GameClear nonsense
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@@ -144,7 +144,7 @@ void ClearSecretBase2Field_9(void)
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gSaveBlock2Ptr->specialSaveWarp &= ~1;
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}
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void sub_8076D48(void)
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void SetSecretBase2Field_9(void)
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{
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gSaveBlock2Ptr->specialSaveWarp |= 1;
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}
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