Use constants for Oam .shape and .size fields
Also some general formatting fixes for constants.
This commit is contained in:
+154
-59
@@ -106,7 +106,8 @@ static const u8 sRegionMap_MapSectionLayout[] = INCBIN_U8("graphics/pokenav/regi
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#include "data/region_map/region_map_entries.h"
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static const u16 sRegionMap_SpecialPlaceLocations[][2] = {
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static const u16 sRegionMap_SpecialPlaceLocations[][2] =
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{
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{MAPSEC_UNDERWATER_TERRA_CAVE, MAPSEC_ROUTE_105},
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{MAPSEC_UNDERWATER_124, MAPSEC_ROUTE_124},
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{MAPSEC_UNDERWATER_UNK1, MAPSEC_ROUTE_129},
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@@ -133,13 +134,15 @@ static const u16 sRegionMap_SpecialPlaceLocations[][2] = {
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{MAPSEC_NONE, MAPSEC_NONE}
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};
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static const u16 sRegionMap_MarineCaveMapSecIds[] = {
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static const u16 sRegionMap_MarineCaveMapSecIds[] =
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{
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MAPSEC_MARINE_CAVE,
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MAPSEC_UNDERWATER_MARINE_CAVE,
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MAPSEC_UNDERWATER_MARINE_CAVE
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};
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static const u16 sTerraCaveMapSectionIds[] = {
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static const u16 sTerraCaveMapSectionIds[] =
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{
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MAPSEC_ROUTE_114,
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MAPSEC_ROUTE_114,
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MAPSEC_ROUTE_115,
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@@ -158,7 +161,8 @@ static const u16 sTerraCaveMapSectionIds[] = {
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MAPSEC_ROUTE_129
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};
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static const struct UCoords16 sTerraCaveLocationCoords[] = {
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static const struct UCoords16 sTerraCaveLocationCoords[] =
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{
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{0x00, 0x0a},
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{0x00, 0x0c},
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{0x18, 0x03},
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@@ -169,21 +173,27 @@ static const struct UCoords16 sTerraCaveLocationCoords[] = {
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{0x18, 0x0a}
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};
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static const u8 sRegionMap_MapSecAquaHideoutOld[] = {
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static const u8 sRegionMap_MapSecAquaHideoutOld[] =
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{
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MAPSEC_AQUA_HIDEOUT_OLD
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};
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static const struct OamData sRegionMapCursorOam = {
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.size = 1, .priority = 1
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static const struct OamData sRegionMapCursorOam =
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{
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.shape = SPRITE_SHAPE(16x16),
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.size = SPRITE_SIZE(16x16),
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.priority = 1
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};
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static const union AnimCmd sRegionMapCursorAnim1[] = {
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static const union AnimCmd sRegionMapCursorAnim1[] =
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{
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ANIMCMD_FRAME(0, 20),
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ANIMCMD_FRAME(4, 20),
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ANIMCMD_JUMP(0)
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};
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static const union AnimCmd sRegionMapCursorAnim2[] = {
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static const union AnimCmd sRegionMapCursorAnim2[] =
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{
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ANIMCMD_FRAME( 0, 10),
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ANIMCMD_FRAME(16, 10),
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ANIMCMD_FRAME(32, 10),
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@@ -191,37 +201,49 @@ static const union AnimCmd sRegionMapCursorAnim2[] = {
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ANIMCMD_JUMP(0)
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};
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static const union AnimCmd *const sRegionMapCursorAnimTable[] = {
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static const union AnimCmd *const sRegionMapCursorAnimTable[] =
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{
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sRegionMapCursorAnim1,
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sRegionMapCursorAnim2
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};
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static const struct SpritePalette sRegionMapCursorSpritePalette = { sRegionMapCursorPal, 0 };
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static const struct SpriteTemplate sRegionMapCursorSpriteTemplate = {
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0,
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0,
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&sRegionMapCursorOam,
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sRegionMapCursorAnimTable,
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NULL,
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gDummySpriteAffineAnimTable,
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SpriteCallback_CursorFull
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static const struct SpritePalette sRegionMapCursorSpritePalette =
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{
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.data = sRegionMapCursorPal,
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.tag = 0
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};
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static const struct OamData sRegionMapPlayerIconOam = {
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.size = 1, .priority = 2
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static const struct SpriteTemplate sRegionMapCursorSpriteTemplate =
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{
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.tileTag = 0,
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.paletteTag = 0,
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.oam = &sRegionMapCursorOam,
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.anims = sRegionMapCursorAnimTable,
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.images = NULL,
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.affineAnims = gDummySpriteAffineAnimTable,
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.callback = SpriteCallback_CursorFull
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};
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static const union AnimCmd sRegionMapPlayerIconAnim1[] = {
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static const struct OamData sRegionMapPlayerIconOam =
