Use constants for Oam .shape and .size fields

Also some general formatting fixes for constants.
This commit is contained in:
Phlosioneer
2019-03-11 03:12:15 -04:00
committed by huderlem
parent 291df27dcb
commit 9848f84b9e
61 changed files with 1422 additions and 913 deletions
+15 -15
View File
@@ -91,21 +91,21 @@ typedef void (*AnimFunc)(struct Sprite *);
typedef void (*AnimCmdFunc)(struct Sprite *);
typedef void (*AffineAnimCmdFunc)(u8 matrixNum, struct Sprite *);
#define DUMMY_OAM_DATA \
{ \
160, /* Y (off-screen) */ \
0, \
0, \
0, \
0, \
0, \
304, /* X */ \
0, \
0, \
0, \
3, /* lowest priority */ \
0, \
0 \
#define DUMMY_OAM_DATA \
{ \
.y = 160, \
.affineMode = 0, \
.objMode = 0, \
.mosaic = 0, \
.bpp = 0, \
.shape = SPRITE_SHAPE(8x8), \
.x = 304, \
.matrixNum = 0, \
.size = SPRITE_SIZE(8x8), \
.tileNum = 0, \
.priority = 3, /* lowest priority */ \
.paletteNum = 0, \
.affineParam = 0 \
}
#define ANIM_END 0xFFFF