Finish and polish new_game.c
Only one function is left undocumented. I tried to go into the assembly to at least name it, but it clears fields in the save block that aren't even documented yet.
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@@ -68,5 +68,7 @@ void ClearPokemonCrySongs(void);
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void RestoreSerialTimer3IntrHandlers(void);
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void StartTimer1(void);
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void SeedRngAndSetTrainerId(void);
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extern u16 GetGeneratedTrainerIdLower(void);
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#endif // GUARD_MAIN_H
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