020));
|
||||
ResetBgsAndClearDma3BusyFlags(0);
|
||||
InitBgsFromTemplates(0, gUnknown_085EFD88, 3);
|
||||
SetBgTilemapBuffer(0, (void *)&gDecompressionBuffer[0x2000]);
|
||||
CpuFill32(0, &gDecompressionBuffer[0x2000], 0x800);
|
||||
LoadBgTiles(0, gUnknown_0850E87C, 0x120, 0x214);
|
||||
InitWindows(gUnknown_085EFD94);
|
||||
// AddWindowWithoutTileMap returns a u16/integer, but the info is clobbered into a u8 here resulting in lost info. Bug?
|
||||
gSaveFailedWindowIds[TEXT_WIN_ID] = AddWindowWithoutTileMap(gUnknown_085EFD9C);
|
||||
SetWindowAttribute(gSaveFailedWindowIds[TEXT_WIN_ID], 7, (u32)&gDecompressionBuffer[0x2800]);
|
||||
gSaveFailedWindowIds[CLOCK_WIN_ID] = AddWindowWithoutTileMap(gUnknown_085EFDA4);
|
||||
SetWindowAttribute(gSaveFailedWindowIds[CLOCK_WIN_ID], 7, (u32)&gDecompressionBuffer[0x3D00]);
|
||||
DeactivateAllTextPrinters();
|
||||
ResetSpriteData();
|
||||
ResetTasks();
|
||||
ResetPaletteFade();
|
||||
LoadPalette(gBirchBagGrassPal, 0, 0x40);
|
||||
LoadPalette(gSaveFailedClockPal, 0x100, 0x20);
|
||||
LoadPalette(gUnknown_0850FEFC, 0xE0, 0x20);
|
||||
LoadPalette(gUnknown_0860F074, 0xF0, 0x20);
|
||||
SetWindowBorderStyle(gSaveFailedWindowIds[TEXT_WIN_ID], FALSE, 0x214, 0xE);
|
||||
SetWindowBorderStyle(gSaveFailedWindowIds[CLOCK_WIN_ID], FALSE, 0x214, 0xE);
|
||||
FillWindowPixelBuffer(gSaveFailedWindowIds[CLOCK_WIN_ID], 0x11); // backwards?
|
||||
FillWindowPixelBuffer(gSaveFailedWindowIds[TEXT_WIN_ID], 0x11);
|
||||
CopyWindowToVram(gSaveFailedWindowIds[CLOCK_WIN_ID], 2); // again?
|
||||
CopyWindowToVram(gSaveFailedWindowIds[TEXT_WIN_ID], 1);
|
||||
SaveFailedScreenTextPrint(gText_SaveFailedCheckingBackup, 1, 0);
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, 0);
|
||||
EnableInterrupts(1);
|
||||
SetVBlankCallback(VBlankCB);
|
||||
SetGpuReg(0, 0x1040);
|
||||
ShowBg(0);
|
||||
ShowBg(2);
|
||||
ShowBg(3);
|
||||
gMain.state++;
|
||||
break;
|
||||
case 1:
|
||||
if (!UpdatePaletteFade())
|
||||
{
|
||||
SetMainCallback2(CB2_WipeSave);
|
||||
SetVBlankCallback(VBlankCB_UpdateClockGraphics);
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
static void CB2_WipeSave(void)
|
||||
{
|
||||
u8 wipeTries = 0;
|
||||
|
||||
gSaveFailedClockInfo[CLOCK_RUNNING] = TRUE;
|
||||
|
||||
while (gDamagedSaveSectors != 0 && wipeTries < 3)
|
||||
{
|
||||
if (WipeSectors(gDamagedSaveSectors) != FALSE)
|
||||
{
|
||||
FillWindowPixelBuffer(gSaveFailedWindowIds[TEXT_WIN_ID], 0x11);
|
||||
SaveFailedScreenTextPrint(gText_BackupMemoryDamaged, 1, 0);
|
||||
SetMainCallback2(CB2_GameplayCannotBeContinued);
|
||||
return;
|
||||
}
|
||||
|
||||
FillWindowPixelBuffer(gSaveFailedWindowIds[TEXT_WIN_ID], 0x11);
|
||||
SaveFailedScreenTextPrint(gText_CheckCompleted, 1, 0);
|
||||
HandleSavingData(gSaveFailedType);
|
||||
|
||||
if (gDamagedSaveSectors != 0)
|
||||
{
|
||||
FillWindowPixelBuffer(gSaveFailedWindowIds[TEXT_WIN_ID], 0x11);
|
||||
SaveFailedScreenTextPrint(gText_SaveFailedCheckingBackup, 1, 0);
|
||||
}
|
||||
|
||||
wipeTries++;
|
||||
}
|
||||
|
||||
if (wipeTries == 3)
|
||||
{
|
||||
FillWindowPixelBuffer(gSaveFailedWindowIds[TEXT_WIN_ID], 0x11);
|
||||
SaveFailedScreenTextPrint(gText_BackupMemoryDamaged, 1, 0);
|
||||
}
|
||||
else
|
||||
{
|
||||
FillWindowPixelBuffer(gSaveFailedWindowIds[TEXT_WIN_ID], 0x11);
|
||||
|
||||
if (gGameContinueCallback == NULL)
|
||||
SaveFailedScreenTextPrint(gText_SaveCompleteGameCannotContinue, 1, 0);
|
||||
else
|
||||
SaveFailedScreenTextPrint(gText_SaveCompletePressA, 1, 0);
|
||||
}
|
||||
|
||||
SetMainCallback2(CB2_FadeAndReturnToTitleScreen);
|
||||
}
|
||||
|
||||
static void CB2_GameplayCannotBeContinued(void)
|
||||
{
|
||||
gSaveFailedClockInfo[CLOCK_RUNNING] = FALSE;
|
||||
|
||||
if (gMain.newKeys & A_BUTTON)
|
||||
{
|
||||
FillWindowPixelBuffer(gSaveFailedWindowIds[TEXT_WIN_ID], 0x11);
|
||||
SaveFailedScreenTextPrint(gText_GamePlayCannotBeContinued, 1, 0);
|
||||
SetVBlankCallback(VBlankCB);
|
||||
SetMainCallback2(CB2_FadeAndReturnToTitleScreen);
|
||||
}
|
||||
}
|
||||
|
||||
static void CB2_FadeAndReturnToTitleScreen(void)
|
||||
{
|
||||
gSaveFailedClockInfo[CLOCK_RUNNING] = FALSE;
|
||||
|
||||
if (gMain.newKeys & A_BUTTON)
|
||||
{
|
||||
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0);
|
||||
SetVBlankCallback(VBlankCB);
|
||||
SetMainCallback2(CB2_ReturnToTitleScreen);
|
||||
}
|
||||
}
|
||||
|
||||
static void CB2_ReturnToTitleScreen(void)
|
||||
{
|
||||
if (!UpdatePaletteFade())
|
||||
{
|
||||
if (gGameContinueCallback == NULL) // no callback exists, so do a soft reset.