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{
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.shape = SPRITE_SHAPE(16x16),
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.size = SPRITE_SIZE(16x16),
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.priority = 2
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};
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static const union AnimCmd sRegionMapPlayerIconAnim1[] =
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{
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ANIMCMD_FRAME(0, 5),
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ANIMCMD_END
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};
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static const union AnimCmd *const sRegionMapPlayerIconAnimTable[] = {
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static const union AnimCmd *const sRegionMapPlayerIconAnimTable[] =
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{
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sRegionMapPlayerIconAnim1
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};
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static const u8 sRegionMapEventSectionIds[] = {
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static const u8 sRegionMapEventSectionIds[] =
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{
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MAPSEC_BIRTH_ISLAND_2,
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MAPSEC_FARAWAY_ISLAND,
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MAPSEC_NAVEL_ROCK2
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@@ -237,7 +259,8 @@ static const u16 Unknown_085A1D48[] = INCBIN_U16("graphics/pokenav/fly_target_ic
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static const u32 sUnknown_085A1D68[] = INCBIN_U32("graphics/pokenav/fly_target_icons.4bpp.lz");
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static const u8 sMapHealLocations[][3] = {
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static const u8 sMapHealLocations[][3] =
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{
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{MAP_GROUP(LITTLEROOT_TOWN), MAP_NUM(LITTLEROOT_TOWN), HEAL_LOCATION_LITTLEROOT_TOWN_BRENDANS_HOUSE_2F},
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{MAP_GROUP(OLDALE_TOWN), MAP_NUM(OLDALE_TOWN), HEAL_LOCATION_OLDALE_TOWN},
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{MAP_GROUP(DEWFORD_TOWN), MAP_NUM(DEWFORD_TOWN), HEAL_LOCATION_DEWFORD_TOWN},
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@@ -290,83 +313,154 @@ static const u8 sMapHealLocations[][3] = {
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{MAP_GROUP(ROUTE134), MAP_NUM(ROUTE134), 0}
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};
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static const u8 *const gUnknown_085A1ED4[] = {
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static const u8 *const gUnknown_085A1ED4[] =
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{
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gText_PokemonLeague,
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gText_PokemonCenter
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};
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static const struct {
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static const struct
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{
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const u8 *const *name;
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u16 mapSecId;
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u16 flag;
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} gUnknown_085A1EDC[] = {
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}
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gUnknown_085A1EDC[] =
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{
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gUnknown_085A1ED4,
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MAPSEC_EVER_GRANDE_CITY,
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FLAG_LANDMARK_POKEMON_LEAGUE
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};
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static const struct BgTemplate gUnknown_085A1EE4[] = {
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{ .bg = 0, .charBaseIndex = 0, .mapBaseIndex = 31, .screenSize = 0, .paletteMode = 0, .priority = 0 },
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{ .bg = 1, .charBaseIndex = 3, .mapBaseIndex = 30, .screenSize = 0, .paletteMode = 0, .priority = 1 },
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{ .bg = 2, .charBaseIndex = 2, .mapBaseIndex = 28, .screenSize = 2, .paletteMode = 1, .priority = 2 }
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static const struct BgTemplate gUnknown_085A1EE4[] =
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{
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{
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.bg = 0,
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.charBaseIndex = 0,
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.mapBaseIndex = 31,
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.screenSize = 0,
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.paletteMode = 0,
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.priority = 0
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},
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{
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.bg = 1,
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.charBaseIndex = 3,
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.mapBaseIndex = 30,
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.screenSize = 0,
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.paletteMode = 0,
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.priority = 1
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},
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{
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.bg = 2,
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.charBaseIndex = 2,
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.mapBaseIndex = 28,
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.screenSize = 2,
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.paletteMode = 1,
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.priority = 2
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}
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};
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static const struct WindowTemplate gUnknown_085A1EF0[] = {
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{ 0, 17, 17, 12, 2, 15, 0x01 },
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{ 0, 17, 15, 12, 4, 15, 0x19 },
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{ 0, 1, 18, 14, 2, 15, 0x49 },
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static const struct WindowTemplate gUnknown_085A1EF0[] =
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{
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{
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.bg = 0,
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.tilemapLeft = 17,
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.tilemapTop = 17,
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.width = 12,
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.height = 2,
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.paletteNum = 15,
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.baseBlock = 0x01
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},
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{
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.bg = 0,
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.tilemapLeft = 17,
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.tilemapTop = 15,
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.width = 12,
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.height = 4,
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.paletteNum = 15,
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.baseBlock = 0x19
