Finish and polish new_game.c
Only one function is left undocumented. I tried to go into the assembly to at least name it, but it clears fields in the save block that aren't even documented yet.
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@@ -213,6 +213,7 @@ extern struct UnkRfuStruct_2 gUnknown_03005000;
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extern u8 gWirelessStatusIndicatorSpriteId;
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// Exported ROM declarations
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void WipeTrainerNameRecords(void);
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u32 sub_800BEC0(void);
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void sub_800E700(void);
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void sub_800EDD4(void);
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@@ -263,7 +264,7 @@ void sub_800E084(void);
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void sub_801103C(void);
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void sub_8011C5C(void);
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void sub_80106D4(void);
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void sub_800E3A8(void);
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void RecordMixTrainerNames(void);
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void sub_800ED10(void);
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void sub_800ED28(void);
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void sub_8011090(u8 a0, u32 a1, u32 a2);
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