|
||||
{
|
||||
DoSoftReset();
|
||||
}
|
||||
else
|
||||
{
|
||||
SetMainCallback2((MainCallback)gGameContinueCallback);
|
||||
gGameContinueCallback = NULL;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void VBlankCB_UpdateClockGraphics(void)
|
||||
{
|
||||
unsigned int n = (gMain.vblankCounter2 >> 3) & 7;
|
||||
|
||||
gMain.oamBuffer[0] = sClockOamData;
|
||||
gMain.oamBuffer[0].x = 112;
|
||||
gMain.oamBuffer[0].y = (CLOCK_WIN_TOP + 1) * 8;;
|
||||
|
||||
if (gSaveFailedClockInfo[CLOCK_RUNNING] != FALSE)
|
||||
{
|
||||
gMain.oamBuffer[0].tileNum = sClockFrames[n][0];
|
||||
gMain.oamBuffer[0].matrixNum = (sClockFrames[n][2] << 4) | (sClockFrames[n][1] << 3);
|
||||
}
|
||||
else
|
||||
{
|
||||
gMain.oamBuffer[0].tileNum = 1;
|
||||
}
|
||||
|
||||
CpuFastCopy(gMain.oamBuffer, (void *)OAM, 4);
|
||||
|
||||
if (gSaveFailedClockInfo[DEBUG_TIMER])
|
||||
gSaveFailedClockInfo[DEBUG_TIMER]--;
|
||||
}
|
||||
|
||||
static bool8 VerifySectorWipe(u16 sector)
|
||||
{
|
||||
u32 *ptr = (u32 *)&gSaveDataBuffer;
|
||||
u16 i;
|
||||
|
||||
ReadFlash(sector, 0, (u8 *)ptr, 4096);
|
||||
|
||||
for (i = 0; i < 0x400; i++, ptr++)
|
||||
if (*ptr)
|
||||
return TRUE;
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static bool8 WipeSector(u16 sector)
|
||||
{
|
||||
u16 i, j;
|
||||
bool8 failed = TRUE;
|
||||
|
||||
for (i = 0; failed && i < 130; i++)
|
||||
{
|
||||
for (j = 0; j < 0x1000; j++)
|
||||
ProgramFlashByte(sector, j, 0);
|
||||
|
||||
failed = VerifySectorWipe(sector);
|
||||
}
|
||||
|
||||
return failed;
|
||||
}
|
||||
|
||||
static bool8 WipeSectors(u32 sectorBits)
|
||||
{
|
||||
u16 i;
|
||||
|
||||
for (i = 0; i < 0x20; i++)
|
||||
if ((sectorBits & (1 << i)) && !WipeSector(i))
|
||||
sectorBits &= ~(1 << i);
|
||||
|
||||
if (sectorBits == 0)
|
||||
return FALSE;
|
||||
else
|
||||
return TRUE;
|
||||
}
|
||||
Executable
+146
@@ -0,0 +1,146 @@
|
||||
#include "global.h"
|
||||
#include "save_location.h"
|
||||
#include "map_constants.h"
|
||||
|
||||
// used to make the list defines a little less ugly.
|
||||
#define MAP(name) ((MAP_GROUP_##name << 8) + (MAP_ID_##name))
|
||||
|
||||
// specialSaveWarp flags
|
||||
#define POKECENTER_SAVEWARP (1 << 1)
|
||||
#define LOBBY_SAVEWARP (1 << 2)
|
||||
#define UNK_SPECIAL_SAVE_WARP_FLAG_3 (1 << 3)
|
||||
|
||||
static bool32 IsCurMapInLocationList(const u16 *list)
|
||||
{
|
||||
u16 locSum = (gSaveBlock1Ptr->location.mapGroup << 8) + (gSaveBlock1Ptr->location.mapNum);
|
||||
|
||||
// im sure it was written a different way, but for the love of christ I cant figure out how to write it different where it still matches.
