Finish and polish new_game.c
Only one function is left undocumented. I tried to go into the assembly to at least name it, but it clears fields in the save block that aren't even documented yet.
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@@ -940,7 +940,7 @@ EventScript_27149D:: @ 827149D
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setberrytree 82, 36, 5
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return
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EventScript_2715DE:: @ 82715DE
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EventScript_ResetAllMapFlags:: @ 82715DE
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setflag FLAG_LINK_CONTEST_POKE_BALL
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setflag FLAG_HIDE_ROUTE_111_VICTORIA_WINSTRATE
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setflag FLAG_HIDE_ROUTE_111_VIVI_WINSTRATE
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