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},
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{
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.bg = 0,
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.tilemapLeft = 1,
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.tilemapTop = 18,
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.width = 14,
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.height = 2,
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.paletteNum = 15,
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.baseBlock = 0x49
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},
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DUMMY_WIN_TEMPLATE
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};
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static const struct SpritePalette gUnknown_085A1F10 = {
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Unknown_085A1D48, 2
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static const struct SpritePalette gUnknown_085A1F10 =
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{
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.data = Unknown_085A1D48,
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.tag = 2
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};
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static const u16 sUnknown_085A1F18[][2] = {
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{FLAG_LANDMARK_BATTLE_FRONTIER, MAPSEC_BATTLE_FRONTIER},
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{-1, MAPSEC_NONE}
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static const u16 sUnknown_085A1F18[][2] =
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{
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{
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FLAG_LANDMARK_BATTLE_FRONTIER,
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MAPSEC_BATTLE_FRONTIER
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},
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{
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-1,
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MAPSEC_NONE
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}
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};
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static const struct OamData gOamData_085A1F20 = {
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static const struct OamData gOamData_085A1F20 =
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{
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.shape = SPRITE_SHAPE(8x8),
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.size = SPRITE_SIZE(8x8),
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.priority = 2
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};
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static const union AnimCmd gUnknown_085A1F28[] = {
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static const union AnimCmd gUnknown_085A1F28[] =
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{
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ANIMCMD_FRAME( 0, 5),
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ANIMCMD_END
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};
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static const union AnimCmd gUnknown_085A1F30[] = {
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static const union AnimCmd gUnknown_085A1F30[] =
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{
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ANIMCMD_FRAME( 1, 5),
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ANIMCMD_END
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};
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static const union AnimCmd gUnknown_085A1F38[] = {
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static const union AnimCmd gUnknown_085A1F38[] =
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{
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ANIMCMD_FRAME( 3, 5),
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ANIMCMD_END
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};
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static const union AnimCmd gUnknown_085A1F40[] = {
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static const union AnimCmd gUnknown_085A1F40[] =
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{
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ANIMCMD_FRAME( 5, 5),
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ANIMCMD_END
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};
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static const union AnimCmd gUnknown_085A1F48[] = {
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static const union AnimCmd gUnknown_085A1F48[] =
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{
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ANIMCMD_FRAME( 6, 5),
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ANIMCMD_END
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};
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static const union AnimCmd gUnknown_085A1F50[] = {
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static const union AnimCmd gUnknown_085A1F50[] =
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{
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ANIMCMD_FRAME( 8, 5),
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ANIMCMD_END
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};
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static const union AnimCmd gUnknown_085A1F58[] = {
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static const union AnimCmd gUnknown_085A1F58[] =
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{
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ANIMCMD_FRAME(10, 5),
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ANIMCMD_END
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};
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static const union AnimCmd *const gUnknown_085A1F60[] = {
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static const union AnimCmd *const gUnknown_085A1F60[] =
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{
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gUnknown_085A1F28,
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gUnknown_085A1F30,
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gUnknown_085A1F38,
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@@ -376,14 +470,15 @@ static const union AnimCmd *const gUnknown_085A1F60[] = {
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gUnknown_085A1F58
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};
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static const struct SpriteTemplate gUnknown_085A1F7C = {
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2,
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2,
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&gOamData_085A1F20,
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gUnknown_085A1F60,
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NULL,
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gDummySpriteAffineAnimTable,
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SpriteCallbackDummy
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static const struct SpriteTemplate gUnknown_085A1F7C =
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{
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.tileTag = 2,
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.paletteTag = 2,
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.oam = &gOamData_085A1F20,
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.anims = gUnknown_085A1F60,
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.images = NULL,
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.affineAnims = gDummySpriteAffineAnimTable,
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.callback = SpriteCallbackDummy
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};
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// .text
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Reference in New Issue
Block a user