|
||||
if (*list != 0xFFFF)
|
||||
{
|
||||
u16 termValue = 0xFFFF;
|
||||
const u16 *localList;
|
||||
for (localList = list; *localList != termValue; localList++)
|
||||
if (*localList == locSum)
|
||||
return TRUE;
|
||||
}
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
// TODO: Not require a packed u16 array for these lists
|
||||
static const u16 sSaveLocationPokeCenterList[] =
|
||||
{
|
||||
MAP(OLDALE_TOWN_POKEMON_CENTER_1F),
|
||||
MAP(OLDALE_TOWN_POKEMON_CENTER_2F),
|
||||
MAP(DEWFORD_TOWN_POKEMON_CENTER_1F),
|
||||
MAP(DEWFORD_TOWN_POKEMON_CENTER_2F),
|
||||
MAP(LAVARIDGE_TOWN_POKEMON_CENTER_1F),
|
||||
MAP(LAVARIDGE_TOWN_POKEMON_CENTER_2F),
|
||||
MAP(FALLARBOR_TOWN_POKEMON_CENTER_1F),
|
||||
MAP(FALLARBOR_TOWN_POKEMON_CENTER_2F),
|
||||
MAP(VERDANTURF_TOWN_POKEMON_CENTER_1F),
|
||||
MAP(VERDANTURF_TOWN_POKEMON_CENTER_2F),
|
||||
MAP(PACIFIDLOG_TOWN_POKEMON_CENTER_1F),
|
||||
MAP(PACIFIDLOG_TOWN_POKEMON_CENTER_2F),
|
||||
MAP(PETALBURG_CITY_POKEMON_CENTER_1F),
|
||||
MAP(PETALBURG_CITY_POKEMON_CENTER_2F),
|
||||
MAP(SLATEPORT_CITY_POKEMON_CENTER_1F),
|
||||
MAP(SLATEPORT_CITY_POKEMON_CENTER_2F),
|
||||
MAP(MAUVILLE_CITY_POKEMON_CENTER_1F),
|
||||
MAP(MAUVILLE_CITY_POKEMON_CENTER_2F),
|
||||
MAP(RUSTBORO_CITY_POKEMON_CENTER_1F),
|
||||
MAP(RUSTBORO_CITY_POKEMON_CENTER_2F),
|
||||
MAP(FORTREE_CITY_POKEMON_CENTER_1F),
|
||||
MAP(FORTREE_CITY_POKEMON_CENTER_2F),
|
||||
MAP(LILYCOVE_CITY_POKEMON_CENTER_1F),
|
||||
MAP(LILYCOVE_CITY_POKEMON_CENTER_2F),
|
||||
MAP(MOSSDEEP_CITY_POKEMON_CENTER_1F),
|
||||
MAP(MOSSDEEP_CITY_POKEMON_CENTER_2F),
|
||||
MAP(SOOTOPOLIS_CITY_POKEMON_CENTER_1F),
|
||||
MAP(SOOTOPOLIS_CITY_POKEMON_CENTER_2F),
|
||||
MAP(EVER_GRANDE_CITY_POKEMON_CENTER_1F),
|
||||
MAP(EVER_GRANDE_CITY_POKEMON_CENTER_2F),
|
||||
MAP(EVER_GRANDE_CITY_POKEMON_LEAGUE_1F),
|
||||
MAP(EVER_GRANDE_CITY_POKEMON_LEAGUE_2F),
|
||||
MAP(BATTLE_FRONTIER_POKEMON_CENTER_1F),
|
||||
MAP(BATTLE_FRONTIER_POKEMON_CENTER_2F),
|
||||
MAP(SINGLE_BATTLE_COLOSSEUM),
|
||||
MAP(TRADE_CENTER),
|
||||
MAP(RECORD_CORNER),
|
||||
MAP(DOUBLE_BATTLE_COLOSSEUM),
|
||||
0xFFFF,
|
||||
};
|
||||
|
||||
static bool32 IsCurMapPokeCenter(void)
|
||||
{
|
||||
return IsCurMapInLocationList(sSaveLocationPokeCenterList);
|
||||
}
|
||||
|
||||
static const u16 sSaveLocationReloadLocList[] = // there's only 1 location, and it's presumed its for the save reload feature for battle tower
|
||||
{
|
||||
MAP(BATTLE_TOWER_LOBBY),
|
||||
0xFFFF,
|
||||
};
|
||||
|
||||
static bool32 IsCurMapReloadLocation(void)
|
||||
{
|
||||
return IsCurMapInLocationList(sSaveLocationReloadLocList);
|
||||
}
|
||||
|
||||
// nulled out list. unknown what this would have been
|
||||
static const u16 sUnknown_0861440E[] =
|
||||
{
|
||||
0xFFFF,
|
||||
};
|
||||
|
||||
bool32 sub_81AFCEC(void)
|
||||
{
|
||||
return IsCurMapInLocationList(sUnknown_0861440E);
|
||||
}
|
||||
|
||||
static void TrySetPokeCenterWarpStatus(void)
|
||||
{
|
||||
if (IsCurMapPokeCenter() == FALSE)
|
||||
gSaveBlock2Ptr->specialSaveWarp &= ~(POKECENTER_SAVEWARP);
|
||||
else
|
||||
gSaveBlock2Ptr->specialSaveWarp |= POKECENTER_SAVEWARP;
|
||||
}
|
||||
|
||||
static void TrySetReloadWarpStatus(void)
|
||||
{
|
||||
if (!IsCurMapReloadLocation())
|
||||
gSaveBlock2Ptr->specialSaveWarp &= ~(LOBBY_SAVEWARP);
|
||||
else
|
||||
gSaveBlock2Ptr->specialSaveWarp |= LOBBY_SAVEWARP;
|
||||
}
|
||||
|
||||
// this function definitely sets a warp status, but because the list is empty, it's unknown what this does yet.
|
||||
static void sub_81AFD5C(void)
|
||||
{
|
||||
if (!sub_81AFCEC())
|
||||
gSaveBlock2Ptr->specialSaveWarp &= ~(UNK_SPECIAL_SAVE_WARP_FLAG_3);
|
||||
else
|
||||
gSaveBlock2Ptr->specialSaveWarp |= UNK_SPECIAL_SAVE_WARP_FLAG_3;
|
||||
}
|
||||
|
||||
void TrySetMapSaveWarpStatus(void)
|
||||
{
|
||||
TrySetPokeCenterWarpStatus();
|
||||
TrySetReloadWarpStatus();
|
||||
sub_81AFD5C();
|
||||
}
|
||||
|
||||
void sub_81AFDA0(void)
|
||||
{
|
||||
gSaveBlock2Ptr->field_A8 |= 0x8000;
|
||||
gSaveBlock2Ptr->field_A8 |= 0x1;
|
||||
gSaveBlock2Ptr->field_A8 |= 0x2;
|
||||
gSaveBlock2Ptr->field_A8 |= 0x4;
|
||||
gSaveBlock2Ptr->field_A8 |= 0x10;
|
||||
gSaveBlock2Ptr->field_A8 |= 0x20;
|
||||
gSaveBlock2Ptr->field_A8 |= 0x8;
|
||||
}
|
||||
|
||||
void sub_81AFDD0(void)
|
||||
{
|
||||
gSaveBlock2Ptr->specialSaveWarp |= 0x80;
|
||||
}
|
||||
+2452
File diff suppressed because it is too large
Load Diff
+2
-2
@@ -134,12 +134,12 @@ const u8 *ScriptPop(struct ScriptContext *ctx)
|
||||
return ctx->stack[ctx->stackDepth];
|
||||
}
|
||||
|
||||
void ScriptJump(struct ScriptContext *ctx, u8 *ptr)
|
||||
void ScriptJump(struct ScriptContext *ctx, const u8 *ptr)
|
||||
{
|
||||
ctx->scriptPtr = ptr;
|
||||
}
|
||||
|
||||
void ScriptCall(struct ScriptContext *ctx, u8 *ptr)
|
||||
void ScriptCall(struct ScriptContext *ctx, const u8 *ptr)
|
||||
{
|
||||
ScriptPush(ctx, ctx->scriptPtr);
|
||||
ctx->scriptPtr = ptr;
|
||||
|
||||
@@ -0,0 +1,16 @@
|
||||
|
||||
// Includes
|
||||
#include "global.h"
|
||||
|
||||
// Static type declarations
|
||||
|
||||
// Static RAM declarations
|
||||
|
||||
IWRAM_DATA u8 gUnknown_03001124[6];
|
||||
IWRAM_DATA u32 filler_0300112c;
|
||||
|
||||
// Static ROM declarations
|
||||
|
||||
// .rodata
|
||||
|
||||
// .text
|
||||
+1
-1
@@ -594,7 +594,7 @@ u8 CreateSpriteAt(u8 index, const struct SpriteTemplate *template, s16 x, s16 y,
|
||||
return index;
|
||||
}
|
||||
|
||||
u8 CreateSpriteAndAnimate(struct SpriteTemplate *template, s16 x, s16 y, u8 subpriority)
|
||||
u8 CreateSpriteAndAnimate(const struct SpriteTemplate *template, s16 x, s16 y, u8 subpriority)
|
||||
{
|
||||
u8 i;
|
||||
|
||||
|
||||
+3
-3
@@ -170,13 +170,13 @@ extern const u8 gText_BattlePyramidFloor[];
|
||||
void DisplayPyramidFloorWindow(void)
|
||||
{
|
||||
// TODO: fix location
|
||||
if (*(u16*)(&gSaveBlock2Ptr->field_CAA[8]) == 7)
|
||||
if (gSaveBlock2Ptr->field_CAA[4] == 7)
|
||||
sBattlePyramidFloorWindowId = AddWindow(&gPyramidFloorWindowTemplate_1);
|
||||
else
|
||||
sBattlePyramidFloorWindowId = AddWindow(&gPyramidFloorWindowTemplate_2);
|
||||
PutWindowTilemap(sBattlePyramidFloorWindowId);
|
||||
sub_81973FC(sBattlePyramidFloorWindowId, 0);
|
||||
StringCopy(gStringVar1, gUnknown_08510510[*(u16*)(&gSaveBlock2Ptr->field_CAA[8])]);
|
||||
StringCopy(gStringVar1, gUnknown_08510510[gSaveBlock2Ptr->field_CAA[4]]);
|
||||
StringExpandPlaceholders(gStringVar4, gText_BattlePyramidFloor);
|
||||
PrintTextOnWindow(sBattlePyramidFloorWindowId, 1, gStringVar4, 0, 1, 0xFF, NULL);
|
||||
CopyWindowToVram(sBattlePyramidFloorWindowId, 2);
|
||||
@@ -207,7 +207,7 @@ static bool32 PrintStartMenuItemsMultistep(s16 *index, u32 n)
|
||||
|
||||
do
|
||||
{
|
||||
if (sStartMenuItems[sCurrentStartMenuActions[_index]].func == StartMenu_PlayerName)
|
||||
if (sStartMenuItems[sCurrentStartMenuActions[_index]].func.u8_void == StartMenu_PlayerName)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
+1
-1
@@ -625,7 +625,7 @@ u8 *WriteColorChangeControlCode(u8 *dest, u32 colorType, u8 color)
|
||||
return dest;
|
||||
}
|
||||
|
||||
bool32 sub_8009228(u8 *str)
|
||||
bool32 IsStringJapanese(u8 *str)
|
||||
{
|
||||
while (*str != EOS)
|
||||
{
|
||||
|
||||
+6
-10
@@ -1,9 +1,9 @@
|
||||
#include "global.h"
|
||||
#include "text.h"
|
||||
#include "main.h"
|
||||
#include "palette.h"
|
||||
#include "string_util.h"
|
||||
#include "window.h"
|
||||
#include "text.h"
|
||||
|
||||
extern void FillBitmapRect4Bit(struct Bitmap *surface, u16 x, u16 y, u16 width, u16 height, u8 fillValue);
|
||||
extern void FillWindowPixelRect(u8 windowId, u8 fillValue, u16 x, u16 y, u16 width, u16 height);
|
||||
@@ -32,11 +32,7 @@ u8 gUnknown_03002FB0[0x20];
|
||||
u8 gUnknown_03002FD0[0x20];
|
||||
u8 gUnknown_03002FF0[0x20];
|
||||
u8 gGlyphDimensions[0x2];
|
||||
struct {
|
||||
u8 flag_0:1;
|
||||
u8 flag_1:1;
|
||||
u8 flag_2:1;
|
||||
} gTextFlags;
|
||||
TextFlags gTextFlags;
|
||||
|
||||
const u8 gFontHalfRowOffsets[] = {
|
||||
0x00, 0x01, 0x02, 0x00, 0x03, 0x04, 0x05, 0x03, 0x06, 0x07, 0x08, 0x06, 0x00, 0x01, 0x02, 0x00,
|
||||
@@ -149,7 +145,7 @@ void DeactivateAllTextPrinters (void)
|
||||
gTextPrinters[printer].sub_union.sub.active = 0;
|
||||
}
|
||||
|
||||
u16 PrintTextOnWindow(u8 windowId, u8 fontId, u8 *str, u8 x, u8 y, u8 speed, void (*callback)(struct TextSubPrinter *, u16))
|
||||
u16 PrintTextOnWindow(u8 windowId, u8 fontId, const u8 *str, u8 x, u8 y, u8 speed, void (*callback)(struct TextSubPrinter *, u16))
|
||||
{
|
||||
struct TextSubPrinter subPrinter;
|
||||
|
||||
@@ -1972,7 +1968,7 @@ bool8 TextPrinterWaitAutoMode(struct TextPrinter *textPrinter)
|
||||
}
|
||||
}
|
||||
|
||||
bool8 TextPrinterWaitWithDownArrow(struct TextPrinter *textPrinter)
|
||||
bool16 TextPrinterWaitWithDownArrow(struct TextPrinter *textPrinter)
|
||||
{
|
||||
bool8 result = FALSE;
|
||||
if (gTextFlags.flag_2 != 0)
|
||||
@@ -1991,9 +1987,9 @@ bool8 TextPrinterWaitWithDownArrow(struct TextPrinter *textPrinter)
|
||||
return result;
|
||||
}
|
||||
|
||||
bool8 TextPrinterWait(struct TextPrinter *textPrinter)
|
||||
bool16 TextPrinterWait(struct TextPrinter *textPrinter)
|
||||
{
|
||||
bool8 result = FALSE;
|
||||
bool16 result = FALSE;
|
||||
if (gTextFlags.flag_2 != 0)
|
||||
{
|
||||
result = TextPrinterWaitAutoMode(textPrinter);
|
||||
|
||||
+1411
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,219 @@
|
||||
#include "global.h"
|
||||
#include "main.h"
|
||||
#include "window.h"
|
||||
#include "text.h"
|
||||
#include "sound.h"
|
||||
|
||||
static const u8 gUnknown_08616124[] = {1, 2, 4};
|
||||
static const u16 gFont6BrailleGlyphs[] = INCBIN_U16("data/graphics/fonts/font6.fwjpnfont");
|
||||
|
||||
static void DecompressGlyphFont6(u16);
|
||||
|
||||
u16 Font6Func(struct TextPrinter *textPrinter)
|
||||
{
|
||||
u16 char_;
|
||||
struct TextPrinterSubStruct *sub;
|
||||
|
||||
sub = &textPrinter->sub_union.sub;
|
||||
switch (textPrinter->state)
|
||||
{
|
||||
case 0:
|
||||
if (gMain.heldKeys & (A_BUTTON | B_BUTTON) && sub->font_type_upper)
|
||||
{
|
||||
textPrinter->delayCounter = 0;
|
||||
}
|
||||
if (textPrinter->delayCounter && textPrinter->text_speed)
|
||||
{
|
||||
textPrinter->delayCounter --;
|
||||
if (gTextFlags.flag_0 && gMain.newKeys & (A_BUTTON | B_BUTTON))
|
||||
{
|
||||
sub->font_type_upper = TRUE;
|
||||
textPrinter->delayCounter = 0;
|
||||
}
|
||||
return 3;
|
||||
}
|
||||
if (gTextFlags.flag_2)
|
||||
{
|
||||
textPrinter->delayCounter = 3;
|
||||
}
|
||||
else
|
||||
{
|
||||
textPrinter->delayCounter = textPrinter->text_speed;
|
||||
}
|
||||
char_ = *textPrinter->subPrinter.current_text_offset ++;
|
||||
switch (char_)
|
||||
{
|
||||
case EOS:
|
||||
return 1;
|
||||
case CHAR_NEWLINE:
|
||||
textPrinter->subPrinter.currentX = textPrinter->subPrinter.x;
|
||||
textPrinter->subPrinter.currentY += gFonts[textPrinter->subPrinter.fontId].maxLetterHeight + textPrinter->subPrinter.lineSpacing;
|
||||
return 2;
|
||||
case PLACEHOLDER_BEGIN:
|
||||
textPrinter->subPrinter.current_text_offset ++;
|
||||
return 2;
|
||||
case EXT_CTRL_CODE_BEGIN:
|
||||
char_ = *textPrinter->subPrinter.current_text_offset ++;
|
||||
switch (char_)
|
||||
{
|
||||
case 1:
|
||||
textPrinter->subPrinter.fontColor_h = *textPrinter->subPrinter.current_text_offset ++;
|
||||
GenerateFontHalfRowLookupTable(textPrinter->subPrinter.fontColor_h, textPrinter->subPrinter.bgColor, textPrinter->subPrinter.shadowColor);
|
||||
return 2;
|
||||
case 2:
|
||||
textPrinter->subPrinter.bgColor = *textPrinter->subPrinter.current_text_offset ++;
|
||||
GenerateFontHalfRowLookupTable(textPrinter->subPrinter.fontColor_h, textPrinter->subPrinter.bgColor, textPrinter->subPrinter.shadowColor);
|
||||
return 2;
|
||||
case 3:
|
||||
textPrinter->subPrinter.shadowColor = *textPrinter->subPrinter.current_text_offset ++;
|
||||
GenerateFontHalfRowLookupTable(textPrinter->subPrinter.fontColor_h, textPrinter->subPrinter.bgColor, textPrinter->subPrinter.shadowColor);
|
||||
return 2;
|
||||
case 4:
|
||||
textPrinter->subPrinter.fontColor_h = *textPrinter->subPrinter.current_text_offset;
|
||||
textPrinter->subPrinter.bgColor = *++ textPrinter->subPrinter.current_text_offset;
|
||||
textPrinter->subPrinter.shadowColor = *++ textPrinter->subPrinter.current_text_offset;
|
||||
textPrinter->subPrinter.current_text_offset ++;
|
||||
|
||||
GenerateFontHalfRowLookupTable(textPrinter->subPrinter.fontColor_h, textPrinter->subPrinter.bgColor, textPrinter->subPrinter.shadowColor);
|
||||
return 2;
|
||||
case 5:
|
||||
textPrinter->subPrinter.current_text_offset ++;
|
||||
return 2;
|
||||
case 6:
|
||||
sub->font_type = *textPrinter->subPrinter.current_text_offset;
|
||||
textPrinter->subPrinter.current_text_offset ++;
|
||||
return 2;
|
||||
case 7:
|
||||
return 2;
|
||||
case 8:
|
||||
textPrinter->delayCounter = *textPrinter->subPrinter.current_text_offset ++;
|
||||
textPrinter->state = 6;
|
||||
return 2;
|
||||
case 9:
|
||||
textPrinter->state = 1;
|
||||
if (gTextFlags.flag_2)
|
||||
{
|
||||
sub->frames_visible_counter = 0;
|
||||
}
|
||||
return 3;
|
||||
case 10:
|
||||
textPrinter->state = 5;
|
||||
return 3;
|
||||
case 11:
|
||||
case 16:
|
||||
textPrinter->subPrinter.current_text_offset += 2;
|
||||
return 2;
|
||||
case 12:
|
||||
char_ = *++textPrinter->subPrinter.current_text_offset;
|
||||
break;
|
||||
case 13:
|
||||
textPrinter->subPrinter.currentX = textPrinter->subPrinter.x + *textPrinter->subPrinter.current_text_offset ++;
|
||||
return 2;
|
||||
case 14:
|
||||
textPrinter->subPrinter.currentY = textPrinter->subPrinter.y + *textPrinter->subPrinter.current_text_offset ++;
|
||||
return 2;
|
||||
case 15:
|
||||
FillWindowPixelBuffer(textPrinter->subPrinter.windowId, textPrinter->subPrinter.bgColor | (textPrinter->subPrinter.bgColor << 4));
|
||||
return 2;
|
||||
}
|
||||
break;
|
||||
case CHAR_PROMPT_CLEAR:
|
||||
textPrinter->state = 2;
|
||||
TextPrinterInitDownArrowCounters(textPrinter);
|
||||
return 3;
|
||||
case CHAR_PROMPT_SCROLL:
|
||||
textPrinter->state = 3;
|
||||
TextPrinterInitDownArrowCounters(textPrinter);
|
||||
return 3;
|
||||
case 0xF9:
|
||||
char_ = *textPrinter->subPrinter.current_text_offset ++ | 0x100;
|
||||
break;
|
||||
case 0xF8:
|
||||
textPrinter->subPrinter.current_text_offset ++;
|
||||
return 0;
|
||||
}
|
||||
DecompressGlyphFont6(char_);
|
||||
CopyGlyphToWindow(textPrinter);
|
||||
textPrinter->subPrinter.currentX += gUnknown_03002F90[0x80] + textPrinter->subPrinter.letterSpacing;
|
||||
return 0;
|
||||
case 1:
|
||||
if (TextPrinterWait(textPrinter))
|
||||
{
|
||||
textPrinter->state = 0;
|
||||
}
|
||||
return 3;
|
||||
case 2:
|
||||
if (TextPrinterWaitWithDownArrow(textPrinter))
|
||||
{
|
||||
FillWindowPixelBuffer(textPrinter->subPrinter.windowId, textPrinter->subPrinter.bgColor | (textPrinter->subPrinter.bgColor << 4));
|
||||
textPrinter->subPrinter.currentX = textPrinter->subPrinter.x;
|
||||
textPrinter->subPrinter.currentY = textPrinter->subPrinter.y;
|
||||
textPrinter->state = 0;
|
||||
}
|
||||
return 3;
|
||||
case 3:
|
||||
if (TextPrinterWaitWithDownArrow(textPrinter))
|
||||
{
|
||||
TextPrinterClearDownArrow(textPrinter);
|
||||
textPrinter->scrollDistance = gFonts[textPrinter->subPrinter.fontId].maxLetterHeight + textPrinter->subPrinter.lineSpacing;
|
||||
textPrinter->subPrinter.currentX = textPrinter->subPrinter.x;
|
||||
textPrinter->state = 4;
|
||||
}
|
||||
return 3;
|
||||
case 4:
|
||||
if (textPrinter->scrollDistance)
|
||||
{
|
||||
if (textPrinter->scrollDistance < gUnknown_08616124[gSaveBlock2Ptr->optionsTextSpeed])
|
||||
{
|
||||
ScrollWindow(textPrinter->subPrinter.windowId, 0, textPrinter->scrollDistance, textPrinter->subPrinter.bgColor | (textPrinter->subPrinter.bgColor << 4));
|
||||
textPrinter->scrollDistance = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
ScrollWindow(textPrinter->subPrinter.windowId, 0, gUnknown_08616124[gSaveBlock2Ptr->optionsTextSpeed], textPrinter->subPrinter.bgColor | (textPrinter->subPrinter.bgColor << 4));
|
||||
textPrinter->scrollDistance -= gUnknown_08616124[gSaveBlock2Ptr->optionsTextSpeed];
|
||||
}
|
||||
CopyWindowToVram(textPrinter->subPrinter.windowId, 2);
|
||||
}
|
||||
else
|
||||
{
|
||||
textPrinter->state = 0;
|
||||
}
|
||||
return 3;
|
||||
case 5:
|
||||
if (!IsSEPlaying())
|
||||
{
|
||||
textPrinter->state = 0;
|
||||
}
|
||||
return 3;
|
||||
case 6:
|
||||
if (textPrinter->delayCounter)
|
||||
{
|
||||
textPrinter->delayCounter --;
|
||||
}
|
||||
else
|
||||
{
|
||||
textPrinter->state = 0;
|
||||
}
|
||||
return 3;
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
static void DecompressGlyphFont6(u16 glyph)
|
||||
{
|
||||
const u16 *glyphs;
|
||||
|
||||
glyphs = gFont6BrailleGlyphs + 0x100 * (glyph / 8) + 0x10 * (glyph % 8);
|
||||
DecompressGlyphTile(glyphs, (u16 *)gUnknown_03002F90);
|
||||
DecompressGlyphTile(glyphs + 0x8, (u16 *)(gUnknown_03002F90 + 0x20));
|
||||
DecompressGlyphTile(glyphs + 0x80, (u16 *)(gUnknown_03002F90 + 0x40));
|
||||
DecompressGlyphTile(glyphs + 0x88, (u16 *)(gUnknown_03002F90 + 0x60));
|
||||
gUnknown_03002F90[0x80] = 0x10;
|
||||
gUnknown_03002F90[0x81] = 0x10;
|
||||
}
|
||||
|
||||
u8 GetGlyphWidthFont6(void)
|
||||
{
|
||||
return 0x10;
|
||||
}
|
||||
+1
-1
@@ -112,7 +112,7 @@ static const u16 sCrc16Table[] =
|
||||
0x7BC7, 0x6A4E, 0x58D5, 0x495C, 0x3DE3, 0x2C6A, 0x1EF1, 0x0F78,
|
||||
};
|
||||
|
||||
const u8 gMiscBlank_Gfx[] = INCBIN_U8("graphics/interface/blank.4bpp"); // unused in Emerald
|
||||
const u8 gMiscBlank_Gfx[] = INCBIN_U8("graphics/interface/blank.4bpp");
|
||||
|
||||
u8 CreateInvisibleSpriteWithCallback(void (*callback)(struct Sprite *))
|
||||
{
|
||||
|
||||
@@ -0,0 +1,257 @@
|
||||
#include "global.h"
|
||||
#include "walda_phrase.h"
|
||||
#include "string_util.h"
|
||||
#include "event_data.h"
|
||||
#include "naming_screen.h"
|
||||
#include "main.h"
|
||||
#include "text.h"
|
||||
#include "new_game.h"
|
||||
|
||||
extern void (*gFieldCallback)(void);
|
||||
|
||||
extern const u8 gText_Peekaboo[];
|
||||
|
||||
extern u8 *GetWaldaPhrasePtr(void);
|
||||
extern bool32 IsWaldaPhraseEmpty(void);
|
||||
extern void sub_80AF168(void);
|
||||
extern void c2_exit_to_overworld_2_switch(void);
|
||||
extern void SetWaldaPhrase(const u8 *src);
|
||||
extern void SetWaldaWallpaperPatternId(u8 patternId);
|
||||
extern void SetWaldaWallpaperIconId(u8 iconId);
|
||||
extern void SetWaldaWallpaperColors(u16 backgroundColor, u16 foregroundColor);
|
||||
extern void SetWaldaWallpaperLockedOrUnlocked(bool32 unlocked);
|
||||
|
||||
// this file's functions
|
||||
static void CB2_HandleGivenWaldaPhrase(void);
|
||||
static u32 GetWaldaPhraseInputCase(u8 *inputPtr);
|
||||
static bool32 TryCalculateWallpaper(u16* backgroundClr, u16 *foregroundClr, u8 *iconId, u8 *patternId, u16 trainerId, u8 *phrase);
|
||||
static void sub_81D9D5C(u8 *array, u8 *letterTableIds, u32 arg2, u32 arg3, u32 loopCount);
|
||||
static u32 sub_81D9DAC(u8 *array, u32 arg1, u32 loopCount);
|
||||
static void sub_81D9C90(u8 *array, s32 arg1, s32 arg2);
|
||||
static void sub_81D9CDC(u8 *array, u32 loopCount, u8 arg2);
|
||||
|
||||
// only consonants are allowed, no vowels, some lowercase letters are missing
|
||||
static const u8 sWaldaLettersTable[] =
|
||||
{
|
||||
CHAR_B, CHAR_C, CHAR_D, CHAR_F, CHAR_G, CHAR_H, CHAR_J, CHAR_K, CHAR_L, CHAR_M, CHAR_N, CHAR_P, CHAR_Q, CHAR_R, CHAR_S, CHAR_T, CHAR_V, CHAR_W, CHAR_Z,
|
||||
CHAR_b, CHAR_c, CHAR_d, CHAR_f, CHAR_g, CHAR_h, CHAR_j, CHAR_k, CHAR_m, CHAR_n, CHAR_p, CHAR_q, CHAR_s
|
||||
};
|
||||
|
||||
enum
|
||||
{
|
||||
PHRASE_GIVEN_NEW,
|
||||
PHRASE_NO_CHANGE,
|
||||
PHRASE_FIRST_ATTEMPT
|
||||
};
|
||||
|
||||
u16 TryBufferWaldaPhrase(void)
|
||||
{
|
||||
if (IsWaldaPhraseEmpty())
|
||||
return FALSE;
|
||||
|
||||
StringCopy(gStringVar1, GetWaldaPhrasePtr());
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
void DoWaldaNamingScreen(void)
|
||||
{
|
||||
StringCopy(gStringVar2, GetWaldaPhrasePtr());
|
||||
DoNamingScreen(NAMING_SCREEN_WALDA, gStringVar2, 0, 0, 0, CB2_HandleGivenWaldaPhrase);
|
||||
}
|
||||
|
||||
static void CB2_HandleGivenWaldaPhrase(void)
|
||||
{
|
||||
gSpecialVar_0x8004 = GetWaldaPhraseInputCase(gStringVar2);
|
||||
|
||||
switch (gSpecialVar_0x8004)
|
||||
{
|
||||
case PHRASE_FIRST_ATTEMPT:
|
||||
if (IsWaldaPhraseEmpty())
|
||||
SetWaldaPhrase(gText_Peekaboo);
|
||||
else
|
||||
gSpecialVar_0x8004 = PHRASE_NO_CHANGE;
|
||||
break;
|
||||
case PHRASE_GIVEN_NEW:
|
||||
SetWaldaPhrase(gStringVar2);
|
||||
break;
|
||||
case PHRASE_NO_CHANGE:
|
||||
break;
|
||||
}
|
||||
|
||||
StringCopy(gStringVar1, GetWaldaPhrasePtr());
|
||||
gFieldCallback = sub_80AF168;
|
||||
SetMainCallback2(c2_exit_to_overworld_2_switch);
|
||||
}
|
||||
|
||||
static u32 GetWaldaPhraseInputCase(u8 *inputPtr)
|
||||
{
|
||||
if (inputPtr[0] == EOS)
|
||||
return PHRASE_FIRST_ATTEMPT;
|
||||
if (StringCompare(inputPtr, GetWaldaPhrasePtr()) == 0)
|
||||
return PHRASE_NO_CHANGE;
|
||||
|
||||
return PHRASE_GIVEN_NEW;
|
||||
}
|
||||
|
||||
u16 TryGetWallpaperWithWaldaPhrase(void)
|
||||
{
|
||||
u16 backgroundClr, foregroundClr;
|
||||
u8 patternId, iconId;
|
||||
u16 trainerId = ReadUnalignedWord(gSaveBlock2Ptr->playerTrainerId);
|
||||
gScriptResult = TryCalculateWallpaper(&backgroundClr, &foregroundClr, &iconId, &patternId, trainerId, GetWaldaPhrasePtr());
|
||||
|
||||
if (gScriptResult)
|
||||
{
|
||||
SetWaldaWallpaperPatternId(patternId);
|
||||
SetWaldaWallpaperIconId(iconId);
|
||||
SetWaldaWallpaperColors(backgroundClr, foregroundClr);
|
||||
}
|
||||
|
||||
SetWaldaWallpaperLockedOrUnlocked(gScriptResult);
|
||||
return (bool8)(gScriptResult);
|
||||
}
|
||||
|
||||
static u8 GetLetterTableId(u8 letter)
|
||||
{
|
||||
s32 i;
|
||||
|
||||
for (i = 0; i < ARRAY_COUNT(sWaldaLettersTable); i++)
|
||||
{
|
||||
if (sWaldaLettersTable[i] == letter)
|
||||
return i;
|
||||
}
|
||||
|
||||
return ARRAY_COUNT(sWaldaLettersTable);
|
||||
}
|
||||
|
||||
static bool32 TryCalculateWallpaper(u16* backgroundClr, u16 *foregroundClr, u8 *iconId, u8 *patternId, u16 trainerId, u8 *phrase)
|
||||
{
|
||||
s32 i;
|
||||
ALIGNED(2) u8 array[12];
|
||||
u8 charsByTableId[16];
|
||||
u16 *ptr;
|
||||
|
||||
if (StringLength(phrase) != 15)
|
||||
return FALSE;
|
||||
|
||||
for (i = 0; i < 15; i++)
|
||||
{
|
||||
charsByTableId[i] = GetLetterTableId(phrase[i]);
|
||||
if (charsByTableId[i] == ARRAY_COUNT(sWaldaLettersTable))
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
for (i = 0; i < 14; i++)
|
||||
{
|
||||
sub_81D9D5C(array, charsByTableId, (5 * i), 3 + (8 * i), 5);
|
||||
}
|
||||
|
||||
sub_81D9D5C(array, charsByTableId, 70, 115, 2);
|
||||
|
||||
if (sub_81D9DAC(array, 0, 3) != sub_81D9DAC(charsByTableId, 117, 3))
|
||||
return FALSE;
|
||||
|
||||
sub_81D9C90(array, 9, 21);
|
||||
sub_81D9C90(array, 8, array[8] & 0xF);
|
||||
sub_81D9CDC(array, 8, array[8] >> 4);
|
||||
|
||||
if (array[6] != (array[0] ^ array[2] ^ array[4] ^ (trainerId >> 8)))
|
||||
return FALSE;
|
||||
|
||||
if (array[7] != (array[1] ^ array[3] ^ array[5] ^ (trainerId & 0xFF)))
|
||||
return FALSE;
|
||||
|
||||
ptr = (u16*)(&array[0]);
|
||||
*backgroundClr = *ptr;
|
||||
|
||||
ptr = (u16*)(&array[2]);
|
||||
*foregroundClr = *ptr;
|
||||
|
||||
*iconId = array[4];
|
||||
*patternId = array[5];
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static void sub_81D9C90(u8 *array, s32 arg1, s32 arg2)
|
||||
{
|
||||
s32 i, j;
|
||||
u8 var1, var2;
|
||||
|
||||
for (i = arg2 - 1; i != -1; i--)
|
||||
{
|
||||
var1 = (array[0] & 0x80) >> 7;
|
||||
|
||||
var1++; var1--; // needed to match
|
||||
|
||||
for (j = arg1 - 1; j >= 0; j--)
|
||||
{
|
||||
var2 = array[j] & 0x80;
|
||||
array[j] <<= 1;
|
||||
array[j] |= var1;
|
||||
var1 = var2 >> 7;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void sub_81D9CDC(u8 *array, u32 loopCount, u8 arg2)
|
||||
{
|
||||
u32 i;
|
||||
|
||||
arg2 |= (arg2 << 4);
|
||||
|
||||
for (i = 0; i < loopCount; i++)
|
||||
{
|
||||
array[i] ^= arg2;
|
||||
}
|
||||
}
|
||||
|
||||
static bool8 sub_81D9D0C(u8 *array, u32 arg1)
|
||||
{
|
||||
u32 arrayId = arg1 >> 3;
|
||||
u32 bits = 0x80 >> (7 & arg1);
|
||||
|
||||
return ((array[arrayId] & bits) != 0);
|
||||
}
|
||||
|
||||
static void sub_81D9D28(u8 *array, u32 arg1)
|
||||
{
|
||||
u32 arrayId = arg1 >> 3;
|
||||
u8 bits = 0x80 >> (7 & arg1);
|
||||
|
||||
array[arrayId] |= bits;
|
||||
}
|
||||
|
||||
static void sub_81D9D40(u8 *array, u32 arg1)
|
||||
{
|
||||
u32 arrayId = arg1 >> 3;
|
||||
u8 bits = ~(0x80 >> (7 & arg1));
|
||||
|
||||
array[arrayId] &= bits;
|
||||
}
|
||||
|
||||
static void sub_81D9D5C(u8 *array, u8 *letterTableIds, u32 arg2, u32 arg3, u32 loopCount)
|
||||
{
|
||||
u32 i;
|
||||
|
||||
for (i = 0; i < loopCount; i++)
|
||||
{
|
||||
if (sub_81D9D0C(letterTableIds, arg3 + i))
|
||||
sub_81D9D28(array, arg2 + i);
|
||||
else
|
||||
sub_81D9D40(array, arg2 + i);
|
||||
}
|
||||
}
|
||||
|
||||
static u32 sub_81D9DAC(u8 *array, u32 arg1, u32 loopCount)
|
||||
{
|
||||
u32 ret, i;
|
||||
|
||||
for (ret = 0, i = 0; i < loopCount; i++)
|
||||
{
|
||||
ret <<= 1;
|
||||
ret |= sub_81D9D0C(array, arg1 + i);
|
||||
}
|
||||
|
||||
return ret;
|
||||
}
|
||||
+2
-2
@@ -190,7 +190,7 @@ u16 AddWindow(const struct WindowTemplate *template)
|
||||
return win;
|
||||
}
|
||||
|
||||
int AddWindowWithoutTileMap(struct WindowTemplate *template)
|
||||
int AddWindowWithoutTileMap(const struct WindowTemplate *template)
|
||||
{
|
||||
u16 win;
|
||||
u8 bgLayer;
|
||||
@@ -451,7 +451,7 @@ void FillWindowPixelRect(u8 windowId, u8 fillValue, u16 x, u16 y, u16 width, u16
|
||||
FillBitmapRect4Bit(&pixelRect, x, y, width, height, fillValue);
|
||||
}
|
||||
|
||||
void CopyToWindowPixelBuffer(u8 windowId, u8 *src, u16 size, u16 tileOffset)
|
||||
void CopyToWindowPixelBuffer(u8 windowId, const u8 *src, u16 size, u16 tileOffset)
|
||||
{
|
||||
if (size != 0)
|
||||
CpuCopy16(src, gWindows[windowId].tileData + (0x20 * tileOffset), size);
|
||||
|
||||
Reference in New Issue
Block a user